//===- ScalarReplAggregates.cpp - Scalar Replacement of Aggregates --------===// // // The LLVM Compiler Infrastructure // // This file was developed by the LLVM research group and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This transformation implements the well known scalar replacement of // aggregates transformation. This xform breaks up alloca instructions of // aggregate type (structure or array) into individual alloca instructions for // each member (if possible). Then, if possible, it transforms the individual // alloca instructions into nice clean scalar SSA form. // // This combines a simple SRoA algorithm with the Mem2Reg algorithm because // often interact, especially for C++ programs. As such, iterating between // SRoA, then Mem2Reg until we run out of things to promote works well. // //===----------------------------------------------------------------------===// #include "llvm/Transforms/Scalar.h" #include "llvm/Constants.h" #include "llvm/DerivedTypes.h" #include "llvm/Function.h" #include "llvm/Pass.h" #include "llvm/Instructions.h" #include "llvm/Analysis/Dominators.h" #include "llvm/Target/TargetData.h" #include "llvm/Transforms/Utils/PromoteMemToReg.h" #include "llvm/Support/Debug.h" #include "llvm/Support/GetElementPtrTypeIterator.h" #include "llvm/Support/MathExtras.h" #include "llvm/Support/Compiler.h" #include "llvm/ADT/Statistic.h" #include "llvm/ADT/StringExtras.h" using namespace llvm; namespace { Statistic NumReplaced("scalarrepl", "Number of allocas broken up"); Statistic NumPromoted("scalarrepl", "Number of allocas promoted"); Statistic NumConverted("scalarrepl", "Number of aggregates converted to scalar"); struct VISIBILITY_HIDDEN SROA : public FunctionPass { bool runOnFunction(Function &F); bool performScalarRepl(Function &F); bool performPromotion(Function &F); // getAnalysisUsage - This pass does not require any passes, but we know it // will not alter the CFG, so say so. virtual void getAnalysisUsage(AnalysisUsage &AU) const { AU.addRequired(); AU.addRequired(); AU.addRequired(); AU.setPreservesCFG(); } private: int isSafeElementUse(Value *Ptr); int isSafeUseOfAllocation(Instruction *User); int isSafeAllocaToScalarRepl(AllocationInst *AI); void CanonicalizeAllocaUsers(AllocationInst *AI); AllocaInst *AddNewAlloca(Function &F, const Type *Ty, AllocationInst *Base); const Type *CanConvertToScalar(Value *V, bool &IsNotTrivial); void ConvertToScalar(AllocationInst *AI, const Type *Ty); void ConvertUsesToScalar(Value *Ptr, AllocaInst *NewAI, unsigned Offset); }; RegisterPass X("scalarrepl", "Scalar Replacement of Aggregates"); } // Public interface to the ScalarReplAggregates pass FunctionPass *llvm::createScalarReplAggregatesPass() { return new SROA(); } bool SROA::runOnFunction(Function &F) { bool Changed = performPromotion(F); while (1) { bool LocalChange = performScalarRepl(F); if (!LocalChange) break; // No need to repromote if no scalarrepl Changed = true; LocalChange = performPromotion(F); if (!LocalChange) break; // No need to re-scalarrepl if no promotion } return Changed; } bool SROA::performPromotion(Function &F) { std::vector Allocas; const TargetData &TD = getAnalysis(); DominatorTree &DT = getAnalysis(); DominanceFrontier &DF = getAnalysis(); BasicBlock &BB = F.getEntryBlock(); // Get the entry node for the function bool Changed = false; while (1) { Allocas.clear(); // Find allocas that are safe to promote, by looking at all instructions in // the entry node for (BasicBlock::iterator I = BB.begin(), E = --BB.end(); I != E; ++I) if (AllocaInst *AI = dyn_cast(I)) // Is it an alloca? if (isAllocaPromotable(AI, TD)) Allocas.push_back(AI); if (Allocas.empty()) break; PromoteMemToReg(Allocas, DT, DF, TD); NumPromoted += Allocas.size(); Changed = true; } return Changed; } // performScalarRepl - This algorithm is a simple worklist driven algorithm, // which runs on all of the malloc/alloca instructions in the function, removing // them if they are only used by getelementptr instructions. // bool SROA::performScalarRepl(Function &F) { std::vector WorkList; // Scan the entry basic block, adding any alloca's and mallocs to the worklist BasicBlock &BB = F.getEntryBlock(); for (BasicBlock::iterator I = BB.begin(), E = BB.end(); I != E; ++I) if (AllocationInst *A = dyn_cast(I)) WorkList.push_back(A); // Process the worklist bool Changed = false; while (!WorkList.empty()) { AllocationInst *AI = WorkList.back(); WorkList.pop_back(); // If we can turn this aggregate value (potentially with casts) into a // simple scalar value that can be mem2reg'd into a register value. bool IsNotTrivial = false; if (const Type *ActualType = CanConvertToScalar(AI, IsNotTrivial)) if (IsNotTrivial && ActualType != Type::VoidTy) { ConvertToScalar(AI, ActualType); Changed = true; continue; } // We cannot transform the allocation instruction if it is an array // allocation (allocations OF arrays are ok though), and an allocation of a // scalar value cannot be decomposed at all. // if (AI->isArrayAllocation() || (!isa(AI->getAllocatedType()) && !isa(AI->getAllocatedType()))) continue; // Check that all of the users of the allocation are capable of being // transformed. switch (isSafeAllocaToScalarRepl(AI)) { default: assert(0 && "Unexpected value!"); case 0: // Not safe to scalar replace. continue; case 1: // Safe, but requires cleanup/canonicalizations first CanonicalizeAllocaUsers(AI); case 3: // Safe to scalar replace. break; } DOUT << "Found inst to xform: " << *AI; Changed = true; std::vector ElementAllocas; if (const StructType *ST = dyn_cast(AI->getAllocatedType())) { ElementAllocas.reserve(ST->getNumContainedTypes()); for (unsigned i = 0, e = ST->getNumContainedTypes(); i != e; ++i) { AllocaInst *NA = new AllocaInst(ST->getContainedType(i), 0, AI->getAlignment(), AI->getName() + "." + utostr(i), AI); ElementAllocas.push_back(NA); WorkList.push_back(NA); // Add to worklist for recursive processing } } else { const ArrayType *AT = cast(AI->getAllocatedType()); ElementAllocas.reserve(AT->getNumElements()); const Type *ElTy = AT->getElementType(); for (unsigned i = 0, e = AT->getNumElements(); i != e; ++i) { AllocaInst *NA = new AllocaInst(ElTy, 0, AI->getAlignment(), AI->getName() + "." + utostr(i), AI); ElementAllocas.push_back(NA); WorkList.push_back(NA); // Add to worklist for recursive processing } } // Now that we have created the alloca instructions that we want to use, // expand the getelementptr instructions to use them. // while (!AI->use_empty()) { Instruction *User = cast(AI->use_back()); GetElementPtrInst *GEPI = cast(User); // We now know that the GEP is of the form: GEP , 0, unsigned Idx = (unsigned)cast(GEPI->getOperand(2))->getZExtValue(); assert(Idx < ElementAllocas.size() && "Index out of range?"); AllocaInst *AllocaToUse = ElementAllocas[Idx]; Value *RepValue; if (GEPI->getNumOperands() == 3) { // Do not insert a new getelementptr instruction with zero indices, only // to have it optimized out later. RepValue = AllocaToUse; } else { // We are indexing deeply into the structure, so we still need a // getelement ptr instruction to finish the indexing. This may be // expanded itself once the worklist is rerun. // std::string OldName = GEPI->getName(); // Steal the old name. std::vector NewArgs; NewArgs.push_back(Constant::getNullValue(Type::IntTy)); NewArgs.insert(NewArgs.end(), GEPI->op_begin()+3, GEPI->op_end()); GEPI->setName(""); RepValue = new GetElementPtrInst(AllocaToUse, NewArgs, OldName, GEPI); } // Move all of the users over to the new GEP. GEPI->replaceAllUsesWith(RepValue); // Delete the old GEP GEPI->eraseFromParent(); } // Finally, delete the Alloca instruction AI->getParent()->getInstList().erase(AI); NumReplaced++; } return Changed; } /// isSafeElementUse - Check to see if this use is an allowed use for a /// getelementptr instruction of an array aggregate allocation. /// int SROA::isSafeElementUse(Value *Ptr) { for (Value::use_iterator I = Ptr->use_begin(), E = Ptr->use_end(); I != E; ++I) { Instruction *User = cast(*I); switch (User->getOpcode()) { case Instruction::Load: break; case Instruction::Store: // Store is ok if storing INTO the pointer, not storing the pointer if (User->getOperand(0) == Ptr) return 0; break; case Instruction::GetElementPtr: { GetElementPtrInst *GEP = cast(User); if (GEP->getNumOperands() > 1) { if (!isa(GEP->getOperand(1)) || !cast(GEP->getOperand(1))->isNullValue()) return 0; // Using pointer arithmetic to navigate the array... } if (!isSafeElementUse(GEP)) return 0; break; } default: DOUT << " Transformation preventing inst: " << *User; return 0; } } return 3; // All users look ok :) } /// AllUsersAreLoads - Return true if all users of this value are loads. static bool AllUsersAreLoads(Value *Ptr) { for (Value::use_iterator I = Ptr->use_begin(), E = Ptr->use_end(); I != E; ++I) if (cast(*I)->getOpcode() != Instruction::Load) return false; return true; } /// isSafeUseOfAllocation - Check to see if this user is an allowed use for an /// aggregate allocation. /// int SROA::isSafeUseOfAllocation(Instruction *User) { if (!isa(User)) return 0; GetElementPtrInst *GEPI = cast(User); gep_type_iterator I = gep_type_begin(GEPI), E = gep_type_end(GEPI); // The GEP is not safe to transform if not of the form "GEP , 0, ". if (I == E || I.getOperand() != Constant::getNullValue(I.getOperand()->getType())) return 0; ++I; if (I == E) return 0; // ran out of GEP indices?? // If this is a use of an array allocation, do a bit more checking for sanity. if (const ArrayType *AT = dyn_cast(*I)) { uint64_t NumElements = AT->getNumElements(); if (isa(I.getOperand())) { // Check to make sure that index falls within the array. If not, // something funny is going on, so we won't do the optimization. // if (cast(GEPI->getOperand(2))->getZExtValue() >= NumElements) return 0; // We cannot scalar repl this level of the array unless any array // sub-indices are in-range constants. In particular, consider: // A[0][i]. We cannot know that the user isn't doing invalid things like // allowing i to index an out-of-range subscript that accesses A[1]. // // Scalar replacing *just* the outer index of the array is probably not // going to be a win anyway, so just give up. for (++I; I != E && (isa(*I) || isa(*I)); ++I) { uint64_t NumElements; if (const ArrayType *SubArrayTy = dyn_cast(*I)) NumElements = SubArrayTy->getNumElements(); else NumElements = cast(*I)->getNumElements(); if (!isa(I.getOperand())) return 0; if (cast(I.getOperand())->getZExtValue() >= NumElements) return 0; } } else { // If this is an array index and the index is not constant, we cannot // promote... that is unless the array has exactly one or two elements in // it, in which case we CAN promote it, but we have to canonicalize this // out if this is the only problem. if ((NumElements == 1 || NumElements == 2) && AllUsersAreLoads(GEPI)) return 1; // Canonicalization required! return 0; } } // If there are any non-simple uses of this getelementptr, make sure to reject // them. return isSafeElementUse(GEPI); } /// isSafeStructAllocaToScalarRepl - Check to see if the specified allocation of /// an aggregate can be broken down into elements. Return 0 if not, 3 if safe, /// or 1 if safe after canonicalization has been performed. /// int SROA::isSafeAllocaToScalarRepl(AllocationInst *AI) { // Loop over the use list of the alloca. We can only transform it if all of // the users are safe to transform. // int isSafe = 3; for (Value::use_iterator I = AI->use_begin(), E = AI->use_end(); I != E; ++I) { isSafe &= isSafeUseOfAllocation(cast(*I)); if (isSafe == 0) { DOUT << "Cannot transform: " << *AI << " due to user: " << **I; return 0; } } // If we require cleanup, isSafe is now 1, otherwise it is 3. return isSafe; } /// CanonicalizeAllocaUsers - If SROA reported that it can promote the specified /// allocation, but only if cleaned up, perform the cleanups required. void SROA::CanonicalizeAllocaUsers(AllocationInst *AI) { // At this point, we know that the end result will be SROA'd and promoted, so // we can insert ugly code if required so long as sroa+mem2reg will clean it // up. for (Value::use_iterator UI = AI->use_begin(), E = AI->use_end(); UI != E; ) { GetElementPtrInst *GEPI = cast(*UI++); gep_type_iterator I = gep_type_begin(GEPI); ++I; if (const ArrayType *AT = dyn_cast(*I)) { uint64_t NumElements = AT->getNumElements(); if (!isa(I.getOperand())) { if (NumElements == 1) { GEPI->setOperand(2, Constant::getNullValue(Type::IntTy)); } else { assert(NumElements == 2 && "Unhandled case!"); // All users of the GEP must be loads. At each use of the GEP, insert // two loads of the appropriate indexed GEP and select between them. Value *IsOne = BinaryOperator::createSetNE(I.getOperand(), Constant::getNullValue(I.getOperand()->getType()), "isone", GEPI); // Insert the new GEP instructions, which are properly indexed. std::vector Indices(GEPI->op_begin()+1, GEPI->op_end()); Indices[1] = Constant::getNullValue(Type::IntTy); Value *ZeroIdx = new GetElementPtrInst(GEPI->getOperand(0), Indices, GEPI->getName()+".0", GEPI); Indices[1] = ConstantInt::get(Type::IntTy, 1); Value *OneIdx = new GetElementPtrInst(GEPI->getOperand(0), Indices, GEPI->getName()+".1", GEPI); // Replace all loads of the variable index GEP with loads from both // indexes and a select. while (!GEPI->use_empty()) { LoadInst *LI = cast(GEPI->use_back()); Value *Zero = new LoadInst(ZeroIdx, LI->getName()+".0", LI); Value *One = new LoadInst(OneIdx , LI->getName()+".1", LI); Value *R = new SelectInst(IsOne, One, Zero, LI->getName(), LI); LI->replaceAllUsesWith(R); LI->eraseFromParent(); } GEPI->eraseFromParent(); } } } } } /// MergeInType - Add the 'In' type to the accumulated type so far. If the /// types are incompatible, return true, otherwise update Accum and return /// false. /// /// There are three cases we handle here: /// 1) An effectively-integer union, where the pieces are stored into as /// smaller integers (common with byte swap and other idioms). /// 2) A union of vector types of the same size and potentially its elements. /// Here we turn element accesses into insert/extract element operations. /// 3) A union of scalar types, such as int/float or int/pointer. Here we /// merge together into integers, allowing the xform to work with #1 as /// well. static bool MergeInType(const Type *In, const Type *&Accum, const TargetData &TD) { // If this is our first type, just use it. const PackedType *PTy; if (Accum == Type::VoidTy || In == Accum) { Accum = In; } else if (In->isIntegral() && Accum->isIntegral()) { // integer union. // Otherwise pick whichever type is larger. if (In->getTypeID() > Accum->getTypeID()) Accum = In; } else if (isa(In) && isa(Accum)) { // Pointer unions just stay as one of the pointers. } else if (isa(In) || isa(Accum)) { if ((PTy = dyn_cast(Accum)) && PTy->getElementType() == In) { // Accum is a vector, and we are accessing an element: ok. } else if ((PTy = dyn_cast(In)) && PTy->getElementType() == Accum) { // In is a vector, and accum is an element: ok, remember In. Accum = In; } else if ((PTy = dyn_cast(In)) && isa(Accum) && PTy->getBitWidth() == cast(Accum)->getBitWidth()) { // Two vectors of the same size: keep Accum. } else { // Cannot insert an short into a <4 x int> or handle // <2 x int> -> <4 x int> return true; } } else { // Pointer/FP/Integer unions merge together as integers. switch (Accum->getTypeID()) { case Type::PointerTyID: Accum = TD.getIntPtrType(); break; case Type::FloatTyID: Accum = Type::UIntTy; break; case Type::DoubleTyID: Accum = Type::ULongTy; break; default: assert(Accum->isIntegral() && "Unknown FP type!"); break; } switch (In->getTypeID()) { case Type::PointerTyID: In = TD.getIntPtrType(); break; case Type::FloatTyID: In = Type::UIntTy; break; case Type::DoubleTyID: In = Type::ULongTy; break; default: assert(In->isIntegral() && "Unknown FP type!"); break; } return MergeInType(In, Accum, TD); } return false; } /// getUIntAtLeastAsBitAs - Return an unsigned integer type that is at least /// as big as the specified type. If there is no suitable type, this returns /// null. const Type *getUIntAtLeastAsBitAs(unsigned NumBits) { if (NumBits > 64) return 0; if (NumBits > 32) return Type::ULongTy; if (NumBits > 16) return Type::UIntTy; if (NumBits > 8) return Type::UShortTy; return Type::UByteTy; } /// CanConvertToScalar - V is a pointer. If we can convert the pointee to a /// single scalar integer type, return that type. Further, if the use is not /// a completely trivial use that mem2reg could promote, set IsNotTrivial. If /// there are no uses of this pointer, return Type::VoidTy to differentiate from /// failure. /// const Type *SROA::CanConvertToScalar(Value *V, bool &IsNotTrivial) { const Type *UsedType = Type::VoidTy; // No uses, no forced type. const TargetData &TD = getAnalysis(); const PointerType *PTy = cast(V->getType()); for (Value::use_iterator UI = V->use_begin(), E = V->use_end(); UI!=E; ++UI) { Instruction *User = cast(*UI); if (LoadInst *LI = dyn_cast(User)) { if (MergeInType(LI->getType(), UsedType, TD)) return 0; } else if (StoreInst *SI = dyn_cast(User)) { // Storing the pointer, not the into the value? if (SI->getOperand(0) == V) return 0; // NOTE: We could handle storing of FP imms into integers here! if (MergeInType(SI->getOperand(0)->getType(), UsedType, TD)) return 0; } else if (BitCastInst *CI = dyn_cast(User)) { IsNotTrivial = true; const Type *SubTy = CanConvertToScalar(CI, IsNotTrivial); if (!SubTy || MergeInType(SubTy, UsedType, TD)) return 0; } else if (GetElementPtrInst *GEP = dyn_cast(User)) { // Check to see if this is stepping over an element: GEP Ptr, int C if (GEP->getNumOperands() == 2 && isa(GEP->getOperand(1))) { unsigned Idx = cast(GEP->getOperand(1))->getZExtValue(); unsigned ElSize = TD.getTypeSize(PTy->getElementType()); unsigned BitOffset = Idx*ElSize*8; if (BitOffset > 64 || !isPowerOf2_32(ElSize)) return 0; IsNotTrivial = true; const Type *SubElt = CanConvertToScalar(GEP, IsNotTrivial); if (SubElt == 0) return 0; if (SubElt != Type::VoidTy && SubElt->isInteger()) { const Type *NewTy = getUIntAtLeastAsBitAs(TD.getTypeSize(SubElt)*8+BitOffset); if (NewTy == 0 || MergeInType(NewTy, UsedType, TD)) return 0; continue; } } else if (GEP->getNumOperands() == 3 && isa(GEP->getOperand(1)) && isa(GEP->getOperand(2)) && cast(GEP->getOperand(1))->isNullValue()) { // We are stepping into an element, e.g. a structure or an array: // GEP Ptr, int 0, uint C const Type *AggTy = PTy->getElementType(); unsigned Idx = cast(GEP->getOperand(2))->getZExtValue(); if (const ArrayType *ATy = dyn_cast(AggTy)) { if (Idx >= ATy->getNumElements()) return 0; // Out of range. } else if (const PackedType *PackedTy = dyn_cast(AggTy)) { // Getting an element of the packed vector. if (Idx >= PackedTy->getNumElements()) return 0; // Out of range. // Merge in the packed type. if (MergeInType(PackedTy, UsedType, TD)) return 0; const Type *SubTy = CanConvertToScalar(GEP, IsNotTrivial); if (SubTy == 0) return 0; if (SubTy != Type::VoidTy && MergeInType(SubTy, UsedType, TD)) return 0; // We'll need to change this to an insert/extract element operation. IsNotTrivial = true; continue; // Everything looks ok } else if (isa(AggTy)) { // Structs are always ok. } else { return 0; } const Type *NTy = getUIntAtLeastAsBitAs(TD.getTypeSize(AggTy)*8); if (NTy == 0 || MergeInType(NTy, UsedType, TD)) return 0; const Type *SubTy = CanConvertToScalar(GEP, IsNotTrivial); if (SubTy == 0) return 0; if (SubTy != Type::VoidTy && MergeInType(SubTy, UsedType, TD)) return 0; continue; // Everything looks ok } return 0; } else { // Cannot handle this! return 0; } } return UsedType; } /// ConvertToScalar - The specified alloca passes the CanConvertToScalar /// predicate and is non-trivial. Convert it to something that can be trivially /// promoted into a register by mem2reg. void SROA::ConvertToScalar(AllocationInst *AI, const Type *ActualTy) { DOUT << "CONVERT TO SCALAR: " << *AI << " TYPE = " << *ActualTy << "\n"; ++NumConverted; BasicBlock *EntryBlock = AI->getParent(); assert(EntryBlock == &EntryBlock->getParent()->front() && "Not in the entry block!"); EntryBlock->getInstList().remove(AI); // Take the alloca out of the program. if (ActualTy->isInteger()) ActualTy = ActualTy->getUnsignedVersion(); // Create and insert the alloca. AllocaInst *NewAI = new AllocaInst(ActualTy, 0, AI->getName(), EntryBlock->begin()); ConvertUsesToScalar(AI, NewAI, 0); delete AI; } /// ConvertUsesToScalar - Convert all of the users of Ptr to use the new alloca /// directly. This happens when we are converting an "integer union" to a /// single integer scalar, or when we are converting a "vector union" to a /// vector with insert/extractelement instructions. /// /// Offset is an offset from the original alloca, in bits that need to be /// shifted to the right. By the end of this, there should be no uses of Ptr. void SROA::ConvertUsesToScalar(Value *Ptr, AllocaInst *NewAI, unsigned Offset) { bool isVectorInsert = isa(NewAI->getType()->getElementType()); const TargetData &TD = getAnalysis(); while (!Ptr->use_empty()) { Instruction *User = cast(Ptr->use_back()); if (LoadInst *LI = dyn_cast(User)) { // The load is a bit extract from NewAI shifted right by Offset bits. Value *NV = new LoadInst(NewAI, LI->getName(), LI); if (NV->getType() != LI->getType()) { if (const PackedType *PTy = dyn_cast(NV->getType())) { // If the result alloca is a packed type, this is either an element // access or a bitcast to another packed type. if (isa(LI->getType())) { NV = new BitCastInst(NV, LI->getType(), LI->getName(), LI); } else { // Must be an element access. unsigned Elt = Offset/(TD.getTypeSize(PTy->getElementType())*8); NV = new ExtractElementInst(NV, ConstantInt::get(Type::UIntTy, Elt), "tmp", LI); } } else if (isa(NV->getType())) { assert(isa(LI->getType())); // Must be ptr->ptr cast. Anything else would result in NV being // an integer. NV = new BitCastInst(NV, LI->getType(), LI->getName(), LI); } else { assert(NV->getType()->isInteger() && "Unknown promotion!"); if (Offset && Offset < TD.getTypeSize(NV->getType())*8) { NV = new ShiftInst(Instruction::LShr, NV, ConstantInt::get(Type::UByteTy, Offset), LI->getName(), LI); } // If the result is an integer, this is a trunc or bitcast. if (LI->getType()->isIntegral()) { NV = CastInst::createTruncOrBitCast(NV, LI->getType(), LI->getName(), LI); } else if (LI->getType()->isFloatingPoint()) { // If needed, truncate the integer to the appropriate size. if (NV->getType()->getPrimitiveSize() > LI->getType()->getPrimitiveSize()) NV = new TruncInst(NV, LI->getType(), LI->getName(), LI); // Then do a bitcast. NV = new BitCastInst(NV, LI->getType(), LI->getName(), LI); } else { // Otherwise must be a pointer. NV = new IntToPtrInst(NV, LI->getType(), LI->getName(), LI); } } } LI->replaceAllUsesWith(NV); LI->eraseFromParent(); } else if (StoreInst *SI = dyn_cast(User)) { assert(SI->getOperand(0) != Ptr && "Consistency error!"); // Convert the stored type to the actual type, shift it left to insert // then 'or' into place. Value *SV = SI->getOperand(0); const Type *AllocaType = NewAI->getType()->getElementType(); if (SV->getType() != AllocaType) { Value *Old = new LoadInst(NewAI, NewAI->getName()+".in", SI); if (const PackedType *PTy = dyn_cast(AllocaType)) { // If the result alloca is a packed type, this is either an element // access or a bitcast to another packed type. if (isa(SV->getType())) { SV = new BitCastInst(SV, AllocaType, SV->getName(), SI); } else { // Must be an element insertion. unsigned Elt = Offset/(TD.getTypeSize(PTy->getElementType())*8); SV = new InsertElementInst(Old, SV, ConstantInt::get(Type::UIntTy, Elt), "tmp", SI); } } else { // If SV is a float, convert it to the appropriate integer type. // If it is a pointer, do the same, and also handle ptr->ptr casts // here. switch (SV->getType()->getTypeID()) { default: assert(!SV->getType()->isFloatingPoint() && "Unknown FP type!"); break; case Type::FloatTyID: SV = new BitCastInst(SV, Type::UIntTy, SV->getName(), SI); break; case Type::DoubleTyID: SV = new BitCastInst(SV, Type::ULongTy, SV->getName(), SI); break; case Type::PointerTyID: if (isa(AllocaType)) SV = new BitCastInst(SV, AllocaType, SV->getName(), SI); else SV = new PtrToIntInst(SV, TD.getIntPtrType(), SV->getName(), SI); break; } unsigned SrcSize = TD.getTypeSize(SV->getType())*8; // Always zero extend the value if needed. if (SV->getType() != AllocaType) SV = CastInst::createZExtOrBitCast(SV, AllocaType, SV->getName(), SI); if (Offset && Offset < AllocaType->getPrimitiveSizeInBits()) SV = new ShiftInst(Instruction::Shl, SV, ConstantInt::get(Type::UByteTy, Offset), SV->getName()+".adj", SI); // Mask out the bits we are about to insert from the old value. unsigned TotalBits = TD.getTypeSize(SV->getType())*8; if (TotalBits != SrcSize) { assert(TotalBits > SrcSize); uint64_t Mask = ~(((1ULL << SrcSize)-1) << Offset); Mask = Mask & SV->getType()->getIntegralTypeMask(); Old = BinaryOperator::createAnd(Old, ConstantInt::get(Old->getType(), Mask), Old->getName()+".mask", SI); SV = BinaryOperator::createOr(Old, SV, SV->getName()+".ins", SI); } } } new StoreInst(SV, NewAI, SI); SI->eraseFromParent(); } else if (CastInst *CI = dyn_cast(User)) { unsigned NewOff = Offset; const TargetData &TD = getAnalysis(); if (TD.isBigEndian() && !isVectorInsert) { // Adjust the pointer. For example, storing 16-bits into a 32-bit // alloca with just a cast makes it modify the top 16-bits. const Type *SrcTy = cast(Ptr->getType())->getElementType(); const Type *DstTy = cast(CI->getType())->getElementType(); int PtrDiffBits = TD.getTypeSize(SrcTy)*8-TD.getTypeSize(DstTy)*8; NewOff += PtrDiffBits; } ConvertUsesToScalar(CI, NewAI, NewOff); CI->eraseFromParent(); } else if (GetElementPtrInst *GEP = dyn_cast(User)) { const PointerType *AggPtrTy = cast(GEP->getOperand(0)->getType()); const TargetData &TD = getAnalysis(); unsigned AggSizeInBits = TD.getTypeSize(AggPtrTy->getElementType())*8; // Check to see if this is stepping over an element: GEP Ptr, int C unsigned NewOffset = Offset; if (GEP->getNumOperands() == 2) { unsigned Idx = cast(GEP->getOperand(1))->getZExtValue(); unsigned BitOffset = Idx*AggSizeInBits; if (TD.isLittleEndian() || isVectorInsert) NewOffset += BitOffset; else NewOffset -= BitOffset; } else if (GEP->getNumOperands() == 3) { // We know that operand #2 is zero. unsigned Idx = cast(GEP->getOperand(2))->getZExtValue(); const Type *AggTy = AggPtrTy->getElementType(); if (const SequentialType *SeqTy = dyn_cast(AggTy)) { unsigned ElSizeBits = TD.getTypeSize(SeqTy->getElementType())*8; if (TD.isLittleEndian() || isVectorInsert) NewOffset += ElSizeBits*Idx; else NewOffset += AggSizeInBits-ElSizeBits*(Idx+1); } else if (const StructType *STy = dyn_cast(AggTy)) { unsigned EltBitOffset = TD.getStructLayout(STy)->MemberOffsets[Idx]*8; if (TD.isLittleEndian() || isVectorInsert) NewOffset += EltBitOffset; else { const PointerType *ElPtrTy = cast(GEP->getType()); unsigned ElSizeBits = TD.getTypeSize(ElPtrTy->getElementType())*8; NewOffset += AggSizeInBits-(EltBitOffset+ElSizeBits); } } else { assert(0 && "Unsupported operation!"); abort(); } } else { assert(0 && "Unsupported operation!"); abort(); } ConvertUsesToScalar(GEP, NewAI, NewOffset); GEP->eraseFromParent(); } else { assert(0 && "Unsupported operation!"); abort(); } } }