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5095e3d1d1
argpromotion and structretpromote. Basically, when replacing a function, they used the 'changeFunction' api which changes the entry in the function map (and steals/reuses the callgraph node). This has some interesting effects: first, the problem is that it doesn't update the "callee" edges in any callees of the function in the call graph. Second, this covers for a major problem in all the CGSCC pass stuff, which is that it is completely broken when functions are deleted if they *don't* reuse a CGN. (there is a cute little fixme about this though :). This patch changes the protocol that CGSCC passes must obey: now the CGSCC pass manager copies the SCC and preincrements its iterator to avoid passes invalidating it. This allows CGSCC passes to mutate the current SCC. However multiple passes may be run on that SCC, so if passes do this, they are now required to *update* the SCC to be current when they return. Other less interesting parts of this patch are that it makes passes update the CG more directly, eliminates changeFunction, and requires clients of replaceCallSite to specify the new callee CGN if they are changing it. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@80527 91177308-0d34-0410-b5e6-96231b3b80d8
297 lines
10 KiB
C++
297 lines
10 KiB
C++
//===- CallGraph.cpp - Build a Module's call graph ------------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the CallGraph class and provides the BasicCallGraph
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// default implementation.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Analysis/CallGraph.h"
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#include "llvm/Module.h"
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#include "llvm/Instructions.h"
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#include "llvm/IntrinsicInst.h"
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#include "llvm/Support/CallSite.h"
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#include "llvm/Support/Compiler.h"
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#include "llvm/Support/raw_ostream.h"
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using namespace llvm;
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namespace {
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//===----------------------------------------------------------------------===//
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// BasicCallGraph class definition
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//
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class VISIBILITY_HIDDEN BasicCallGraph : public CallGraph, public ModulePass {
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// Root is root of the call graph, or the external node if a 'main' function
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// couldn't be found.
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//
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CallGraphNode *Root;
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// ExternalCallingNode - This node has edges to all external functions and
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// those internal functions that have their address taken.
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CallGraphNode *ExternalCallingNode;
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// CallsExternalNode - This node has edges to it from all functions making
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// indirect calls or calling an external function.
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CallGraphNode *CallsExternalNode;
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public:
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static char ID; // Class identification, replacement for typeinfo
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BasicCallGraph() : ModulePass(&ID), Root(0),
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ExternalCallingNode(0), CallsExternalNode(0) {}
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// runOnModule - Compute the call graph for the specified module.
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virtual bool runOnModule(Module &M) {
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CallGraph::initialize(M);
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ExternalCallingNode = getOrInsertFunction(0);
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CallsExternalNode = new CallGraphNode(0);
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Root = 0;
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// Add every function to the call graph...
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for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
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addToCallGraph(I);
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// If we didn't find a main function, use the external call graph node
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if (Root == 0) Root = ExternalCallingNode;
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return false;
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}
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virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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AU.setPreservesAll();
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}
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virtual void print(raw_ostream &OS, const Module *) const {
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OS << "CallGraph Root is: ";
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if (Function *F = getRoot()->getFunction())
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OS << F->getName() << "\n";
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else {
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OS << "<<null function: 0x" << getRoot() << ">>\n";
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}
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CallGraph::print(OS, 0);
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}
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virtual void releaseMemory() {
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destroy();
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}
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CallGraphNode* getExternalCallingNode() const { return ExternalCallingNode; }
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CallGraphNode* getCallsExternalNode() const { return CallsExternalNode; }
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// getRoot - Return the root of the call graph, which is either main, or if
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// main cannot be found, the external node.
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//
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CallGraphNode *getRoot() { return Root; }
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const CallGraphNode *getRoot() const { return Root; }
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private:
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//===---------------------------------------------------------------------
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// Implementation of CallGraph construction
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//
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// addToCallGraph - Add a function to the call graph, and link the node to all
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// of the functions that it calls.
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//
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void addToCallGraph(Function *F) {
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CallGraphNode *Node = getOrInsertFunction(F);
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// If this function has external linkage, anything could call it.
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if (!F->hasLocalLinkage()) {
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ExternalCallingNode->addCalledFunction(CallSite(), Node);
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// Found the entry point?
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if (F->getName() == "main") {
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if (Root) // Found multiple external mains? Don't pick one.
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Root = ExternalCallingNode;
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else
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Root = Node; // Found a main, keep track of it!
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}
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}
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// Loop over all of the users of the function, looking for non-call uses.
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for (Value::use_iterator I = F->use_begin(), E = F->use_end(); I != E; ++I)
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if ((!isa<CallInst>(I) && !isa<InvokeInst>(I))
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|| !CallSite(cast<Instruction>(I)).isCallee(I)) {
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// Not a call, or being used as a parameter rather than as the callee.
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ExternalCallingNode->addCalledFunction(CallSite(), Node);
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break;
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}
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// If this function is not defined in this translation unit, it could call
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// anything.
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if (F->isDeclaration() && !F->isIntrinsic())
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Node->addCalledFunction(CallSite(), CallsExternalNode);
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// Look for calls by this function.
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for (Function::iterator BB = F->begin(), BBE = F->end(); BB != BBE; ++BB)
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for (BasicBlock::iterator II = BB->begin(), IE = BB->end();
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II != IE; ++II) {
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CallSite CS = CallSite::get(II);
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if (CS.getInstruction() && !isa<DbgInfoIntrinsic>(II)) {
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const Function *Callee = CS.getCalledFunction();
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if (Callee)
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Node->addCalledFunction(CS, getOrInsertFunction(Callee));
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else
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Node->addCalledFunction(CS, CallsExternalNode);
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}
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}
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}
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//
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// destroy - Release memory for the call graph
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virtual void destroy() {
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/// CallsExternalNode is not in the function map, delete it explicitly.
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delete CallsExternalNode;
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CallsExternalNode = 0;
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CallGraph::destroy();
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}
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};
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} //End anonymous namespace
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static RegisterAnalysisGroup<CallGraph> X("Call Graph");
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static RegisterPass<BasicCallGraph>
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Y("basiccg", "Basic CallGraph Construction", false, true);
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static RegisterAnalysisGroup<CallGraph, true> Z(Y);
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char CallGraph::ID = 0;
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char BasicCallGraph::ID = 0;
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void CallGraph::initialize(Module &M) {
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Mod = &M;
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}
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void CallGraph::destroy() {
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if (!FunctionMap.empty()) {
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for (FunctionMapTy::iterator I = FunctionMap.begin(), E = FunctionMap.end();
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I != E; ++I)
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delete I->second;
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FunctionMap.clear();
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}
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}
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void CallGraph::print(raw_ostream &OS, Module*) const {
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for (CallGraph::const_iterator I = begin(), E = end(); I != E; ++I)
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I->second->print(OS);
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}
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void CallGraph::dump() const {
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print(errs(), 0);
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}
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//===----------------------------------------------------------------------===//
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// Implementations of public modification methods
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//
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// removeFunctionFromModule - Unlink the function from this module, returning
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// it. Because this removes the function from the module, the call graph node
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// is destroyed. This is only valid if the function does not call any other
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// functions (ie, there are no edges in it's CGN). The easiest way to do this
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// is to dropAllReferences before calling this.
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//
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Function *CallGraph::removeFunctionFromModule(CallGraphNode *CGN) {
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assert(CGN->CalledFunctions.empty() && "Cannot remove function from call "
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"graph if it references other functions!");
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Function *F = CGN->getFunction(); // Get the function for the call graph node
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delete CGN; // Delete the call graph node for this func
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FunctionMap.erase(F); // Remove the call graph node from the map
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Mod->getFunctionList().remove(F);
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return F;
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}
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// getOrInsertFunction - This method is identical to calling operator[], but
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// it will insert a new CallGraphNode for the specified function if one does
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// not already exist.
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CallGraphNode *CallGraph::getOrInsertFunction(const Function *F) {
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CallGraphNode *&CGN = FunctionMap[F];
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if (CGN) return CGN;
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assert((!F || F->getParent() == Mod) && "Function not in current module!");
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return CGN = new CallGraphNode(const_cast<Function*>(F));
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}
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void CallGraphNode::print(raw_ostream &OS) const {
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if (Function *F = getFunction())
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OS << "Call graph node for function: '" << F->getName()
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<< "'<<0x" << this << ">>\n";
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else
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OS << "Call graph node <<null function: 0x" << this << ">>:\n";
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for (const_iterator I = begin(), E = end(); I != E; ++I)
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if (Function *FI = I->second->getFunction())
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OS << " Calls function '" << FI->getName() <<"'\n";
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else
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OS << " Calls external node\n";
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OS << "\n";
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}
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void CallGraphNode::dump() const { print(errs()); }
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/// removeCallEdgeFor - This method removes the edge in the node for the
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/// specified call site. Note that this method takes linear time, so it
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/// should be used sparingly.
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void CallGraphNode::removeCallEdgeFor(CallSite CS) {
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for (CalledFunctionsVector::iterator I = CalledFunctions.begin(); ; ++I) {
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assert(I != CalledFunctions.end() && "Cannot find callsite to remove!");
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if (I->first == CS) {
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CalledFunctions.erase(I);
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return;
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}
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}
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}
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// removeAnyCallEdgeTo - This method removes any call edges from this node to
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// the specified callee function. This takes more time to execute than
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// removeCallEdgeTo, so it should not be used unless necessary.
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void CallGraphNode::removeAnyCallEdgeTo(CallGraphNode *Callee) {
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for (unsigned i = 0, e = CalledFunctions.size(); i != e; ++i)
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if (CalledFunctions[i].second == Callee) {
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CalledFunctions[i] = CalledFunctions.back();
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CalledFunctions.pop_back();
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--i; --e;
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}
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}
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/// removeOneAbstractEdgeTo - Remove one edge associated with a null callsite
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/// from this node to the specified callee function.
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void CallGraphNode::removeOneAbstractEdgeTo(CallGraphNode *Callee) {
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for (CalledFunctionsVector::iterator I = CalledFunctions.begin(); ; ++I) {
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assert(I != CalledFunctions.end() && "Cannot find callee to remove!");
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CallRecord &CR = *I;
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if (CR.second == Callee && !CR.first.getInstruction()) {
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CalledFunctions.erase(I);
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return;
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}
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}
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}
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/// replaceCallSite - Make the edge in the node for Old CallSite be for
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/// New CallSite instead. Note that this method takes linear time, so it
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/// should be used sparingly.
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void CallGraphNode::replaceCallSite(CallSite Old, CallSite New,
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CallGraphNode *NewCallee) {
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for (CalledFunctionsVector::iterator I = CalledFunctions.begin(); ; ++I) {
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assert(I != CalledFunctions.end() && "Cannot find callsite to replace!");
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if (I->first == Old) {
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I->first = New;
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// If the callee is changing, not just the callsite, then update it as
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// well.
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if (NewCallee)
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I->second = NewCallee;
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return;
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}
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}
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}
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// Enuse that users of CallGraph.h also link with this file
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DEFINING_FILE_FOR(CallGraph)
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