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e699b16a76
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@11756 91177308-0d34-0410-b5e6-96231b3b80d8
84 lines
2.6 KiB
C++
84 lines
2.6 KiB
C++
//===-- llvm/CodeGen/MachineBasicBlock.cpp ----------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// Collect the sequence of machine instructions for a basic block.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/CodeGen/MachineBasicBlock.h"
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#include "llvm/BasicBlock.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineInstr.h"
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#include "llvm/Target/TargetInstrInfo.h"
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#include "llvm/Target/TargetMachine.h"
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#include "Support/LeakDetector.h"
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using namespace llvm;
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const MachineFunction *MachineBasicBlock::getParent() const {
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// Get the parent by getting the Function parent of the basic block, and
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// getting the MachineFunction from it.
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return &MachineFunction::get(getBasicBlock()->getParent());
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}
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MachineInstr* ilist_traits<MachineInstr>::createNode()
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{
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MachineInstr* dummy = new MachineInstr(0, 0);
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LeakDetector::removeGarbageObject(dummy);
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return dummy;
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}
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void ilist_traits<MachineInstr>::addNodeToList(MachineInstr* N)
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{
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assert(N->parent == 0 && "machine instruction already in a basic block");
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N->parent = parent;
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LeakDetector::removeGarbageObject(N);
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}
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void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr* N)
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{
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assert(N->parent != 0 && "machine instruction not in a basic block");
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N->parent = 0;
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LeakDetector::addGarbageObject(N);
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}
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void ilist_traits<MachineInstr>::transferNodesFromList(
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iplist<MachineInstr, ilist_traits<MachineInstr> >& toList,
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ilist_iterator<MachineInstr> first,
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ilist_iterator<MachineInstr> last)
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{
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if (parent != toList.parent)
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for (; first != last; ++first)
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first->parent = toList.parent;
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}
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MachineBasicBlock::iterator MachineBasicBlock::getFirstTerminator()
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{
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const TargetInstrInfo& TII = getParent()->getTarget().getInstrInfo();
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iterator I = end();
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while (I != begin() && TII.isTerminatorInstr((--I)->getOpcode()));
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if (I != end() && !TII.isTerminatorInstr(I->getOpcode())) ++I;
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return I;
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}
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void MachineBasicBlock::dump() const
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{
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print(std::cerr);
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}
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void MachineBasicBlock::print(std::ostream &OS) const
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{
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const BasicBlock *LBB = getBasicBlock();
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OS << "\n" << LBB->getName() << " (" << (const void*)LBB << "):\n";
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for (const_iterator I = begin(); I != end(); ++I) {
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OS << "\t";
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I->print(OS, MachineFunction::get(LBB->getParent()).getTarget());
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}
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}
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