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
Summary: The work item intrinsics are not available for the shader calling conventions. And even if we did hook them up most shader stages haves some extra restrictions on the amount of available LDS. Reviewers: tstellarAMD, arsenm Subscribers: nhaehnle, arsenm, llvm-commits, kzhuravl Differential Revision: https://reviews.llvm.org/D20728 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@275779 91177308-0d34-0410-b5e6-96231b3b80d8
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Low Level Virtual Machine (LLVM) ================================ This directory and its subdirectories contain source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and runtime environments. LLVM is open source software. You may freely distribute it under the terms of the license agreement found in LICENSE.txt. Please see the documentation provided in docs/ for further assistance with LLVM, and in particular docs/GettingStarted.rst for getting started with LLVM and docs/README.txt for an overview of LLVM's documentation setup. If you are writing a package for LLVM, see docs/Packaging.rst for our suggestions.
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