Change the createSpiller interface to take a MachineFunctionPass argument.

The spillers can pluck the analyses they need from the pass reference.

Switch some never-null pointers to references.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@108969 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Jakob Stoklund Olesen 2010-07-20 23:50:15 +00:00
parent 549979f550
commit f2c6e367c1
6 changed files with 64 additions and 60 deletions

View File

@ -58,15 +58,19 @@ class InlineSpiller : public Spiller {
~InlineSpiller() {}
public:
InlineSpiller(MachineFunction *mf, LiveIntervals *lis, MachineLoopInfo *mli,
VirtRegMap *vrm)
: mf_(*mf), lis_(*lis), loops_(*mli), vrm_(*vrm),
mfi_(*mf->getFrameInfo()),
mri_(mf->getRegInfo()),
tii_(*mf->getTarget().getInstrInfo()),
tri_(*mf->getTarget().getRegisterInfo()),
InlineSpiller(MachineFunctionPass &pass,
MachineFunction &mf,
VirtRegMap &vrm)
: mf_(mf),
lis_(pass.getAnalysis<LiveIntervals>()),
loops_(pass.getAnalysis<MachineLoopInfo>()),
vrm_(vrm),
mfi_(*mf.getFrameInfo()),
mri_(mf.getRegInfo()),
tii_(*mf.getTarget().getInstrInfo()),
tri_(*mf.getTarget().getRegisterInfo()),
reserved_(tri_.getReservedRegs(mf_)),
splitAnalysis_(mf, lis, mli) {}
splitAnalysis_(mf, lis_, loops_) {}
void spill(LiveInterval *li,
std::vector<LiveInterval*> &newIntervals,
@ -89,11 +93,10 @@ private:
}
namespace llvm {
Spiller *createInlineSpiller(MachineFunction *mf,
LiveIntervals *lis,
MachineLoopInfo *mli,
VirtRegMap *vrm) {
return new InlineSpiller(mf, lis, mli, vrm);
Spiller *createInlineSpiller(MachineFunctionPass &pass,
MachineFunction &mf,
VirtRegMap &vrm) {
return new InlineSpiller(pass, mf, vrm);
}
}

View File

@ -483,7 +483,7 @@ bool RALinScan::runOnMachineFunction(MachineFunction &fn) {
vrm_ = &getAnalysis<VirtRegMap>();
if (!rewriter_.get()) rewriter_.reset(createVirtRegRewriter());
spiller_.reset(createSpiller(mf_, li_, loopInfo, vrm_));
spiller_.reset(createSpiller(*this, *mf_, *vrm_));
initIntervalSets();

View File

@ -15,6 +15,7 @@
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineLoopInfo.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetInstrInfo.h"
@ -49,22 +50,24 @@ namespace {
/// Utility class for spillers.
class SpillerBase : public Spiller {
protected:
MachineFunctionPass *pass;
MachineFunction *mf;
VirtRegMap *vrm;
LiveIntervals *lis;
MachineFrameInfo *mfi;
MachineRegisterInfo *mri;
const TargetInstrInfo *tii;
const TargetRegisterInfo *tri;
VirtRegMap *vrm;
/// Construct a spiller base.
SpillerBase(MachineFunction *mf, LiveIntervals *lis, VirtRegMap *vrm)
: mf(mf), lis(lis), vrm(vrm)
SpillerBase(MachineFunctionPass &pass, MachineFunction &mf, VirtRegMap &vrm)
: pass(&pass), mf(&mf), vrm(&vrm)
{
mfi = mf->getFrameInfo();
mri = &mf->getRegInfo();
tii = mf->getTarget().getInstrInfo();
tri = mf->getTarget().getRegisterInfo();
lis = &pass.getAnalysis<LiveIntervals>();
mfi = mf.getFrameInfo();
mri = &mf.getRegInfo();
tii = mf.getTarget().getInstrInfo();
tri = mf.getTarget().getRegisterInfo();
}
/// Add spill ranges for every use/def of the live interval, inserting loads
@ -173,8 +176,9 @@ namespace {
class TrivialSpiller : public SpillerBase {
public:
TrivialSpiller(MachineFunction *mf, LiveIntervals *lis, VirtRegMap *vrm)
: SpillerBase(mf, lis, vrm) {}
TrivialSpiller(MachineFunctionPass &pass, MachineFunction &mf,
VirtRegMap &vrm)
: SpillerBase(pass, mf, vrm) {}
void spill(LiveInterval *li,
std::vector<LiveInterval*> &newIntervals,
@ -196,9 +200,11 @@ protected:
MachineLoopInfo *loopInfo;
VirtRegMap *vrm;
public:
StandardSpiller(LiveIntervals *lis, MachineLoopInfo *loopInfo,
VirtRegMap *vrm)
: lis(lis), loopInfo(loopInfo), vrm(vrm) {}
StandardSpiller(MachineFunctionPass &pass, MachineFunction &mf,
VirtRegMap &vrm)
: lis(&pass.getAnalysis<LiveIntervals>()),
loopInfo(pass.getAnalysisIfAvailable<MachineLoopInfo>()),
vrm(&vrm) {}
/// Falls back on LiveIntervals::addIntervalsForSpills.
void spill(LiveInterval *li,
@ -221,13 +227,12 @@ namespace {
/// then the spiller falls back on the standard spilling mechanism.
class SplittingSpiller : public StandardSpiller {
public:
SplittingSpiller(MachineFunction *mf, LiveIntervals *lis,
MachineLoopInfo *loopInfo, VirtRegMap *vrm)
: StandardSpiller(lis, loopInfo, vrm) {
mri = &mf->getRegInfo();
tii = mf->getTarget().getInstrInfo();
tri = mf->getTarget().getRegisterInfo();
SplittingSpiller(MachineFunctionPass &pass, MachineFunction &mf,
VirtRegMap &vrm)
: StandardSpiller(pass, mf, vrm) {
mri = &mf.getRegInfo();
tii = mf.getTarget().getInstrInfo();
tri = mf.getTarget().getRegisterInfo();
}
void spill(LiveInterval *li,
@ -506,20 +511,19 @@ private:
namespace llvm {
Spiller *createInlineSpiller(MachineFunction*,
LiveIntervals*,
MachineLoopInfo*,
VirtRegMap*);
Spiller *createInlineSpiller(MachineFunctionPass &pass,
MachineFunction &mf,
VirtRegMap &vrm);
}
llvm::Spiller* llvm::createSpiller(MachineFunction *mf, LiveIntervals *lis,
MachineLoopInfo *loopInfo,
VirtRegMap *vrm) {
llvm::Spiller* llvm::createSpiller(MachineFunctionPass &pass,
MachineFunction &mf,
VirtRegMap &vrm) {
switch (spillerOpt) {
default: assert(0 && "unknown spiller");
case trivial: return new TrivialSpiller(mf, lis, vrm);
case standard: return new StandardSpiller(lis, loopInfo, vrm);
case splitting: return new SplittingSpiller(mf, lis, loopInfo, vrm);
case inline_: return createInlineSpiller(mf, lis, loopInfo, vrm);
case trivial: return new TrivialSpiller(pass, mf, vrm);
case standard: return new StandardSpiller(pass, mf, vrm);
case splitting: return new SplittingSpiller(pass, mf, vrm);
case inline_: return createInlineSpiller(pass, mf, vrm);
}
}

View File

@ -16,14 +16,10 @@
namespace llvm {
class LiveInterval;
class LiveIntervals;
class LiveStacks;
class MachineFunction;
class MachineInstr;
class MachineLoopInfo;
class MachineFunctionPass;
class SlotIndex;
class VirtRegMap;
class VNInfo;
/// Spiller interface.
///
@ -50,8 +46,9 @@ namespace llvm {
};
/// Create and return a spiller object, as specified on the command line.
Spiller* createSpiller(MachineFunction *mf, LiveIntervals *li,
MachineLoopInfo *loopInfo, VirtRegMap *vrm);
Spiller* createSpiller(MachineFunctionPass &pass,
MachineFunction &mf,
VirtRegMap &vrm);
}
#endif

View File

@ -34,13 +34,13 @@ AllowSplit("spiller-splits-edges",
// Split Analysis
//===----------------------------------------------------------------------===//
SplitAnalysis::SplitAnalysis(const MachineFunction *mf,
const LiveIntervals *lis,
const MachineLoopInfo *mli)
: mf_(*mf),
lis_(*lis),
loops_(*mli),
tii_(*mf->getTarget().getInstrInfo()),
SplitAnalysis::SplitAnalysis(const MachineFunction &mf,
const LiveIntervals &lis,
const MachineLoopInfo &mli)
: mf_(mf),
lis_(lis),
loops_(mli),
tii_(*mf.getTarget().getInstrInfo()),
curli_(0) {}
void SplitAnalysis::clear() {

View File

@ -56,8 +56,8 @@ class SplitAnalysis {
bool canAnalyzeBranch(const MachineBasicBlock *MBB);
public:
SplitAnalysis(const MachineFunction *mf, const LiveIntervals *lis,
const MachineLoopInfo *mli);
SplitAnalysis(const MachineFunction &mf, const LiveIntervals &lis,
const MachineLoopInfo &mli);
/// analyze - set curli to the specified interval, and analyze how it may be
/// split.