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
InlineCostAnalysis is an analysis pass without any need for it to be one. Once it stops being an analysis pass, it doesn't maintain any useful state and the member functions inside can be made free functions. NFC. Differential Revision: http://reviews.llvm.org/D15701 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@256521 91177308-0d34-0410-b5e6-96231b3b80d8
101 lines
3.5 KiB
C++
101 lines
3.5 KiB
C++
//===- InlineAlways.cpp - Code to inline always_inline functions ----------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements a custom inliner that handles only functions that
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// are marked as "always inline".
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/IPO.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/Analysis/AssumptionCache.h"
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#include "llvm/Analysis/CallGraph.h"
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#include "llvm/Analysis/InlineCost.h"
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#include "llvm/Analysis/TargetLibraryInfo.h"
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#include "llvm/IR/CallSite.h"
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#include "llvm/IR/CallingConv.h"
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#include "llvm/IR/DataLayout.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/IntrinsicInst.h"
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#include "llvm/IR/Module.h"
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#include "llvm/IR/Type.h"
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#include "llvm/Transforms/IPO/InlinerPass.h"
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using namespace llvm;
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#define DEBUG_TYPE "inline"
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namespace {
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/// \brief Inliner pass which only handles "always inline" functions.
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class AlwaysInliner : public Inliner {
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public:
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// Use extremely low threshold.
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AlwaysInliner() : Inliner(ID, -2000000000, /*InsertLifetime*/ true) {
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initializeAlwaysInlinerPass(*PassRegistry::getPassRegistry());
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}
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AlwaysInliner(bool InsertLifetime)
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: Inliner(ID, -2000000000, InsertLifetime) {
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initializeAlwaysInlinerPass(*PassRegistry::getPassRegistry());
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}
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static char ID; // Pass identification, replacement for typeid
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InlineCost getInlineCost(CallSite CS) override;
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using llvm::Pass::doFinalization;
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bool doFinalization(CallGraph &CG) override {
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return removeDeadFunctions(CG, /*AlwaysInlineOnly=*/ true);
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}
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};
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}
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char AlwaysInliner::ID = 0;
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INITIALIZE_PASS_BEGIN(AlwaysInliner, "always-inline",
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"Inliner for always_inline functions", false, false)
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INITIALIZE_PASS_DEPENDENCY(AssumptionCacheTracker)
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INITIALIZE_PASS_DEPENDENCY(CallGraphWrapperPass)
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INITIALIZE_PASS_DEPENDENCY(TargetLibraryInfoWrapperPass)
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INITIALIZE_PASS_END(AlwaysInliner, "always-inline",
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"Inliner for always_inline functions", false, false)
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Pass *llvm::createAlwaysInlinerPass() { return new AlwaysInliner(); }
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Pass *llvm::createAlwaysInlinerPass(bool InsertLifetime) {
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return new AlwaysInliner(InsertLifetime);
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}
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/// \brief Get the inline cost for the always-inliner.
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///
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/// The always inliner *only* handles functions which are marked with the
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/// attribute to force inlining. As such, it is dramatically simpler and avoids
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/// using the powerful (but expensive) inline cost analysis. Instead it uses
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/// a very simple and boring direct walk of the instructions looking for
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/// impossible-to-inline constructs.
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///
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/// Note, it would be possible to go to some lengths to cache the information
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/// computed here, but as we only expect to do this for relatively few and
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/// small functions which have the explicit attribute to force inlining, it is
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/// likely not worth it in practice.
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InlineCost AlwaysInliner::getInlineCost(CallSite CS) {
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Function *Callee = CS.getCalledFunction();
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// Only inline direct calls to functions with always-inline attributes
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// that are viable for inlining. FIXME: We shouldn't even get here for
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// declarations.
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if (Callee && !Callee->isDeclaration() &&
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CS.hasFnAttr(Attribute::AlwaysInline) && isInlineViable(*Callee))
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return InlineCost::getAlways();
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return InlineCost::getNever();
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}
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