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Because we shift the stack pointer by an unknown amount, we need an additional pointer. In the case where we have variable-size objects as well, we can't reuse the frame pointer, thus three pointers. Patch by Jacob Gravelle Differential Revision: https://reviews.llvm.org/D26263 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@286160 91177308-0d34-0410-b5e6-96231b3b80d8