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Fix reassociate to postpone certain instruction deletions until
after it has finished all of its reassociations, because its habit of unlinking operands and holding them in a datastructure while working means that it's not easy to determine when an instruction is really dead until after all its regular work is done. rdar://9096268. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@127424 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -22,6 +22,7 @@
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#define DEBUG_TYPE "reassociate"
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#include "llvm/Transforms/Scalar.h"
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#include "llvm/Transforms/Utils/Local.h"
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#include "llvm/Constants.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/Function.h"
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@ -74,6 +75,7 @@ namespace {
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class Reassociate : public FunctionPass {
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DenseMap<BasicBlock*, unsigned> RankMap;
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DenseMap<AssertingVH<>, unsigned> ValueRankMap;
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SmallVector<WeakVH, 8> DeadInsts;
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bool MadeChange;
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public:
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static char ID; // Pass identification, replacement for typeid
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@ -113,13 +115,13 @@ FunctionPass *llvm::createReassociatePass() { return new Reassociate(); }
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void Reassociate::RemoveDeadBinaryOp(Value *V) {
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Instruction *Op = dyn_cast<Instruction>(V);
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if (!Op || !isa<BinaryOperator>(Op) || !Op->use_empty())
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if (!Op || !isa<BinaryOperator>(Op))
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return;
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Value *LHS = Op->getOperand(0), *RHS = Op->getOperand(1);
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ValueRankMap.erase(Op);
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Op->eraseFromParent();
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DeadInsts.push_back(Op);
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RemoveDeadBinaryOp(LHS);
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RemoveDeadBinaryOp(RHS);
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}
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@ -603,7 +605,7 @@ Value *Reassociate::RemoveFactorFromExpression(Value *V, Value *Factor) {
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// remaining operand.
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if (Factors.size() == 1) {
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ValueRankMap.erase(BO);
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BO->eraseFromParent();
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DeadInsts.push_back(BO);
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V = Factors[0].Op;
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} else {
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RewriteExprTree(BO, Factors);
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@ -1093,6 +1095,12 @@ bool Reassociate::runOnFunction(Function &F) {
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for (Function::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI)
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ReassociateBB(FI);
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// Now that we're done, delete any instructions which are no longer used.
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while (!DeadInsts.empty())
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if (Instruction *Inst =
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cast_or_null<Instruction>((Value *)DeadInsts.pop_back_val()))
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RecursivelyDeleteTriviallyDeadInstructions(Inst);
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// We are done with the rank map.
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RankMap.clear();
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ValueRankMap.clear();
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@ -42,3 +42,28 @@ define i32 @test3(i32 %Arg, i32 %x1, i32 %x2, i32 %x3) {
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%E = add i32 %D, %C
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ret i32 %E
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}
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; rdar://9096268
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define void @x66303361ae3f602889d1b7d0f86e5455(i8* %arg) nounwind {
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_:
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br label %_33
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_33: ; preds = %_33, %_
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%tmp348 = load i8* %arg, align 1
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%tmp349 = lshr i8 %tmp348, 7
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%tmp350 = or i8 %tmp349, 42
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%tmp351 = add i8 %tmp350, -42
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%tmp352 = zext i8 %tmp351 to i32
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%tmp358 = add i32 %tmp352, -501049439
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%tmp359 = mul i32 %tmp358, %tmp358
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%tmp360 = mul i32 %tmp352, %tmp352
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%tmp361 = sub i32 %tmp359, %tmp360
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%tmp362 = mul i32 %tmp361, -920056735
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%tmp363 = add i32 %tmp362, 501049439
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%tmp364 = add i32 %tmp362, -2000262972
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%tmp365 = sub i32 %tmp363, %tmp364
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%tmp366 = sub i32 -501049439, %tmp362
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%tmp367 = add i32 %tmp365, %tmp366
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br label %_33
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}
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