llvm/lib/Target/SystemZ/SystemZSubtarget.cpp
Chandler Carruth 6b547686c5 Update the file headers across all of the LLVM projects in the monorepo
to reflect the new license.

We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.

Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@351636 91177308-0d34-0410-b5e6-96231b3b80d8
2019-01-19 08:50:56 +00:00

82 lines
3.2 KiB
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//===-- SystemZSubtarget.cpp - SystemZ subtarget information --------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "SystemZSubtarget.h"
#include "MCTargetDesc/SystemZMCTargetDesc.h"
#include "llvm/IR/GlobalValue.h"
using namespace llvm;
#define DEBUG_TYPE "systemz-subtarget"
#define GET_SUBTARGETINFO_TARGET_DESC
#define GET_SUBTARGETINFO_CTOR
#include "SystemZGenSubtargetInfo.inc"
static cl::opt<bool> UseSubRegLiveness(
"systemz-subreg-liveness",
cl::desc("Enable subregister liveness tracking for SystemZ (experimental)"),
cl::Hidden);
// Pin the vtable to this file.
void SystemZSubtarget::anchor() {}
SystemZSubtarget &
SystemZSubtarget::initializeSubtargetDependencies(StringRef CPU, StringRef FS) {
std::string CPUName = CPU;
if (CPUName.empty())
CPUName = "generic";
// Parse features string.
ParseSubtargetFeatures(CPUName, FS);
return *this;
}
SystemZSubtarget::SystemZSubtarget(const Triple &TT, const std::string &CPU,
const std::string &FS,
const TargetMachine &TM)
: SystemZGenSubtargetInfo(TT, CPU, FS), HasDistinctOps(false),
HasLoadStoreOnCond(false), HasHighWord(false), HasFPExtension(false),
HasPopulationCount(false), HasMessageSecurityAssist3(false),
HasMessageSecurityAssist4(false), HasResetReferenceBitsMultiple(false),
HasFastSerialization(false), HasInterlockedAccess1(false),
HasMiscellaneousExtensions(false),
HasExecutionHint(false), HasLoadAndTrap(false),
HasTransactionalExecution(false), HasProcessorAssist(false),
HasDFPZonedConversion(false), HasEnhancedDAT2(false),
HasVector(false), HasLoadStoreOnCond2(false),
HasLoadAndZeroRightmostByte(false), HasMessageSecurityAssist5(false),
HasDFPPackedConversion(false),
HasMiscellaneousExtensions2(false), HasGuardedStorage(false),
HasMessageSecurityAssist7(false), HasMessageSecurityAssist8(false),
HasVectorEnhancements1(false), HasVectorPackedDecimal(false),
HasInsertReferenceBitsMultiple(false),
TargetTriple(TT), InstrInfo(initializeSubtargetDependencies(CPU, FS)),
TLInfo(TM, *this), TSInfo(), FrameLowering() {}
bool SystemZSubtarget::enableSubRegLiveness() const {
return UseSubRegLiveness;
}
bool SystemZSubtarget::isPC32DBLSymbol(const GlobalValue *GV,
CodeModel::Model CM) const {
// PC32DBL accesses require the low bit to be clear. Note that a zero
// value selects the default alignment and is therefore OK.
if (GV->getAlignment() == 1)
return false;
// For the small model, all locally-binding symbols are in range.
if (CM == CodeModel::Small)
return TLInfo.getTargetMachine().shouldAssumeDSOLocal(*GV->getParent(), GV);
// For Medium and above, assume that the symbol is not within the 4GB range.
// Taking the address of locally-defined text would be OK, but that
// case isn't easy to detect.
return false;
}