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912 lines
31 KiB
C++
912 lines
31 KiB
C++
//===-- UnixLocalInferiorProcess.cpp - A Local process on a Unixy system --===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file provides one implementation of the InferiorProcess class, which is
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// designed to be used on unixy systems (those that support pipe, fork, exec,
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// and signals).
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//
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// When the process is started, the debugger creates a pair of pipes, forks, and
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// makes the child starts executing the program. The child executes the process
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// with an IntrinsicLowering instance that turns debugger intrinsics into actual
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// callbacks.
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//
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// This target takes advantage of the fact that the Module* addresses in the
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// parent and the Module* addresses in the child will be the same, due to the
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// use of fork(). As such, global addresses looked up in the child can be sent
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// over the pipe to the debugger.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Debugger/InferiorProcess.h"
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#include "llvm/IntrinsicLowering.h"
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#include "llvm/Constant.h"
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#include "llvm/Module.h"
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#include "llvm/ModuleProvider.h"
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#include "llvm/Type.h"
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#include "llvm/iOther.h"
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#include "llvm/ExecutionEngine/GenericValue.h"
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#include "llvm/ExecutionEngine/ExecutionEngine.h"
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#include "Support/FileUtilities.h"
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#include "Support/StringExtras.h"
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#include <cerrno>
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#include <unistd.h> // Unix specific debugger support
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#include <sys/types.h>
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#include <sys/wait.h>
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using namespace llvm;
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// runChild - Entry point for the child process.
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static void runChild(Module *M, const std::vector<std::string> &Arguments,
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const char * const *envp,
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FDHandle ReadFD, FDHandle WriteFD);
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//===----------------------------------------------------------------------===//
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// Parent/Child Pipe Protocol
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//===----------------------------------------------------------------------===//
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//
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// The parent/child communication protocol is designed to have the child process
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// responding to requests that the debugger makes. Whenever the child process
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// has stopped (due to a break point, single stepping, etc), the child process
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// enters a message processing loop, where it reads and responds to commands
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// until the parent decides that it wants to continue execution in some way.
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//
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// Whenever the child process stops, it notifies the debugger by sending an
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// character over the wire.
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//
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namespace {
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/// LocationToken - Objects of this type are sent across the pipe from the
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/// child to the parent to indicate where various stack frames are located.
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struct LocationToken {
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unsigned Line, Col;
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const GlobalVariable *File;
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LocationToken(unsigned L = 0, unsigned C = 0, const GlobalVariable *F = 0)
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: Line(L), Col(C), File(F) {}
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};
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}
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// Once the debugger process has received the LocationToken, it can make
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// requests of the child by sending one of the following enum values followed by
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// any data required by that command. The child responds with data appropriate
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// to the command.
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//
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namespace {
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/// CommandID - This enum defines all of the commands that the child process
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/// can respond to. The actual expected data and responses are defined as the
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/// enum values are defined.
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///
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enum CommandID {
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//===------------------------------------------------------------------===//
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// Execution commands - These are sent to the child to from the debugger to
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// get it to do certain things.
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//
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// StepProgram: void->char - This command causes the program to continue
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// execution, but stop as soon as it reaches another stoppoint.
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StepProgram,
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// FinishProgram: FrameDesc*->char - This command causes the program to
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// continue execution until the specified function frame returns.
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FinishProgram,
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// ContProgram: void->char - This command causes the program to continue
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// execution, stopping at some point in the future.
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ContProgram,
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// GetSubprogramDescriptor: FrameDesc*->GlobalValue* - This command returns
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// the GlobalValue* descriptor object for the specified stack frame.
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GetSubprogramDescriptor,
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// GetParentFrame: FrameDesc*->FrameDesc* - This command returns the frame
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// descriptor for the parent stack frame to the specified one, or null if
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// there is none.
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GetParentFrame,
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// GetFrameLocation - FrameDesc*->LocationToken - This command returns the
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// location that a particular stack frame is stopped at.
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GetFrameLocation,
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// AddBreakpoint - LocationToken->unsigned - This command instructs the
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// target to install a breakpoint at the specified location.
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AddBreakpoint,
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// RemoveBreakpoint - unsigned->void - This command instructs the target to
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// remove a breakpoint.
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RemoveBreakpoint,
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};
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}
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//===----------------------------------------------------------------------===//
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// Parent Process Code
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//===----------------------------------------------------------------------===//
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namespace {
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class IP : public InferiorProcess {
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// ReadFD, WriteFD - The file descriptors to read/write to the inferior
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// process.
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FDHandle ReadFD, WriteFD;
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// ChildPID - The unix PID of the child process we forked.
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mutable pid_t ChildPID;
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public:
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IP(Module *M, const std::vector<std::string> &Arguments,
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const char * const *envp);
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~IP();
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std::string getStatus() const;
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/// Execution method implementations...
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virtual void stepProgram();
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virtual void finishProgram(void *Frame);
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virtual void contProgram();
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// Stack frame method implementations...
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virtual void *getPreviousFrame(void *Frame) const;
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virtual const GlobalVariable *getSubprogramDesc(void *Frame) const;
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virtual void getFrameLocation(void *Frame, unsigned &LineNo,
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unsigned &ColNo,
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const GlobalVariable *&SourceDesc) const;
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// Breakpoint implementation methods
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virtual unsigned addBreakpoint(unsigned LineNo, unsigned ColNo,
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const GlobalVariable *SourceDesc);
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virtual void removeBreakpoint(unsigned ID);
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private:
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/// startChild - This starts up the child process, and initializes the
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/// ChildPID member.
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///
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void startChild(Module *M, const std::vector<std::string> &Arguments,
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const char * const *envp);
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/// killChild - Kill or reap the child process. This throws the
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/// InferiorProcessDead exception an exit code if the process had already
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/// died, otherwise it just kills it and returns.
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void killChild() const;
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private:
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// Methods for communicating with the child process. If the child exits or
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// dies while attempting to communicate with it, ChildPID is set to zero and
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// an exception is thrown.
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/// readFromChild - Low-level primitive to read some data from the child,
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/// throwing an exception if it dies.
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void readFromChild(void *Buffer, unsigned Size) const;
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/// writeToChild - Low-level primitive to send some data to the child
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/// process, throwing an exception if the child died.
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void writeToChild(void *Buffer, unsigned Size) const;
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/// sendCommand - Send a command token and the request data to the child.
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///
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void sendCommand(CommandID Command, void *Data, unsigned Size) const;
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/// waitForStop - This method waits for the child process to reach a stop
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/// point.
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void waitForStop();
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};
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}
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// create - This is the factory method for the InferiorProcess class. Since
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// there is currently only one subclass of InferiorProcess, we just define it
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// here.
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InferiorProcess *
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InferiorProcess::create(Module *M, const std::vector<std::string> &Arguments,
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const char * const *envp) {
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return new IP(M, Arguments, envp);
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}
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/// IP constructor - Create some pipes, them fork a child process. The child
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/// process should start execution of the debugged program, but stop at the
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/// first available opportunity.
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IP::IP(Module *M, const std::vector<std::string> &Arguments,
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const char * const *envp)
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: InferiorProcess(M) {
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// Start the child running...
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startChild(M, Arguments, envp);
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// Okay, we created the program and it is off and running. Wait for it to
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// stop now.
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try {
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waitForStop();
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} catch (InferiorProcessDead &IPD) {
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throw "Error waiting for the child process to stop. "
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"It exited with status " + itostr(IPD.getExitCode());
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}
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}
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IP::~IP() {
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// If the child is still running, kill it.
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if (!ChildPID) return;
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killChild();
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}
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/// getStatus - Return information about the unix process being debugged.
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///
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std::string IP::getStatus() const {
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if (ChildPID == 0)
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return "Unix target. ERROR: child process appears to be dead!\n";
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return "Unix target: PID #" + utostr((unsigned)ChildPID) + "\n";
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}
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/// startChild - This starts up the child process, and initializes the
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/// ChildPID member.
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///
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void IP::startChild(Module *M, const std::vector<std::string> &Arguments,
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const char * const *envp) {
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// Create the pipes. Make sure to immediately assign the returned file
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// descriptors to FDHandle's so they get destroyed if an exception is thrown.
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int FDs[2];
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if (pipe(FDs)) throw "Error creating a pipe!";
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FDHandle ChildReadFD(FDs[0]);
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WriteFD = FDs[1];
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if (pipe(FDs)) throw "Error creating a pipe!";
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ReadFD = FDs[0];
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FDHandle ChildWriteFD(FDs[1]);
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// Fork off the child process.
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switch (ChildPID = fork()) {
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case -1: throw "Error forking child process!";
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case 0: // child
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delete this; // Free parent pipe file descriptors
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runChild(M, Arguments, envp, ChildReadFD, ChildWriteFD);
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exit(1);
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default: break;
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}
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}
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/// sendCommand - Send a command token and the request data to the child.
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///
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void IP::sendCommand(CommandID Command, void *Data, unsigned Size) const {
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writeToChild(&Command, sizeof(Command));
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writeToChild(Data, Size);
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}
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/// stepProgram - Implement the 'step' command, continuing execution until
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/// the next possible stop point.
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void IP::stepProgram() {
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sendCommand(StepProgram, 0, 0);
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waitForStop();
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}
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/// finishProgram - Implement the 'finish' command, executing the program until
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/// the current function returns to its caller.
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void IP::finishProgram(void *Frame) {
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sendCommand(FinishProgram, &Frame, sizeof(Frame));
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waitForStop();
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}
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/// contProgram - Implement the 'cont' command, continuing execution until
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/// a breakpoint is encountered.
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void IP::contProgram() {
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sendCommand(ContProgram, 0, 0);
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waitForStop();
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}
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//===----------------------------------------------------------------------===//
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// Stack manipulation methods
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//
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/// getPreviousFrame - Given the descriptor for the current stack frame,
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/// return the descriptor for the caller frame. This returns null when it
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/// runs out of frames.
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void *IP::getPreviousFrame(void *Frame) const {
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sendCommand(GetParentFrame, &Frame, sizeof(Frame));
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readFromChild(&Frame, sizeof(Frame));
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return Frame;
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}
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/// getSubprogramDesc - Return the subprogram descriptor for the current
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/// stack frame.
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const GlobalVariable *IP::getSubprogramDesc(void *Frame) const {
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sendCommand(GetSubprogramDescriptor, &Frame, sizeof(Frame));
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const GlobalVariable *Desc;
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readFromChild(&Desc, sizeof(Desc));
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return Desc;
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}
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/// getFrameLocation - This method returns the source location where each stack
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/// frame is stopped.
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void IP::getFrameLocation(void *Frame, unsigned &LineNo, unsigned &ColNo,
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const GlobalVariable *&SourceDesc) const {
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sendCommand(GetFrameLocation, &Frame, sizeof(Frame));
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LocationToken Loc;
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readFromChild(&Loc, sizeof(Loc));
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LineNo = Loc.Line;
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ColNo = Loc.Col;
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SourceDesc = Loc.File;
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}
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//===----------------------------------------------------------------------===//
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// Breakpoint manipulation methods
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//
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unsigned IP::addBreakpoint(unsigned LineNo, unsigned ColNo,
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const GlobalVariable *SourceDesc) {
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LocationToken Loc;
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Loc.Line = LineNo;
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Loc.Col = ColNo;
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Loc.File = SourceDesc;
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sendCommand(AddBreakpoint, &Loc, sizeof(Loc));
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unsigned ID;
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readFromChild(&ID, sizeof(ID));
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return ID;
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}
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void IP::removeBreakpoint(unsigned ID) {
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sendCommand(RemoveBreakpoint, &ID, sizeof(ID));
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}
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//===----------------------------------------------------------------------===//
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// Methods for communication with the child process
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//
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// Methods for communicating with the child process. If the child exits or dies
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// while attempting to communicate with it, ChildPID is set to zero and an
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// exception is thrown.
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//
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/// readFromChild - Low-level primitive to read some data from the child,
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/// throwing an exception if it dies.
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void IP::readFromChild(void *Buffer, unsigned Size) const {
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assert(ChildPID &&
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"Child process died and still attempting to communicate with it!");
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while (Size) {
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ssize_t Amount = read(ReadFD, Buffer, Size);
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if (Amount == 0) {
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// If we cannot communicate with the process, kill it.
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killChild();
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// If killChild succeeded, then the process must have closed the pipe FD
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// or something, because the child existed, but we cannot communicate with
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// it.
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throw InferiorProcessDead(-1);
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} else if (Amount == -1) {
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if (errno != EINTR) {
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ChildPID = 0;
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killChild();
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throw "Error reading from child process!";
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}
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} else {
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// We read a chunk.
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Buffer = (char*)Buffer + Amount;
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Size -= Amount;
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}
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}
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}
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/// writeToChild - Low-level primitive to send some data to the child
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/// process, throwing an exception if the child died.
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void IP::writeToChild(void *Buffer, unsigned Size) const {
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while (Size) {
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ssize_t Amount = write(WriteFD, Buffer, Size);
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if (Amount < 0 && errno == EINTR) continue;
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if (Amount <= 0) {
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// If we cannot communicate with the process, kill it.
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killChild();
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// If killChild succeeded, then the process must have closed the pipe FD
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// or something, because the child existed, but we cannot communicate with
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// it.
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throw InferiorProcessDead(-1);
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} else {
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// We wrote a chunk.
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Buffer = (char*)Buffer + Amount;
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Size -= Amount;
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}
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}
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}
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/// killChild - Kill or reap the child process. This throws the
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/// InferiorProcessDead exception an exit code if the process had already
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/// died, otherwise it just returns the exit code if it had to be killed.
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void IP::killChild() const {
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assert(ChildPID != 0 && "Child has already been reaped!");
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int Status = 0;
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int PID;
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do {
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PID = waitpid(ChildPID, &Status, WNOHANG);
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} while (PID < 0 && errno == EINTR);
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if (PID < 0) throw "Error waiting for child to exit!";
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// If the child process was already dead, then it died unexpectedly.
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if (PID) {
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assert(PID == ChildPID && "Didn't reap child?");
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ChildPID = 0; // Child has been reaped
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if (WIFEXITED(Status))
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throw InferiorProcessDead(WEXITSTATUS(Status));
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else if (WIFSIGNALED(Status))
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throw InferiorProcessDead(WTERMSIG(Status));
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throw InferiorProcessDead(-1);
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}
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// Otherwise, the child exists and has not yet been killed.
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if (kill(ChildPID, SIGKILL) < 0)
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throw "Error killing child process!";
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do {
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PID = waitpid(ChildPID, 0, 0);
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} while (PID < 0 && errno == EINTR);
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if (PID <= 0) throw "Error waiting for child to exit!";
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assert(PID == ChildPID && "Didn't reap child?");
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}
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/// waitForStop - This method waits for the child process to reach a stop
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/// point. When it does, it fills in the CurLocation member and returns.
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void IP::waitForStop() {
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char Dummy;
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readFromChild(&Dummy, sizeof(char));
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}
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//===----------------------------------------------------------------------===//
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// Child Process Code
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//===----------------------------------------------------------------------===//
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namespace {
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class SourceSubprogram;
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/// SourceRegion - Instances of this class represent the regions that are
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/// active in the program.
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class SourceRegion {
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/// Parent - A pointer to the region that encloses the current one.
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SourceRegion *Parent;
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/// CurSubprogram - The subprogram that contains this region. This allows
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/// efficient stack traversals.
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SourceSubprogram *CurSubprogram;
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/// CurLine, CurCol, CurFile - The last location visited by this region.
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/// This is used for getting the source location of callers in stack frames.
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unsigned CurLine, CurCol;
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void *CurFileDesc;
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//std::vector<void*> ActiveObjects;
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public:
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SourceRegion(SourceRegion *p, SourceSubprogram *Subprogram = 0)
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: Parent(p), CurSubprogram(Subprogram ? Subprogram : p->getSubprogram()) {
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CurLine = 0; CurCol = 0;
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CurFileDesc = 0;
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}
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virtual ~SourceRegion() {}
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SourceRegion *getParent() const { return Parent; }
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SourceSubprogram *getSubprogram() const { return CurSubprogram; }
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void updateLocation(unsigned Line, unsigned Col, void *File) {
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CurLine = Line;
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CurCol = Col;
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CurFileDesc = File;
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}
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/// Return a LocationToken for the place that this stack frame stopped or
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/// called a sub-function.
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LocationToken getLocation(ExecutionEngine *EE) {
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LocationToken LT;
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LT.Line = CurLine;
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LT.Col = CurCol;
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const GlobalValue *GV = EE->getGlobalValueAtAddress(CurFileDesc);
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LT.File = dyn_cast_or_null<GlobalVariable>(GV);
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return LT;
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}
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};
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/// SourceSubprogram - This is a stack-frame that represents a source program.
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///
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class SourceSubprogram : public SourceRegion {
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/// Desc - A pointer to the descriptor for the subprogram that this frame
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/// represents.
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void *Desc;
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public:
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SourceSubprogram(SourceRegion *P, void *desc)
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: SourceRegion(P, this), Desc(desc) {}
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void *getDescriptor() const { return Desc; }
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};
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/// Child class - This class contains all of the information and methods used
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/// by the child side of the debugger. The single instance of this object is
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/// pointed to by the "TheChild" global variable.
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class Child {
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/// M - The module for the program currently being debugged.
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///
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Module *M;
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/// EE - The execution engine that we are using to run the program.
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///
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ExecutionEngine *EE;
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/// ReadFD, WriteFD - The file descriptor handles for this side of the
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/// debugger pipe.
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FDHandle ReadFD, WriteFD;
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/// RegionStack - A linked list of all of the regions dynamically active.
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///
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SourceRegion *RegionStack;
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/// StopAtNextOpportunity - If this flag is set, the child process will stop
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/// and report to the debugger at the next possible chance it gets.
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volatile bool StopAtNextOpportunity;
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/// StopWhenSubprogramReturns - If this is non-null, the debugger requests
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/// that the program stops when the specified function frame is destroyed.
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SourceSubprogram *StopWhenSubprogramReturns;
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/// Breakpoints - This contains a list of active breakpoints and their IDs.
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///
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std::vector<std::pair<unsigned, LocationToken> > Breakpoints;
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/// CurBreakpoint - The last assigned breakpoint.
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///
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unsigned CurBreakpoint;
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public:
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Child(Module *m, ExecutionEngine *ee, FDHandle &Read, FDHandle &Write)
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: M(m), EE(ee), ReadFD(Read), WriteFD(Write),
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RegionStack(0), CurBreakpoint(0) {
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StopAtNextOpportunity = true;
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StopWhenSubprogramReturns = 0;
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}
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/// writeToParent - Send the specified buffer of data to the debugger
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/// process.
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void writeToParent(const void *Buffer, unsigned Size);
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/// readFromParent - Read the specified number of bytes from the parent.
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///
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void readFromParent(void *Buffer, unsigned Size);
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/// childStopped - This method is called whenever the child has stopped
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/// execution due to a breakpoint, step command, interruption, or whatever.
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/// This stops the process, responds to any requests from the debugger, and
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/// when commanded to, can continue execution by returning.
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///
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void childStopped();
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/// startSubprogram - This method creates a new region for the subroutine
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/// with the specified descriptor.
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void startSubprogram(void *FuncDesc);
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/// startRegion - This method initiates the creation of an anonymous region.
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///
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void startRegion();
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/// endRegion - This method terminates the last active region.
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///
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void endRegion();
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/// reachedLine - This method is automatically called by the program every
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/// time it executes an llvm.dbg.stoppoint intrinsic. If the debugger wants
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/// us to stop here, we do so, otherwise we continue execution.
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void reachedLine(unsigned Line, unsigned Col, void *SourceDesc);
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};
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/// TheChild - The single instance of the Child class, which only gets created
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/// in the child process.
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Child *TheChild = 0;
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} // end anonymous namespace
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// writeToParent - Send the specified buffer of data to the debugger process.
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void Child::writeToParent(const void *Buffer, unsigned Size) {
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while (Size) {
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ssize_t Amount = write(WriteFD, Buffer, Size);
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if (Amount < 0 && errno == EINTR) continue;
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if (Amount <= 0) {
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write(2, "ERROR: Connection to debugger lost!\n", 36);
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abort();
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} else {
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// We wrote a chunk.
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Buffer = (const char*)Buffer + Amount;
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Size -= Amount;
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}
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}
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}
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// readFromParent - Read the specified number of bytes from the parent.
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void Child::readFromParent(void *Buffer, unsigned Size) {
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while (Size) {
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ssize_t Amount = read(ReadFD, Buffer, Size);
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if (Amount < 0 && errno == EINTR) continue;
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if (Amount <= 0) {
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write(2, "ERROR: Connection to debugger lost!\n", 36);
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abort();
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} else {
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// We read a chunk.
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Buffer = (char*)Buffer + Amount;
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Size -= Amount;
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}
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}
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}
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/// childStopped - This method is called whenever the child has stopped
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/// execution due to a breakpoint, step command, interruption, or whatever.
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/// This stops the process, responds to any requests from the debugger, and when
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/// commanded to, can continue execution by returning.
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///
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void Child::childStopped() {
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// Since we stopped, notify the parent that we did so.
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char Token = 0;
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writeToParent(&Token, sizeof(char));
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StopAtNextOpportunity = false;
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StopWhenSubprogramReturns = 0;
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// Now that the debugger knows that we stopped, read commands from it and
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// respond to them appropriately.
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CommandID Command;
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while (1) {
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SourceRegion *Frame;
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const void *Result;
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readFromParent(&Command, sizeof(CommandID));
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switch (Command) {
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case StepProgram:
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// To step the program, just return.
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StopAtNextOpportunity = true;
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return;
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case FinishProgram: // Run until exit from the specified function...
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readFromParent(&Frame, sizeof(Frame));
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// The user wants us to stop when the specified FUNCTION exits, not when
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// the specified REGION exits.
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StopWhenSubprogramReturns = Frame->getSubprogram();
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return;
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case ContProgram:
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// To continue, just return back to execution.
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return;
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case GetSubprogramDescriptor:
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readFromParent(&Frame, sizeof(Frame));
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Result =
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EE->getGlobalValueAtAddress(Frame->getSubprogram()->getDescriptor());
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writeToParent(&Result, sizeof(Result));
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break;
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case GetParentFrame:
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readFromParent(&Frame, sizeof(Frame));
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Result = Frame ? Frame->getSubprogram()->getParent() : RegionStack;
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writeToParent(&Result, sizeof(Result));
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break;
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case GetFrameLocation: {
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readFromParent(&Frame, sizeof(Frame));
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LocationToken LT = Frame->getLocation(EE);
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writeToParent(<, sizeof(LT));
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break;
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}
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case AddBreakpoint: {
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LocationToken Loc;
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readFromParent(&Loc, sizeof(Loc));
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// Convert the GlobalVariable pointer to the address it was emitted to.
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Loc.File = (GlobalVariable*)EE->getPointerToGlobal(Loc.File);
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unsigned ID = CurBreakpoint++;
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Breakpoints.push_back(std::make_pair(ID, Loc));
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writeToParent(&ID, sizeof(ID));
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break;
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}
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case RemoveBreakpoint: {
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unsigned ID = 0;
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readFromParent(&ID, sizeof(ID));
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for (unsigned i = 0, e = Breakpoints.size(); i != e; ++i)
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if (Breakpoints[i].first == ID) {
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Breakpoints.erase(Breakpoints.begin()+i);
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break;
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}
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break;
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}
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default:
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assert(0 && "Unknown command!");
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}
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}
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}
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/// startSubprogram - This method creates a new region for the subroutine
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/// with the specified descriptor.
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void Child::startSubprogram(void *SPDesc) {
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RegionStack = new SourceSubprogram(RegionStack, SPDesc);
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}
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/// startRegion - This method initiates the creation of an anonymous region.
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///
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void Child::startRegion() {
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RegionStack = new SourceRegion(RegionStack);
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}
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/// endRegion - This method terminates the last active region.
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///
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void Child::endRegion() {
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SourceRegion *R = RegionStack->getParent();
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// If the debugger wants us to stop when this frame is destroyed, do so.
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if (RegionStack == StopWhenSubprogramReturns) {
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StopAtNextOpportunity = true;
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StopWhenSubprogramReturns = 0;
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}
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delete RegionStack;
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RegionStack = R;
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}
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/// reachedLine - This method is automatically called by the program every time
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/// it executes an llvm.dbg.stoppoint intrinsic. If the debugger wants us to
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/// stop here, we do so, otherwise we continue execution. Note that the Data
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/// pointer coming in is a pointer to the LLVM global variable that represents
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/// the source file we are in. We do not use the contents of the global
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/// directly in the child, but we do use its address.
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///
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void Child::reachedLine(unsigned Line, unsigned Col, void *SourceDesc) {
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if (RegionStack)
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RegionStack->updateLocation(Line, Col, SourceDesc);
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// If we hit a breakpoint, stop the program.
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for (unsigned i = 0, e = Breakpoints.size(); i != e; ++i)
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if (Line == Breakpoints[i].second.Line &&
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SourceDesc == (void*)Breakpoints[i].second.File &&
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Col == Breakpoints[i].second.Col) {
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childStopped();
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return;
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}
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// If we are single stepping the program, make sure to stop it.
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if (StopAtNextOpportunity)
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childStopped();
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}
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//===----------------------------------------------------------------------===//
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// Child class wrapper functions
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//
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// These functions are invoked directly by the program as it executes, in place
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// of the debugging intrinsic functions that it contains.
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//
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/// llvm_debugger_stop - Every time the program reaches a new source line, it
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/// will call back to this function. If the debugger has a breakpoint or
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/// otherwise wants us to stop on this line, we do so, and notify the debugger
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/// over the pipe.
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///
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extern "C"
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void *llvm_debugger_stop(void *Dummy, unsigned Line, unsigned Col,
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void *SourceDescriptor) {
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TheChild->reachedLine(Line, Col, SourceDescriptor);
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return Dummy;
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}
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/// llvm_dbg_region_start - This function is invoked every time an anonymous
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/// region of the source program is entered.
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///
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extern "C"
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void *llvm_dbg_region_start(void *Dummy) {
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TheChild->startRegion();
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return Dummy;
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}
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/// llvm_dbg_subprogram - This function is invoked every time a source-language
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/// subprogram has been entered.
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///
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extern "C"
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void *llvm_dbg_subprogram(void *FuncDesc) {
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TheChild->startSubprogram(FuncDesc);
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return 0;
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}
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/// llvm_dbg_region_end - This function is invoked every time a source-language
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/// region (started with llvm.dbg.region.start or llvm.dbg.func.start) is
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/// terminated.
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///
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extern "C"
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void llvm_dbg_region_end(void *Dummy) {
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TheChild->endRegion();
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}
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namespace {
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/// DebuggerIntrinsicLowering - This class implements a simple intrinsic
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/// lowering class that revectors debugging intrinsics to call actual
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/// functions (defined above), instead of being turned into noops.
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struct DebuggerIntrinsicLowering : public DefaultIntrinsicLowering {
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virtual void LowerIntrinsicCall(CallInst *CI) {
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Module *M = CI->getParent()->getParent()->getParent();
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switch (CI->getCalledFunction()->getIntrinsicID()) {
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case Intrinsic::dbg_stoppoint:
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// Turn call into a call to llvm_debugger_stop
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CI->setOperand(0, M->getOrInsertFunction("llvm_debugger_stop",
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CI->getCalledFunction()->getFunctionType()));
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break;
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case Intrinsic::dbg_region_start:
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// Turn call into a call to llvm_dbg_region_start
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CI->setOperand(0, M->getOrInsertFunction("llvm_dbg_region_start",
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CI->getCalledFunction()->getFunctionType()));
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break;
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case Intrinsic::dbg_region_end:
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// Turn call into a call to llvm_debugger_stop
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CI->setOperand(0, M->getOrInsertFunction("llvm_dbg_region_end",
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CI->getCalledFunction()->getFunctionType()));
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break;
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case Intrinsic::dbg_func_start:
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// Turn call into a call to llvm_debugger_stop
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CI->setOperand(0, M->getOrInsertFunction("llvm_dbg_subprogram",
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CI->getCalledFunction()->getFunctionType()));
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break;
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default:
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DefaultIntrinsicLowering::LowerIntrinsicCall(CI);
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break;
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}
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}
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};
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} // end anonymous namespace
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static void runChild(Module *M, const std::vector<std::string> &Arguments,
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const char * const *envp,
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FDHandle ReadFD, FDHandle WriteFD) {
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// Create an execution engine that uses our custom intrinsic lowering object
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// to revector debugging intrinsic functions into actual functions defined
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// above.
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ExecutionEngine *EE =
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ExecutionEngine::create(new ExistingModuleProvider(M), false,
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new DebuggerIntrinsicLowering());
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assert(EE && "Couldn't create an ExecutionEngine, not even an interpreter?");
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// Call the main function from M as if its signature were:
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// int main (int argc, char **argv, const char **envp)
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// using the contents of Args to determine argc & argv, and the contents of
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// EnvVars to determine envp.
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//
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Function *Fn = M->getMainFunction();
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if (!Fn) exit(1);
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// Create the child class instance which will be used by the debugger
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// callbacks to keep track of the current state of the process.
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assert(TheChild == 0 && "A child process has already been created??");
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TheChild = new Child(M, EE, ReadFD, WriteFD);
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// Run main...
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int Result = EE->runFunctionAsMain(Fn, Arguments, envp);
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// If the program didn't explicitly call exit, call exit now, for the program.
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// This ensures that any atexit handlers get called correctly.
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Function *Exit = M->getOrInsertFunction("exit", Type::VoidTy, Type::IntTy, 0);
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std::vector<GenericValue> Args;
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GenericValue ResultGV;
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ResultGV.IntVal = Result;
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Args.push_back(ResultGV);
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EE->runFunction(Exit, Args);
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abort();
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}
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