llvm/lib/ExecutionEngine
Zachary Turner 19ca2b0f9d Move Object format code to lib/BinaryFormat.
This creates a new library called BinaryFormat that has all of
the headers from llvm/Support containing structure and layout
definitions for various types of binary formats like dwarf, coff,
elf, etc as well as the code for identifying a file from its
magic.

Differential Revision: https://reviews.llvm.org/D33843

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@304864 91177308-0d34-0410-b5e6-96231b3b80d8
2017-06-07 03:48:56 +00:00
..
IntelJITEvents Sort the remaining #include lines in include/... and lib/.... 2017-06-06 11:49:48 +00:00
Interpreter Sort the remaining #include lines in include/... and lib/.... 2017-06-06 11:49:48 +00:00
MCJIT
OProfileJIT Sort the remaining #include lines in include/... and lib/.... 2017-06-06 11:49:48 +00:00
Orc Sort the remaining #include lines in include/... and lib/.... 2017-06-06 11:49:48 +00:00
RuntimeDyld Move Object format code to lib/BinaryFormat. 2017-06-07 03:48:56 +00:00
CMakeLists.txt
ExecutionEngine.cpp
ExecutionEngineBindings.cpp Rename AttributeSet to AttributeList 2017-03-21 16:57:19 +00:00
GDBRegistrationListener.cpp
LLVMBuild.txt
SectionMemoryManager.cpp Sort the remaining #include lines in include/... and lib/.... 2017-06-06 11:49:48 +00:00
TargetSelect.cpp