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Reduce number of times .size() is called on a vector. Rename some variables to
match normal naming scheme. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@52820 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -306,7 +306,7 @@ public:
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ArrayType *AT = ArrayType::get(EmptyTy, N);
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std::vector<Constant *> ArrayElements;
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for (unsigned i = 0, N = Field.size(); i < N; ++i) {
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for (unsigned i = 0; i < N; ++i) {
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if (DebugInfoDesc *Element = Field[i]) {
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GlobalVariable *GVE = SR.Serialize(Element);
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Constant *CE = ConstantExpr::getBitCast(GVE, EmptyTy);
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@ -711,8 +711,8 @@ bool DIVerifier::isVerified(GlobalVariable *GV) {
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//===----------------------------------------------------------------------===//
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DebugScope::~DebugScope() {
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for (unsigned i = 0, N = Scopes.size(); i < N; ++i) delete Scopes[i];
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for (unsigned j = 0, M = Variables.size(); j < M; ++j) delete Variables[j];
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for (unsigned i = 0, e = Scopes.size(); i < e; ++i) delete Scopes[i];
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for (unsigned i = 0, e = Variables.size(); i < e; ++i) delete Variables[i];
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}
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//===----------------------------------------------------------------------===//
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@ -819,7 +819,7 @@ void MachineModuleInfo::SetupCompileUnits(Module &M) {
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CompileUnitDesc CUD;
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getAnchoredDescriptors(M, &CUD, CUList);
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for (unsigned i = 0, N = CUList.size(); i < N; i++)
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for (unsigned i = 0, e = CUList.size(); i < e; i++)
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CompileUnits.insert((CompileUnitDesc*)CUList[i]);
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}
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@ -837,7 +837,7 @@ MachineModuleInfo::getAnchoredDescriptors(Module &M, const AnchoredDesc *Desc,
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std::vector<GlobalVariable*> Globals;
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getGlobalVariablesUsing(M, Desc->getAnchorString(), Globals);
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for (unsigned i = 0, N = Globals.size(); i < N; ++i) {
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for (unsigned i = 0, e = Globals.size(); i < e; ++i) {
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GlobalVariable *GV = Globals[i];
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// FIXME - In the short term, changes are too drastic to continue.
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@ -939,9 +939,10 @@ DebugScope *MachineModuleInfo::getOrCreateScope(DebugInfoDesc *ScopeDesc) {
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/// getOrCreateLandingPadInfo - Find or create an LandingPadInfo for the
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/// specified MachineBasicBlock.
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LandingPadInfo &MachineModuleInfo::getOrCreateLandingPadInfo
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(MachineBasicBlock *LandingPad) {
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LandingPadInfo &
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MachineModuleInfo::getOrCreateLandingPadInfo(MachineBasicBlock *LandingPad) {
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unsigned N = LandingPads.size();
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for (unsigned i = 0; i < N; ++i) {
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LandingPadInfo &LP = LandingPads[i];
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if (LP.LandingPadBlock == LandingPad)
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@ -977,7 +978,7 @@ void MachineModuleInfo::addPersonality(MachineBasicBlock *LandingPad,
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LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad);
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LP.Personality = Personality;
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for (unsigned i = 0; i < Personalities.size(); ++i)
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for (unsigned i = 0, e = Personalities.size(); i < e; ++i)
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if (Personalities[i] == Personality)
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return;
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@ -998,9 +999,12 @@ void MachineModuleInfo::addCatchTypeInfo(MachineBasicBlock *LandingPad,
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void MachineModuleInfo::addFilterTypeInfo(MachineBasicBlock *LandingPad,
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std::vector<GlobalVariable *> &TyInfo) {
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LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad);
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std::vector<unsigned> IdsInFilter (TyInfo.size());
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for (unsigned I = 0, E = TyInfo.size(); I != E; ++I)
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unsigned TyInfoSize = TyInfo.size();
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std::vector<unsigned> IdsInFilter(TyInfoSize);
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for (unsigned I = 0; I != TyInfoSize; ++I)
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IdsInFilter[I] = getTypeIDFor(TyInfo[I]);
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LP.TypeIds.push_back(getFilterIDFor(IdsInFilter));
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}
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@ -1025,7 +1029,7 @@ void MachineModuleInfo::TidyLandingPads() {
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continue;
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}
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for (unsigned j=0; j != LandingPads[i].BeginLabels.size(); ) {
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for (unsigned j = 0; j != LandingPads[i].BeginLabels.size(); ) {
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unsigned BeginLabel = MappedLabel(LandingPad.BeginLabels[j]);
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unsigned EndLabel = MappedLabel(LandingPad.EndLabels[j]);
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@ -1059,8 +1063,9 @@ void MachineModuleInfo::TidyLandingPads() {
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/// getTypeIDFor - Return the type id for the specified typeinfo. This is
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/// function wide.
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unsigned MachineModuleInfo::getTypeIDFor(GlobalVariable *TI) {
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for (unsigned i = 0, N = TypeInfos.size(); i != N; ++i)
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if (TypeInfos[i] == TI) return i + 1;
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for (unsigned i = 0, e = TypeInfos.size(); i != e; ++i)
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if (TypeInfos[i] == TI)
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return i + 1;
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TypeInfos.push_back(TI);
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return TypeInfos.size();
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@ -1090,8 +1095,10 @@ try_next:;
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// Add the new filter.
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int FilterID = -(1 + FilterIds.size());
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FilterIds.reserve(FilterIds.size() + TyIds.size() + 1);
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for (unsigned I = 0, N = TyIds.size(); I != N; ++I)
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FilterIds.push_back(TyIds[I]);
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FilterEnds.push_back(FilterIds.size());
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FilterIds.push_back(0); // terminator
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return FilterID;
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@ -1110,16 +1117,15 @@ unsigned MachineModuleInfo::getPersonalityIndex() const {
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const Function* Personality = NULL;
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// Scan landing pads. If there is at least one non-NULL personality - use it.
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for (unsigned i = 0; i != LandingPads.size(); ++i)
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for (unsigned i = 0, e = LandingPads.size(); i != e; ++i)
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if (LandingPads[i].Personality) {
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Personality = LandingPads[i].Personality;
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break;
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}
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for (unsigned i = 0; i < Personalities.size(); ++i) {
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for (unsigned i = 0, e = Personalities.size(); i < e; ++i)
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if (Personalities[i] == Personality)
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return i;
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}
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// This should never happen
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assert(0 && "Personality function should be set!");
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