//===----------------------- DispatchStage.h --------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// /// \file /// /// This file models the dispatch component of an instruction pipeline. /// /// The DispatchStage is responsible for updating instruction dependencies /// and communicating to the simulated instruction scheduler that an instruction /// is ready to be scheduled for execution. /// //===----------------------------------------------------------------------===// #ifndef LLVM_TOOLS_LLVM_MCA_DISPATCH_STAGE_H #define LLVM_TOOLS_LLVM_MCA_DISPATCH_STAGE_H #include "Instruction.h" #include "RegisterFile.h" #include "RetireControlUnit.h" #include "Stage.h" #include "llvm/MC/MCRegisterInfo.h" #include "llvm/MC/MCSubtargetInfo.h" namespace mca { class WriteState; class Scheduler; class Backend; // Implements the hardware dispatch logic. // // This class is responsible for the dispatch stage, in which instructions are // dispatched in groups to the Scheduler. An instruction can be dispatched if // functional units are available. // To be more specific, an instruction can be dispatched to the Scheduler if: // 1) There are enough entries in the reorder buffer (implemented by class // RetireControlUnit) to accommodate all opcodes. // 2) There are enough temporaries to rename output register operands. // 3) There are enough entries available in the used buffered resource(s). // // The number of micro opcodes that can be dispatched in one cycle is limited by // the value of field 'DispatchWidth'. A "dynamic dispatch stall" occurs when // processor resources are not available (i.e. at least one of the // aforementioned checks fails). Dispatch stall events are counted during the // entire execution of the code, and displayed by the performance report when // flag '-verbose' is specified. // // If the number of micro opcodes of an instruction is bigger than // DispatchWidth, then it can only be dispatched at the beginning of one cycle. // The DispatchStage will still have to wait for a number of cycles (depending // on the DispatchWidth and the number of micro opcodes) before it can serve // other instructions. class DispatchStage : public Stage { unsigned DispatchWidth; unsigned AvailableEntries; unsigned CarryOver; Backend *Owner; const llvm::MCSubtargetInfo &STI; RetireControlUnit &RCU; RegisterFile &PRF; Scheduler &SC; bool checkRCU(const InstRef &IR); bool checkPRF(const InstRef &IR); bool checkScheduler(const InstRef &IR); void dispatch(InstRef IR); bool isRCUEmpty() const { return RCU.isEmpty(); } void updateRAWDependencies(ReadState &RS, const llvm::MCSubtargetInfo &STI); void notifyInstructionDispatched(const InstRef &IR, llvm::ArrayRef UsedPhysRegs); bool isAvailable(unsigned NumEntries) const { return NumEntries <= AvailableEntries || AvailableEntries == DispatchWidth; } bool canDispatch(const InstRef &IR) { assert(isAvailable(IR.getInstruction()->getDesc().NumMicroOps)); return checkRCU(IR) && checkPRF(IR) && checkScheduler(IR); } void collectWrites(llvm::SmallVectorImpl &Vec, unsigned RegID) const { return PRF.collectWrites(Vec, RegID); } public: DispatchStage(Backend *B, const llvm::MCSubtargetInfo &Subtarget, const llvm::MCRegisterInfo &MRI, unsigned RegisterFileSize, unsigned MaxDispatchWidth, RetireControlUnit &R, RegisterFile &F, Scheduler &Sched) : DispatchWidth(MaxDispatchWidth), AvailableEntries(MaxDispatchWidth), CarryOver(0U), Owner(B), STI(Subtarget), RCU(R), PRF(F), SC(Sched) {} virtual bool isReady() const override final { return isRCUEmpty(); } virtual void preExecute(const InstRef &IR) override final; virtual bool execute(InstRef &IR) override final; void notifyDispatchStall(const InstRef &IR, unsigned EventType); #ifndef NDEBUG void dump() const; #endif }; } // namespace mca #endif // LLVM_TOOLS_LLVM_MCA_DISPATCH_STAGE_H