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Implement a FIXME: if we're going to insert a cast, we might as well only
insert it once! git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@12955 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -2484,7 +2484,21 @@ Value *ScalarEvolutionRewriter::ExpandCodeFor(SCEVHandle SH,
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if (Constant *C = dyn_cast<Constant>(V))
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if (Constant *C = dyn_cast<Constant>(V))
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return ConstantExpr::getCast(C, Ty);
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return ConstantExpr::getCast(C, Ty);
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else if (Instruction *I = dyn_cast<Instruction>(V)) {
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else if (Instruction *I = dyn_cast<Instruction>(V)) {
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// FIXME: check to see if there is already a cast!
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// Check to see if there is already a cast. If there is, use it.
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for (Value::use_iterator UI = I->use_begin(), E = I->use_end();
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UI != E; ++UI) {
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if ((*UI)->getType() == Ty)
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if (CastInst *CI = dyn_cast<CastInst>(cast<Instruction>(*UI))) {
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BasicBlock::iterator It = I; ++It;
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if (It != BasicBlock::iterator(CI)) {
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// Splice the cast immediately after the operand in question.
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I->getParent()->getInstList().splice(It,
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CI->getParent()->getInstList(),
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CI);
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}
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return CI;
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}
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}
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BasicBlock::iterator IP = I; ++IP;
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BasicBlock::iterator IP = I; ++IP;
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if (InvokeInst *II = dyn_cast<InvokeInst>(I))
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if (InvokeInst *II = dyn_cast<InvokeInst>(I))
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IP = II->getNormalDest()->begin();
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IP = II->getNormalDest()->begin();
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