Chandler Carruth 6b547686c5 Update the file headers across all of the LLVM projects in the monorepo
to reflect the new license.

We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.

Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@351636 91177308-0d34-0410-b5e6-96231b3b80d8
2019-01-19 08:50:56 +00:00

290 lines
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//===-- CFGMST.h - Minimum Spanning Tree for CFG ----------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file implements a Union-find algorithm to compute Minimum Spanning Tree
// for a given CFG.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_LIB_TRANSFORMS_INSTRUMENTATION_CFGMST_H
#define LLVM_LIB_TRANSFORMS_INSTRUMENTATION_CFGMST_H
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/Analysis/BlockFrequencyInfo.h"
#include "llvm/Analysis/BranchProbabilityInfo.h"
#include "llvm/Analysis/CFG.h"
#include "llvm/Support/BranchProbability.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Transforms/Utils/BasicBlockUtils.h"
#include <utility>
#include <vector>
#define DEBUG_TYPE "cfgmst"
namespace llvm {
/// An union-find based Minimum Spanning Tree for CFG
///
/// Implements a Union-find algorithm to compute Minimum Spanning Tree
/// for a given CFG.
template <class Edge, class BBInfo> class CFGMST {
public:
Function &F;
// Store all the edges in CFG. It may contain some stale edges
// when Removed is set.
std::vector<std::unique_ptr<Edge>> AllEdges;
// This map records the auxiliary information for each BB.
DenseMap<const BasicBlock *, std::unique_ptr<BBInfo>> BBInfos;
// Whehter the function has an exit block with no successors.
// (For function with an infinite loop, this block may be absent)
bool ExitBlockFound = false;
// Find the root group of the G and compress the path from G to the root.
BBInfo *findAndCompressGroup(BBInfo *G) {
if (G->Group != G)
G->Group = findAndCompressGroup(static_cast<BBInfo *>(G->Group));
return static_cast<BBInfo *>(G->Group);
}
// Union BB1 and BB2 into the same group and return true.
// Returns false if BB1 and BB2 are already in the same group.
bool unionGroups(const BasicBlock *BB1, const BasicBlock *BB2) {
BBInfo *BB1G = findAndCompressGroup(&getBBInfo(BB1));
BBInfo *BB2G = findAndCompressGroup(&getBBInfo(BB2));
if (BB1G == BB2G)
return false;
// Make the smaller rank tree a direct child or the root of high rank tree.
if (BB1G->Rank < BB2G->Rank)
BB1G->Group = BB2G;
else {
BB2G->Group = BB1G;
// If the ranks are the same, increment root of one tree by one.
if (BB1G->Rank == BB2G->Rank)
BB1G->Rank++;
}
return true;
}
// Give BB, return the auxiliary information.
BBInfo &getBBInfo(const BasicBlock *BB) const {
auto It = BBInfos.find(BB);
assert(It->second.get() != nullptr);
return *It->second.get();
}
// Give BB, return the auxiliary information if it's available.
BBInfo *findBBInfo(const BasicBlock *BB) const {
auto It = BBInfos.find(BB);
if (It == BBInfos.end())
return nullptr;
return It->second.get();
}
// Traverse the CFG using a stack. Find all the edges and assign the weight.
// Edges with large weight will be put into MST first so they are less likely
// to be instrumented.
void buildEdges() {
LLVM_DEBUG(dbgs() << "Build Edge on " << F.getName() << "\n");
const BasicBlock *Entry = &(F.getEntryBlock());
uint64_t EntryWeight = (BFI != nullptr ? BFI->getEntryFreq() : 2);
Edge *EntryIncoming = nullptr, *EntryOutgoing = nullptr,
*ExitOutgoing = nullptr, *ExitIncoming = nullptr;
uint64_t MaxEntryOutWeight = 0, MaxExitOutWeight = 0, MaxExitInWeight = 0;
// Add a fake edge to the entry.
EntryIncoming = &addEdge(nullptr, Entry, EntryWeight);
LLVM_DEBUG(dbgs() << " Edge: from fake node to " << Entry->getName()
<< " w = " << EntryWeight << "\n");
// Special handling for single BB functions.
if (succ_empty(Entry)) {
addEdge(Entry, nullptr, EntryWeight);
return;
}
static const uint32_t CriticalEdgeMultiplier = 1000;
for (Function::iterator BB = F.begin(), E = F.end(); BB != E; ++BB) {
Instruction *TI = BB->getTerminator();
uint64_t BBWeight =
(BFI != nullptr ? BFI->getBlockFreq(&*BB).getFrequency() : 2);
uint64_t Weight = 2;
if (int successors = TI->getNumSuccessors()) {
for (int i = 0; i != successors; ++i) {
BasicBlock *TargetBB = TI->getSuccessor(i);
bool Critical = isCriticalEdge(TI, i);
uint64_t scaleFactor = BBWeight;
if (Critical) {
if (scaleFactor < UINT64_MAX / CriticalEdgeMultiplier)
scaleFactor *= CriticalEdgeMultiplier;
else
scaleFactor = UINT64_MAX;
}
if (BPI != nullptr)
Weight = BPI->getEdgeProbability(&*BB, TargetBB).scale(scaleFactor);
auto *E = &addEdge(&*BB, TargetBB, Weight);
E->IsCritical = Critical;
LLVM_DEBUG(dbgs() << " Edge: from " << BB->getName() << " to "
<< TargetBB->getName() << " w=" << Weight << "\n");
// Keep track of entry/exit edges:
if (&*BB == Entry) {
if (Weight > MaxEntryOutWeight) {
MaxEntryOutWeight = Weight;
EntryOutgoing = E;
}
}
auto *TargetTI = TargetBB->getTerminator();
if (TargetTI && !TargetTI->getNumSuccessors()) {
if (Weight > MaxExitInWeight) {
MaxExitInWeight = Weight;
ExitIncoming = E;
}
}
}
} else {
ExitBlockFound = true;
Edge *ExitO = &addEdge(&*BB, nullptr, BBWeight);
if (BBWeight > MaxExitOutWeight) {
MaxExitOutWeight = BBWeight;
ExitOutgoing = ExitO;
}
LLVM_DEBUG(dbgs() << " Edge: from " << BB->getName() << " to fake exit"
<< " w = " << BBWeight << "\n");
}
}
// Entry/exit edge adjustment heurisitic:
// prefer instrumenting entry edge over exit edge
// if possible. Those exit edges may never have a chance to be
// executed (for instance the program is an event handling loop)
// before the profile is asynchronously dumped.
//
// If EntryIncoming and ExitOutgoing has similar weight, make sure
// ExitOutging is selected as the min-edge. Similarly, if EntryOutgoing
// and ExitIncoming has similar weight, make sure ExitIncoming becomes
// the min-edge.
uint64_t EntryInWeight = EntryWeight;
if (EntryInWeight >= MaxExitOutWeight &&
EntryInWeight * 2 < MaxExitOutWeight * 3) {
EntryIncoming->Weight = MaxExitOutWeight;
ExitOutgoing->Weight = EntryInWeight + 1;
}
if (MaxEntryOutWeight >= MaxExitInWeight &&
MaxEntryOutWeight * 2 < MaxExitInWeight * 3) {
EntryOutgoing->Weight = MaxExitInWeight;
ExitIncoming->Weight = MaxEntryOutWeight + 1;
}
}
// Sort CFG edges based on its weight.
void sortEdgesByWeight() {
std::stable_sort(AllEdges.begin(), AllEdges.end(),
[](const std::unique_ptr<Edge> &Edge1,
const std::unique_ptr<Edge> &Edge2) {
return Edge1->Weight > Edge2->Weight;
});
}
// Traverse all the edges and compute the Minimum Weight Spanning Tree
// using union-find algorithm.
void computeMinimumSpanningTree() {
// First, put all the critical edge with landing-pad as the Dest to MST.
// This works around the insufficient support of critical edges split
// when destination BB is a landing pad.
for (auto &Ei : AllEdges) {
if (Ei->Removed)
continue;
if (Ei->IsCritical) {
if (Ei->DestBB && Ei->DestBB->isLandingPad()) {
if (unionGroups(Ei->SrcBB, Ei->DestBB))
Ei->InMST = true;
}
}
}
for (auto &Ei : AllEdges) {
if (Ei->Removed)
continue;
// If we detect infinite loops, force
// instrumenting the entry edge:
if (!ExitBlockFound && Ei->SrcBB == nullptr)
continue;
if (unionGroups(Ei->SrcBB, Ei->DestBB))
Ei->InMST = true;
}
}
// Dump the Debug information about the instrumentation.
void dumpEdges(raw_ostream &OS, const Twine &Message) const {
if (!Message.str().empty())
OS << Message << "\n";
OS << " Number of Basic Blocks: " << BBInfos.size() << "\n";
for (auto &BI : BBInfos) {
const BasicBlock *BB = BI.first;
OS << " BB: " << (BB == nullptr ? "FakeNode" : BB->getName()) << " "
<< BI.second->infoString() << "\n";
}
OS << " Number of Edges: " << AllEdges.size()
<< " (*: Instrument, C: CriticalEdge, -: Removed)\n";
uint32_t Count = 0;
for (auto &EI : AllEdges)
OS << " Edge " << Count++ << ": " << getBBInfo(EI->SrcBB).Index << "-->"
<< getBBInfo(EI->DestBB).Index << EI->infoString() << "\n";
}
// Add an edge to AllEdges with weight W.
Edge &addEdge(const BasicBlock *Src, const BasicBlock *Dest, uint64_t W) {
uint32_t Index = BBInfos.size();
auto Iter = BBInfos.end();
bool Inserted;
std::tie(Iter, Inserted) = BBInfos.insert(std::make_pair(Src, nullptr));
if (Inserted) {
// Newly inserted, update the real info.
Iter->second = std::move(llvm::make_unique<BBInfo>(Index));
Index++;
}
std::tie(Iter, Inserted) = BBInfos.insert(std::make_pair(Dest, nullptr));
if (Inserted)
// Newly inserted, update the real info.
Iter->second = std::move(llvm::make_unique<BBInfo>(Index));
AllEdges.emplace_back(new Edge(Src, Dest, W));
return *AllEdges.back();
}
BranchProbabilityInfo *BPI;
BlockFrequencyInfo *BFI;
public:
CFGMST(Function &Func, BranchProbabilityInfo *BPI_ = nullptr,
BlockFrequencyInfo *BFI_ = nullptr)
: F(Func), BPI(BPI_), BFI(BFI_) {
buildEdges();
sortEdgesByWeight();
computeMinimumSpanningTree();
}
};
} // end namespace llvm
#undef DEBUG_TYPE // "cfgmst"
#endif // LLVM_LIB_TRANSFORMS_INSTRUMENTATION_CFGMST_H