Remap arguments and non-alloca values used by outlined C++ exception handlers.

Differential Revision: http://reviews.llvm.org/D7844



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@231042 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Andrew Kaylor 2015-03-03 00:41:03 +00:00
parent 51a833938f
commit f89c6af16b
3 changed files with 521 additions and 40 deletions

View File

@ -46,7 +46,7 @@ struct HandlerAllocas {
// allocation block, and to remap the frame variable allocas (including
// spill locations as needed) to GEPs that get the variable from the
// frame allocation structure.
typedef MapVector<AllocaInst *, HandlerAllocas> FrameVarInfoMap;
typedef MapVector<Value *, HandlerAllocas> FrameVarInfoMap;
class WinEHPrepare : public FunctionPass {
std::unique_ptr<FunctionPass> DwarfPrepare;
@ -261,22 +261,31 @@ bool WinEHPrepare::prepareCPPEHHandlers(
// all the entries in the HandlerData have been processed this isn't a
// problem.
for (auto &VarInfoEntry : FrameVarInfo) {
AllocaInst *ParentAlloca = VarInfoEntry.first;
Value *ParentVal = VarInfoEntry.first;
HandlerAllocas &AllocaInfo = VarInfoEntry.second;
// If the instruction still has uses in the parent function or if it is
// referenced by more than one handler, add it to the frame allocation
// structure.
if (ParentAlloca->getNumUses() != 0 || AllocaInfo.Allocas.size() > 1) {
Type *VarTy = ParentAlloca->getAllocatedType();
if (auto *ParentAlloca = dyn_cast<AllocaInst>(ParentVal)) {
// If the instruction still has uses in the parent function or if it is
// referenced by more than one handler, add it to the frame allocation
// structure.
if (ParentAlloca->getNumUses() != 0 || AllocaInfo.Allocas.size() > 1) {
Type *VarTy = ParentAlloca->getAllocatedType();
StructTys.push_back(VarTy);
AllocaInfo.ParentFrameAllocationIndex = Idx++;
} else {
// If the variable is not used in the parent frame and it is only used
// in one handler, the alloca can be removed from the parent frame
// and the handler will keep its "temporary" alloca to define the value.
// An element index of -1 is used to indicate this condition.
AllocaInfo.ParentFrameAllocationIndex = -1;
}
} else {
// FIXME: Sink non-alloca values into the handler if they have no other
// uses in the parent function after outlining and are only used in
// one handler.
Type *VarTy = ParentVal->getType();
StructTys.push_back(VarTy);
AllocaInfo.ParentFrameAllocationIndex = Idx++;
} else {
// If the variable is not used in the parent frame and it is only used
// in one handler, the alloca can be removed from the parent frame
// and the handler will keep its "temporary" alloca to define the value.
// An element index of -1 is used to indicate this condition.
AllocaInfo.ParentFrameAllocationIndex = -1;
}
}
@ -331,11 +340,41 @@ bool WinEHPrepare::prepareCPPEHHandlers(
// Finally, replace all of the temporary allocas for frame variables used in
// the outlined handlers and the original frame allocas with GEP instructions
// that get the equivalent pointer from the frame allocation struct.
Instruction *FrameEHDataInst = cast<Instruction>(FrameEHData);
BasicBlock::iterator II = FrameEHDataInst;
++II;
Instruction *AllocaInsertPt = II;
for (auto &VarInfoEntry : FrameVarInfo) {
AllocaInst *ParentAlloca = VarInfoEntry.first;
Value *ParentVal = VarInfoEntry.first;
HandlerAllocas &AllocaInfo = VarInfoEntry.second;
int Idx = AllocaInfo.ParentFrameAllocationIndex;
// If the mapped value isn't already an alloca, we need to spill it if it
// is a computed value or copy it if it is an argument.
AllocaInst *ParentAlloca = dyn_cast<AllocaInst>(ParentVal);
if (!ParentAlloca) {
if (auto *Arg = dyn_cast<Argument>(ParentVal)) {
// Lower this argument to a copy and then demote that to the stack.
// We can't just use the argument location because the handler needs
// it to be in the frame allocation block.
// Use 'select i8 true, %arg, undef' to simulate a 'no-op' instruction.
Value *TrueValue = ConstantInt::getTrue(Context);
Value *UndefValue = UndefValue::get(Arg->getType());
Instruction *SI =
SelectInst::Create(TrueValue, Arg, UndefValue,
Arg->getName() + ".tmp", AllocaInsertPt);
Arg->replaceAllUsesWith(SI);
// Reset the select operand, because it was clobbered by the RAUW above.
SI->setOperand(1, Arg);
ParentAlloca = DemoteRegToStack(*SI, true, SI);
} else if (auto *PN = dyn_cast<PHINode>(ParentVal)) {
ParentAlloca = DemotePHIToStack(PN, AllocaInsertPt);
} else {
Instruction *ParentInst = cast<Instruction>(ParentVal);
ParentAlloca = DemoteRegToStack(*ParentInst, true, ParentInst);
}
}
// If we have an index of -1 for this instruction, it means it isn't used
// outside of this handler. In that case, we just keep the "temporary"
// alloca in the handler and erase the original alloca from the parent.
@ -353,6 +392,8 @@ bool WinEHPrepare::prepareCPPEHHandlers(
ParentAlloca->replaceAllUsesWith(ElementPtr);
ParentAlloca->removeFromParent();
ElementPtr->takeName(ParentAlloca);
if (ParentAlloca == AllocaInsertPt)
AllocaInsertPt = dyn_cast<Instruction>(ElementPtr);
delete ParentAlloca;
// Next replace all outlined allocas that are mapped to it.
@ -589,38 +630,33 @@ WinEHFrameVariableMaterializer::WinEHFrameVariableMaterializer(
}
Value *WinEHFrameVariableMaterializer::materializeValueFor(Value *V) {
// If we're asked to materialize an alloca variable, we temporarily
// create a matching alloca in the outlined function. When all the
// outlining is complete, we'll collect these into a structure and
// replace these temporary allocas with GEPs referencing the frame
// allocation block.
// If we're asked to materialize a value that is an instruction, we
// temporarily create an alloca in the outlined function and add this
// to the FrameVarInfo map. When all the outlining is complete, we'll
// collect these into a structure, spilling non-alloca values in the
// parent frame as necessary, and replace these temporary allocas with
// GEPs referencing the frame allocation block.
// If the value is an alloca, the mapping is direct.
if (auto *AV = dyn_cast<AllocaInst>(V)) {
AllocaInst *NewAlloca = Builder.CreateAlloca(
AV->getAllocatedType(), AV->getArraySize(), AV->getName());
AllocaInst *NewAlloca = dyn_cast<AllocaInst>(AV->clone());
Builder.Insert(NewAlloca, AV->getName());
FrameVarInfo[AV].Allocas.push_back(NewAlloca);
return NewAlloca;
}
// FIXME: Do PHI nodes need special handling?
// FIXME: Are there other cases we can handle better? GEP, ExtractValue, etc.
// FIXME: This doesn't work during cloning because it finds an instruction
// in the use list that isn't yet part of a basic block.
#if 0
// If we're asked to remap some other instruction, we'll need to
// spill it to an alloca variable in the parent function and add a
// temporary alloca in the outlined function to be processed as
// described above.
Instruction *Inst = dyn_cast<Instruction>(V);
if (Inst) {
AllocaInst *Spill = DemoteRegToStack(*Inst, true);
AllocaInst *NewAlloca = Builder.CreateAlloca(Spill->getAllocatedType(),
Spill->getArraySize());
FrameVarMap[AV] = NewAlloca;
return NewAlloca;
// For other types of instructions or arguments, we need an alloca based on
// the value's type and a load of the alloca. The alloca will be replaced
// by a GEP, but the load will stay. In the parent function, the value will
// be spilled to a location in the frame allocation block.
if (isa<Instruction>(V) || isa<Argument>(V)) {
AllocaInst *NewAlloca =
Builder.CreateAlloca(V->getType(), nullptr, "eh.temp.alloca");
FrameVarInfo[V].Allocas.push_back(NewAlloca);
LoadInst *NewLoad = Builder.CreateLoad(NewAlloca, V->getName() + ".reload");
return NewLoad;
}
#endif
// Don't materialize other values.
return nullptr;
}

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@ -0,0 +1,181 @@
; RUN: opt -mtriple=i386-pc-windows-msvc -winehprepare -S -o - < %s | FileCheck %s
; This test is built from the following code:
; struct A {
; A(int a);
; A(const A &o);
; ~A();
; int a;
; };
;
; void may_throw();
;
; int test(A a) {
; try {
; may_throw();
; }
; catch (int e) {
; return a.a + e;
; }
; return 0;
; }
;
; The test was built for a 32-bit Windows target and then the reference to
; the inalloca instruction was manually sunk into the landingpad.
; ModuleID = 'cppeh-inalloca.cpp'
target datalayout = "e-m:w-p:32:32-i64:64-f80:32-n8:16:32-S32"
target triple = "i386-pc-windows-msvc"
%rtti.TypeDescriptor2 = type { i8**, i8*, [3 x i8] }
%struct.A = type { i32 }
$"\01??_R0H@8" = comdat any
@"\01??_7type_info@@6B@" = external constant i8*
@"\01??_R0H@8" = linkonce_odr global %rtti.TypeDescriptor2 { i8** @"\01??_7type_info@@6B@", i8* null, [3 x i8] c".H\00" }, comdat
; The function entry should be rewritten like this.
; CHECK: define i32 @"\01?test@@YAHUA@@@Z"(<{ %struct.A }>* inalloca) #0 {
; CHECK: entry:
; CHECK: %frame.alloc = call i8* @llvm.frameallocate(i32 24)
; CHECK: %eh.data = bitcast i8* %frame.alloc to %"struct.\01?test@@YAHUA@@@Z.ehdata"*
; CHECK: %.tmp.reg2mem = getelementptr inbounds %"struct.\01?test@@YAHUA@@@Z.ehdata"* %eh.data, i32 0, i32 3
; CHECK: %.tmp = select i1 true, <{ %struct.A }>* %0, <{ %struct.A }>* undef
; CHECK: store <{ %struct.A }>* %.tmp, <{ %struct.A }>** %.tmp.reg2mem
; CHECK-NOT: %retval = alloca i32, align 4
; CHECK: %retval = getelementptr inbounds %"struct.\01?test@@YAHUA@@@Z.ehdata"* %eh.data, i32 0, i32 4
; CHECK: %exn.slot = alloca i8*
; CHECK: %ehselector.slot = alloca i32
; CHECK-NOT: %e = alloca i32, align 4
; CHECK: %e = getelementptr inbounds %"struct.\01?test@@YAHUA@@@Z.ehdata"* %eh.data, i32 0, i32 2
; CHECK: %cleanup.dest.slot = getelementptr inbounds %"struct.\01?test@@YAHUA@@@Z.ehdata"* %eh.data, i32 0, i32 5
; CHECK: invoke void @"\01?may_throw@@YAXXZ"()
; CHECK: to label %invoke.cont unwind label %lpad
define i32 @"\01?test@@YAHUA@@@Z"(<{ %struct.A }>* inalloca) #0 {
entry:
%retval = alloca i32, align 4
%exn.slot = alloca i8*
%ehselector.slot = alloca i32
%e = alloca i32, align 4
%cleanup.dest.slot = alloca i32
invoke void @"\01?may_throw@@YAXXZ"()
to label %invoke.cont unwind label %lpad
invoke.cont: ; preds = %entry
br label %try.cont
lpad: ; preds = %entry
%1 = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
cleanup
catch i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0H@8" to i8*)
%2 = extractvalue { i8*, i32 } %1, 0
store i8* %2, i8** %exn.slot
%3 = extractvalue { i8*, i32 } %1, 1
store i32 %3, i32* %ehselector.slot
br label %catch.dispatch
catch.dispatch: ; preds = %lpad
%sel = load i32* %ehselector.slot
%4 = call i32 @llvm.eh.typeid.for(i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0H@8" to i8*)) #3
%matches = icmp eq i32 %sel, %4
br i1 %matches, label %catch, label %ehcleanup
catch: ; preds = %catch.dispatch
%exn = load i8** %exn.slot
%5 = call i8* @llvm.eh.begincatch(i8* %exn) #3
%6 = bitcast i8* %5 to i32*
%7 = load i32* %6, align 4
store i32 %7, i32* %e, align 4
%a = getelementptr inbounds <{ %struct.A }>* %0, i32 0, i32 0
%a1 = getelementptr inbounds %struct.A* %a, i32 0, i32 0
%8 = load i32* %a1, align 4
%9 = load i32* %e, align 4
%add = add nsw i32 %8, %9
store i32 %add, i32* %retval
store i32 1, i32* %cleanup.dest.slot
call void @llvm.eh.endcatch() #3
br label %cleanup
try.cont: ; preds = %invoke.cont
store i32 0, i32* %retval
store i32 1, i32* %cleanup.dest.slot
br label %cleanup
; The cleanup block should be re-written like this.
; CHECK: cleanup: ; preds = %try.cont, %catch
; CHECK-NOT: %a2 = getelementptr inbounds <{ %struct.A }>* %0, i32 0, i32 0
; CHECK: %.tmp.reload1 = load volatile <{ %struct.A }>** %.tmp.reg2mem
; CHECK: %a2 = getelementptr inbounds <{ %struct.A }>* %.tmp.reload1, i32 0, i32 0
; CHECK: call x86_thiscallcc void @"\01??1A@@QAE@XZ"(%struct.A* %a2) #2
; CHECK: %10 = load i32* %retval
; CHECK: ret i32 %10
cleanup: ; preds = %try.cont, %catch
%a2 = getelementptr inbounds <{ %struct.A }>* %0, i32 0, i32 0
call x86_thiscallcc void @"\01??1A@@QAE@XZ"(%struct.A* %a2) #3
%10 = load i32* %retval
ret i32 %10
ehcleanup: ; preds = %catch.dispatch
%a3 = getelementptr inbounds <{ %struct.A }>* %0, i32 0, i32 0
call x86_thiscallcc void @"\01??1A@@QAE@XZ"(%struct.A* %a3) #3
br label %eh.resume
eh.resume: ; preds = %ehcleanup
%exn2 = load i8** %exn.slot
%sel3 = load i32* %ehselector.slot
%lpad.val = insertvalue { i8*, i32 } undef, i8* %exn2, 0
%lpad.val4 = insertvalue { i8*, i32 } %lpad.val, i32 %sel3, 1
resume { i8*, i32 } %lpad.val4
}
; The following catch handler should be outlined.
; CHECK: define i8* @"\01?test@@YAHUA@@@Z.catch"(i8*, i8*) {
; CHECK: catch.entry:
; CHECK: %eh.alloc = call i8* @llvm.framerecover(i8* bitcast (i32 (<{ %struct.A }>*)* @"\01?test@@YAHUA@@@Z" to i8*), i8* %1)
; CHECK: %eh.data = bitcast i8* %eh.alloc to %"struct.\01?test@@YAHUA@@@Z.ehdata"*
; CHECK: %eh.obj.ptr = getelementptr inbounds %"struct.\01?test@@YAHUA@@@Z.ehdata"* %eh.data, i32 0, i32 1
; CHECK: %eh.obj = load i8** %eh.obj.ptr
; CHECK: %e = getelementptr inbounds %"struct.\01?test@@YAHUA@@@Z.ehdata"* %eh.data, i32 0, i32 2
; CHECK: %eh.temp.alloca = getelementptr inbounds %"struct.\01?test@@YAHUA@@@Z.ehdata"* %eh.data, i32 0, i32 3
; CHECK: %.reload = load <{ %struct.A }>** %eh.temp.alloca
; CHECK: %retval = getelementptr inbounds %"struct.\01?test@@YAHUA@@@Z.ehdata"* %eh.data, i32 0, i32 4
; CHECK: %cleanup.dest.slot = getelementptr inbounds %"struct.\01?test@@YAHUA@@@Z.ehdata"* %eh.data, i32 0, i32 5
; CHECK: %2 = bitcast i8* %eh.obj to i32*
; CHECK: %3 = load i32* %2, align 4
; CHECK: store i32 %3, i32* %e, align 4
; CHECK: %a = getelementptr inbounds <{ %struct.A }>* %.reload, i32 0, i32 0
; CHECK: %a1 = getelementptr inbounds %struct.A* %a, i32 0, i32 0
; CHECK: %4 = load i32* %a1, align 4
; CHECK: %5 = load i32* %e, align 4
; CHECK: %add = add nsw i32 %4, %5
; CHECK: store i32 %add, i32* %retval
; CHECK: store i32 1, i32* %cleanup.dest.slot
; CHECK: ret i8* blockaddress(@"\01?test@@YAHUA@@@Z", %cleanup)
; CHECK: }
declare void @"\01?may_throw@@YAXXZ"() #0
declare i32 @__CxxFrameHandler3(...)
; Function Attrs: nounwind readnone
declare i32 @llvm.eh.typeid.for(i8*) #1
declare i8* @llvm.eh.begincatch(i8*)
declare void @llvm.eh.endcatch()
; Function Attrs: nounwind
declare x86_thiscallcc void @"\01??1A@@QAE@XZ"(%struct.A*) #2
attributes #0 = { "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="false" }
attributes #1 = { nounwind readnone }
attributes #2 = { nounwind "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="false" }
attributes #3 = { nounwind }
!llvm.ident = !{!0}
!0 = !{!"clang version 3.7.0 (trunk 228868)"}

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@ -0,0 +1,264 @@
; RUN: opt -mtriple=x86_64-pc-windows-msvc -winehprepare -S -o - < %s | FileCheck %s
; This test is based on the following code:
;
; struct SomeData {
; int a;
; int b;
; };
;
; void may_throw();
; void does_not_throw(int i);
; void dump(int *, int, SomeData&);
;
; void test() {
; int NumExceptions = 0;
; int ExceptionVal[10];
; SomeData Data = { 0, 0 };
;
; for (int i = 0; i < 10; ++i) {
; try {
; may_throw();
; Data.a += i;
; }
; catch (int e) {
; ExceptionVal[NumExceptions] = e;
; ++NumExceptions;
; if (e == i)
; Data.b += e;
; else
; Data.a += e;
; }
; does_not_throw(NumExceptions);
; }
; dump(ExceptionVal, NumExceptions, Data);
; }
;
; Unlike the cppeh-frame-vars.ll test, this test was generated using -O2
; optimization, which results in non-alloca values being used in the
; catch handler.
; ModuleID = 'cppeh-frame-vars.cpp'
target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-pc-windows-msvc"
%rtti.TypeDescriptor2 = type { i8**, i8*, [3 x i8] }
%struct.SomeData = type { i32, i32 }
$"\01??_R0H@8" = comdat any
@"\01??_7type_info@@6B@" = external constant i8*
@"\01??_R0H@8" = linkonce_odr global %rtti.TypeDescriptor2 { i8** @"\01??_7type_info@@6B@", i8* null, [3 x i8] c".H\00" }, comdat
; This structure should be declared for the frame allocation block.
; CHECK: %"struct.\01?test@@YAXXZ.ehdata" = type { i32, i8*, i32, [10 x i32], i32, i32*, i32* }
; The function entry should be rewritten like this.
; CHECK: define void @"\01?test@@YAXXZ"() #0 {
; CHECK: entry:
; CHECK: %frame.alloc = call i8* @llvm.frameallocate(i32 80)
; CHECK: %eh.data = bitcast i8* %frame.alloc to %"struct.\01?test@@YAXXZ.ehdata"*
; CHECK-NOT: %ExceptionVal = alloca [10 x i32], align 16
; CHECK: %NumExceptions.020.reg2mem = getelementptr inbounds %"struct.\01?test@@YAXXZ.ehdata"* %eh.data, i32 0, i32 2
; CHECK: %i.019.reg2mem = getelementptr inbounds %"struct.\01?test@@YAXXZ.ehdata"* %eh.data, i32 0, i32 4
; CHECK: %ExceptionVal = getelementptr inbounds %"struct.\01?test@@YAXXZ.ehdata"* %eh.data, i32 0, i32 3
; CHECK: %Data = alloca i64, align 8
; CHECK: %tmpcast = bitcast i64* %Data to %struct.SomeData*
; CHECK: %0 = bitcast [10 x i32]* %ExceptionVal to i8*
; CHECK: call void @llvm.lifetime.start(i64 40, i8* %0) #1
; CHECK: store i64 0, i64* %Data, align 8
; CHECK: %a.reg2mem = getelementptr inbounds %"struct.\01?test@@YAXXZ.ehdata"* %eh.data, i32 0, i32 5
; CHECK: %a = bitcast i64* %Data to i32*
; CHECK: store i32* %a, i32** %a.reg2mem
; CHECK: %b.reg2mem = getelementptr inbounds %"struct.\01?test@@YAXXZ.ehdata"* %eh.data, i32 0, i32 6
; CHECK: %b = getelementptr inbounds %struct.SomeData* %tmpcast, i64 0, i32 1
; CHECK: store i32* %b, i32** %b.reg2mem
; CHECK: store i32 0, i32* %NumExceptions.020.reg2mem
; CHECK: store i32 0, i32* %i.019.reg2mem
; CHECK: br label %for.body
; Function Attrs: uwtable
define void @"\01?test@@YAXXZ"() #0 {
entry:
%ExceptionVal = alloca [10 x i32], align 16
%Data = alloca i64, align 8
%tmpcast = bitcast i64* %Data to %struct.SomeData*
%0 = bitcast [10 x i32]* %ExceptionVal to i8*
call void @llvm.lifetime.start(i64 40, i8* %0) #1
store i64 0, i64* %Data, align 8
%a = bitcast i64* %Data to i32*
%b = getelementptr inbounds %struct.SomeData* %tmpcast, i64 0, i32 1
br label %for.body
; CHECK: for.body:
; CHECK-NOT: %NumExceptions.020 = phi i32 [ 0, %entry ], [ %NumExceptions.1, %try.cont ]
; CHECK-NOT: %i.019 = phi i32 [ 0, %entry ], [ %inc5, %try.cont ]
; CHECK: %i.019.reload = load i32* %i.019.reg2mem
; CHECK: %NumExceptions.020.reload = load i32* %NumExceptions.020.reg2mem
for.body: ; preds = %entry, %try.cont
%NumExceptions.020 = phi i32 [ 0, %entry ], [ %NumExceptions.1, %try.cont ]
%i.019 = phi i32 [ 0, %entry ], [ %inc5, %try.cont ]
invoke void @"\01?may_throw@@YAXXZ"()
to label %invoke.cont unwind label %lpad
; CHECK: invoke.cont: ; preds = %for.body
; CHECK-NOT: %1 = load i32* %a, align 8, !tbaa !2
; CHECK-NOT: %add = add nsw i32 %1, %i.019
; CHECK-NOT: store i32 %add, i32* %a, align 8, !tbaa !2
; CHECK: %a.reload3 = load volatile i32** %a.reg2mem
; CHECK: %1 = load i32* %a.reload3, align 8, !tbaa !2
; CHECK: %add = add nsw i32 %1, %i.019.reload
; CHECK: %a.reload2 = load volatile i32** %a.reg2mem
; CHECK: store i32 %add, i32* %a.reload2, align 8, !tbaa !2
; CHECK: br label %try.cont
invoke.cont: ; preds = %for.body
%1 = load i32* %a, align 8, !tbaa !2
%add = add nsw i32 %1, %i.019
store i32 %add, i32* %a, align 8, !tbaa !2
br label %try.cont
lpad: ; preds = %for.body
%2 = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
catch i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0H@8" to i8*)
%3 = extractvalue { i8*, i32 } %2, 1
%4 = tail call i32 @llvm.eh.typeid.for(i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0H@8" to i8*)) #1
%matches = icmp eq i32 %3, %4
br i1 %matches, label %catch, label %eh.resume
catch: ; preds = %lpad
%5 = extractvalue { i8*, i32 } %2, 0
%6 = tail call i8* @llvm.eh.begincatch(i8* %5) #1
%7 = bitcast i8* %6 to i32*
%8 = load i32* %7, align 4, !tbaa !7
%idxprom = sext i32 %NumExceptions.020 to i64
%arrayidx = getelementptr inbounds [10 x i32]* %ExceptionVal, i64 0, i64 %idxprom
store i32 %8, i32* %arrayidx, align 4, !tbaa !7
%inc = add nsw i32 %NumExceptions.020, 1
%cmp1 = icmp eq i32 %8, %i.019
br i1 %cmp1, label %if.then, label %if.else
if.then: ; preds = %catch
%9 = load i32* %b, align 4, !tbaa !8
%add2 = add nsw i32 %9, %i.019
store i32 %add2, i32* %b, align 4, !tbaa !8
br label %if.end
if.else: ; preds = %catch
%10 = load i32* %a, align 8, !tbaa !2
%add4 = add nsw i32 %10, %8
store i32 %add4, i32* %a, align 8, !tbaa !2
br label %if.end
if.end: ; preds = %if.else, %if.then
tail call void @llvm.eh.endcatch() #1
br label %try.cont
; CHECK: try.cont: ; preds = %if.end, %invoke.cont
; CHECK-NOT: %NumExceptions.1 = phi i32 [ %NumExceptions.020, %invoke.cont ], [ %inc, %if.end ]
; CHECK: %NumExceptions.1 = phi i32 [ %NumExceptions.020.reload, %invoke.cont ], [ %inc, %if.end ]
; CHECK: tail call void @"\01?does_not_throw@@YAXH@Z"(i32 %NumExceptions.1)
; CHECK-NOT: %inc5 = add nuw nsw i32 %i.019, 1
; CHECK: %inc5 = add nuw nsw i32 %i.019.reload, 1
; CHECK: %cmp = icmp slt i32 %inc5, 10
; CHECK: store i32 %NumExceptions.1, i32* %NumExceptions.020.reg2mem
; CHECK: store i32 %inc5, i32* %i.019.reg2mem
; CHECK: br i1 %cmp, label %for.body, label %for.end
try.cont: ; preds = %if.end, %invoke.cont
%NumExceptions.1 = phi i32 [ %NumExceptions.020, %invoke.cont ], [ %inc, %if.end ]
tail call void @"\01?does_not_throw@@YAXH@Z"(i32 %NumExceptions.1)
%inc5 = add nuw nsw i32 %i.019, 1
%cmp = icmp slt i32 %inc5, 10
br i1 %cmp, label %for.body, label %for.end
for.end: ; preds = %try.cont
%NumExceptions.1.lcssa = phi i32 [ %NumExceptions.1, %try.cont ]
%arraydecay = getelementptr inbounds [10 x i32]* %ExceptionVal, i64 0, i64 0
call void @"\01?dump@@YAXPEAHHAEAUSomeData@@@Z"(i32* %arraydecay, i32 %NumExceptions.1.lcssa, %struct.SomeData* dereferenceable(8) %tmpcast)
call void @llvm.lifetime.end(i64 40, i8* %0) #1
ret void
eh.resume: ; preds = %lpad
%.lcssa = phi { i8*, i32 } [ %2, %lpad ]
resume { i8*, i32 } %.lcssa
}
; The following catch handler should be outlined.
; CHECK: define i8* @"\01?test@@YAXXZ.catch"(i8*, i8*) {
; CHECK: catch.entry:
; CHECK: %eh.alloc = call i8* @llvm.framerecover(i8* bitcast (void ()* @"\01?test@@YAXXZ" to i8*), i8* %1)
; CHECK: %eh.data = bitcast i8* %eh.alloc to %"struct.\01?test@@YAXXZ.ehdata"*
; CHECK: %eh.obj.ptr = getelementptr inbounds %"struct.\01?test@@YAXXZ.ehdata"* %eh.data, i32 0, i32 1
; CHECK: %eh.obj = load i8** %eh.obj.ptr
; CHECK: %eh.temp.alloca = getelementptr inbounds %"struct.\01?test@@YAXXZ.ehdata"* %eh.data, i32 0, i32 2
; CHECK: %NumExceptions.020.reload = load i32* %eh.temp.alloca
; CHECK: %ExceptionVal = getelementptr inbounds %"struct.\01?test@@YAXXZ.ehdata"* %eh.data, i32 0, i32 3
; CHECK: %eh.temp.alloca1 = getelementptr inbounds %"struct.\01?test@@YAXXZ.ehdata"* %eh.data, i32 0, i32 4
; CHECK: %i.019.reload = load i32* %eh.temp.alloca1
; CHECK: %eh.temp.alloca2 = getelementptr inbounds %"struct.\01?test@@YAXXZ.ehdata"* %eh.data, i32 0, i32 5
; CHECK: %a.reload = load i32** %eh.temp.alloca2
; CHECK: %eh.temp.alloca3 = getelementptr inbounds %"struct.\01?test@@YAXXZ.ehdata"* %eh.data, i32 0, i32 6
; CHECK: %b.reload = load i32** %eh.temp.alloca3
; CHECK: %2 = bitcast i8* %eh.obj to i32*
; CHECK: %3 = load i32* %2, align 4, !tbaa !7
; CHECK: %idxprom = sext i32 %NumExceptions.020.reload to i64
; CHECK: %arrayidx = getelementptr inbounds [10 x i32]* %ExceptionVal, i64 0, i64 %idxprom
; CHECK: store i32 %3, i32* %arrayidx, align 4, !tbaa !7
; CHECK: %inc = add nsw i32 %NumExceptions.020.reload, 1
; CHECK: %cmp1 = icmp eq i32 %3, %i.019.reload
; CHECK: br i1 %cmp1, label %if.then, label %if.else
;
; CHECK: if.then: ; preds = %catch.entry
; CHECK: %4 = load i32* %b.reload, align 4, !tbaa !8
; CHECK: %add2 = add nsw i32 %4, %i.019.reload
; CHECK: store i32 %add2, i32* %b.reload, align 4, !tbaa !8
; CHECK: br label %if.end
;
; CHECK: if.else: ; preds = %catch.entry
; CHECK: %5 = load i32* %a.reload, align 8, !tbaa !2
; CHECK: %add4 = add nsw i32 %5, %3
; CHECK: store i32 %add4, i32* %a.reload, align 8, !tbaa !2
; CHECK: br label %if.end
;
; CHECK: if.end: ; preds = %if.else, %if.then
; CHECK: ret i8* blockaddress(@"\01?test@@YAXXZ", %try.cont)
; CHECK: }
; Function Attrs: nounwind
declare void @llvm.lifetime.start(i64, i8* nocapture) #1
declare void @"\01?may_throw@@YAXXZ"() #2
declare i32 @__CxxFrameHandler3(...)
; Function Attrs: nounwind readnone
declare i32 @llvm.eh.typeid.for(i8*) #3
declare i8* @llvm.eh.begincatch(i8*)
declare void @llvm.eh.endcatch()
declare void @"\01?does_not_throw@@YAXH@Z"(i32) #2
declare void @"\01?dump@@YAXPEAHHAEAUSomeData@@@Z"(i32*, i32, %struct.SomeData* dereferenceable(8)) #2
; Function Attrs: nounwind
declare void @llvm.lifetime.end(i64, i8* nocapture) #1
attributes #0 = { uwtable "less-precise-fpmad"="false" "no-frame-pointer-elim"="false" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="false" }
attributes #1 = { nounwind }
attributes #2 = { "less-precise-fpmad"="false" "no-frame-pointer-elim"="false" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="false" }
attributes #3 = { nounwind readnone }
!llvm.module.flags = !{!0}
!llvm.ident = !{!1}
!0 = !{i32 1, !"PIC Level", i32 2}
!1 = !{!"clang version 3.7.0 (trunk 228868)"}
!2 = !{!3, !4, i64 0}
!3 = !{!"?AUSomeData@@", !4, i64 0, !4, i64 4}
!4 = !{!"int", !5, i64 0}
!5 = !{!"omnipotent char", !6, i64 0}
!6 = !{!"Simple C/C++ TBAA"}
!7 = !{!4, !4, i64 0}
!8 = !{!3, !4, i64 4}