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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@30556 91177308-0d34-0410-b5e6-96231b3b80d8 |
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.. | ||
.cvsignore | ||
Makefile | ||
README-FPStack.txt | ||
README-SSE.txt | ||
README-X86-64.txt | ||
README.txt | ||
X86.h | ||
X86.td | ||
X86AsmPrinter.cpp | ||
X86AsmPrinter.h | ||
X86ATTAsmPrinter.cpp | ||
X86ATTAsmPrinter.h | ||
X86CodeEmitter.cpp | ||
X86ELFWriter.cpp | ||
X86FloatingPoint.cpp | ||
X86InstrBuilder.h | ||
X86InstrFPStack.td | ||
X86InstrInfo.cpp | ||
X86InstrInfo.h | ||
X86InstrInfo.td | ||
X86InstrMMX.td | ||
X86InstrSSE.td | ||
X86InstrX86-64.td | ||
X86IntelAsmPrinter.cpp | ||
X86IntelAsmPrinter.h | ||
X86ISelDAGToDAG.cpp | ||
X86ISelLowering.cpp | ||
X86ISelLowering.h | ||
X86JITInfo.cpp | ||
X86JITInfo.h | ||
X86MachineFunctionInfo.h | ||
X86RegisterInfo.cpp | ||
X86RegisterInfo.h | ||
X86RegisterInfo.td | ||
X86Relocations.h | ||
X86Subtarget.cpp | ||
X86Subtarget.h | ||
X86TargetAsmInfo.cpp | ||
X86TargetAsmInfo.h | ||
X86TargetMachine.cpp | ||
X86TargetMachine.h |
//===---------------------------------------------------------------------===// // Random ideas for the X86 backend. //===---------------------------------------------------------------------===// Add a MUL2U and MUL2S nodes to represent a multiply that returns both the Hi and Lo parts (combination of MUL and MULH[SU] into one node). Add this to X86, & make the dag combiner produce it when needed. This will eliminate one imul from the code generated for: long long test(long long X, long long Y) { return X*Y; } by using the EAX result from the mul. We should add a similar node for DIVREM. another case is: long long test(int X, int Y) { return (long long)X*Y; } ... which should only be one imul instruction. This can be done with a custom expander, but it would be nice to move this to generic code. //===---------------------------------------------------------------------===// This should be one DIV/IDIV instruction, not a libcall: unsigned test(unsigned long long X, unsigned Y) { return X/Y; } This can be done trivially with a custom legalizer. What about overflow though? http://gcc.gnu.org/bugzilla/show_bug.cgi?id=14224 //===---------------------------------------------------------------------===// Improvements to the multiply -> shift/add algorithm: http://gcc.gnu.org/ml/gcc-patches/2004-08/msg01590.html //===---------------------------------------------------------------------===// Improve code like this (occurs fairly frequently, e.g. in LLVM): long long foo(int x) { return 1LL << x; } http://gcc.gnu.org/ml/gcc-patches/2004-09/msg01109.html http://gcc.gnu.org/ml/gcc-patches/2004-09/msg01128.html http://gcc.gnu.org/ml/gcc-patches/2004-09/msg01136.html Another useful one would be ~0ULL >> X and ~0ULL << X. One better solution for 1LL << x is: xorl %eax, %eax xorl %edx, %edx testb $32, %cl sete %al setne %dl sall %cl, %eax sall %cl, %edx But that requires good 8-bit subreg support. 64-bit shifts (in general) expand to really bad code. Instead of using cmovs, we should expand to a conditional branch like GCC produces. //===---------------------------------------------------------------------===// Compile this: _Bool f(_Bool a) { return a!=1; } into: movzbl %dil, %eax xorl $1, %eax ret //===---------------------------------------------------------------------===// Some isel ideas: 1. Dynamic programming based approach when compile time if not an issue. 2. Code duplication (addressing mode) during isel. 3. Other ideas from "Register-Sensitive Selection, Duplication, and Sequencing of Instructions". 4. Scheduling for reduced register pressure. E.g. "Minimum Register Instruction Sequence Problem: Revisiting Optimal Code Generation for DAGs" and other related papers. http://citeseer.ist.psu.edu/govindarajan01minimum.html //===---------------------------------------------------------------------===// Should we promote i16 to i32 to avoid partial register update stalls? //===---------------------------------------------------------------------===// Leave any_extend as pseudo instruction and hint to register allocator. Delay codegen until post register allocation. //===---------------------------------------------------------------------===// Count leading zeros and count trailing zeros: int clz(int X) { return __builtin_clz(X); } int ctz(int X) { return __builtin_ctz(X); } $ gcc t.c -S -o - -O3 -fomit-frame-pointer -masm=intel clz: bsr %eax, DWORD PTR [%esp+4] xor %eax, 31 ret ctz: bsf %eax, DWORD PTR [%esp+4] ret however, check that these are defined for 0 and 32. Our intrinsics are, GCC's aren't. //===---------------------------------------------------------------------===// Use push/pop instructions in prolog/epilog sequences instead of stores off ESP (certain code size win, perf win on some [which?] processors). Also, it appears icc use push for parameter passing. Need to investigate. //===---------------------------------------------------------------------===// Only use inc/neg/not instructions on processors where they are faster than add/sub/xor. They are slower on the P4 due to only updating some processor flags. //===---------------------------------------------------------------------===// The instruction selector sometimes misses folding a load into a compare. The pattern is written as (cmp reg, (load p)). Because the compare isn't commutative, it is not matched with the load on both sides. The dag combiner should be made smart enough to cannonicalize the load into the RHS of a compare when it can invert the result of the compare for free. //===---------------------------------------------------------------------===// How about intrinsics? An example is: *res = _mm_mulhi_epu16(*A, _mm_mul_epu32(*B, *C)); compiles to pmuludq (%eax), %xmm0 movl 8(%esp), %eax movdqa (%eax), %xmm1 pmulhuw %xmm0, %xmm1 The transformation probably requires a X86 specific pass or a DAG combiner target specific hook. //===---------------------------------------------------------------------===// In many cases, LLVM generates code like this: _test: movl 8(%esp), %eax cmpl %eax, 4(%esp) setl %al movzbl %al, %eax ret on some processors (which ones?), it is more efficient to do this: _test: movl 8(%esp), %ebx xor %eax, %eax cmpl %ebx, 4(%esp) setl %al ret Doing this correctly is tricky though, as the xor clobbers the flags. //===---------------------------------------------------------------------===// We should generate bts/btr/etc instructions on targets where they are cheap or when codesize is important. e.g., for: void setbit(int *target, int bit) { *target |= (1 << bit); } void clearbit(int *target, int bit) { *target &= ~(1 << bit); } //===---------------------------------------------------------------------===// Instead of the following for memset char*, 1, 10: movl $16843009, 4(%edx) movl $16843009, (%edx) movw $257, 8(%edx) It might be better to generate movl $16843009, %eax movl %eax, 4(%edx) movl %eax, (%edx) movw al, 8(%edx) when we can spare a register. It reduces code size. //===---------------------------------------------------------------------===// Evaluate what the best way to codegen sdiv X, (2^C) is. For X/8, we currently get this: int %test1(int %X) { %Y = div int %X, 8 ret int %Y } _test1: movl 4(%esp), %eax movl %eax, %ecx sarl $31, %ecx shrl $29, %ecx addl %ecx, %eax sarl $3, %eax ret GCC knows several different ways to codegen it, one of which is this: _test1: movl 4(%esp), %eax cmpl $-1, %eax leal 7(%eax), %ecx cmovle %ecx, %eax sarl $3, %eax ret which is probably slower, but it's interesting at least :) //===---------------------------------------------------------------------===// Should generate min/max for stuff like: void minf(float a, float b, float *X) { *X = a <= b ? a : b; } Make use of floating point min / max instructions. Perhaps introduce ISD::FMIN and ISD::FMAX node types? //===---------------------------------------------------------------------===// The first BB of this code: declare bool %foo() int %bar() { %V = call bool %foo() br bool %V, label %T, label %F T: ret int 1 F: call bool %foo() ret int 12 } compiles to: _bar: subl $12, %esp call L_foo$stub xorb $1, %al testb %al, %al jne LBB_bar_2 # F It would be better to emit "cmp %al, 1" than a xor and test. //===---------------------------------------------------------------------===// Enable X86InstrInfo::convertToThreeAddress(). //===---------------------------------------------------------------------===// We are currently lowering large (1MB+) memmove/memcpy to rep/stosl and rep/movsl We should leave these as libcalls for everything over a much lower threshold, since libc is hand tuned for medium and large mem ops (avoiding RFO for large stores, TLB preheating, etc) //===---------------------------------------------------------------------===// Optimize this into something reasonable: x * copysign(1.0, y) * copysign(1.0, z) //===---------------------------------------------------------------------===// Optimize copysign(x, *y) to use an integer load from y. //===---------------------------------------------------------------------===// %X = weak global int 0 void %foo(int %N) { %N = cast int %N to uint %tmp.24 = setgt int %N, 0 br bool %tmp.24, label %no_exit, label %return no_exit: %indvar = phi uint [ 0, %entry ], [ %indvar.next, %no_exit ] %i.0.0 = cast uint %indvar to int volatile store int %i.0.0, int* %X %indvar.next = add uint %indvar, 1 %exitcond = seteq uint %indvar.next, %N br bool %exitcond, label %return, label %no_exit return: ret void } compiles into: .text .align 4 .globl _foo _foo: movl 4(%esp), %eax cmpl $1, %eax jl LBB_foo_4 # return LBB_foo_1: # no_exit.preheader xorl %ecx, %ecx LBB_foo_2: # no_exit movl L_X$non_lazy_ptr, %edx movl %ecx, (%edx) incl %ecx cmpl %eax, %ecx jne LBB_foo_2 # no_exit LBB_foo_3: # return.loopexit LBB_foo_4: # return ret We should hoist "movl L_X$non_lazy_ptr, %edx" out of the loop after remateralization is implemented. This can be accomplished with 1) a target dependent LICM pass or 2) makeing SelectDAG represent the whole function. //===---------------------------------------------------------------------===// The following tests perform worse with LSR: lambda, siod, optimizer-eval, ackermann, hash2, nestedloop, strcat, and Treesor. //===---------------------------------------------------------------------===// Teach the coalescer to coalesce vregs of different register classes. e.g. FR32 / FR64 to VR128. //===---------------------------------------------------------------------===// mov $reg, 48(%esp) ... leal 48(%esp), %eax mov %eax, (%esp) call _foo Obviously it would have been better for the first mov (or any op) to store directly %esp[0] if there are no other uses. //===---------------------------------------------------------------------===// Adding to the list of cmp / test poor codegen issues: int test(__m128 *A, __m128 *B) { if (_mm_comige_ss(*A, *B)) return 3; else return 4; } _test: movl 8(%esp), %eax movaps (%eax), %xmm0 movl 4(%esp), %eax movaps (%eax), %xmm1 comiss %xmm0, %xmm1 setae %al movzbl %al, %ecx movl $3, %eax movl $4, %edx cmpl $0, %ecx cmove %edx, %eax ret Note the setae, movzbl, cmpl, cmove can be replaced with a single cmovae. There are a number of issues. 1) We are introducing a setcc between the result of the intrisic call and select. 2) The intrinsic is expected to produce a i32 value so a any extend (which becomes a zero extend) is added. We probably need some kind of target DAG combine hook to fix this. //===---------------------------------------------------------------------===// We generate significantly worse code for this than GCC: http://gcc.gnu.org/bugzilla/show_bug.cgi?id=21150 http://gcc.gnu.org/bugzilla/attachment.cgi?id=8701 There is also one case we do worse on PPC. //===---------------------------------------------------------------------===// If shorter, we should use things like: movzwl %ax, %eax instead of: andl $65535, %EAX The former can also be used when the two-addressy nature of the 'and' would require a copy to be inserted (in X86InstrInfo::convertToThreeAddress). //===---------------------------------------------------------------------===// Bad codegen: char foo(int x) { return x; } _foo: movl 4(%esp), %eax shll $24, %eax sarl $24, %eax ret SIGN_EXTEND_INREG can be implemented as (sext (trunc)) to take advantage of sub-registers. //===---------------------------------------------------------------------===// Consider this: typedef struct pair { float A, B; } pair; void pairtest(pair P, float *FP) { *FP = P.A+P.B; } We currently generate this code with llvmgcc4: _pairtest: subl $12, %esp movl 20(%esp), %eax movl %eax, 4(%esp) movl 16(%esp), %eax movl %eax, (%esp) movss (%esp), %xmm0 addss 4(%esp), %xmm0 movl 24(%esp), %eax movss %xmm0, (%eax) addl $12, %esp ret we should be able to generate: _pairtest: movss 4(%esp), %xmm0 movl 12(%esp), %eax addss 8(%esp), %xmm0 movss %xmm0, (%eax) ret The issue is that llvmgcc4 is forcing the struct to memory, then passing it as integer chunks. It does this so that structs like {short,short} are passed in a single 32-bit integer stack slot. We should handle the safe cases above much nicer, while still handling the hard cases. //===---------------------------------------------------------------------===// Another instruction selector deficiency: void %bar() { %tmp = load int (int)** %foo %tmp = tail call int %tmp( int 3 ) ret void } _bar: subl $12, %esp movl L_foo$non_lazy_ptr, %eax movl (%eax), %eax call *%eax addl $12, %esp ret The current isel scheme will not allow the load to be folded in the call since the load's chain result is read by the callseq_start. //===---------------------------------------------------------------------===// Don't forget to find a way to squash noop truncates in the JIT environment. //===---------------------------------------------------------------------===// Implement anyext in the same manner as truncate that would allow them to be eliminated. //===---------------------------------------------------------------------===// How about implementing truncate / anyext as a property of machine instruction operand? i.e. Print as 32-bit super-class register / 16-bit sub-class register. Do this for the cases where a truncate / anyext is guaranteed to be eliminated. For IA32 that is truncate from 32 to 16 and anyext from 16 to 32. //===---------------------------------------------------------------------===// For this: int test(int a) { return a * 3; } We currently emits imull $3, 4(%esp), %eax Perhaps this is what we really should generate is? Is imull three or four cycles? Note: ICC generates this: movl 4(%esp), %eax leal (%eax,%eax,2), %eax The current instruction priority is based on pattern complexity. The former is more "complex" because it folds a load so the latter will not be emitted. Perhaps we should use AddedComplexity to give LEA32r a higher priority? We should always try to match LEA first since the LEA matching code does some estimate to determine whether the match is profitable. However, if we care more about code size, then imull is better. It's two bytes shorter than movl + leal. //===---------------------------------------------------------------------===// Implement CTTZ, CTLZ with bsf and bsr. //===---------------------------------------------------------------------===// It appears gcc place string data with linkonce linkage in .section __TEXT,__const_coal,coalesced instead of .section __DATA,__const_coal,coalesced. Take a look at darwin.h, there are other Darwin assembler directives that we do not make use of. //===---------------------------------------------------------------------===// We should handle __attribute__ ((__visibility__ ("hidden"))). //===---------------------------------------------------------------------===// int %foo(int* %a, int %t) { entry: br label %cond_true cond_true: ; preds = %cond_true, %entry %x.0.0 = phi int [ 0, %entry ], [ %tmp9, %cond_true ] %t_addr.0.0 = phi int [ %t, %entry ], [ %tmp7, %cond_true ] %tmp2 = getelementptr int* %a, int %x.0.0 %tmp3 = load int* %tmp2 ; <int> [#uses=1] %tmp5 = add int %t_addr.0.0, %x.0.0 ; <int> [#uses=1] %tmp7 = add int %tmp5, %tmp3 ; <int> [#uses=2] %tmp9 = add int %x.0.0, 1 ; <int> [#uses=2] %tmp = setgt int %tmp9, 39 ; <bool> [#uses=1] br bool %tmp, label %bb12, label %cond_true bb12: ; preds = %cond_true ret int %tmp7 } is pessimized by -loop-reduce and -indvars //===---------------------------------------------------------------------===// Use cpuid to auto-detect CPU features such as SSE, SSE2, and SSE3. //===---------------------------------------------------------------------===// u32 to float conversion improvement: float uint32_2_float( unsigned u ) { float fl = (int) (u & 0xffff); float fh = (int) (u >> 16); fh *= 0x1.0p16f; return fh + fl; } 00000000 subl $0x04,%esp 00000003 movl 0x08(%esp,1),%eax 00000007 movl %eax,%ecx 00000009 shrl $0x10,%ecx 0000000c cvtsi2ss %ecx,%xmm0 00000010 andl $0x0000ffff,%eax 00000015 cvtsi2ss %eax,%xmm1 00000019 mulss 0x00000078,%xmm0 00000021 addss %xmm1,%xmm0 00000025 movss %xmm0,(%esp,1) 0000002a flds (%esp,1) 0000002d addl $0x04,%esp 00000030 ret //===---------------------------------------------------------------------===// When using fastcc abi, align stack slot of argument of type double on 8 byte boundary to improve performance. //===---------------------------------------------------------------------===// Codegen: int f(int a, int b) { if (a == 4 || a == 6) b++; return b; } as: or eax, 2 cmp eax, 6 jz label If we aren't going to do this, we should lower the switch better. We compile the code to: _f: movl 8(%esp), %eax movl 4(%esp), %ecx cmpl $6, %ecx jl LBB1_4 #entry jmp LBB1_3 #entry LBB1_3: #entry cmpl $6, %ecx je LBB1_1 #bb jmp LBB1_2 #UnifiedReturnBlock LBB1_4: #entry cmpl $4, %ecx jne LBB1_2 #UnifiedReturnBlock LBB1_1: #bb incl %eax ret LBB1_2: #UnifiedReturnBlock ret In the code above, the 'if' is turned into a 'switch' at the mid-level. It looks like the 'lower to branches' mode could be improved a little here. In particular, the fall-through to LBB1_3 doesn't need a branch. It would also be nice to eliminate the redundant "cmp 6", maybe by lowering to a linear sequence of compares if there are below a certain number of cases (instead of a binary sequence)? //===---------------------------------------------------------------------===// Compile: int %test(ulong *%tmp) { %tmp = load ulong* %tmp ; <ulong> [#uses=1] %tmp.mask = shr ulong %tmp, ubyte 50 ; <ulong> [#uses=1] %tmp.mask = cast ulong %tmp.mask to ubyte %tmp2 = and ubyte %tmp.mask, 3 ; <ubyte> [#uses=1] %tmp2 = cast ubyte %tmp2 to int ; <int> [#uses=1] ret int %tmp2 } to: _test: movl 4(%esp), %eax movl 4(%eax), %eax shrl $18, %eax andl $3, %eax ret instead of: _test: movl 4(%esp), %eax movl 4(%eax), %eax shrl $18, %eax # TRUNCATE movb %al, %al andb $3, %al movzbl %al, %eax ret This saves a movzbl, and saves a truncate if it doesn't get coallesced right. This is a simple DAGCombine to propagate the zext through the and. //===---------------------------------------------------------------------===// GCC's ix86_expand_int_movcc function (in i386.c) has a ton of interesting simplifications for integer "x cmp y ? a : b". For example, instead of: int G; void f(int X, int Y) { G = X < 0 ? 14 : 13; } compiling to: _f: movl $14, %eax movl $13, %ecx movl 4(%esp), %edx testl %edx, %edx cmovl %eax, %ecx movl %ecx, _G ret it could be: _f: movl 4(%esp), %eax sarl $31, %eax notl %eax addl $14, %eax movl %eax, _G ret etc. //===---------------------------------------------------------------------===// Currently we don't have elimination of redundant stack manipulations. Consider the code: int %main() { entry: call fastcc void %test1( ) call fastcc void %test2( sbyte* cast (void ()* %test1 to sbyte*) ) ret int 0 } declare fastcc void %test1() declare fastcc void %test2(sbyte*) This currently compiles to: subl $16, %esp call _test5 addl $12, %esp subl $16, %esp movl $_test5, (%esp) call _test6 addl $12, %esp The add\sub pair is really unneeded here. //===---------------------------------------------------------------------===// We generate really bad code in some cases due to lowering SETCC/SELECT at legalize time, which prevents the post-legalize dag combine pass from understanding the code. As a silly example, this prevents us from folding stuff like this: bool %test(ulong %x) { %tmp = setlt ulong %x, 4294967296 ret bool %tmp } into x.h == 0