llvm/lib/Transforms/Utils/BasicBlockUtils.cpp
Nick Lewycky 280a6e607d Remove 'unwinds to' support from mainline. This patch undoes r47802 r47989
r48047 r48084 r48085 r48086 r48088 r48096 r48099 r48109 and r48123.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@50265 91177308-0d34-0410-b5e6-96231b3b80d8
2008-04-25 16:53:59 +00:00

286 lines
11 KiB
C++

//===-- BasicBlockUtils.cpp - BasicBlock Utilities -------------------------==//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This family of functions perform manipulations on basic blocks, and
// instructions contained within basic blocks.
//
//===----------------------------------------------------------------------===//
#include "llvm/Transforms/Utils/BasicBlockUtils.h"
#include "llvm/Function.h"
#include "llvm/Instructions.h"
#include "llvm/Constant.h"
#include "llvm/Type.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/Analysis/LoopInfo.h"
#include "llvm/Analysis/Dominators.h"
#include <algorithm>
using namespace llvm;
/// ReplaceInstWithValue - Replace all uses of an instruction (specified by BI)
/// with a value, then remove and delete the original instruction.
///
void llvm::ReplaceInstWithValue(BasicBlock::InstListType &BIL,
BasicBlock::iterator &BI, Value *V) {
Instruction &I = *BI;
// Replaces all of the uses of the instruction with uses of the value
I.replaceAllUsesWith(V);
// Make sure to propagate a name if there is one already.
if (I.hasName() && !V->hasName())
V->takeName(&I);
// Delete the unnecessary instruction now...
BI = BIL.erase(BI);
}
/// ReplaceInstWithInst - Replace the instruction specified by BI with the
/// instruction specified by I. The original instruction is deleted and BI is
/// updated to point to the new instruction.
///
void llvm::ReplaceInstWithInst(BasicBlock::InstListType &BIL,
BasicBlock::iterator &BI, Instruction *I) {
assert(I->getParent() == 0 &&
"ReplaceInstWithInst: Instruction already inserted into basic block!");
// Insert the new instruction into the basic block...
BasicBlock::iterator New = BIL.insert(BI, I);
// Replace all uses of the old instruction, and delete it.
ReplaceInstWithValue(BIL, BI, I);
// Move BI back to point to the newly inserted instruction
BI = New;
}
/// ReplaceInstWithInst - Replace the instruction specified by From with the
/// instruction specified by To.
///
void llvm::ReplaceInstWithInst(Instruction *From, Instruction *To) {
BasicBlock::iterator BI(From);
ReplaceInstWithInst(From->getParent()->getInstList(), BI, To);
}
/// RemoveSuccessor - Change the specified terminator instruction such that its
/// successor SuccNum no longer exists. Because this reduces the outgoing
/// degree of the current basic block, the actual terminator instruction itself
/// may have to be changed. In the case where the last successor of the block
/// is deleted, a return instruction is inserted in its place which can cause a
/// surprising change in program behavior if it is not expected.
///
void llvm::RemoveSuccessor(TerminatorInst *TI, unsigned SuccNum) {
assert(SuccNum < TI->getNumSuccessors() &&
"Trying to remove a nonexistant successor!");
// If our old successor block contains any PHI nodes, remove the entry in the
// PHI nodes that comes from this branch...
//
BasicBlock *BB = TI->getParent();
TI->getSuccessor(SuccNum)->removePredecessor(BB);
TerminatorInst *NewTI = 0;
switch (TI->getOpcode()) {
case Instruction::Br:
// If this is a conditional branch... convert to unconditional branch.
if (TI->getNumSuccessors() == 2) {
cast<BranchInst>(TI)->setUnconditionalDest(TI->getSuccessor(1-SuccNum));
} else { // Otherwise convert to a return instruction...
Value *RetVal = 0;
// Create a value to return... if the function doesn't return null...
if (BB->getParent()->getReturnType() != Type::VoidTy)
RetVal = Constant::getNullValue(BB->getParent()->getReturnType());
// Create the return...
NewTI = ReturnInst::Create(RetVal);
}
break;
case Instruction::Invoke: // Should convert to call
case Instruction::Switch: // Should remove entry
default:
case Instruction::Ret: // Cannot happen, has no successors!
assert(0 && "Unhandled terminator instruction type in RemoveSuccessor!");
abort();
}
if (NewTI) // If it's a different instruction, replace.
ReplaceInstWithInst(TI, NewTI);
}
/// SplitEdge - Split the edge connecting specified block. Pass P must
/// not be NULL.
BasicBlock *llvm::SplitEdge(BasicBlock *BB, BasicBlock *Succ, Pass *P) {
TerminatorInst *LatchTerm = BB->getTerminator();
unsigned SuccNum = 0;
for (unsigned i = 0, e = LatchTerm->getNumSuccessors(); ; ++i) {
assert(i != e && "Didn't find edge?");
if (LatchTerm->getSuccessor(i) == Succ) {
SuccNum = i;
break;
}
}
// If this is a critical edge, let SplitCriticalEdge do it.
if (SplitCriticalEdge(BB->getTerminator(), SuccNum, P))
return LatchTerm->getSuccessor(SuccNum);
// If the edge isn't critical, then BB has a single successor or Succ has a
// single pred. Split the block.
BasicBlock::iterator SplitPoint;
if (BasicBlock *SP = Succ->getSinglePredecessor()) {
// If the successor only has a single pred, split the top of the successor
// block.
assert(SP == BB && "CFG broken");
return SplitBlock(Succ, Succ->begin(), P);
} else {
// Otherwise, if BB has a single successor, split it at the bottom of the
// block.
assert(BB->getTerminator()->getNumSuccessors() == 1 &&
"Should have a single succ!");
return SplitBlock(BB, BB->getTerminator(), P);
}
}
/// SplitBlock - Split the specified block at the specified instruction - every
/// thing before SplitPt stays in Old and everything starting with SplitPt moves
/// to a new block. The two blocks are joined by an unconditional branch and
/// the loop info is updated.
///
BasicBlock *llvm::SplitBlock(BasicBlock *Old, Instruction *SplitPt, Pass *P) {
LoopInfo &LI = P->getAnalysis<LoopInfo>();
BasicBlock::iterator SplitIt = SplitPt;
while (isa<PHINode>(SplitIt))
++SplitIt;
BasicBlock *New = Old->splitBasicBlock(SplitIt, Old->getName()+".split");
// The new block lives in whichever loop the old one did.
if (Loop *L = LI.getLoopFor(Old))
L->addBasicBlockToLoop(New, LI.getBase());
if (DominatorTree *DT = P->getAnalysisToUpdate<DominatorTree>())
{
// Old dominates New. New node domiantes all other nodes dominated by Old.
DomTreeNode *OldNode = DT->getNode(Old);
std::vector<DomTreeNode *> Children;
for (DomTreeNode::iterator I = OldNode->begin(), E = OldNode->end();
I != E; ++I)
Children.push_back(*I);
DomTreeNode *NewNode = DT->addNewBlock(New,Old);
for (std::vector<DomTreeNode *>::iterator I = Children.begin(),
E = Children.end(); I != E; ++I)
DT->changeImmediateDominator(*I, NewNode);
}
if (DominanceFrontier *DF = P->getAnalysisToUpdate<DominanceFrontier>())
DF->splitBlock(Old);
return New;
}
/// SplitBlockPredecessors - This method transforms BB by introducing a new
/// basic block into the function, and moving some of the predecessors of BB to
/// be predecessors of the new block. The new predecessors are indicated by the
/// Preds array, which has NumPreds elements in it. The new block is given a
/// suffix of 'Suffix'.
///
/// This currently updates the LLVM IR, AliasAnalysis, DominatorTree and
/// DominanceFrontier, but no other analyses.
BasicBlock *llvm::SplitBlockPredecessors(BasicBlock *BB,
BasicBlock *const *Preds,
unsigned NumPreds, const char *Suffix,
Pass *P) {
// Create new basic block, insert right before the original block.
BasicBlock *NewBB =
BasicBlock::Create(BB->getName()+Suffix, BB->getParent(), BB);
// The new block unconditionally branches to the old block.
BranchInst *BI = BranchInst::Create(BB, NewBB);
// Move the edges from Preds to point to NewBB instead of BB.
for (unsigned i = 0; i != NumPreds; ++i)
Preds[i]->getTerminator()->replaceUsesOfWith(BB, NewBB);
// Update dominator tree and dominator frontier if available.
DominatorTree *DT = P ? P->getAnalysisToUpdate<DominatorTree>() : 0;
if (DT)
DT->splitBlock(NewBB);
if (DominanceFrontier *DF = P ? P->getAnalysisToUpdate<DominanceFrontier>():0)
DF->splitBlock(NewBB);
AliasAnalysis *AA = P ? P->getAnalysisToUpdate<AliasAnalysis>() : 0;
// Insert a new PHI node into NewBB for every PHI node in BB and that new PHI
// node becomes an incoming value for BB's phi node. However, if the Preds
// list is empty, we need to insert dummy entries into the PHI nodes in BB to
// account for the newly created predecessor.
if (NumPreds == 0) {
// Insert dummy values as the incoming value.
for (BasicBlock::iterator I = BB->begin(); isa<PHINode>(I); ++I)
cast<PHINode>(I)->addIncoming(UndefValue::get(I->getType()), NewBB);
return NewBB;
}
// Otherwise, create a new PHI node in NewBB for each PHI node in BB.
for (BasicBlock::iterator I = BB->begin(); isa<PHINode>(I); ) {
PHINode *PN = cast<PHINode>(I++);
// Check to see if all of the values coming in are the same. If so, we
// don't need to create a new PHI node.
Value *InVal = PN->getIncomingValueForBlock(Preds[0]);
for (unsigned i = 1; i != NumPreds; ++i)
if (InVal != PN->getIncomingValueForBlock(Preds[i])) {
InVal = 0;
break;
}
if (InVal) {
// If all incoming values for the new PHI would be the same, just don't
// make a new PHI. Instead, just remove the incoming values from the old
// PHI.
for (unsigned i = 0; i != NumPreds; ++i)
PN->removeIncomingValue(Preds[i], false);
} else {
// If the values coming into the block are not the same, we need a PHI.
// Create the new PHI node, insert it into NewBB at the end of the block
PHINode *NewPHI =
PHINode::Create(PN->getType(), PN->getName()+".ph", BI);
if (AA) AA->copyValue(PN, NewPHI);
// Move all of the PHI values for 'Preds' to the new PHI.
for (unsigned i = 0; i != NumPreds; ++i) {
Value *V = PN->removeIncomingValue(Preds[i], false);
NewPHI->addIncoming(V, Preds[i]);
}
InVal = NewPHI;
}
// Add an incoming value to the PHI node in the loop for the preheader
// edge.
PN->addIncoming(InVal, NewBB);
// Check to see if we can eliminate this phi node.
if (Value *V = PN->hasConstantValue(DT != 0)) {
Instruction *I = dyn_cast<Instruction>(V);
if (!I || DT == 0 || DT->dominates(I, PN)) {
PN->replaceAllUsesWith(V);
if (AA) AA->deleteValue(PN);
PN->eraseFromParent();
}
}
}
return NewBB;
}