llvm/lib/Transforms/IPO/WholeProgramDevirt.cpp
Chandler Carruth 04d0fe9c10 [PM] Remove support for omitting the AnalysisManager argument to new
pass manager passes' `run` methods.

This removes a bunch of SFINAE goop from the pass manager and just
requires pass authors to accept `AnalysisManager<IRUnitT> &` as a dead
argument. This is a small price to pay for the simplicity of the system
as a whole, despite the noise that changing it causes at this stage.

This will also helpfull allow us to make the signature of the run
methods much more flexible for different kinds af passes to support
things like intelligently updating the pass's progression over IR units.

While this touches many, many, files, the changes are really boring.
Mostly made with the help of my trusty perl one liners.

Thanks to Sean and Hal for bouncing ideas for this with me in IRC.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@272978 91177308-0d34-0410-b5e6-96231b3b80d8
2016-06-17 00:11:01 +00:00

704 lines
25 KiB
C++

//===- WholeProgramDevirt.cpp - Whole program virtual call optimization ---===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This pass implements whole program optimization of virtual calls in cases
// where we know (via bitset information) that the list of callee is fixed. This
// includes the following:
// - Single implementation devirtualization: if a virtual call has a single
// possible callee, replace all calls with a direct call to that callee.
// - Virtual constant propagation: if the virtual function's return type is an
// integer <=64 bits and all possible callees are readnone, for each class and
// each list of constant arguments: evaluate the function, store the return
// value alongside the virtual table, and rewrite each virtual call as a load
// from the virtual table.
// - Uniform return value optimization: if the conditions for virtual constant
// propagation hold and each function returns the same constant value, replace
// each virtual call with that constant.
// - Unique return value optimization for i1 return values: if the conditions
// for virtual constant propagation hold and a single vtable's function
// returns 0, or a single vtable's function returns 1, replace each virtual
// call with a comparison of the vptr against that vtable's address.
//
//===----------------------------------------------------------------------===//
#include "llvm/Transforms/IPO/WholeProgramDevirt.h"
#include "llvm/ADT/ArrayRef.h"
#include "llvm/ADT/DenseSet.h"
#include "llvm/ADT/MapVector.h"
#include "llvm/Analysis/BitSetUtils.h"
#include "llvm/IR/CallSite.h"
#include "llvm/IR/Constants.h"
#include "llvm/IR/DataLayout.h"
#include "llvm/IR/IRBuilder.h"
#include "llvm/IR/Instructions.h"
#include "llvm/IR/Intrinsics.h"
#include "llvm/IR/Module.h"
#include "llvm/Pass.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Transforms/IPO.h"
#include "llvm/Transforms/Utils/Evaluator.h"
#include "llvm/Transforms/Utils/Local.h"
#include <set>
using namespace llvm;
using namespace wholeprogramdevirt;
#define DEBUG_TYPE "wholeprogramdevirt"
// Find the minimum offset that we may store a value of size Size bits at. If
// IsAfter is set, look for an offset before the object, otherwise look for an
// offset after the object.
uint64_t
wholeprogramdevirt::findLowestOffset(ArrayRef<VirtualCallTarget> Targets,
bool IsAfter, uint64_t Size) {
// Find a minimum offset taking into account only vtable sizes.
uint64_t MinByte = 0;
for (const VirtualCallTarget &Target : Targets) {
if (IsAfter)
MinByte = std::max(MinByte, Target.minAfterBytes());
else
MinByte = std::max(MinByte, Target.minBeforeBytes());
}
// Build a vector of arrays of bytes covering, for each target, a slice of the
// used region (see AccumBitVector::BytesUsed in
// llvm/Transforms/IPO/WholeProgramDevirt.h) starting at MinByte. Effectively,
// this aligns the used regions to start at MinByte.
//
// In this example, A, B and C are vtables, # is a byte already allocated for
// a virtual function pointer, AAAA... (etc.) are the used regions for the
// vtables and Offset(X) is the value computed for the Offset variable below
// for X.
//
// Offset(A)
// | |
// |MinByte
// A: ################AAAAAAAA|AAAAAAAA
// B: ########BBBBBBBBBBBBBBBB|BBBB
// C: ########################|CCCCCCCCCCCCCCCC
// | Offset(B) |
//
// This code produces the slices of A, B and C that appear after the divider
// at MinByte.
std::vector<ArrayRef<uint8_t>> Used;
for (const VirtualCallTarget &Target : Targets) {
ArrayRef<uint8_t> VTUsed = IsAfter ? Target.BS->Bits->After.BytesUsed
: Target.BS->Bits->Before.BytesUsed;
uint64_t Offset = IsAfter ? MinByte - Target.minAfterBytes()
: MinByte - Target.minBeforeBytes();
// Disregard used regions that are smaller than Offset. These are
// effectively all-free regions that do not need to be checked.
if (VTUsed.size() > Offset)
Used.push_back(VTUsed.slice(Offset));
}
if (Size == 1) {
// Find a free bit in each member of Used.
for (unsigned I = 0;; ++I) {
uint8_t BitsUsed = 0;
for (auto &&B : Used)
if (I < B.size())
BitsUsed |= B[I];
if (BitsUsed != 0xff)
return (MinByte + I) * 8 +
countTrailingZeros(uint8_t(~BitsUsed), ZB_Undefined);
}
} else {
// Find a free (Size/8) byte region in each member of Used.
// FIXME: see if alignment helps.
for (unsigned I = 0;; ++I) {
for (auto &&B : Used) {
unsigned Byte = 0;
while ((I + Byte) < B.size() && Byte < (Size / 8)) {
if (B[I + Byte])
goto NextI;
++Byte;
}
}
return (MinByte + I) * 8;
NextI:;
}
}
}
void wholeprogramdevirt::setBeforeReturnValues(
MutableArrayRef<VirtualCallTarget> Targets, uint64_t AllocBefore,
unsigned BitWidth, int64_t &OffsetByte, uint64_t &OffsetBit) {
if (BitWidth == 1)
OffsetByte = -(AllocBefore / 8 + 1);
else
OffsetByte = -((AllocBefore + 7) / 8 + (BitWidth + 7) / 8);
OffsetBit = AllocBefore % 8;
for (VirtualCallTarget &Target : Targets) {
if (BitWidth == 1)
Target.setBeforeBit(AllocBefore);
else
Target.setBeforeBytes(AllocBefore, (BitWidth + 7) / 8);
}
}
void wholeprogramdevirt::setAfterReturnValues(
MutableArrayRef<VirtualCallTarget> Targets, uint64_t AllocAfter,
unsigned BitWidth, int64_t &OffsetByte, uint64_t &OffsetBit) {
if (BitWidth == 1)
OffsetByte = AllocAfter / 8;
else
OffsetByte = (AllocAfter + 7) / 8;
OffsetBit = AllocAfter % 8;
for (VirtualCallTarget &Target : Targets) {
if (BitWidth == 1)
Target.setAfterBit(AllocAfter);
else
Target.setAfterBytes(AllocAfter, (BitWidth + 7) / 8);
}
}
VirtualCallTarget::VirtualCallTarget(Function *Fn, const BitSetInfo *BS)
: Fn(Fn), BS(BS),
IsBigEndian(Fn->getParent()->getDataLayout().isBigEndian()) {}
namespace {
// A slot in a set of virtual tables. The BitSetID identifies the set of virtual
// tables, and the ByteOffset is the offset in bytes from the address point to
// the virtual function pointer.
struct VTableSlot {
Metadata *BitSetID;
uint64_t ByteOffset;
};
}
namespace llvm {
template <> struct DenseMapInfo<VTableSlot> {
static VTableSlot getEmptyKey() {
return {DenseMapInfo<Metadata *>::getEmptyKey(),
DenseMapInfo<uint64_t>::getEmptyKey()};
}
static VTableSlot getTombstoneKey() {
return {DenseMapInfo<Metadata *>::getTombstoneKey(),
DenseMapInfo<uint64_t>::getTombstoneKey()};
}
static unsigned getHashValue(const VTableSlot &I) {
return DenseMapInfo<Metadata *>::getHashValue(I.BitSetID) ^
DenseMapInfo<uint64_t>::getHashValue(I.ByteOffset);
}
static bool isEqual(const VTableSlot &LHS,
const VTableSlot &RHS) {
return LHS.BitSetID == RHS.BitSetID && LHS.ByteOffset == RHS.ByteOffset;
}
};
}
namespace {
// A virtual call site. VTable is the loaded virtual table pointer, and CS is
// the indirect virtual call.
struct VirtualCallSite {
Value *VTable;
CallSite CS;
void replaceAndErase(Value *New) {
CS->replaceAllUsesWith(New);
if (auto II = dyn_cast<InvokeInst>(CS.getInstruction())) {
BranchInst::Create(II->getNormalDest(), CS.getInstruction());
II->getUnwindDest()->removePredecessor(II->getParent());
}
CS->eraseFromParent();
}
};
struct DevirtModule {
Module &M;
IntegerType *Int8Ty;
PointerType *Int8PtrTy;
IntegerType *Int32Ty;
MapVector<VTableSlot, std::vector<VirtualCallSite>> CallSlots;
DevirtModule(Module &M)
: M(M), Int8Ty(Type::getInt8Ty(M.getContext())),
Int8PtrTy(Type::getInt8PtrTy(M.getContext())),
Int32Ty(Type::getInt32Ty(M.getContext())) {}
void buildBitSets(std::vector<VTableBits> &Bits,
DenseMap<Metadata *, std::set<BitSetInfo>> &BitSets);
bool tryFindVirtualCallTargets(std::vector<VirtualCallTarget> &TargetsForSlot,
const std::set<BitSetInfo> &BitSetInfos,
uint64_t ByteOffset);
bool trySingleImplDevirt(ArrayRef<VirtualCallTarget> TargetsForSlot,
MutableArrayRef<VirtualCallSite> CallSites);
bool tryEvaluateFunctionsWithArgs(
MutableArrayRef<VirtualCallTarget> TargetsForSlot,
ArrayRef<ConstantInt *> Args);
bool tryUniformRetValOpt(IntegerType *RetType,
ArrayRef<VirtualCallTarget> TargetsForSlot,
MutableArrayRef<VirtualCallSite> CallSites);
bool tryUniqueRetValOpt(unsigned BitWidth,
ArrayRef<VirtualCallTarget> TargetsForSlot,
MutableArrayRef<VirtualCallSite> CallSites);
bool tryVirtualConstProp(MutableArrayRef<VirtualCallTarget> TargetsForSlot,
ArrayRef<VirtualCallSite> CallSites);
void rebuildGlobal(VTableBits &B);
bool run();
};
struct WholeProgramDevirt : public ModulePass {
static char ID;
WholeProgramDevirt() : ModulePass(ID) {
initializeWholeProgramDevirtPass(*PassRegistry::getPassRegistry());
}
bool runOnModule(Module &M) {
if (skipModule(M))
return false;
return DevirtModule(M).run();
}
};
} // anonymous namespace
INITIALIZE_PASS(WholeProgramDevirt, "wholeprogramdevirt",
"Whole program devirtualization", false, false)
char WholeProgramDevirt::ID = 0;
ModulePass *llvm::createWholeProgramDevirtPass() {
return new WholeProgramDevirt;
}
PreservedAnalyses WholeProgramDevirtPass::run(Module &M,
ModuleAnalysisManager &) {
if (!DevirtModule(M).run())
return PreservedAnalyses::all();
return PreservedAnalyses::none();
}
void DevirtModule::buildBitSets(
std::vector<VTableBits> &Bits,
DenseMap<Metadata *, std::set<BitSetInfo>> &BitSets) {
NamedMDNode *BitSetNM = M.getNamedMetadata("llvm.bitsets");
if (!BitSetNM)
return;
DenseMap<GlobalVariable *, VTableBits *> GVToBits;
Bits.reserve(BitSetNM->getNumOperands());
for (auto Op : BitSetNM->operands()) {
auto OpConstMD = dyn_cast_or_null<ConstantAsMetadata>(Op->getOperand(1));
if (!OpConstMD)
continue;
auto BitSetID = Op->getOperand(0).get();
Constant *OpConst = OpConstMD->getValue();
if (auto GA = dyn_cast<GlobalAlias>(OpConst))
OpConst = GA->getAliasee();
auto OpGlobal = dyn_cast<GlobalVariable>(OpConst);
if (!OpGlobal)
continue;
uint64_t Offset =
cast<ConstantInt>(
cast<ConstantAsMetadata>(Op->getOperand(2))->getValue())
->getZExtValue();
VTableBits *&BitsPtr = GVToBits[OpGlobal];
if (!BitsPtr) {
Bits.emplace_back();
Bits.back().GV = OpGlobal;
Bits.back().ObjectSize = M.getDataLayout().getTypeAllocSize(
OpGlobal->getInitializer()->getType());
BitsPtr = &Bits.back();
}
BitSets[BitSetID].insert({BitsPtr, Offset});
}
}
bool DevirtModule::tryFindVirtualCallTargets(
std::vector<VirtualCallTarget> &TargetsForSlot,
const std::set<BitSetInfo> &BitSetInfos, uint64_t ByteOffset) {
for (const BitSetInfo &BS : BitSetInfos) {
if (!BS.Bits->GV->isConstant())
return false;
auto Init = dyn_cast<ConstantArray>(BS.Bits->GV->getInitializer());
if (!Init)
return false;
ArrayType *VTableTy = Init->getType();
uint64_t ElemSize =
M.getDataLayout().getTypeAllocSize(VTableTy->getElementType());
uint64_t GlobalSlotOffset = BS.Offset + ByteOffset;
if (GlobalSlotOffset % ElemSize != 0)
return false;
unsigned Op = GlobalSlotOffset / ElemSize;
if (Op >= Init->getNumOperands())
return false;
auto Fn = dyn_cast<Function>(Init->getOperand(Op)->stripPointerCasts());
if (!Fn)
return false;
// We can disregard __cxa_pure_virtual as a possible call target, as
// calls to pure virtuals are UB.
if (Fn->getName() == "__cxa_pure_virtual")
continue;
TargetsForSlot.push_back({Fn, &BS});
}
// Give up if we couldn't find any targets.
return !TargetsForSlot.empty();
}
bool DevirtModule::trySingleImplDevirt(
ArrayRef<VirtualCallTarget> TargetsForSlot,
MutableArrayRef<VirtualCallSite> CallSites) {
// See if the program contains a single implementation of this virtual
// function.
Function *TheFn = TargetsForSlot[0].Fn;
for (auto &&Target : TargetsForSlot)
if (TheFn != Target.Fn)
return false;
// If so, update each call site to call that implementation directly.
for (auto &&VCallSite : CallSites) {
VCallSite.CS.setCalledFunction(ConstantExpr::getBitCast(
TheFn, VCallSite.CS.getCalledValue()->getType()));
}
return true;
}
bool DevirtModule::tryEvaluateFunctionsWithArgs(
MutableArrayRef<VirtualCallTarget> TargetsForSlot,
ArrayRef<ConstantInt *> Args) {
// Evaluate each function and store the result in each target's RetVal
// field.
for (VirtualCallTarget &Target : TargetsForSlot) {
if (Target.Fn->arg_size() != Args.size() + 1)
return false;
for (unsigned I = 0; I != Args.size(); ++I)
if (Target.Fn->getFunctionType()->getParamType(I + 1) !=
Args[I]->getType())
return false;
Evaluator Eval(M.getDataLayout(), nullptr);
SmallVector<Constant *, 2> EvalArgs;
EvalArgs.push_back(
Constant::getNullValue(Target.Fn->getFunctionType()->getParamType(0)));
EvalArgs.insert(EvalArgs.end(), Args.begin(), Args.end());
Constant *RetVal;
if (!Eval.EvaluateFunction(Target.Fn, RetVal, EvalArgs) ||
!isa<ConstantInt>(RetVal))
return false;
Target.RetVal = cast<ConstantInt>(RetVal)->getZExtValue();
}
return true;
}
bool DevirtModule::tryUniformRetValOpt(
IntegerType *RetType, ArrayRef<VirtualCallTarget> TargetsForSlot,
MutableArrayRef<VirtualCallSite> CallSites) {
// Uniform return value optimization. If all functions return the same
// constant, replace all calls with that constant.
uint64_t TheRetVal = TargetsForSlot[0].RetVal;
for (const VirtualCallTarget &Target : TargetsForSlot)
if (Target.RetVal != TheRetVal)
return false;
auto TheRetValConst = ConstantInt::get(RetType, TheRetVal);
for (auto Call : CallSites)
Call.replaceAndErase(TheRetValConst);
return true;
}
bool DevirtModule::tryUniqueRetValOpt(
unsigned BitWidth, ArrayRef<VirtualCallTarget> TargetsForSlot,
MutableArrayRef<VirtualCallSite> CallSites) {
// IsOne controls whether we look for a 0 or a 1.
auto tryUniqueRetValOptFor = [&](bool IsOne) {
const BitSetInfo *UniqueBitSet = 0;
for (const VirtualCallTarget &Target : TargetsForSlot) {
if (Target.RetVal == (IsOne ? 1 : 0)) {
if (UniqueBitSet)
return false;
UniqueBitSet = Target.BS;
}
}
// We should have found a unique bit set or bailed out by now. We already
// checked for a uniform return value in tryUniformRetValOpt.
assert(UniqueBitSet);
// Replace each call with the comparison.
for (auto &&Call : CallSites) {
IRBuilder<> B(Call.CS.getInstruction());
Value *OneAddr = B.CreateBitCast(UniqueBitSet->Bits->GV, Int8PtrTy);
OneAddr = B.CreateConstGEP1_64(OneAddr, UniqueBitSet->Offset);
Value *Cmp = B.CreateICmp(IsOne ? ICmpInst::ICMP_EQ : ICmpInst::ICMP_NE,
Call.VTable, OneAddr);
Call.replaceAndErase(Cmp);
}
return true;
};
if (BitWidth == 1) {
if (tryUniqueRetValOptFor(true))
return true;
if (tryUniqueRetValOptFor(false))
return true;
}
return false;
}
bool DevirtModule::tryVirtualConstProp(
MutableArrayRef<VirtualCallTarget> TargetsForSlot,
ArrayRef<VirtualCallSite> CallSites) {
// This only works if the function returns an integer.
auto RetType = dyn_cast<IntegerType>(TargetsForSlot[0].Fn->getReturnType());
if (!RetType)
return false;
unsigned BitWidth = RetType->getBitWidth();
if (BitWidth > 64)
return false;
// Make sure that each function does not access memory, takes at least one
// argument, does not use its first argument (which we assume is 'this'),
// and has the same return type.
for (VirtualCallTarget &Target : TargetsForSlot) {
if (!Target.Fn->doesNotAccessMemory() || Target.Fn->arg_empty() ||
!Target.Fn->arg_begin()->use_empty() ||
Target.Fn->getReturnType() != RetType)
return false;
}
// Group call sites by the list of constant arguments they pass.
// The comparator ensures deterministic ordering.
struct ByAPIntValue {
bool operator()(const std::vector<ConstantInt *> &A,
const std::vector<ConstantInt *> &B) const {
return std::lexicographical_compare(
A.begin(), A.end(), B.begin(), B.end(),
[](ConstantInt *AI, ConstantInt *BI) {
return AI->getValue().ult(BI->getValue());
});
}
};
std::map<std::vector<ConstantInt *>, std::vector<VirtualCallSite>,
ByAPIntValue>
VCallSitesByConstantArg;
for (auto &&VCallSite : CallSites) {
std::vector<ConstantInt *> Args;
if (VCallSite.CS.getType() != RetType)
continue;
for (auto &&Arg :
make_range(VCallSite.CS.arg_begin() + 1, VCallSite.CS.arg_end())) {
if (!isa<ConstantInt>(Arg))
break;
Args.push_back(cast<ConstantInt>(&Arg));
}
if (Args.size() + 1 != VCallSite.CS.arg_size())
continue;
VCallSitesByConstantArg[Args].push_back(VCallSite);
}
for (auto &&CSByConstantArg : VCallSitesByConstantArg) {
if (!tryEvaluateFunctionsWithArgs(TargetsForSlot, CSByConstantArg.first))
continue;
if (tryUniformRetValOpt(RetType, TargetsForSlot, CSByConstantArg.second))
continue;
if (tryUniqueRetValOpt(BitWidth, TargetsForSlot, CSByConstantArg.second))
continue;
// Find an allocation offset in bits in all vtables in the bitset.
uint64_t AllocBefore =
findLowestOffset(TargetsForSlot, /*IsAfter=*/false, BitWidth);
uint64_t AllocAfter =
findLowestOffset(TargetsForSlot, /*IsAfter=*/true, BitWidth);
// Calculate the total amount of padding needed to store a value at both
// ends of the object.
uint64_t TotalPaddingBefore = 0, TotalPaddingAfter = 0;
for (auto &&Target : TargetsForSlot) {
TotalPaddingBefore += std::max<int64_t>(
(AllocBefore + 7) / 8 - Target.allocatedBeforeBytes() - 1, 0);
TotalPaddingAfter += std::max<int64_t>(
(AllocAfter + 7) / 8 - Target.allocatedAfterBytes() - 1, 0);
}
// If the amount of padding is too large, give up.
// FIXME: do something smarter here.
if (std::min(TotalPaddingBefore, TotalPaddingAfter) > 128)
continue;
// Calculate the offset to the value as a (possibly negative) byte offset
// and (if applicable) a bit offset, and store the values in the targets.
int64_t OffsetByte;
uint64_t OffsetBit;
if (TotalPaddingBefore <= TotalPaddingAfter)
setBeforeReturnValues(TargetsForSlot, AllocBefore, BitWidth, OffsetByte,
OffsetBit);
else
setAfterReturnValues(TargetsForSlot, AllocAfter, BitWidth, OffsetByte,
OffsetBit);
// Rewrite each call to a load from OffsetByte/OffsetBit.
for (auto Call : CSByConstantArg.second) {
IRBuilder<> B(Call.CS.getInstruction());
Value *Addr = B.CreateConstGEP1_64(Call.VTable, OffsetByte);
if (BitWidth == 1) {
Value *Bits = B.CreateLoad(Addr);
Value *Bit = ConstantInt::get(Int8Ty, 1ULL << OffsetBit);
Value *BitsAndBit = B.CreateAnd(Bits, Bit);
auto IsBitSet = B.CreateICmpNE(BitsAndBit, ConstantInt::get(Int8Ty, 0));
Call.replaceAndErase(IsBitSet);
} else {
Value *ValAddr = B.CreateBitCast(Addr, RetType->getPointerTo());
Value *Val = B.CreateLoad(RetType, ValAddr);
Call.replaceAndErase(Val);
}
}
}
return true;
}
void DevirtModule::rebuildGlobal(VTableBits &B) {
if (B.Before.Bytes.empty() && B.After.Bytes.empty())
return;
// Align each byte array to pointer width.
unsigned PointerSize = M.getDataLayout().getPointerSize();
B.Before.Bytes.resize(alignTo(B.Before.Bytes.size(), PointerSize));
B.After.Bytes.resize(alignTo(B.After.Bytes.size(), PointerSize));
// Before was stored in reverse order; flip it now.
for (size_t I = 0, Size = B.Before.Bytes.size(); I != Size / 2; ++I)
std::swap(B.Before.Bytes[I], B.Before.Bytes[Size - 1 - I]);
// Build an anonymous global containing the before bytes, followed by the
// original initializer, followed by the after bytes.
auto NewInit = ConstantStruct::getAnon(
{ConstantDataArray::get(M.getContext(), B.Before.Bytes),
B.GV->getInitializer(),
ConstantDataArray::get(M.getContext(), B.After.Bytes)});
auto NewGV =
new GlobalVariable(M, NewInit->getType(), B.GV->isConstant(),
GlobalVariable::PrivateLinkage, NewInit, "", B.GV);
NewGV->setSection(B.GV->getSection());
NewGV->setComdat(B.GV->getComdat());
// Build an alias named after the original global, pointing at the second
// element (the original initializer).
auto Alias = GlobalAlias::create(
B.GV->getInitializer()->getType(), 0, B.GV->getLinkage(), "",
ConstantExpr::getGetElementPtr(
NewInit->getType(), NewGV,
ArrayRef<Constant *>{ConstantInt::get(Int32Ty, 0),
ConstantInt::get(Int32Ty, 1)}),
&M);
Alias->setVisibility(B.GV->getVisibility());
Alias->takeName(B.GV);
B.GV->replaceAllUsesWith(Alias);
B.GV->eraseFromParent();
}
bool DevirtModule::run() {
Function *BitSetTestFunc =
M.getFunction(Intrinsic::getName(Intrinsic::bitset_test));
if (!BitSetTestFunc || BitSetTestFunc->use_empty())
return false;
Function *AssumeFunc = M.getFunction(Intrinsic::getName(Intrinsic::assume));
if (!AssumeFunc || AssumeFunc->use_empty())
return false;
// Find all virtual calls via a virtual table pointer %p under an assumption
// of the form llvm.assume(llvm.bitset.test(%p, %md)). This indicates that %p
// points to a vtable in the bitset %md. Group calls by (bitset, offset) pair
// (effectively the identity of the virtual function) and store to CallSlots.
DenseSet<Value *> SeenPtrs;
for (auto I = BitSetTestFunc->use_begin(), E = BitSetTestFunc->use_end();
I != E;) {
auto CI = dyn_cast<CallInst>(I->getUser());
++I;
if (!CI)
continue;
// Search for virtual calls based on %p and add them to DevirtCalls.
SmallVector<DevirtCallSite, 1> DevirtCalls;
SmallVector<CallInst *, 1> Assumes;
findDevirtualizableCalls(DevirtCalls, Assumes, CI);
// If we found any, add them to CallSlots. Only do this if we haven't seen
// the vtable pointer before, as it may have been CSE'd with pointers from
// other call sites, and we don't want to process call sites multiple times.
if (!Assumes.empty()) {
Metadata *BitSet =
cast<MetadataAsValue>(CI->getArgOperand(1))->getMetadata();
Value *Ptr = CI->getArgOperand(0)->stripPointerCasts();
if (SeenPtrs.insert(Ptr).second) {
for (DevirtCallSite Call : DevirtCalls) {
CallSlots[{BitSet, Call.Offset}].push_back(
{CI->getArgOperand(0), Call.CS});
}
}
}
// We no longer need the assumes or the bitset test.
for (auto Assume : Assumes)
Assume->eraseFromParent();
// We can't use RecursivelyDeleteTriviallyDeadInstructions here because we
// may use the vtable argument later.
if (CI->use_empty())
CI->eraseFromParent();
}
// Rebuild llvm.bitsets metadata into a map for easy lookup.
std::vector<VTableBits> Bits;
DenseMap<Metadata *, std::set<BitSetInfo>> BitSets;
buildBitSets(Bits, BitSets);
if (BitSets.empty())
return true;
// For each (bitset, offset) pair:
bool DidVirtualConstProp = false;
for (auto &S : CallSlots) {
// Search each of the vtables in the bitset for the virtual function
// implementation at offset S.first.ByteOffset, and add to TargetsForSlot.
std::vector<VirtualCallTarget> TargetsForSlot;
if (!tryFindVirtualCallTargets(TargetsForSlot, BitSets[S.first.BitSetID],
S.first.ByteOffset))
continue;
if (trySingleImplDevirt(TargetsForSlot, S.second))
continue;
DidVirtualConstProp |= tryVirtualConstProp(TargetsForSlot, S.second);
}
// Rebuild each global we touched as part of virtual constant propagation to
// include the before and after bytes.
if (DidVirtualConstProp)
for (VTableBits &B : Bits)
rebuildGlobal(B);
return true;
}