Use DominatorTree instead of ETForest.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@37498 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Devang Patel 2007-06-07 21:35:27 +00:00
parent f11cc5c298
commit fa51f9ae12

View File

@ -223,7 +223,7 @@ namespace {
class VISIBILITY_HIDDEN CEE : public FunctionPass {
std::map<Value*, unsigned> RankMap;
std::map<BasicBlock*, RegionInfo> RegionInfoMap;
ETForest *EF;
DominatorTree *DT;
public:
static char ID; // Pass identification, replacement for typeid
CEE() : FunctionPass((intptr_t)&ID) {}
@ -232,7 +232,7 @@ namespace {
// We don't modify the program, so we preserve all analyses
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
AU.addRequired<ETForest>();
AU.addRequired<DominatorTree>();
AU.addRequiredID(BreakCriticalEdgesID);
};
@ -304,7 +304,7 @@ bool CEE::runOnFunction(Function &F) {
// Traverse the dominator tree, computing information for each node in the
// tree. Note that our traversal will not even touch unreachable basic
// blocks.
EF = &getAnalysis<ETForest>();
DT = &getAnalysis<DominatorTree>();
std::set<BasicBlock*> VisitedBlocks;
bool Changed = TransformRegion(&F.getEntryBlock(), VisitedBlocks);
@ -351,14 +351,14 @@ bool CEE::TransformRegion(BasicBlock *BB, std::set<BasicBlock*> &VisitedBlocks){
// blocks that are dominated by this one, we can safely propagate the
// information down now.
//
std::vector<BasicBlock*> children;
EF->getETNodeChildren(BB, children);
DomTreeNode *BBDom = DT->getNode(BB);
if (!RI.empty()) { // Time opt: only propagate if we can change something
for (std::vector<BasicBlock*>::iterator CI = children.begin(),
E = children.end(); CI != E; ++CI) {
assert(RegionInfoMap.find(*CI) == RegionInfoMap.end() &&
for (std::vector<DomTreeNode*>::iterator DI = BBDom->begin(),
E = BBDom->end(); DI != E; ++DI) {
BasicBlock *ChildBB = (*DI)->getBlock();
assert(RegionInfoMap.find(ChildBB) == RegionInfoMap.end() &&
"RegionInfo should be calculated in dominanace order!");
getRegionInfo(*CI) = RI;
getRegionInfo(ChildBB) = RI;
}
}
@ -383,9 +383,11 @@ bool CEE::TransformRegion(BasicBlock *BB, std::set<BasicBlock*> &VisitedBlocks){
}
// Now that all of our successors have information, recursively process them.
for (std::vector<BasicBlock*>::iterator CI = children.begin(),
E = children.end(); CI != E; ++CI)
Changed |= TransformRegion(*CI, VisitedBlocks);
for (std::vector<DomTreeNode*>::iterator DI = BBDom->begin(),
E = BBDom->end(); DI != E; ++DI) {
BasicBlock *ChildBB = (*DI)->getBlock();
Changed |= TransformRegion(ChildBB, VisitedBlocks);
}
return Changed;
}
@ -552,7 +554,7 @@ void CEE::ForwardSuccessorTo(TerminatorInst *TI, unsigned SuccNo,
// insert dead phi nodes, but it is more trouble to see if they are used than
// to just blindly insert them.
//
if (EF->dominates(OldSucc, Dest)) {
if (DT->dominates(OldSucc, Dest)) {
// RegionExitBlocks - Find all of the blocks that are not dominated by Dest,
// but have predecessors that are. Additionally, prune down the set to only
// include blocks that are dominated by OldSucc as well.
@ -652,7 +654,7 @@ void CEE::ReplaceUsesOfValueInRegion(Value *Orig, Value *New,
for (Value::use_iterator I = Orig->use_begin(), E = Orig->use_end();
I != E; ++I)
if (Instruction *User = dyn_cast<Instruction>(*I))
if (EF->dominates(RegionDominator, User->getParent()))
if (DT->dominates(RegionDominator, User->getParent()))
InstsToChange.push_back(User);
else if (PHINode *PN = dyn_cast<PHINode>(User)) {
PHIsToChange.push_back(PN);
@ -665,7 +667,7 @@ void CEE::ReplaceUsesOfValueInRegion(Value *Orig, Value *New,
PHINode *PN = PHIsToChange[i];
for (unsigned j = 0, e = PN->getNumIncomingValues(); j != e; ++j)
if (PN->getIncomingValue(j) == Orig &&
EF->dominates(RegionDominator, PN->getIncomingBlock(j)))
DT->dominates(RegionDominator, PN->getIncomingBlock(j)))
PN->setIncomingValue(j, New);
}
@ -679,7 +681,7 @@ void CEE::ReplaceUsesOfValueInRegion(Value *Orig, Value *New,
// values that correspond to basic blocks in the region.
for (unsigned j = 0, e = PN->getNumIncomingValues(); j != e; ++j)
if (PN->getIncomingValue(j) == Orig &&
EF->dominates(RegionDominator, PN->getIncomingBlock(j)))
DT->dominates(RegionDominator, PN->getIncomingBlock(j)))
PN->setIncomingValue(j, New);
} else {
@ -689,14 +691,14 @@ void CEE::ReplaceUsesOfValueInRegion(Value *Orig, Value *New,
static void CalcRegionExitBlocks(BasicBlock *Header, BasicBlock *BB,
std::set<BasicBlock*> &Visited,
ETForest &EF,
DominatorTree &DT,
std::vector<BasicBlock*> &RegionExitBlocks) {
if (Visited.count(BB)) return;
Visited.insert(BB);
if (EF.dominates(Header, BB)) { // Block in the region, recursively traverse
if (DT.dominates(Header, BB)) { // Block in the region, recursively traverse
for (succ_iterator I = succ_begin(BB), E = succ_end(BB); I != E; ++I)
CalcRegionExitBlocks(Header, *I, Visited, EF, RegionExitBlocks);
CalcRegionExitBlocks(Header, *I, Visited, DT, RegionExitBlocks);
} else {
// Header does not dominate this block, but we have a predecessor that does
// dominate us. Add ourself to the list.
@ -713,11 +715,11 @@ void CEE::CalculateRegionExitBlocks(BasicBlock *BB, BasicBlock *OldSucc,
std::set<BasicBlock*> Visited; // Don't infinite loop
// Recursively calculate blocks we are interested in...
CalcRegionExitBlocks(BB, BB, Visited, *EF, RegionExitBlocks);
CalcRegionExitBlocks(BB, BB, Visited, *DT, RegionExitBlocks);
// Filter out blocks that are not dominated by OldSucc...
for (unsigned i = 0; i != RegionExitBlocks.size(); ) {
if (EF->dominates(OldSucc, RegionExitBlocks[i]))
if (DT->dominates(OldSucc, RegionExitBlocks[i]))
++i; // Block is ok, keep it.
else {
// Move to end of list...
@ -746,7 +748,7 @@ void CEE::InsertRegionExitMerges(PHINode *BBVal, Instruction *OldVal,
PI != PE; ++PI) {
// If the incoming edge is from the region dominated by BB, use BBVal,
// otherwise use OldVal.
NewPN->addIncoming(EF->dominates(BB, *PI) ? BBVal : OldVal, *PI);
NewPN->addIncoming(DT->dominates(BB, *PI) ? BBVal : OldVal, *PI);
}
// Now make everyone dominated by this block use this new value!
@ -989,7 +991,7 @@ void CEE::UpdateUsersOfValue(Value *V, RegionInfo &RI) {
// here. This check is also effectively checking to make sure that Inst
// is in the same function as our region (in case V is a global f.e.).
//
if (EF->properlyDominates(Inst->getParent(), RI.getEntryBlock()))
if (DT->properlyDominates(Inst->getParent(), RI.getEntryBlock()))
IncorporateInstruction(Inst, RI);
}
}