mirror of
https://github.com/RPCS3/llvm.git
synced 2025-02-03 01:06:05 +00:00
Shave another 27K off libllvmgcc.dylib with visibility hidden
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@28973 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
parent
f4b546110c
commit
f8c68f694c
@ -27,6 +27,7 @@
|
||||
#include "llvm/Instructions.h"
|
||||
#include "llvm/Support/LeakDetector.h"
|
||||
#include "llvm/Support/GraphWriter.h"
|
||||
#include "llvm/Support/Visibility.h"
|
||||
#include "llvm/Config/config.h"
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
@ -39,7 +40,7 @@ static AnnotationID MF_AID(
|
||||
|
||||
|
||||
namespace {
|
||||
struct Printer : public MachineFunctionPass {
|
||||
struct VISIBILITY_HIDDEN Printer : public MachineFunctionPass {
|
||||
std::ostream *OS;
|
||||
const std::string Banner;
|
||||
|
||||
@ -69,7 +70,7 @@ FunctionPass *llvm::createMachineFunctionPrinterPass(std::ostream *OS,
|
||||
}
|
||||
|
||||
namespace {
|
||||
struct Deleter : public MachineFunctionPass {
|
||||
struct VISIBILITY_HIDDEN Deleter : public MachineFunctionPass {
|
||||
const char *getPassName() const { return "Machine Code Deleter"; }
|
||||
|
||||
bool runOnMachineFunction(MachineFunction &MF) {
|
||||
|
@ -24,10 +24,11 @@
|
||||
#include "llvm/Target/MRegisterInfo.h"
|
||||
#include "llvm/Target/TargetFrameInfo.h"
|
||||
#include "llvm/Target/TargetInstrInfo.h"
|
||||
#include "llvm/Support/Visibility.h"
|
||||
using namespace llvm;
|
||||
|
||||
namespace {
|
||||
struct PEI : public MachineFunctionPass {
|
||||
struct VISIBILITY_HIDDEN PEI : public MachineFunctionPass {
|
||||
const char *getPassName() const {
|
||||
return "Prolog/Epilog Insertion & Frame Finalization";
|
||||
}
|
||||
|
@ -26,6 +26,7 @@
|
||||
#include "llvm/ADT/Statistic.h"
|
||||
#include "llvm/ADT/STLExtras.h"
|
||||
#include "llvm/Support/Debug.h"
|
||||
#include "llvm/Support/Visibility.h"
|
||||
#include <algorithm>
|
||||
#include <cmath>
|
||||
#include <iostream>
|
||||
@ -43,7 +44,7 @@ namespace {
|
||||
static unsigned numIterations = 0;
|
||||
static unsigned numIntervals = 0;
|
||||
|
||||
struct RA : public MachineFunctionPass {
|
||||
struct VISIBILITY_HIDDEN RA : public MachineFunctionPass {
|
||||
typedef std::pair<LiveInterval*, LiveInterval::iterator> IntervalPtr;
|
||||
typedef std::vector<IntervalPtr> IntervalPtrs;
|
||||
private:
|
||||
|
@ -23,6 +23,7 @@
|
||||
#include "llvm/Target/TargetInstrInfo.h"
|
||||
#include "llvm/Target/TargetMachine.h"
|
||||
#include "llvm/Support/Debug.h"
|
||||
#include "llvm/Support/Visibility.h"
|
||||
#include "llvm/ADT/Statistic.h"
|
||||
#include "llvm/ADT/STLExtras.h"
|
||||
#include <iostream>
|
||||
@ -32,7 +33,7 @@ namespace {
|
||||
Statistic<> NumStores("ra-simple", "Number of stores added");
|
||||
Statistic<> NumLoads ("ra-simple", "Number of loads added");
|
||||
|
||||
class RegAllocSimple : public MachineFunctionPass {
|
||||
class VISIBILITY_HIDDEN RegAllocSimple : public MachineFunctionPass {
|
||||
MachineFunction *MF;
|
||||
const TargetMachine *TM;
|
||||
const MRegisterInfo *RegInfo;
|
||||
|
@ -26,6 +26,7 @@
|
||||
#include "llvm/Target/TargetMachine.h"
|
||||
#include "llvm/Target/TargetInstrInfo.h"
|
||||
#include "llvm/Support/Debug.h"
|
||||
#include "llvm/Support/Visibility.h"
|
||||
#include "llvm/ADT/Statistic.h"
|
||||
#include <climits>
|
||||
#include <iostream>
|
||||
@ -42,7 +43,7 @@ namespace {
|
||||
/// ScheduleDAGList - The actual list scheduler implementation. This supports
|
||||
/// top-down scheduling.
|
||||
///
|
||||
class ScheduleDAGList : public ScheduleDAG {
|
||||
class VISIBILITY_HIDDEN ScheduleDAGList : public ScheduleDAG {
|
||||
private:
|
||||
/// AvailableQueue - The priority queue to use for the available SUnits.
|
||||
///
|
||||
|
@ -23,6 +23,7 @@
|
||||
#include "llvm/Target/TargetMachine.h"
|
||||
#include "llvm/Target/TargetInstrInfo.h"
|
||||
#include "llvm/Support/Debug.h"
|
||||
#include "llvm/Support/Visibility.h"
|
||||
#include "llvm/ADT/Statistic.h"
|
||||
#include <climits>
|
||||
#include <iostream>
|
||||
@ -36,7 +37,7 @@ namespace {
|
||||
/// implementation. This supports both top-down and bottom-up scheduling.
|
||||
///
|
||||
|
||||
class ScheduleDAGRRList : public ScheduleDAG {
|
||||
class VISIBILITY_HIDDEN ScheduleDAGRRList : public ScheduleDAG {
|
||||
private:
|
||||
/// isBottomUp - This is true if the scheduling problem is bottom-up, false if
|
||||
/// it is top-down.
|
||||
|
@ -20,6 +20,7 @@
|
||||
#include "llvm/Target/TargetMachine.h"
|
||||
#include "llvm/Target/TargetInstrInfo.h"
|
||||
#include "llvm/Support/Debug.h"
|
||||
#include "llvm/Support/Visibility.h"
|
||||
#include <algorithm>
|
||||
#include <iostream>
|
||||
using namespace llvm;
|
||||
@ -389,7 +390,7 @@ public:
|
||||
///
|
||||
/// ScheduleDAGSimple - Simple two pass scheduler.
|
||||
///
|
||||
class ScheduleDAGSimple : public ScheduleDAG {
|
||||
class VISIBILITY_HIDDEN ScheduleDAGSimple : public ScheduleDAG {
|
||||
private:
|
||||
bool NoSched; // Just do a BFS schedule, nothing fancy
|
||||
bool NoItins; // Don't use itineraries?
|
||||
|
@ -38,6 +38,7 @@
|
||||
#include "llvm/Target/TargetInstrInfo.h"
|
||||
#include "llvm/Target/TargetMachine.h"
|
||||
#include "llvm/Support/Debug.h"
|
||||
#include "llvm/Support/Visibility.h"
|
||||
#include "llvm/ADT/Statistic.h"
|
||||
#include "llvm/ADT/STLExtras.h"
|
||||
#include <iostream>
|
||||
@ -51,7 +52,8 @@ namespace {
|
||||
Statistic<> NumConvertedTo3Addr("twoaddressinstruction",
|
||||
"Number of instructions promoted to 3-address");
|
||||
|
||||
struct TwoAddressInstructionPass : public MachineFunctionPass {
|
||||
struct VISIBILITY_HIDDEN TwoAddressInstructionPass
|
||||
: public MachineFunctionPass {
|
||||
virtual void getAnalysisUsage(AnalysisUsage &AU) const;
|
||||
|
||||
/// runOnMachineFunction - pass entry point
|
||||
|
@ -26,6 +26,7 @@
|
||||
#include "llvm/Target/TargetInstrInfo.h"
|
||||
#include "llvm/Support/CommandLine.h"
|
||||
#include "llvm/Support/Debug.h"
|
||||
#include "llvm/Support/Visibility.h"
|
||||
#include "llvm/ADT/Statistic.h"
|
||||
#include "llvm/ADT/STLExtras.h"
|
||||
#include <algorithm>
|
||||
@ -130,7 +131,7 @@ void VirtRegMap::dump() const { print(std::cerr); }
|
||||
Spiller::~Spiller() {}
|
||||
|
||||
namespace {
|
||||
struct SimpleSpiller : public Spiller {
|
||||
struct VISIBILITY_HIDDEN SimpleSpiller : public Spiller {
|
||||
bool runOnMachineFunction(MachineFunction& mf, VirtRegMap &VRM);
|
||||
};
|
||||
}
|
||||
@ -204,7 +205,7 @@ namespace {
|
||||
/// block to attempt to keep spills in registers as much as possible for
|
||||
/// blocks that have low register pressure (the vreg may be spilled due to
|
||||
/// register pressure in other blocks).
|
||||
class LocalSpiller : public Spiller {
|
||||
class VISIBILITY_HIDDEN LocalSpiller : public Spiller {
|
||||
const MRegisterInfo *MRI;
|
||||
const TargetInstrInfo *TII;
|
||||
public:
|
||||
@ -240,7 +241,8 @@ namespace {
|
||||
/// per-stack-slot basis as the low bit in the value of the SpillSlotsAvailable
|
||||
/// entries. The predicate 'canClobberPhysReg()' checks this bit and
|
||||
/// addAvailable sets it if.
|
||||
class AvailableSpills {
|
||||
namespace {
|
||||
class VISIBILITY_HIDDEN AvailableSpills {
|
||||
const MRegisterInfo *MRI;
|
||||
const TargetInstrInfo *TII;
|
||||
|
||||
@ -304,6 +306,7 @@ public:
|
||||
/// for this slot lives in (as the previous value is dead now).
|
||||
void ModifyStackSlot(int Slot);
|
||||
};
|
||||
}
|
||||
|
||||
/// ClobberPhysRegOnly - This is called when the specified physreg changes
|
||||
/// value. We use this to invalidate any info about stuff we thing lives in it.
|
||||
@ -379,7 +382,7 @@ namespace {
|
||||
|
||||
/// ReuseInfo - This maintains a collection of ReuseOp's for each operand that
|
||||
/// is reused instead of reloaded.
|
||||
class ReuseInfo {
|
||||
class VISIBILITY_HIDDEN ReuseInfo {
|
||||
MachineInstr &MI;
|
||||
std::vector<ReusedOp> Reuses;
|
||||
public:
|
||||
|
Loading…
x
Reference in New Issue
Block a user