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Summary: In getUnderlyingObjectsForInstr(): Don't give up on instructions with multiple MMOs, instead look through all the MMOs and if they all meet the conservative criteria previously used for single MMO instructions, then return all of the underlying objects derived from the MMOs. The change to ScheduleDAGInstrs::buildSchedGraph() is needed to avoid the case where multiple underlying objects are present and are related in such a way that successive iterations of the loop end up adding a dependency from an instruction to itself. Reviewers: atrick, hfinkel Subscribers: MatzeB, mcrosier, llvm-commits Differential Revision: http://reviews.llvm.org/D18093 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@266084 91177308-0d34-0410-b5e6-96231b3b80d8 |
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bindings | ||
cmake | ||
docs | ||
examples | ||
include | ||
lib | ||
projects | ||
resources | ||
test | ||
tools | ||
unittests | ||
utils | ||
.arcconfig | ||
.clang-format | ||
.clang-tidy | ||
.gitignore | ||
CMakeLists.txt | ||
CODE_OWNERS.TXT | ||
configure | ||
CREDITS.TXT | ||
LICENSE.TXT | ||
llvm.spec.in | ||
LLVMBuild.txt | ||
README.txt |
Low Level Virtual Machine (LLVM) ================================ This directory and its subdirectories contain source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and runtime environments. LLVM is open source software. You may freely distribute it under the terms of the license agreement found in LICENSE.txt. Please see the documentation provided in docs/ for further assistance with LLVM, and in particular docs/GettingStarted.rst for getting started with LLVM and docs/README.txt for an overview of LLVM's documentation setup. If you are writing a package for LLVM, see docs/Packaging.rst for our suggestions.