mirror of
https://github.com/RPCS3/llvm.git
synced 2026-07-19 23:23:38 -04:00
LiveIntervalAnalysis: Rework constructMainRangeFromSubranges()
We now use LiveRangeCalc::extendToUses() instead of a specially designed algorithm in constructMainRangeFromSubranges(): - The original motivation for constructMainRangeFromSubranges() were differences between the main liverange and subranges because of hidden dead definitions. This case however cannot happen anymore with the DetectDeadLaneMasks pass in place. - It simplifies the code. - This fixes a longstanding bug where we did not properly create new SSA values on merging control flow (the MachineVerifier missed most of these cases). - Move constructMainRangeFromSubranges() to LiveIntervalAnalysis and LiveRangeCalc to better match the implementation/available helper functions. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@269016 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
+20
-245
@@ -815,239 +815,6 @@ void LiveInterval::clearSubRanges() {
|
||||
SubRanges = nullptr;
|
||||
}
|
||||
|
||||
/// Helper function for constructMainRangeFromSubranges(): Search the CFG
|
||||
/// backwards until we find a place covered by a LiveRange segment that actually
|
||||
/// has a valno set.
|
||||
static VNInfo *searchForVNI(const SlotIndexes &Indexes, LiveRange &LR,
|
||||
const MachineBasicBlock *MBB,
|
||||
SmallPtrSetImpl<const MachineBasicBlock*> &Visited) {
|
||||
// We start the search at the end of MBB.
|
||||
SlotIndex EndIdx = Indexes.getMBBEndIdx(MBB);
|
||||
// In our use case we can't live the area covered by the live segments without
|
||||
// finding an actual VNI def.
|
||||
LiveRange::iterator I = LR.find(EndIdx.getPrevSlot());
|
||||
assert(I != LR.end());
|
||||
LiveRange::Segment &S = *I;
|
||||
if (S.valno != nullptr)
|
||||
return S.valno;
|
||||
|
||||
VNInfo *VNI = nullptr;
|
||||
// Continue at predecessors (we could even go to idom with domtree available).
|
||||
for (const MachineBasicBlock *Pred : MBB->predecessors()) {
|
||||
// Avoid going in circles.
|
||||
if (!Visited.insert(Pred).second)
|
||||
continue;
|
||||
|
||||
VNI = searchForVNI(Indexes, LR, Pred, Visited);
|
||||
if (VNI != nullptr) {
|
||||
S.valno = VNI;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return VNI;
|
||||
}
|
||||
|
||||
static void determineMissingVNIs(const SlotIndexes &Indexes, LiveInterval &LI) {
|
||||
SmallPtrSet<const MachineBasicBlock*, 5> Visited;
|
||||
|
||||
LiveRange::iterator OutIt;
|
||||
VNInfo *PrevValNo = nullptr;
|
||||
for (LiveRange::iterator I = LI.begin(), E = LI.end(); I != E; ++I) {
|
||||
LiveRange::Segment &S = *I;
|
||||
// Determine final VNI if necessary.
|
||||
if (S.valno == nullptr) {
|
||||
// This can only happen at the begin of a basic block.
|
||||
assert(S.start.isBlock() && "valno should only be missing at block begin");
|
||||
|
||||
Visited.clear();
|
||||
const MachineBasicBlock *MBB = Indexes.getMBBFromIndex(S.start);
|
||||
for (const MachineBasicBlock *Pred : MBB->predecessors()) {
|
||||
VNInfo *VNI = searchForVNI(Indexes, LI, Pred, Visited);
|
||||
if (VNI != nullptr) {
|
||||
S.valno = VNI;
|
||||
break;
|
||||
}
|
||||
}
|
||||
assert(S.valno != nullptr && "could not determine valno");
|
||||
}
|
||||
// Merge with previous segment if it has the same VNI.
|
||||
if (PrevValNo == S.valno && OutIt->end == S.start) {
|
||||
OutIt->end = S.end;
|
||||
} else {
|
||||
// Didn't merge. Move OutIt to next segment.
|
||||
if (PrevValNo == nullptr)
|
||||
OutIt = LI.begin();
|
||||
else
|
||||
++OutIt;
|
||||
|
||||
if (OutIt != I)
|
||||
*OutIt = *I;
|
||||
PrevValNo = S.valno;
|
||||
}
|
||||
}
|
||||
// If we merged some segments chop off the end.
|
||||
++OutIt;
|
||||
LI.segments.erase(OutIt, LI.end());
|
||||
}
|
||||
|
||||
void LiveInterval::constructMainRangeFromSubranges(
|
||||
const SlotIndexes &Indexes, VNInfo::Allocator &VNIAllocator) {
|
||||
// The basic observations on which this algorithm is based:
|
||||
// - Each Def/ValNo in a subrange must have a corresponding def on the main
|
||||
// range, but not further defs/valnos are necessary.
|
||||
// - If any of the subranges is live at a point the main liverange has to be
|
||||
// live too, conversily if no subrange is live the main range mustn't be
|
||||
// live either.
|
||||
// We do this by scanning through all the subranges simultaneously creating new
|
||||
// segments in the main range as segments start/ends come up in the subranges.
|
||||
assert(hasSubRanges() && "expected subranges to be present");
|
||||
assert(segments.empty() && valnos.empty() && "expected empty main range");
|
||||
|
||||
// Collect subrange, iterator pairs for the walk and determine first and last
|
||||
// SlotIndex involved.
|
||||
SmallVector<std::pair<const SubRange*, const_iterator>, 4> SRs;
|
||||
SlotIndex First;
|
||||
SlotIndex Last;
|
||||
for (const SubRange &SR : subranges()) {
|
||||
if (SR.empty())
|
||||
continue;
|
||||
SRs.push_back(std::make_pair(&SR, SR.begin()));
|
||||
if (!First.isValid() || SR.segments.front().start < First)
|
||||
First = SR.segments.front().start;
|
||||
if (!Last.isValid() || SR.segments.back().end > Last)
|
||||
Last = SR.segments.back().end;
|
||||
}
|
||||
|
||||
// Walk over all subranges simultaneously.
|
||||
Segment CurrentSegment;
|
||||
bool ConstructingSegment = false;
|
||||
bool NeedVNIFixup = false;
|
||||
LaneBitmask ActiveMask = 0;
|
||||
SlotIndex Pos = First;
|
||||
while (true) {
|
||||
SlotIndex NextPos = Last;
|
||||
enum {
|
||||
NOTHING,
|
||||
BEGIN_SEGMENT,
|
||||
END_SEGMENT,
|
||||
} Event = NOTHING;
|
||||
// Which subregister lanes are affected by the current event.
|
||||
LaneBitmask EventMask = 0;
|
||||
// Whether a BEGIN_SEGMENT is also a valno definition point.
|
||||
bool IsDef = false;
|
||||
// Find the next begin or end of a subrange segment. Combine masks if we
|
||||
// have multiple begins/ends at the same position. Ends take precedence over
|
||||
// Begins.
|
||||
for (auto &SRP : SRs) {
|
||||
const SubRange &SR = *SRP.first;
|
||||
const_iterator &I = SRP.second;
|
||||
// Advance iterator of subrange to a segment involving Pos; the earlier
|
||||
// segments are already merged at this point.
|
||||
while (I != SR.end() &&
|
||||
(I->end < Pos ||
|
||||
(I->end == Pos && (ActiveMask & SR.LaneMask) == 0)))
|
||||
++I;
|
||||
if (I == SR.end())
|
||||
continue;
|
||||
if ((ActiveMask & SR.LaneMask) == 0 &&
|
||||
Pos <= I->start && I->start <= NextPos) {
|
||||
// Merge multiple begins at the same position.
|
||||
if (I->start == NextPos && Event == BEGIN_SEGMENT) {
|
||||
EventMask |= SR.LaneMask;
|
||||
IsDef |= I->valno->def == I->start;
|
||||
} else if (I->start < NextPos || Event != END_SEGMENT) {
|
||||
Event = BEGIN_SEGMENT;
|
||||
NextPos = I->start;
|
||||
EventMask = SR.LaneMask;
|
||||
IsDef = I->valno->def == I->start;
|
||||
}
|
||||
}
|
||||
if ((ActiveMask & SR.LaneMask) != 0 &&
|
||||
Pos <= I->end && I->end <= NextPos) {
|
||||
// Merge multiple ends at the same position.
|
||||
if (I->end == NextPos && Event == END_SEGMENT)
|
||||
EventMask |= SR.LaneMask;
|
||||
else {
|
||||
Event = END_SEGMENT;
|
||||
NextPos = I->end;
|
||||
EventMask = SR.LaneMask;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Advance scan position.
|
||||
Pos = NextPos;
|
||||
if (Event == BEGIN_SEGMENT) {
|
||||
if (ConstructingSegment && IsDef) {
|
||||
// Finish previous segment because we have to start a new one.
|
||||
CurrentSegment.end = Pos;
|
||||
append(CurrentSegment);
|
||||
ConstructingSegment = false;
|
||||
}
|
||||
|
||||
// Start a new segment if necessary.
|
||||
if (!ConstructingSegment) {
|
||||
// Determine value number for the segment.
|
||||
VNInfo *VNI;
|
||||
if (IsDef) {
|
||||
VNI = getNextValue(Pos, VNIAllocator);
|
||||
} else {
|
||||
// We have to reuse an existing value number, if we are lucky
|
||||
// then we already passed one of the predecessor blocks and determined
|
||||
// its value number (with blocks in reverse postorder this would be
|
||||
// always true but we have no such guarantee).
|
||||
assert(Pos.isBlock());
|
||||
const MachineBasicBlock *MBB = Indexes.getMBBFromIndex(Pos);
|
||||
// See if any of the predecessor blocks has a lower number and a VNI
|
||||
for (const MachineBasicBlock *Pred : MBB->predecessors()) {
|
||||
SlotIndex PredEnd = Indexes.getMBBEndIdx(Pred);
|
||||
VNI = getVNInfoBefore(PredEnd);
|
||||
if (VNI != nullptr)
|
||||
break;
|
||||
}
|
||||
// Def will come later: We have to do an extra fixup pass.
|
||||
if (VNI == nullptr)
|
||||
NeedVNIFixup = true;
|
||||
}
|
||||
|
||||
// In rare cases we can produce adjacent segments with the same value
|
||||
// number (if they come from different subranges, but happen to have
|
||||
// the same defining instruction). VNIFixup will fix those cases.
|
||||
if (!empty() && segments.back().end == Pos &&
|
||||
segments.back().valno == VNI)
|
||||
NeedVNIFixup = true;
|
||||
CurrentSegment.start = Pos;
|
||||
CurrentSegment.valno = VNI;
|
||||
ConstructingSegment = true;
|
||||
}
|
||||
ActiveMask |= EventMask;
|
||||
} else if (Event == END_SEGMENT) {
|
||||
assert(ConstructingSegment);
|
||||
// Finish segment if no lane is active anymore.
|
||||
ActiveMask &= ~EventMask;
|
||||
if (ActiveMask == 0) {
|
||||
CurrentSegment.end = Pos;
|
||||
append(CurrentSegment);
|
||||
ConstructingSegment = false;
|
||||
}
|
||||
} else {
|
||||
// We reached the end of the last subranges and can stop.
|
||||
assert(Event == NOTHING);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// We might not be able to assign new valnos for all segments if the basic
|
||||
// block containing the definition comes after a segment using the valno.
|
||||
// Do a fixup pass for this uncommon case.
|
||||
if (NeedVNIFixup)
|
||||
determineMissingVNIs(Indexes, *this);
|
||||
|
||||
assert(ActiveMask == 0 && !ConstructingSegment && "all segments ended");
|
||||
verify();
|
||||
}
|
||||
|
||||
unsigned LiveInterval::getSize() const {
|
||||
unsigned Sum = 0;
|
||||
for (const Segment &S : segments)
|
||||
@@ -1654,37 +1421,45 @@ void ConnectedSubRegClasses::distribute(const IntEqClasses &Classes,
|
||||
}
|
||||
}
|
||||
|
||||
static bool subRangeLiveAt(const LiveInterval &LI, SlotIndex Pos) {
|
||||
for (const LiveInterval::SubRange &SR : LI.subranges()) {
|
||||
if (SR.liveAt(Pos))
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void ConnectedSubRegClasses::computeMainRangesFixFlags(
|
||||
const IntEqClasses &Classes,
|
||||
const SmallVectorImpl<SubRangeInfo> &SubRangeInfos,
|
||||
const SmallVectorImpl<LiveInterval*> &Intervals) const {
|
||||
BumpPtrAllocator &Allocator = LIS.getVNInfoAllocator();
|
||||
for (size_t I = 0, E = Intervals.size(); I < E; ++I) {
|
||||
LiveInterval *LI = Intervals[I];
|
||||
LI->removeEmptySubRanges();
|
||||
if (I == 0)
|
||||
LI->clear();
|
||||
LI->constructMainRangeFromSubranges(*LIS.getSlotIndexes(), Allocator);
|
||||
LiveInterval &LI = *Intervals[I];
|
||||
LI.removeEmptySubRanges();
|
||||
|
||||
for (MachineOperand &MO : MRI.reg_nodbg_operands(LI->reg)) {
|
||||
for (MachineOperand &MO : MRI.reg_nodbg_operands(LI.reg)) {
|
||||
if (!MO.isDef())
|
||||
continue;
|
||||
unsigned SubRegIdx = MO.getSubReg();
|
||||
if (SubRegIdx == 0)
|
||||
continue;
|
||||
// After assigning the new vreg we may not have any other sublanes living
|
||||
// in and out of the instruction anymore. We need to add new dead and kill
|
||||
// flags in these cases.
|
||||
// in and out of the instruction anymore. We need to add new dead and
|
||||
// undef flags in these cases.
|
||||
if (!MO.isUndef()) {
|
||||
SlotIndex Pos = LIS.getInstructionIndex(*MO.getParent());
|
||||
if (!LI->liveAt(Pos.getBaseIndex()))
|
||||
if (!subRangeLiveAt(LI, Pos))
|
||||
MO.setIsUndef();
|
||||
}
|
||||
if (!MO.isDead()) {
|
||||
SlotIndex Pos = LIS.getInstructionIndex(*MO.getParent());
|
||||
if (!LI->liveAt(Pos.getDeadSlot()))
|
||||
SlotIndex Pos = LIS.getInstructionIndex(*MO.getParent()).getDeadSlot();
|
||||
if (!subRangeLiveAt(LI, Pos))
|
||||
MO.setIsDead();
|
||||
}
|
||||
}
|
||||
|
||||
if (I == 0)
|
||||
LI.clear();
|
||||
LIS.constructMainRangeFromSubranges(LI);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user