mirror of
https://github.com/RPCS3/llvm.git
synced 2024-12-21 03:28:31 +00:00
3f0e83067d
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@76963 91177308-0d34-0410-b5e6-96231b3b80d8
574 lines
17 KiB
C++
574 lines
17 KiB
C++
//===---- ScheduleDAG.cpp - Implement the ScheduleDAG class ---------------===//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file is distributed under the University of Illinois Open Source
|
|
// License. See LICENSE.TXT for details.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// This implements the ScheduleDAG class, which is a base class used by
|
|
// scheduling implementation classes.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#define DEBUG_TYPE "pre-RA-sched"
|
|
#include "llvm/CodeGen/ScheduleDAG.h"
|
|
#include "llvm/CodeGen/ScheduleHazardRecognizer.h"
|
|
#include "llvm/Target/TargetMachine.h"
|
|
#include "llvm/Target/TargetInstrInfo.h"
|
|
#include "llvm/Target/TargetRegisterInfo.h"
|
|
#include "llvm/Support/Debug.h"
|
|
#include "llvm/Support/raw_ostream.h"
|
|
#include <climits>
|
|
using namespace llvm;
|
|
|
|
ScheduleDAG::ScheduleDAG(MachineFunction &mf)
|
|
: TM(mf.getTarget()),
|
|
TII(TM.getInstrInfo()),
|
|
TRI(TM.getRegisterInfo()),
|
|
TLI(TM.getTargetLowering()),
|
|
MF(mf), MRI(mf.getRegInfo()),
|
|
ConstPool(MF.getConstantPool()),
|
|
EntrySU(), ExitSU() {
|
|
}
|
|
|
|
ScheduleDAG::~ScheduleDAG() {}
|
|
|
|
/// dump - dump the schedule.
|
|
void ScheduleDAG::dumpSchedule() const {
|
|
for (unsigned i = 0, e = Sequence.size(); i != e; i++) {
|
|
if (SUnit *SU = Sequence[i])
|
|
SU->dump(this);
|
|
else
|
|
errs() << "**** NOOP ****\n";
|
|
}
|
|
}
|
|
|
|
|
|
/// Run - perform scheduling.
|
|
///
|
|
void ScheduleDAG::Run(MachineBasicBlock *bb,
|
|
MachineBasicBlock::iterator insertPos) {
|
|
BB = bb;
|
|
InsertPos = insertPos;
|
|
|
|
SUnits.clear();
|
|
Sequence.clear();
|
|
EntrySU = SUnit();
|
|
ExitSU = SUnit();
|
|
|
|
Schedule();
|
|
|
|
DOUT << "*** Final schedule ***\n";
|
|
DEBUG(dumpSchedule());
|
|
DOUT << "\n";
|
|
}
|
|
|
|
/// addPred - This adds the specified edge as a pred of the current node if
|
|
/// not already. It also adds the current node as a successor of the
|
|
/// specified node.
|
|
void SUnit::addPred(const SDep &D) {
|
|
// If this node already has this depenence, don't add a redundant one.
|
|
for (SmallVector<SDep, 4>::const_iterator I = Preds.begin(), E = Preds.end();
|
|
I != E; ++I)
|
|
if (*I == D)
|
|
return;
|
|
// Now add a corresponding succ to N.
|
|
SDep P = D;
|
|
P.setSUnit(this);
|
|
SUnit *N = D.getSUnit();
|
|
// Update the bookkeeping.
|
|
if (D.getKind() == SDep::Data) {
|
|
++NumPreds;
|
|
++N->NumSuccs;
|
|
}
|
|
if (!N->isScheduled)
|
|
++NumPredsLeft;
|
|
if (!isScheduled)
|
|
++N->NumSuccsLeft;
|
|
Preds.push_back(D);
|
|
N->Succs.push_back(P);
|
|
if (P.getLatency() != 0) {
|
|
this->setDepthDirty();
|
|
N->setHeightDirty();
|
|
}
|
|
}
|
|
|
|
/// removePred - This removes the specified edge as a pred of the current
|
|
/// node if it exists. It also removes the current node as a successor of
|
|
/// the specified node.
|
|
void SUnit::removePred(const SDep &D) {
|
|
// Find the matching predecessor.
|
|
for (SmallVector<SDep, 4>::iterator I = Preds.begin(), E = Preds.end();
|
|
I != E; ++I)
|
|
if (*I == D) {
|
|
bool FoundSucc = false;
|
|
// Find the corresponding successor in N.
|
|
SDep P = D;
|
|
P.setSUnit(this);
|
|
SUnit *N = D.getSUnit();
|
|
for (SmallVector<SDep, 4>::iterator II = N->Succs.begin(),
|
|
EE = N->Succs.end(); II != EE; ++II)
|
|
if (*II == P) {
|
|
FoundSucc = true;
|
|
N->Succs.erase(II);
|
|
break;
|
|
}
|
|
assert(FoundSucc && "Mismatching preds / succs lists!");
|
|
Preds.erase(I);
|
|
// Update the bookkeeping.
|
|
if (P.getKind() == SDep::Data) {
|
|
--NumPreds;
|
|
--N->NumSuccs;
|
|
}
|
|
if (!N->isScheduled)
|
|
--NumPredsLeft;
|
|
if (!isScheduled)
|
|
--N->NumSuccsLeft;
|
|
if (P.getLatency() != 0) {
|
|
this->setDepthDirty();
|
|
N->setHeightDirty();
|
|
}
|
|
return;
|
|
}
|
|
}
|
|
|
|
void SUnit::setDepthDirty() {
|
|
if (!isDepthCurrent) return;
|
|
SmallVector<SUnit*, 8> WorkList;
|
|
WorkList.push_back(this);
|
|
do {
|
|
SUnit *SU = WorkList.pop_back_val();
|
|
SU->isDepthCurrent = false;
|
|
for (SUnit::const_succ_iterator I = SU->Succs.begin(),
|
|
E = SU->Succs.end(); I != E; ++I) {
|
|
SUnit *SuccSU = I->getSUnit();
|
|
if (SuccSU->isDepthCurrent)
|
|
WorkList.push_back(SuccSU);
|
|
}
|
|
} while (!WorkList.empty());
|
|
}
|
|
|
|
void SUnit::setHeightDirty() {
|
|
if (!isHeightCurrent) return;
|
|
SmallVector<SUnit*, 8> WorkList;
|
|
WorkList.push_back(this);
|
|
do {
|
|
SUnit *SU = WorkList.pop_back_val();
|
|
SU->isHeightCurrent = false;
|
|
for (SUnit::const_pred_iterator I = SU->Preds.begin(),
|
|
E = SU->Preds.end(); I != E; ++I) {
|
|
SUnit *PredSU = I->getSUnit();
|
|
if (PredSU->isHeightCurrent)
|
|
WorkList.push_back(PredSU);
|
|
}
|
|
} while (!WorkList.empty());
|
|
}
|
|
|
|
/// setDepthToAtLeast - Update this node's successors to reflect the
|
|
/// fact that this node's depth just increased.
|
|
///
|
|
void SUnit::setDepthToAtLeast(unsigned NewDepth) {
|
|
if (NewDepth <= getDepth())
|
|
return;
|
|
setDepthDirty();
|
|
Depth = NewDepth;
|
|
isDepthCurrent = true;
|
|
}
|
|
|
|
/// setHeightToAtLeast - Update this node's predecessors to reflect the
|
|
/// fact that this node's height just increased.
|
|
///
|
|
void SUnit::setHeightToAtLeast(unsigned NewHeight) {
|
|
if (NewHeight <= getHeight())
|
|
return;
|
|
setHeightDirty();
|
|
Height = NewHeight;
|
|
isHeightCurrent = true;
|
|
}
|
|
|
|
/// ComputeDepth - Calculate the maximal path from the node to the exit.
|
|
///
|
|
void SUnit::ComputeDepth() {
|
|
SmallVector<SUnit*, 8> WorkList;
|
|
WorkList.push_back(this);
|
|
do {
|
|
SUnit *Cur = WorkList.back();
|
|
|
|
bool Done = true;
|
|
unsigned MaxPredDepth = 0;
|
|
for (SUnit::const_pred_iterator I = Cur->Preds.begin(),
|
|
E = Cur->Preds.end(); I != E; ++I) {
|
|
SUnit *PredSU = I->getSUnit();
|
|
if (PredSU->isDepthCurrent)
|
|
MaxPredDepth = std::max(MaxPredDepth,
|
|
PredSU->Depth + I->getLatency());
|
|
else {
|
|
Done = false;
|
|
WorkList.push_back(PredSU);
|
|
}
|
|
}
|
|
|
|
if (Done) {
|
|
WorkList.pop_back();
|
|
if (MaxPredDepth != Cur->Depth) {
|
|
Cur->setDepthDirty();
|
|
Cur->Depth = MaxPredDepth;
|
|
}
|
|
Cur->isDepthCurrent = true;
|
|
}
|
|
} while (!WorkList.empty());
|
|
}
|
|
|
|
/// ComputeHeight - Calculate the maximal path from the node to the entry.
|
|
///
|
|
void SUnit::ComputeHeight() {
|
|
SmallVector<SUnit*, 8> WorkList;
|
|
WorkList.push_back(this);
|
|
do {
|
|
SUnit *Cur = WorkList.back();
|
|
|
|
bool Done = true;
|
|
unsigned MaxSuccHeight = 0;
|
|
for (SUnit::const_succ_iterator I = Cur->Succs.begin(),
|
|
E = Cur->Succs.end(); I != E; ++I) {
|
|
SUnit *SuccSU = I->getSUnit();
|
|
if (SuccSU->isHeightCurrent)
|
|
MaxSuccHeight = std::max(MaxSuccHeight,
|
|
SuccSU->Height + I->getLatency());
|
|
else {
|
|
Done = false;
|
|
WorkList.push_back(SuccSU);
|
|
}
|
|
}
|
|
|
|
if (Done) {
|
|
WorkList.pop_back();
|
|
if (MaxSuccHeight != Cur->Height) {
|
|
Cur->setHeightDirty();
|
|
Cur->Height = MaxSuccHeight;
|
|
}
|
|
Cur->isHeightCurrent = true;
|
|
}
|
|
} while (!WorkList.empty());
|
|
}
|
|
|
|
/// SUnit - Scheduling unit. It's an wrapper around either a single SDNode or
|
|
/// a group of nodes flagged together.
|
|
void SUnit::dump(const ScheduleDAG *G) const {
|
|
errs() << "SU(" << NodeNum << "): ";
|
|
G->dumpNode(this);
|
|
}
|
|
|
|
void SUnit::dumpAll(const ScheduleDAG *G) const {
|
|
dump(G);
|
|
|
|
errs() << " # preds left : " << NumPredsLeft << "\n";
|
|
errs() << " # succs left : " << NumSuccsLeft << "\n";
|
|
errs() << " Latency : " << Latency << "\n";
|
|
errs() << " Depth : " << Depth << "\n";
|
|
errs() << " Height : " << Height << "\n";
|
|
|
|
if (Preds.size() != 0) {
|
|
errs() << " Predecessors:\n";
|
|
for (SUnit::const_succ_iterator I = Preds.begin(), E = Preds.end();
|
|
I != E; ++I) {
|
|
errs() << " ";
|
|
switch (I->getKind()) {
|
|
case SDep::Data: errs() << "val "; break;
|
|
case SDep::Anti: errs() << "anti"; break;
|
|
case SDep::Output: errs() << "out "; break;
|
|
case SDep::Order: errs() << "ch "; break;
|
|
}
|
|
errs() << "#";
|
|
errs() << I->getSUnit() << " - SU(" << I->getSUnit()->NodeNum << ")";
|
|
if (I->isArtificial())
|
|
errs() << " *";
|
|
errs() << "\n";
|
|
}
|
|
}
|
|
if (Succs.size() != 0) {
|
|
errs() << " Successors:\n";
|
|
for (SUnit::const_succ_iterator I = Succs.begin(), E = Succs.end();
|
|
I != E; ++I) {
|
|
errs() << " ";
|
|
switch (I->getKind()) {
|
|
case SDep::Data: errs() << "val "; break;
|
|
case SDep::Anti: errs() << "anti"; break;
|
|
case SDep::Output: errs() << "out "; break;
|
|
case SDep::Order: errs() << "ch "; break;
|
|
}
|
|
errs() << "#";
|
|
errs() << I->getSUnit() << " - SU(" << I->getSUnit()->NodeNum << ")";
|
|
if (I->isArtificial())
|
|
errs() << " *";
|
|
errs() << "\n";
|
|
}
|
|
}
|
|
errs() << "\n";
|
|
}
|
|
|
|
#ifndef NDEBUG
|
|
/// VerifySchedule - Verify that all SUnits were scheduled and that
|
|
/// their state is consistent.
|
|
///
|
|
void ScheduleDAG::VerifySchedule(bool isBottomUp) {
|
|
bool AnyNotSched = false;
|
|
unsigned DeadNodes = 0;
|
|
unsigned Noops = 0;
|
|
for (unsigned i = 0, e = SUnits.size(); i != e; ++i) {
|
|
if (!SUnits[i].isScheduled) {
|
|
if (SUnits[i].NumPreds == 0 && SUnits[i].NumSuccs == 0) {
|
|
++DeadNodes;
|
|
continue;
|
|
}
|
|
if (!AnyNotSched)
|
|
errs() << "*** Scheduling failed! ***\n";
|
|
SUnits[i].dump(this);
|
|
errs() << "has not been scheduled!\n";
|
|
AnyNotSched = true;
|
|
}
|
|
if (SUnits[i].isScheduled &&
|
|
(isBottomUp ? SUnits[i].getHeight() : SUnits[i].getHeight()) >
|
|
unsigned(INT_MAX)) {
|
|
if (!AnyNotSched)
|
|
errs() << "*** Scheduling failed! ***\n";
|
|
SUnits[i].dump(this);
|
|
errs() << "has an unexpected "
|
|
<< (isBottomUp ? "Height" : "Depth") << " value!\n";
|
|
AnyNotSched = true;
|
|
}
|
|
if (isBottomUp) {
|
|
if (SUnits[i].NumSuccsLeft != 0) {
|
|
if (!AnyNotSched)
|
|
errs() << "*** Scheduling failed! ***\n";
|
|
SUnits[i].dump(this);
|
|
errs() << "has successors left!\n";
|
|
AnyNotSched = true;
|
|
}
|
|
} else {
|
|
if (SUnits[i].NumPredsLeft != 0) {
|
|
if (!AnyNotSched)
|
|
errs() << "*** Scheduling failed! ***\n";
|
|
SUnits[i].dump(this);
|
|
errs() << "has predecessors left!\n";
|
|
AnyNotSched = true;
|
|
}
|
|
}
|
|
}
|
|
for (unsigned i = 0, e = Sequence.size(); i != e; ++i)
|
|
if (!Sequence[i])
|
|
++Noops;
|
|
assert(!AnyNotSched);
|
|
assert(Sequence.size() + DeadNodes - Noops == SUnits.size() &&
|
|
"The number of nodes scheduled doesn't match the expected number!");
|
|
}
|
|
#endif
|
|
|
|
/// InitDAGTopologicalSorting - create the initial topological
|
|
/// ordering from the DAG to be scheduled.
|
|
///
|
|
/// The idea of the algorithm is taken from
|
|
/// "Online algorithms for managing the topological order of
|
|
/// a directed acyclic graph" by David J. Pearce and Paul H.J. Kelly
|
|
/// This is the MNR algorithm, which was first introduced by
|
|
/// A. Marchetti-Spaccamela, U. Nanni and H. Rohnert in
|
|
/// "Maintaining a topological order under edge insertions".
|
|
///
|
|
/// Short description of the algorithm:
|
|
///
|
|
/// Topological ordering, ord, of a DAG maps each node to a topological
|
|
/// index so that for all edges X->Y it is the case that ord(X) < ord(Y).
|
|
///
|
|
/// This means that if there is a path from the node X to the node Z,
|
|
/// then ord(X) < ord(Z).
|
|
///
|
|
/// This property can be used to check for reachability of nodes:
|
|
/// if Z is reachable from X, then an insertion of the edge Z->X would
|
|
/// create a cycle.
|
|
///
|
|
/// The algorithm first computes a topological ordering for the DAG by
|
|
/// initializing the Index2Node and Node2Index arrays and then tries to keep
|
|
/// the ordering up-to-date after edge insertions by reordering the DAG.
|
|
///
|
|
/// On insertion of the edge X->Y, the algorithm first marks by calling DFS
|
|
/// the nodes reachable from Y, and then shifts them using Shift to lie
|
|
/// immediately after X in Index2Node.
|
|
void ScheduleDAGTopologicalSort::InitDAGTopologicalSorting() {
|
|
unsigned DAGSize = SUnits.size();
|
|
std::vector<SUnit*> WorkList;
|
|
WorkList.reserve(DAGSize);
|
|
|
|
Index2Node.resize(DAGSize);
|
|
Node2Index.resize(DAGSize);
|
|
|
|
// Initialize the data structures.
|
|
for (unsigned i = 0, e = DAGSize; i != e; ++i) {
|
|
SUnit *SU = &SUnits[i];
|
|
int NodeNum = SU->NodeNum;
|
|
unsigned Degree = SU->Succs.size();
|
|
// Temporarily use the Node2Index array as scratch space for degree counts.
|
|
Node2Index[NodeNum] = Degree;
|
|
|
|
// Is it a node without dependencies?
|
|
if (Degree == 0) {
|
|
assert(SU->Succs.empty() && "SUnit should have no successors");
|
|
// Collect leaf nodes.
|
|
WorkList.push_back(SU);
|
|
}
|
|
}
|
|
|
|
int Id = DAGSize;
|
|
while (!WorkList.empty()) {
|
|
SUnit *SU = WorkList.back();
|
|
WorkList.pop_back();
|
|
Allocate(SU->NodeNum, --Id);
|
|
for (SUnit::const_pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
|
|
I != E; ++I) {
|
|
SUnit *SU = I->getSUnit();
|
|
if (!--Node2Index[SU->NodeNum])
|
|
// If all dependencies of the node are processed already,
|
|
// then the node can be computed now.
|
|
WorkList.push_back(SU);
|
|
}
|
|
}
|
|
|
|
Visited.resize(DAGSize);
|
|
|
|
#ifndef NDEBUG
|
|
// Check correctness of the ordering
|
|
for (unsigned i = 0, e = DAGSize; i != e; ++i) {
|
|
SUnit *SU = &SUnits[i];
|
|
for (SUnit::const_pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
|
|
I != E; ++I) {
|
|
assert(Node2Index[SU->NodeNum] > Node2Index[I->getSUnit()->NodeNum] &&
|
|
"Wrong topological sorting");
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/// AddPred - Updates the topological ordering to accomodate an edge
|
|
/// to be added from SUnit X to SUnit Y.
|
|
void ScheduleDAGTopologicalSort::AddPred(SUnit *Y, SUnit *X) {
|
|
int UpperBound, LowerBound;
|
|
LowerBound = Node2Index[Y->NodeNum];
|
|
UpperBound = Node2Index[X->NodeNum];
|
|
bool HasLoop = false;
|
|
// Is Ord(X) < Ord(Y) ?
|
|
if (LowerBound < UpperBound) {
|
|
// Update the topological order.
|
|
Visited.reset();
|
|
DFS(Y, UpperBound, HasLoop);
|
|
assert(!HasLoop && "Inserted edge creates a loop!");
|
|
// Recompute topological indexes.
|
|
Shift(Visited, LowerBound, UpperBound);
|
|
}
|
|
}
|
|
|
|
/// RemovePred - Updates the topological ordering to accomodate an
|
|
/// an edge to be removed from the specified node N from the predecessors
|
|
/// of the current node M.
|
|
void ScheduleDAGTopologicalSort::RemovePred(SUnit *M, SUnit *N) {
|
|
// InitDAGTopologicalSorting();
|
|
}
|
|
|
|
/// DFS - Make a DFS traversal to mark all nodes reachable from SU and mark
|
|
/// all nodes affected by the edge insertion. These nodes will later get new
|
|
/// topological indexes by means of the Shift method.
|
|
void ScheduleDAGTopologicalSort::DFS(const SUnit *SU, int UpperBound,
|
|
bool& HasLoop) {
|
|
std::vector<const SUnit*> WorkList;
|
|
WorkList.reserve(SUnits.size());
|
|
|
|
WorkList.push_back(SU);
|
|
do {
|
|
SU = WorkList.back();
|
|
WorkList.pop_back();
|
|
Visited.set(SU->NodeNum);
|
|
for (int I = SU->Succs.size()-1; I >= 0; --I) {
|
|
int s = SU->Succs[I].getSUnit()->NodeNum;
|
|
if (Node2Index[s] == UpperBound) {
|
|
HasLoop = true;
|
|
return;
|
|
}
|
|
// Visit successors if not already and in affected region.
|
|
if (!Visited.test(s) && Node2Index[s] < UpperBound) {
|
|
WorkList.push_back(SU->Succs[I].getSUnit());
|
|
}
|
|
}
|
|
} while (!WorkList.empty());
|
|
}
|
|
|
|
/// Shift - Renumber the nodes so that the topological ordering is
|
|
/// preserved.
|
|
void ScheduleDAGTopologicalSort::Shift(BitVector& Visited, int LowerBound,
|
|
int UpperBound) {
|
|
std::vector<int> L;
|
|
int shift = 0;
|
|
int i;
|
|
|
|
for (i = LowerBound; i <= UpperBound; ++i) {
|
|
// w is node at topological index i.
|
|
int w = Index2Node[i];
|
|
if (Visited.test(w)) {
|
|
// Unmark.
|
|
Visited.reset(w);
|
|
L.push_back(w);
|
|
shift = shift + 1;
|
|
} else {
|
|
Allocate(w, i - shift);
|
|
}
|
|
}
|
|
|
|
for (unsigned j = 0; j < L.size(); ++j) {
|
|
Allocate(L[j], i - shift);
|
|
i = i + 1;
|
|
}
|
|
}
|
|
|
|
|
|
/// WillCreateCycle - Returns true if adding an edge from SU to TargetSU will
|
|
/// create a cycle.
|
|
bool ScheduleDAGTopologicalSort::WillCreateCycle(SUnit *SU, SUnit *TargetSU) {
|
|
if (IsReachable(TargetSU, SU))
|
|
return true;
|
|
for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
|
|
I != E; ++I)
|
|
if (I->isAssignedRegDep() &&
|
|
IsReachable(TargetSU, I->getSUnit()))
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
/// IsReachable - Checks if SU is reachable from TargetSU.
|
|
bool ScheduleDAGTopologicalSort::IsReachable(const SUnit *SU,
|
|
const SUnit *TargetSU) {
|
|
// If insertion of the edge SU->TargetSU would create a cycle
|
|
// then there is a path from TargetSU to SU.
|
|
int UpperBound, LowerBound;
|
|
LowerBound = Node2Index[TargetSU->NodeNum];
|
|
UpperBound = Node2Index[SU->NodeNum];
|
|
bool HasLoop = false;
|
|
// Is Ord(TargetSU) < Ord(SU) ?
|
|
if (LowerBound < UpperBound) {
|
|
Visited.reset();
|
|
// There may be a path from TargetSU to SU. Check for it.
|
|
DFS(TargetSU, UpperBound, HasLoop);
|
|
}
|
|
return HasLoop;
|
|
}
|
|
|
|
/// Allocate - assign the topological index to the node n.
|
|
void ScheduleDAGTopologicalSort::Allocate(int n, int index) {
|
|
Node2Index[n] = index;
|
|
Index2Node[index] = n;
|
|
}
|
|
|
|
ScheduleDAGTopologicalSort::ScheduleDAGTopologicalSort(
|
|
std::vector<SUnit> &sunits)
|
|
: SUnits(sunits) {}
|
|
|
|
ScheduleHazardRecognizer::~ScheduleHazardRecognizer() {}
|