llvm/test/Transforms/InstCombine/sincospi.ll
Tim Northover 7b837d8c75 ARM64: initial backend import
This adds a second implementation of the AArch64 architecture to LLVM,
accessible in parallel via the "arm64" triple. The plan over the
coming weeks & months is to merge the two into a single backend,
during which time thorough code review should naturally occur.

Everything will be easier with the target in-tree though, hence this
commit.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@205090 91177308-0d34-0410-b5e6-96231b3b80d8
2014-03-29 10:18:08 +00:00

93 lines
3.9 KiB
LLVM

; RUN: opt -instcombine -S < %s -mtriple=x86_64-apple-macosx10.9 | FileCheck %s --check-prefix=CHECK-FLOAT-IN-VEC
; RUN: opt -instcombine -S < %s -mtriple=arm-apple-ios7.0 | FileCheck %s
; RUN: opt -instcombine -S < %s -mtriple=arm64-apple-ios7.0 | FileCheck %s
; RUN: opt -instcombine -S < %s -mtriple=x86_64-apple-macosx10.8 | FileCheck %s --check-prefix=CHECK-NO-SINCOS
; RUN: opt -instcombine -S < %s -mtriple=arm-apple-ios6.0 | FileCheck %s --check-prefix=CHECK-NO-SINCOS
; RUN: opt -instcombine -S < %s -mtriple=x86_64-none-linux-gnu | FileCheck %s --check-prefix=CHECK-NO-SINCOS
attributes #0 = { readnone nounwind }
declare float @__sinpif(float %x) #0
declare float @__cospif(float %x) #0
declare double @__sinpi(double %x) #0
declare double @__cospi(double %x) #0
@var32 = global float 0.0
@var64 = global double 0.0
define float @test_instbased_f32() {
%val = load float* @var32
%sin = call float @__sinpif(float %val) #0
%cos = call float @__cospif(float %val) #0
%res = fadd float %sin, %cos
ret float %res
; CHECK-FLOAT-IN-VEC: [[VAL:%[a-z0-9]+]] = load float* @var32
; CHECK-FLOAT-IN-VEC: [[SINCOS:%[a-z0-9]+]] = call <2 x float> @__sincospif_stret(float [[VAL]])
; CHECK-FLOAT-IN-VEC: extractelement <2 x float> [[SINCOS]], i32 0
; CHECK-FLOAT-IN-VEC: extractelement <2 x float> [[SINCOS]], i32 1
; CHECK: [[VAL:%[a-z0-9]+]] = load float* @var32
; CHECK: [[SINCOS:%[a-z0-9]+]] = call { float, float } @__sincospif_stret(float [[VAL]])
; CHECK: extractvalue { float, float } [[SINCOS]], 0
; CHECK: extractvalue { float, float } [[SINCOS]], 1
; CHECK-NO-SINCOS: call float @__sinpif
; CHECK-NO-SINCOS: call float @__cospif
}
define float @test_constant_f32() {
%sin = call float @__sinpif(float 1.0) #0
%cos = call float @__cospif(float 1.0) #0
%res = fadd float %sin, %cos
ret float %res
; CHECK-FLOAT-IN-VEC: [[SINCOS:%[a-z0-9]+]] = call <2 x float> @__sincospif_stret(float 1.000000e+00)
; CHECK-FLOAT-IN-VEC: extractelement <2 x float> [[SINCOS]], i32 0
; CHECK-FLOAT-IN-VEC: extractelement <2 x float> [[SINCOS]], i32 1
; CHECK: [[SINCOS:%[a-z0-9]+]] = call { float, float } @__sincospif_stret(float 1.000000e+00)
; CHECK: extractvalue { float, float } [[SINCOS]], 0
; CHECK: extractvalue { float, float } [[SINCOS]], 1
; CHECK-NO-SINCOS: call float @__sinpif
; CHECK-NO-SINCOS: call float @__cospif
}
define double @test_instbased_f64() {
%val = load double* @var64
%sin = call double @__sinpi(double %val) #0
%cos = call double @__cospi(double %val) #0
%res = fadd double %sin, %cos
ret double %res
; CHECK-FLOAT-IN-VEC: [[VAL:%[a-z0-9]+]] = load double* @var64
; CHECK-FLOAT-IN-VEC: [[SINCOS:%[a-z0-9]+]] = call { double, double } @__sincospi_stret(double [[VAL]])
; CHECK-FLOAT-IN-VEC: extractvalue { double, double } [[SINCOS]], 0
; CHECK-FLOAT-IN-VEC: extractvalue { double, double } [[SINCOS]], 1
; CHECK: [[VAL:%[a-z0-9]+]] = load double* @var64
; CHECK: [[SINCOS:%[a-z0-9]+]] = call { double, double } @__sincospi_stret(double [[VAL]])
; CHECK: extractvalue { double, double } [[SINCOS]], 0
; CHECK: extractvalue { double, double } [[SINCOS]], 1
; CHECK-NO-SINCOS: call double @__sinpi
; CHECK-NO-SINCOS: call double @__cospi
}
define double @test_constant_f64() {
%sin = call double @__sinpi(double 1.0) #0
%cos = call double @__cospi(double 1.0) #0
%res = fadd double %sin, %cos
ret double %res
; CHECK-FLOAT-IN-VEC: [[SINCOS:%[a-z0-9]+]] = call { double, double } @__sincospi_stret(double 1.000000e+00)
; CHECK-FLOAT-IN-VEC: extractvalue { double, double } [[SINCOS]], 0
; CHECK-FLOAT-IN-VEC: extractvalue { double, double } [[SINCOS]], 1
; CHECK: [[SINCOS:%[a-z0-9]+]] = call { double, double } @__sincospi_stret(double 1.000000e+00)
; CHECK: extractvalue { double, double } [[SINCOS]], 0
; CHECK: extractvalue { double, double } [[SINCOS]], 1
; CHECK-NO-SINCOS: call double @__sinpi
; CHECK-NO-SINCOS: call double @__cospi
}