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1187 lines
38 KiB
C++
1187 lines
38 KiB
C++
//===- PassManager.cpp - LLVM Pass Infrastructure Implementation ----------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by Devang Patel and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the LLVM Pass Manager infrastructure.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/PassManager.h"
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#include "llvm/Module.h"
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#include "llvm/ModuleProvider.h"
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#include "llvm/Support/Streams.h"
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#include <vector>
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#include <map>
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using namespace llvm;
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//===----------------------------------------------------------------------===//
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// Overview:
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// The Pass Manager Infrastructure manages passes. It's responsibilities are:
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//
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// o Manage optimization pass execution order
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// o Make required Analysis information available before pass P is run
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// o Release memory occupied by dead passes
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// o If Analysis information is dirtied by a pass then regenerate Analysis
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// information before it is consumed by another pass.
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//
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// Pass Manager Infrastructure uses multipe pass managers. They are PassManager,
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// FunctionPassManager, ModulePassManager, BasicBlockPassManager. This class
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// hierarcy uses multiple inheritance but pass managers do not derive from
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// another pass manager.
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//
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// PassManager and FunctionPassManager are two top level pass manager that
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// represents the external interface of this entire pass manager infrastucture.
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//
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// Important classes :
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//
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// [o] class PMTopLevelManager;
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//
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// Two top level managers, PassManager and FunctionPassManager, derive from
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// PMTopLevelManager. PMTopLevelManager manages information used by top level
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// managers such as last user info.
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//
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// [o] class PMDataManager;
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//
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// PMDataManager manages information, e.g. list of available analysis info,
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// used by a pass manager to manage execution order of passes. It also provides
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// a place to implement common pass manager APIs. All pass managers derive from
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// PMDataManager.
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//
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// [o] class BasicBlockPassManager : public FunctionPass, public PMDataManager;
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//
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// BasicBlockPassManager manages BasicBlockPasses.
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//
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// [o] class FunctionPassManager;
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//
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// This is a external interface used by JIT to manage FunctionPasses. This
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// interface relies on FunctionPassManagerImpl to do all the tasks.
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//
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// [o] class FunctionPassManagerImpl : public ModulePass, PMDataManager,
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// public PMTopLevelManager;
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//
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// FunctionPassManagerImpl is a top level manager. It manages FunctionPasses
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// and BasicBlockPassManagers.
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//
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// [o] class ModulePassManager : public Pass, public PMDataManager;
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//
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// ModulePassManager manages ModulePasses and FunctionPassManagerImpls.
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//
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// [o] class PassManager;
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//
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// This is a external interface used by various tools to manages passes. It
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// relies on PassManagerImpl to do all the tasks.
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//
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// [o] class PassManagerImpl : public Pass, public PMDataManager,
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// public PMDTopLevelManager
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//
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// PassManagerImpl is a top level pass manager responsible for managing
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// ModulePassManagers.
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//===----------------------------------------------------------------------===//
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namespace llvm {
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class PMDataManager;
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//===----------------------------------------------------------------------===//
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// PMTopLevelManager
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//
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/// PMTopLevelManager manages LastUser info and collects common APIs used by
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/// top level pass managers.
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class PMTopLevelManager {
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public:
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inline std::vector<Pass *>::iterator passManagersBegin() {
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return PassManagers.begin();
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}
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inline std::vector<Pass *>::iterator passManagersEnd() {
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return PassManagers.end();
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}
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/// Schedule pass P for execution. Make sure that passes required by
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/// P are run before P is run. Update analysis info maintained by
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/// the manager. Remove dead passes. This is a recursive function.
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void schedulePass(Pass *P);
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/// This is implemented by top level pass manager and used by
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/// schedulePass() to add analysis info passes that are not available.
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virtual void addTopLevelPass(Pass *P) = 0;
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/// Set pass P as the last user of the given analysis passes.
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void setLastUser(std::vector<Pass *> &AnalysisPasses, Pass *P);
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/// Collect passes whose last user is P
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void collectLastUses(std::vector<Pass *> &LastUses, Pass *P);
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/// Find the pass that implements Analysis AID. Search immutable
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/// passes and all pass managers. If desired pass is not found
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/// then return NULL.
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Pass *findAnalysisPass(AnalysisID AID);
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virtual ~PMTopLevelManager() {
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PassManagers.clear();
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}
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/// Add immutable pass and initialize it.
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inline void addImmutablePass(ImmutablePass *P) {
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P->initializePass();
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ImmutablePasses.push_back(P);
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}
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inline std::vector<ImmutablePass *>& getImmutablePasses() {
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return ImmutablePasses;
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}
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void addPassManager(Pass *Manager) {
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PassManagers.push_back(Manager);
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}
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// Add Manager into the list of managers that are not directly
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// maintained by this top level pass manager
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inline void addIndirectPassManager(PMDataManager *Manager) {
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IndirectPassManagers.push_back(Manager);
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}
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private:
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/// Collection of pass managers
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std::vector<Pass *> PassManagers;
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/// Collection of pass managers that are not directly maintained
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/// by this pass manager
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std::vector<PMDataManager *> IndirectPassManagers;
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// Map to keep track of last user of the analysis pass.
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// LastUser->second is the last user of Lastuser->first.
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std::map<Pass *, Pass *> LastUser;
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/// Immutable passes are managed by top level manager.
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std::vector<ImmutablePass *> ImmutablePasses;
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};
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//===----------------------------------------------------------------------===//
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// PMDataManager
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/// PMDataManager provides the common place to manage the analysis data
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/// used by pass managers.
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class PMDataManager {
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public:
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PMDataManager(int D) : TPM(NULL), Depth(D) {
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initializeAnalysisInfo();
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}
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/// Return true IFF pass P's required analysis set does not required new
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/// manager.
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bool manageablePass(Pass *P);
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/// Augment AvailableAnalysis by adding analysis made available by pass P.
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void recordAvailableAnalysis(Pass *P);
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/// Remove Analysis that is not preserved by the pass
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void removeNotPreservedAnalysis(Pass *P);
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/// Remove dead passes
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void removeDeadPasses(Pass *P);
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/// Add pass P into the PassVector. Update
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/// AvailableAnalysis appropriately if ProcessAnalysis is true.
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void addPassToManager (Pass *P, bool ProcessAnalysis = true);
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/// Initialize available analysis information.
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void initializeAnalysisInfo() {
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ForcedLastUses.clear();
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AvailableAnalysis.clear();
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}
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/// Populate RequiredPasses with the analysis pass that are required by
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/// pass P.
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void collectRequiredAnalysisPasses(std::vector<Pass *> &RequiredPasses,
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Pass *P);
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/// All Required analyses should be available to the pass as it runs! Here
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/// we fill in the AnalysisImpls member of the pass so that it can
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/// successfully use the getAnalysis() method to retrieve the
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/// implementations it needs.
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void initializeAnalysisImpl(Pass *P);
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/// Find the pass that implements Analysis AID. If desired pass is not found
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/// then return NULL.
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Pass *findAnalysisPass(AnalysisID AID, bool Direction);
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inline std::vector<Pass *>::iterator passVectorBegin() {
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return PassVector.begin();
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}
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inline std::vector<Pass *>::iterator passVectorEnd() {
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return PassVector.end();
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}
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// Access toplevel manager
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PMTopLevelManager *getTopLevelManager() { return TPM; }
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void setTopLevelManager(PMTopLevelManager *T) { TPM = T; }
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unsigned getDepth() { return Depth; }
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protected:
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// Collection of pass whose last user asked this manager to claim
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// last use. If a FunctionPass F is the last user of ModulePass info M
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// then the F's manager, not F, records itself as a last user of M.
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std::vector<Pass *> ForcedLastUses;
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// Top level manager.
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PMTopLevelManager *TPM;
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private:
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// Set of available Analysis. This information is used while scheduling
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// pass. If a pass requires an analysis which is not not available then
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// equired analysis pass is scheduled to run before the pass itself is
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// scheduled to run.
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std::map<AnalysisID, Pass*> AvailableAnalysis;
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// Collection of pass that are managed by this manager
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std::vector<Pass *> PassVector;
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unsigned Depth;
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};
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//===----------------------------------------------------------------------===//
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// BasicBlockPassManager_New
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//
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/// BasicBlockPassManager_New manages BasicBlockPass. It batches all the
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/// pass together and sequence them to process one basic block before
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/// processing next basic block.
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class BasicBlockPassManager_New : public PMDataManager,
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public FunctionPass {
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public:
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BasicBlockPassManager_New(int D) : PMDataManager(D) { }
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/// Add a pass into a passmanager queue.
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bool addPass(Pass *p);
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/// Execute all of the passes scheduled for execution. Keep track of
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/// whether any of the passes modifies the function, and if so, return true.
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bool runOnFunction(Function &F);
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/// Pass Manager itself does not invalidate any analysis info.
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void getAnalysisUsage(AnalysisUsage &Info) const {
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Info.setPreservesAll();
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}
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bool doInitialization(Module &M);
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bool doInitialization(Function &F);
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bool doFinalization(Module &M);
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bool doFinalization(Function &F);
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};
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//===----------------------------------------------------------------------===//
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// FunctionPassManagerImpl_New
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//
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/// FunctionPassManagerImpl_New manages FunctionPasses and BasicBlockPassManagers.
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/// It batches all function passes and basic block pass managers together and
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/// sequence them to process one function at a time before processing next
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/// function.
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class FunctionPassManagerImpl_New : public ModulePass,
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public PMDataManager,
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public PMTopLevelManager {
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public:
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FunctionPassManagerImpl_New(int D) : PMDataManager(D) {
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activeBBPassManager = NULL;
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}
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~FunctionPassManagerImpl_New() { /* TODO */ };
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inline void addTopLevelPass(Pass *P) {
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if (ImmutablePass *IP = dynamic_cast<ImmutablePass *> (P)) {
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// P is a immutable pass then it will be managed by this
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// top level manager. Set up analysis resolver to connect them.
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AnalysisResolver_New *AR = new AnalysisResolver_New(*this);
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P->setResolver(AR);
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initializeAnalysisImpl(P);
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addImmutablePass(IP);
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recordAvailableAnalysis(IP);
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}
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else
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addPass(P);
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}
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/// add - Add a pass to the queue of passes to run. This passes
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/// ownership of the Pass to the PassManager. When the
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/// PassManager_X is destroyed, the pass will be destroyed as well, so
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/// there is no need to delete the pass. (TODO delete passes.)
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/// This implies that all passes MUST be allocated with 'new'.
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void add(Pass *P) {
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schedulePass(P);
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}
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/// Add pass into the pass manager queue.
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bool addPass(Pass *P);
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/// Execute all of the passes scheduled for execution. Keep
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/// track of whether any of the passes modifies the function, and if
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/// so, return true.
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bool runOnModule(Module &M);
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bool runOnFunction(Function &F);
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bool run(Function &F);
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/// doInitialization - Run all of the initializers for the function passes.
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///
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bool doInitialization(Module &M);
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/// doFinalization - Run all of the initializers for the function passes.
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///
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bool doFinalization(Module &M);
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/// Pass Manager itself does not invalidate any analysis info.
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void getAnalysisUsage(AnalysisUsage &Info) const {
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Info.setPreservesAll();
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}
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private:
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// Active Pass Managers
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BasicBlockPassManager_New *activeBBPassManager;
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};
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//===----------------------------------------------------------------------===//
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// ModulePassManager_New
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//
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/// ModulePassManager_New manages ModulePasses and function pass managers.
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/// It batches all Module passes passes and function pass managers together and
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/// sequence them to process one module.
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class ModulePassManager_New : public Pass,
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public PMDataManager {
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public:
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ModulePassManager_New(int D) : PMDataManager(D) {
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activeFunctionPassManager = NULL;
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}
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/// Add a pass into a passmanager queue.
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bool addPass(Pass *p);
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/// run - Execute all of the passes scheduled for execution. Keep track of
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/// whether any of the passes modifies the module, and if so, return true.
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bool runOnModule(Module &M);
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/// Pass Manager itself does not invalidate any analysis info.
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void getAnalysisUsage(AnalysisUsage &Info) const {
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Info.setPreservesAll();
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}
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private:
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// Active Pass Manager
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FunctionPassManagerImpl_New *activeFunctionPassManager;
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};
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//===----------------------------------------------------------------------===//
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// PassManagerImpl_New
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//
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/// PassManagerImpl_New manages ModulePassManagers
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class PassManagerImpl_New : public Pass,
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public PMDataManager,
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public PMTopLevelManager {
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public:
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PassManagerImpl_New(int D) : PMDataManager(D) {
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activeManager = NULL;
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}
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/// add - Add a pass to the queue of passes to run. This passes ownership of
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/// the Pass to the PassManager. When the PassManager is destroyed, the pass
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/// will be destroyed as well, so there is no need to delete the pass. This
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/// implies that all passes MUST be allocated with 'new'.
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void add(Pass *P) {
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schedulePass(P);
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}
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/// run - Execute all of the passes scheduled for execution. Keep track of
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/// whether any of the passes modifies the module, and if so, return true.
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bool run(Module &M);
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/// Pass Manager itself does not invalidate any analysis info.
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void getAnalysisUsage(AnalysisUsage &Info) const {
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Info.setPreservesAll();
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}
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inline void addTopLevelPass(Pass *P) {
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if (ImmutablePass *IP = dynamic_cast<ImmutablePass *> (P)) {
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// P is a immutable pass and it will be managed by this
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// top level manager. Set up analysis resolver to connect them.
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AnalysisResolver_New *AR = new AnalysisResolver_New(*this);
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P->setResolver(AR);
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initializeAnalysisImpl(P);
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addImmutablePass(IP);
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recordAvailableAnalysis(IP);
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}
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else
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addPass(P);
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}
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private:
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/// Add a pass into a passmanager queue.
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bool addPass(Pass *p);
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// Active Pass Manager
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ModulePassManager_New *activeManager;
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};
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} // End of llvm namespace
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//===----------------------------------------------------------------------===//
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// PMTopLevelManager implementation
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/// Set pass P as the last user of the given analysis passes.
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void PMTopLevelManager::setLastUser(std::vector<Pass *> &AnalysisPasses,
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Pass *P) {
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for (std::vector<Pass *>::iterator I = AnalysisPasses.begin(),
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E = AnalysisPasses.end(); I != E; ++I) {
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Pass *AP = *I;
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LastUser[AP] = P;
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// If AP is the last user of other passes then make P last user of
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// such passes.
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for (std::map<Pass *, Pass *>::iterator LUI = LastUser.begin(),
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LUE = LastUser.end(); LUI != LUE; ++LUI) {
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if (LUI->second == AP)
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LastUser[LUI->first] = P;
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}
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}
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}
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/// Collect passes whose last user is P
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void PMTopLevelManager::collectLastUses(std::vector<Pass *> &LastUses,
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Pass *P) {
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for (std::map<Pass *, Pass *>::iterator LUI = LastUser.begin(),
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LUE = LastUser.end(); LUI != LUE; ++LUI)
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if (LUI->second == P)
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LastUses.push_back(LUI->first);
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}
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/// Schedule pass P for execution. Make sure that passes required by
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/// P are run before P is run. Update analysis info maintained by
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/// the manager. Remove dead passes. This is a recursive function.
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void PMTopLevelManager::schedulePass(Pass *P) {
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// TODO : Allocate function manager for this pass, other wise required set
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// may be inserted into previous function manager
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AnalysisUsage AnUsage;
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P->getAnalysisUsage(AnUsage);
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const std::vector<AnalysisID> &RequiredSet = AnUsage.getRequiredSet();
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for (std::vector<AnalysisID>::const_iterator I = RequiredSet.begin(),
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E = RequiredSet.end(); I != E; ++I) {
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Pass *AnalysisPass = findAnalysisPass(*I);
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if (!AnalysisPass) {
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// Schedule this analysis run first.
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AnalysisPass = (*I)->createPass();
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schedulePass(AnalysisPass);
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}
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}
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// Now all required passes are available.
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addTopLevelPass(P);
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}
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/// Find the pass that implements Analysis AID. Search immutable
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/// passes and all pass managers. If desired pass is not found
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/// then return NULL.
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Pass *PMTopLevelManager::findAnalysisPass(AnalysisID AID) {
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Pass *P = NULL;
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// Check pass managers
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for (std::vector<Pass *>::iterator I = PassManagers.begin(),
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E = PassManagers.end(); P == NULL && I != E; ++I) {
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PMDataManager *PMD = dynamic_cast<PMDataManager *>(*I);
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assert(PMD && "This is not a PassManager");
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P = PMD->findAnalysisPass(AID, false);
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}
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// Check other pass managers
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for (std::vector<PMDataManager *>::iterator I = IndirectPassManagers.begin(),
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E = IndirectPassManagers.end(); P == NULL && I != E; ++I)
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P = (*I)->findAnalysisPass(AID, false);
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for (std::vector<ImmutablePass *>::iterator I = ImmutablePasses.begin(),
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E = ImmutablePasses.end(); P == NULL && I != E; ++I) {
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const PassInfo *PI = (*I)->getPassInfo();
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if (PI == AID)
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P = *I;
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// If Pass not found then check the interfaces implemented by Immutable Pass
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if (!P) {
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const std::vector<const PassInfo*> &ImmPI =
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PI->getInterfacesImplemented();
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for (unsigned Index = 0, End = ImmPI.size();
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P == NULL && Index != End; ++Index)
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if (ImmPI[Index] == AID)
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P = *I;
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}
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}
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return P;
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}
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// PMDataManager implementation
|
|
|
|
/// Return true IFF pass P's required analysis set does not required new
|
|
/// manager.
|
|
bool PMDataManager::manageablePass(Pass *P) {
|
|
|
|
// TODO
|
|
// If this pass is not preserving information that is required by a
|
|
// pass maintained by higher level pass manager then do not insert
|
|
// this pass into current manager. Use new manager. For example,
|
|
// For example, If FunctionPass F is not preserving ModulePass Info M1
|
|
// that is used by another ModulePass M2 then do not insert F in
|
|
// current function pass manager.
|
|
return true;
|
|
}
|
|
|
|
/// Augement AvailableAnalysis by adding analysis made available by pass P.
|
|
void PMDataManager::recordAvailableAnalysis(Pass *P) {
|
|
|
|
if (const PassInfo *PI = P->getPassInfo()) {
|
|
AvailableAnalysis[PI] = P;
|
|
|
|
//This pass is the current implementation of all of the interfaces it
|
|
//implements as well.
|
|
const std::vector<const PassInfo*> &II = PI->getInterfacesImplemented();
|
|
for (unsigned i = 0, e = II.size(); i != e; ++i)
|
|
AvailableAnalysis[II[i]] = P;
|
|
}
|
|
}
|
|
|
|
/// Remove Analyss not preserved by Pass P
|
|
void PMDataManager::removeNotPreservedAnalysis(Pass *P) {
|
|
AnalysisUsage AnUsage;
|
|
P->getAnalysisUsage(AnUsage);
|
|
|
|
if (AnUsage.getPreservesAll())
|
|
return;
|
|
|
|
const std::vector<AnalysisID> &PreservedSet = AnUsage.getPreservedSet();
|
|
for (std::map<AnalysisID, Pass*>::iterator I = AvailableAnalysis.begin(),
|
|
E = AvailableAnalysis.end(); I != E; ) {
|
|
if (std::find(PreservedSet.begin(), PreservedSet.end(), I->first) ==
|
|
PreservedSet.end()) {
|
|
// Remove this analysis
|
|
if (!dynamic_cast<ImmutablePass*>(I->second)) {
|
|
std::map<AnalysisID, Pass*>::iterator J = I++;
|
|
AvailableAnalysis.erase(J);
|
|
} else
|
|
++I;
|
|
} else
|
|
++I;
|
|
}
|
|
}
|
|
|
|
/// Remove analysis passes that are not used any longer
|
|
void PMDataManager::removeDeadPasses(Pass *P) {
|
|
|
|
std::vector<Pass *> DeadPasses;
|
|
TPM->collectLastUses(DeadPasses, P);
|
|
|
|
for (std::vector<Pass *>::iterator I = DeadPasses.begin(),
|
|
E = DeadPasses.end(); I != E; ++I) {
|
|
(*I)->releaseMemory();
|
|
|
|
std::map<AnalysisID, Pass*>::iterator Pos =
|
|
AvailableAnalysis.find((*I)->getPassInfo());
|
|
|
|
// It is possible that pass is already removed from the AvailableAnalysis
|
|
if (Pos != AvailableAnalysis.end())
|
|
AvailableAnalysis.erase(Pos);
|
|
}
|
|
}
|
|
|
|
/// Add pass P into the PassVector. Update
|
|
/// AvailableAnalysis appropriately if ProcessAnalysis is true.
|
|
void PMDataManager::addPassToManager(Pass *P,
|
|
bool ProcessAnalysis) {
|
|
|
|
// This manager is going to manage pass P. Set up analysis resolver
|
|
// to connect them.
|
|
AnalysisResolver_New *AR = new AnalysisResolver_New(*this);
|
|
P->setResolver(AR);
|
|
|
|
if (ProcessAnalysis) {
|
|
|
|
// At the moment, this pass is the last user of all required passes.
|
|
std::vector<Pass *> LastUses;
|
|
std::vector<Pass *> RequiredPasses;
|
|
unsigned PDepth = this->getDepth();
|
|
|
|
collectRequiredAnalysisPasses(RequiredPasses, P);
|
|
for (std::vector<Pass *>::iterator I = RequiredPasses.begin(),
|
|
E = RequiredPasses.end(); I != E; ++I) {
|
|
Pass *PRequired = *I;
|
|
unsigned RDepth = 0;
|
|
|
|
PMDataManager &DM = PRequired->getResolver()->getPMDataManager();
|
|
RDepth = DM.getDepth();
|
|
|
|
if (PDepth == RDepth)
|
|
LastUses.push_back(PRequired);
|
|
else if (PDepth > RDepth) {
|
|
// Let the parent claim responsibility of last use
|
|
ForcedLastUses.push_back(PRequired);
|
|
} else {
|
|
// Note : This feature is not yet implemented
|
|
assert (0 &&
|
|
"Unable to handle Pass that requires lower level Analysis pass");
|
|
}
|
|
}
|
|
|
|
if (!LastUses.empty())
|
|
TPM->setLastUser(LastUses, P);
|
|
|
|
// Take a note of analysis required and made available by this pass.
|
|
// Remove the analysis not preserved by this pass
|
|
removeNotPreservedAnalysis(P);
|
|
recordAvailableAnalysis(P);
|
|
}
|
|
|
|
// Add pass
|
|
PassVector.push_back(P);
|
|
}
|
|
|
|
/// Populate RequiredPasses with the analysis pass that are required by
|
|
/// pass P.
|
|
void PMDataManager::collectRequiredAnalysisPasses(std::vector<Pass *> &RP,
|
|
Pass *P) {
|
|
AnalysisUsage AnUsage;
|
|
P->getAnalysisUsage(AnUsage);
|
|
const std::vector<AnalysisID> &RequiredSet = AnUsage.getRequiredSet();
|
|
for (std::vector<AnalysisID>::const_iterator
|
|
I = RequiredSet.begin(), E = RequiredSet.end();
|
|
I != E; ++I) {
|
|
Pass *AnalysisPass = findAnalysisPass(*I, true);
|
|
assert (AnalysisPass && "Analysis pass is not available");
|
|
RP.push_back(AnalysisPass);
|
|
}
|
|
|
|
const std::vector<AnalysisID> &IDs = AnUsage.getRequiredTransitiveSet();
|
|
for (std::vector<AnalysisID>::const_iterator I = IDs.begin(),
|
|
E = IDs.end(); I != E; ++I) {
|
|
Pass *AnalysisPass = findAnalysisPass(*I, true);
|
|
assert (AnalysisPass && "Analysis pass is not available");
|
|
RP.push_back(AnalysisPass);
|
|
}
|
|
}
|
|
|
|
// All Required analyses should be available to the pass as it runs! Here
|
|
// we fill in the AnalysisImpls member of the pass so that it can
|
|
// successfully use the getAnalysis() method to retrieve the
|
|
// implementations it needs.
|
|
//
|
|
void PMDataManager::initializeAnalysisImpl(Pass *P) {
|
|
AnalysisUsage AnUsage;
|
|
P->getAnalysisUsage(AnUsage);
|
|
|
|
for (std::vector<const PassInfo *>::const_iterator
|
|
I = AnUsage.getRequiredSet().begin(),
|
|
E = AnUsage.getRequiredSet().end(); I != E; ++I) {
|
|
Pass *Impl = findAnalysisPass(*I, true);
|
|
if (Impl == 0)
|
|
assert(0 && "Analysis used but not available!");
|
|
AnalysisResolver_New *AR = P->getResolver();
|
|
AR->addAnalysisImplsPair(*I, Impl);
|
|
}
|
|
}
|
|
|
|
/// Find the pass that implements Analysis AID. If desired pass is not found
|
|
/// then return NULL.
|
|
Pass *PMDataManager::findAnalysisPass(AnalysisID AID, bool SearchParent) {
|
|
|
|
// Check if AvailableAnalysis map has one entry.
|
|
std::map<AnalysisID, Pass*>::const_iterator I = AvailableAnalysis.find(AID);
|
|
|
|
if (I != AvailableAnalysis.end())
|
|
return I->second;
|
|
|
|
// Search Parents through TopLevelManager
|
|
if (SearchParent)
|
|
return TPM->findAnalysisPass(AID);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// NOTE: Is this the right place to define this method ?
|
|
// getAnalysisToUpdate - Return an analysis result or null if it doesn't exist
|
|
Pass *AnalysisResolver_New::getAnalysisToUpdate(AnalysisID ID, bool dir) const {
|
|
return PM.findAnalysisPass(ID, dir);
|
|
}
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// BasicBlockPassManager_New implementation
|
|
|
|
/// Add pass P into PassVector and return true. If this pass is not
|
|
/// manageable by this manager then return false.
|
|
bool
|
|
BasicBlockPassManager_New::addPass(Pass *P) {
|
|
|
|
BasicBlockPass *BP = dynamic_cast<BasicBlockPass*>(P);
|
|
if (!BP)
|
|
return false;
|
|
|
|
// If this pass does not preserve anlysis that is used by other passes
|
|
// managed by this manager than it is not a suiable pass for this manager.
|
|
if (!manageablePass(P))
|
|
return false;
|
|
|
|
addPassToManager (BP);
|
|
|
|
return true;
|
|
}
|
|
|
|
/// Execute all of the passes scheduled for execution by invoking
|
|
/// runOnBasicBlock method. Keep track of whether any of the passes modifies
|
|
/// the function, and if so, return true.
|
|
bool
|
|
BasicBlockPassManager_New::runOnFunction(Function &F) {
|
|
|
|
if (F.isExternal())
|
|
return false;
|
|
|
|
bool Changed = doInitialization(F);
|
|
initializeAnalysisInfo();
|
|
|
|
for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I)
|
|
for (std::vector<Pass *>::iterator itr = passVectorBegin(),
|
|
e = passVectorEnd(); itr != e; ++itr) {
|
|
Pass *P = *itr;
|
|
initializeAnalysisImpl(P);
|
|
BasicBlockPass *BP = dynamic_cast<BasicBlockPass*>(P);
|
|
Changed |= BP->runOnBasicBlock(*I);
|
|
removeNotPreservedAnalysis(P);
|
|
recordAvailableAnalysis(P);
|
|
removeDeadPasses(P);
|
|
}
|
|
return Changed | doFinalization(F);
|
|
}
|
|
|
|
// Implement doInitialization and doFinalization
|
|
inline bool BasicBlockPassManager_New::doInitialization(Module &M) {
|
|
bool Changed = false;
|
|
|
|
for (std::vector<Pass *>::iterator itr = passVectorBegin(),
|
|
e = passVectorEnd(); itr != e; ++itr) {
|
|
Pass *P = *itr;
|
|
BasicBlockPass *BP = dynamic_cast<BasicBlockPass*>(P);
|
|
Changed |= BP->doInitialization(M);
|
|
}
|
|
|
|
return Changed;
|
|
}
|
|
|
|
inline bool BasicBlockPassManager_New::doFinalization(Module &M) {
|
|
bool Changed = false;
|
|
|
|
for (std::vector<Pass *>::iterator itr = passVectorBegin(),
|
|
e = passVectorEnd(); itr != e; ++itr) {
|
|
Pass *P = *itr;
|
|
BasicBlockPass *BP = dynamic_cast<BasicBlockPass*>(P);
|
|
Changed |= BP->doFinalization(M);
|
|
}
|
|
|
|
return Changed;
|
|
}
|
|
|
|
inline bool BasicBlockPassManager_New::doInitialization(Function &F) {
|
|
bool Changed = false;
|
|
|
|
for (std::vector<Pass *>::iterator itr = passVectorBegin(),
|
|
e = passVectorEnd(); itr != e; ++itr) {
|
|
Pass *P = *itr;
|
|
BasicBlockPass *BP = dynamic_cast<BasicBlockPass*>(P);
|
|
Changed |= BP->doInitialization(F);
|
|
}
|
|
|
|
return Changed;
|
|
}
|
|
|
|
inline bool BasicBlockPassManager_New::doFinalization(Function &F) {
|
|
bool Changed = false;
|
|
|
|
for (std::vector<Pass *>::iterator itr = passVectorBegin(),
|
|
e = passVectorEnd(); itr != e; ++itr) {
|
|
Pass *P = *itr;
|
|
BasicBlockPass *BP = dynamic_cast<BasicBlockPass*>(P);
|
|
Changed |= BP->doFinalization(F);
|
|
}
|
|
|
|
return Changed;
|
|
}
|
|
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// FunctionPassManager_New implementation
|
|
|
|
/// Create new Function pass manager
|
|
FunctionPassManager_New::FunctionPassManager_New() {
|
|
FPM = new FunctionPassManagerImpl_New(0);
|
|
}
|
|
|
|
FunctionPassManager_New::FunctionPassManager_New(ModuleProvider *P) {
|
|
FPM = new FunctionPassManagerImpl_New(0);
|
|
// FPM is the top level manager.
|
|
FPM->setTopLevelManager(FPM);
|
|
MP = P;
|
|
}
|
|
|
|
/// add - Add a pass to the queue of passes to run. This passes
|
|
/// ownership of the Pass to the PassManager. When the
|
|
/// PassManager_X is destroyed, the pass will be destroyed as well, so
|
|
/// there is no need to delete the pass. (TODO delete passes.)
|
|
/// This implies that all passes MUST be allocated with 'new'.
|
|
void FunctionPassManager_New::add(Pass *P) {
|
|
FPM->add(P);
|
|
}
|
|
|
|
/// Execute all of the passes scheduled for execution. Keep
|
|
/// track of whether any of the passes modifies the function, and if
|
|
/// so, return true.
|
|
bool FunctionPassManager_New::runOnModule(Module &M) {
|
|
return FPM->runOnModule(M);
|
|
}
|
|
|
|
/// run - Execute all of the passes scheduled for execution. Keep
|
|
/// track of whether any of the passes modifies the function, and if
|
|
/// so, return true.
|
|
///
|
|
bool FunctionPassManager_New::run(Function &F) {
|
|
std::string errstr;
|
|
if (MP->materializeFunction(&F, &errstr)) {
|
|
cerr << "Error reading bytecode file: " << errstr << "\n";
|
|
abort();
|
|
}
|
|
return FPM->run(F);
|
|
}
|
|
|
|
|
|
/// doInitialization - Run all of the initializers for the function passes.
|
|
///
|
|
bool FunctionPassManager_New::doInitialization() {
|
|
return FPM->doInitialization(*MP->getModule());
|
|
}
|
|
|
|
/// doFinalization - Run all of the initializers for the function passes.
|
|
///
|
|
bool FunctionPassManager_New::doFinalization() {
|
|
return FPM->doFinalization(*MP->getModule());
|
|
}
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// FunctionPassManagerImpl_New implementation
|
|
|
|
/// Add pass P into the pass manager queue. If P is a BasicBlockPass then
|
|
/// either use it into active basic block pass manager or create new basic
|
|
/// block pass manager to handle pass P.
|
|
bool
|
|
FunctionPassManagerImpl_New::addPass(Pass *P) {
|
|
|
|
// If P is a BasicBlockPass then use BasicBlockPassManager_New.
|
|
if (BasicBlockPass *BP = dynamic_cast<BasicBlockPass*>(P)) {
|
|
|
|
if (!activeBBPassManager || !activeBBPassManager->addPass(BP)) {
|
|
|
|
// If active manager exists then clear its analysis info.
|
|
if (activeBBPassManager)
|
|
activeBBPassManager->initializeAnalysisInfo();
|
|
|
|
// Create and add new manager
|
|
activeBBPassManager =
|
|
new BasicBlockPassManager_New(getDepth() + 1);
|
|
// Inherit top level manager
|
|
activeBBPassManager->setTopLevelManager(this->getTopLevelManager());
|
|
|
|
// Add new manager into current manager's list.
|
|
addPassToManager(activeBBPassManager, false);
|
|
|
|
// Add new manager into top level manager's indirect passes list
|
|
PMDataManager *PMD = dynamic_cast<PMDataManager *>(activeBBPassManager);
|
|
assert (PMD && "Manager is not Pass Manager");
|
|
TPM->addIndirectPassManager(PMD);
|
|
|
|
// Add pass into new manager. This time it must succeed.
|
|
if (!activeBBPassManager->addPass(BP))
|
|
assert(0 && "Unable to add Pass");
|
|
}
|
|
|
|
if (!ForcedLastUses.empty())
|
|
TPM->setLastUser(ForcedLastUses, this);
|
|
|
|
return true;
|
|
}
|
|
|
|
FunctionPass *FP = dynamic_cast<FunctionPass *>(P);
|
|
if (!FP)
|
|
return false;
|
|
|
|
// If this pass does not preserve anlysis that is used by other passes
|
|
// managed by this manager than it is not a suiable pass for this manager.
|
|
if (!manageablePass(P))
|
|
return false;
|
|
|
|
addPassToManager (FP);
|
|
|
|
// If active manager exists then clear its analysis info.
|
|
if (activeBBPassManager) {
|
|
activeBBPassManager->initializeAnalysisInfo();
|
|
activeBBPassManager = NULL;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/// Execute all of the passes scheduled for execution by invoking
|
|
/// runOnFunction method. Keep track of whether any of the passes modifies
|
|
/// the function, and if so, return true.
|
|
bool FunctionPassManagerImpl_New::runOnModule(Module &M) {
|
|
|
|
bool Changed = doInitialization(M);
|
|
initializeAnalysisInfo();
|
|
|
|
for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
|
|
this->runOnFunction(*I);
|
|
|
|
return Changed | doFinalization(M);
|
|
}
|
|
|
|
/// Execute all of the passes scheduled for execution by invoking
|
|
/// runOnFunction method. Keep track of whether any of the passes modifies
|
|
/// the function, and if so, return true.
|
|
bool FunctionPassManagerImpl_New::runOnFunction(Function &F) {
|
|
|
|
bool Changed = false;
|
|
|
|
if (F.isExternal())
|
|
return false;
|
|
|
|
initializeAnalysisInfo();
|
|
|
|
for (std::vector<Pass *>::iterator itr = passVectorBegin(),
|
|
e = passVectorEnd(); itr != e; ++itr) {
|
|
Pass *P = *itr;
|
|
initializeAnalysisImpl(P);
|
|
FunctionPass *FP = dynamic_cast<FunctionPass*>(P);
|
|
Changed |= FP->runOnFunction(F);
|
|
removeNotPreservedAnalysis(P);
|
|
recordAvailableAnalysis(P);
|
|
removeDeadPasses(P);
|
|
}
|
|
return Changed;
|
|
}
|
|
|
|
|
|
inline bool FunctionPassManagerImpl_New::doInitialization(Module &M) {
|
|
bool Changed = false;
|
|
|
|
for (std::vector<Pass *>::iterator itr = passVectorBegin(),
|
|
e = passVectorEnd(); itr != e; ++itr) {
|
|
Pass *P = *itr;
|
|
|
|
FunctionPass *FP = dynamic_cast<FunctionPass*>(P);
|
|
Changed |= FP->doInitialization(M);
|
|
}
|
|
|
|
return Changed;
|
|
}
|
|
|
|
inline bool FunctionPassManagerImpl_New::doFinalization(Module &M) {
|
|
bool Changed = false;
|
|
|
|
for (std::vector<Pass *>::iterator itr = passVectorBegin(),
|
|
e = passVectorEnd(); itr != e; ++itr) {
|
|
Pass *P = *itr;
|
|
|
|
FunctionPass *FP = dynamic_cast<FunctionPass*>(P);
|
|
Changed |= FP->doFinalization(M);
|
|
}
|
|
|
|
return Changed;
|
|
}
|
|
|
|
// Execute all the passes managed by this top level manager.
|
|
// Return true if any function is modified by a pass.
|
|
bool FunctionPassManagerImpl_New::run(Function &F) {
|
|
|
|
bool Changed = false;
|
|
for (std::vector<Pass *>::iterator I = passManagersBegin(),
|
|
E = passManagersEnd(); I != E; ++I) {
|
|
FunctionPass *FP = dynamic_cast<FunctionPass *>(*I);
|
|
Changed |= FP->runOnFunction(F);
|
|
}
|
|
return Changed;
|
|
}
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// ModulePassManager implementation
|
|
|
|
/// Add P into pass vector if it is manageble. If P is a FunctionPass
|
|
/// then use FunctionPassManagerImpl_New to manage it. Return false if P
|
|
/// is not manageable by this manager.
|
|
bool
|
|
ModulePassManager_New::addPass(Pass *P) {
|
|
|
|
// If P is FunctionPass then use function pass maanager.
|
|
if (FunctionPass *FP = dynamic_cast<FunctionPass*>(P)) {
|
|
|
|
if (!activeFunctionPassManager || !activeFunctionPassManager->addPass(P)) {
|
|
|
|
// If active manager exists then clear its analysis info.
|
|
if (activeFunctionPassManager)
|
|
activeFunctionPassManager->initializeAnalysisInfo();
|
|
|
|
// Create and add new manager
|
|
activeFunctionPassManager =
|
|
new FunctionPassManagerImpl_New(getDepth() + 1);
|
|
|
|
// Add new manager into current manager's list
|
|
addPassToManager(activeFunctionPassManager, false);
|
|
|
|
// Inherit top level manager
|
|
activeFunctionPassManager->setTopLevelManager(this->getTopLevelManager());
|
|
|
|
// Add new manager into top level manager's indirect passes list
|
|
PMDataManager *PMD = dynamic_cast<PMDataManager *>(activeFunctionPassManager);
|
|
assert (PMD && "Manager is not Pass Manager");
|
|
TPM->addIndirectPassManager(PMD);
|
|
|
|
// Add pass into new manager. This time it must succeed.
|
|
if (!activeFunctionPassManager->addPass(FP))
|
|
assert(0 && "Unable to add pass");
|
|
}
|
|
|
|
if (!ForcedLastUses.empty())
|
|
TPM->setLastUser(ForcedLastUses, this);
|
|
|
|
return true;
|
|
}
|
|
|
|
ModulePass *MP = dynamic_cast<ModulePass *>(P);
|
|
if (!MP)
|
|
return false;
|
|
|
|
// If this pass does not preserve anlysis that is used by other passes
|
|
// managed by this manager than it is not a suiable pass for this manager.
|
|
if (!manageablePass(P))
|
|
return false;
|
|
|
|
addPassToManager(MP);
|
|
// If active manager exists then clear its analysis info.
|
|
if (activeFunctionPassManager) {
|
|
activeFunctionPassManager->initializeAnalysisInfo();
|
|
activeFunctionPassManager = NULL;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
/// Execute all of the passes scheduled for execution by invoking
|
|
/// runOnModule method. Keep track of whether any of the passes modifies
|
|
/// the module, and if so, return true.
|
|
bool
|
|
ModulePassManager_New::runOnModule(Module &M) {
|
|
bool Changed = false;
|
|
initializeAnalysisInfo();
|
|
|
|
for (std::vector<Pass *>::iterator itr = passVectorBegin(),
|
|
e = passVectorEnd(); itr != e; ++itr) {
|
|
Pass *P = *itr;
|
|
initializeAnalysisImpl(P);
|
|
ModulePass *MP = dynamic_cast<ModulePass*>(P);
|
|
Changed |= MP->runOnModule(M);
|
|
removeNotPreservedAnalysis(P);
|
|
recordAvailableAnalysis(P);
|
|
removeDeadPasses(P);
|
|
}
|
|
return Changed;
|
|
}
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// PassManagerImpl implementation
|
|
|
|
// PassManager_New implementation
|
|
/// Add P into active pass manager or use new module pass manager to
|
|
/// manage it.
|
|
bool PassManagerImpl_New::addPass(Pass *P) {
|
|
|
|
if (!activeManager || !activeManager->addPass(P)) {
|
|
activeManager = new ModulePassManager_New(getDepth() + 1);
|
|
// Inherit top level manager
|
|
activeManager->setTopLevelManager(this->getTopLevelManager());
|
|
|
|
// This top level manager is going to manage activeManager.
|
|
// Set up analysis resolver to connect them.
|
|
AnalysisResolver_New *AR = new AnalysisResolver_New(*this);
|
|
activeManager->setResolver(AR);
|
|
|
|
addPassManager(activeManager);
|
|
return activeManager->addPass(P);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/// run - Execute all of the passes scheduled for execution. Keep track of
|
|
/// whether any of the passes modifies the module, and if so, return true.
|
|
bool PassManagerImpl_New::run(Module &M) {
|
|
|
|
bool Changed = false;
|
|
for (std::vector<Pass *>::iterator I = passManagersBegin(),
|
|
E = passManagersEnd(); I != E; ++I) {
|
|
ModulePassManager_New *MP = dynamic_cast<ModulePassManager_New *>(*I);
|
|
Changed |= MP->runOnModule(M);
|
|
}
|
|
return Changed;
|
|
}
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// PassManager implementation
|
|
|
|
/// Create new pass manager
|
|
PassManager_New::PassManager_New() {
|
|
PM = new PassManagerImpl_New(0);
|
|
// PM is the top level manager
|
|
PM->setTopLevelManager(PM);
|
|
}
|
|
|
|
/// add - Add a pass to the queue of passes to run. This passes ownership of
|
|
/// the Pass to the PassManager. When the PassManager is destroyed, the pass
|
|
/// will be destroyed as well, so there is no need to delete the pass. This
|
|
/// implies that all passes MUST be allocated with 'new'.
|
|
void
|
|
PassManager_New::add(Pass *P) {
|
|
PM->add(P);
|
|
}
|
|
|
|
/// run - Execute all of the passes scheduled for execution. Keep track of
|
|
/// whether any of the passes modifies the module, and if so, return true.
|
|
bool
|
|
PassManager_New::run(Module &M) {
|
|
return PM->run(M);
|
|
}
|
|
|