llvm/lib/Target/ARM64/ARM64Schedule.td
Tim Northover 7b837d8c75 ARM64: initial backend import
This adds a second implementation of the AArch64 architecture to LLVM,
accessible in parallel via the "arm64" triple. The plan over the
coming weeks & months is to merge the two into a single backend,
during which time thorough code review should naturally occur.

Everything will be easier with the target in-tree though, hence this
commit.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@205090 91177308-0d34-0410-b5e6-96231b3b80d8
2014-03-29 10:18:08 +00:00

93 lines
3.7 KiB
TableGen

//===-- ARMSchedule.td - ARM Scheduling Definitions --------*- tablegen -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
// Define TII for use in SchedVariant Predicates.
// const MachineInstr *MI and const TargetSchedModel *SchedModel
// are defined by default.
def : PredicateProlog<[{
const ARM64InstrInfo *TII =
static_cast<const ARM64InstrInfo*>(SchedModel->getInstrInfo());
(void)TII;
}]>;
// ARM64 Scheduler Definitions
def WriteImm : SchedWrite; // MOVN, MOVZ
// TODO: Provide variants for MOV32/64imm Pseudos that dynamically
// select the correct sequence of WriteImms.
def WriteI : SchedWrite; // ALU
def WriteISReg : SchedWrite; // ALU of Shifted-Reg
def WriteIEReg : SchedWrite; // ALU of Extended-Reg
def WriteExtr : SchedWrite; // EXTR shifts a reg pair
def ReadExtrHi : SchedRead; // Read the high reg of the EXTR pair
def WriteIS : SchedWrite; // Shift/Scale
def WriteID32 : SchedWrite; // 32-bit Divide
def WriteID64 : SchedWrite; // 64-bit Divide
def WriteIM32 : SchedWrite; // 32-bit Multiply
def WriteIM64 : SchedWrite; // 64-bit Multiply
def WriteBr : SchedWrite; // Branch
def WriteBrReg : SchedWrite; // Indirect Branch
def WriteLD : SchedWrite; // Load from base addr plus immediate offset
def WriteST : SchedWrite; // Store to base addr plus immediate offset
def WriteSTP : SchedWrite; // Store a register pair.
def WriteAdr : SchedWrite; // Address pre/post increment.
def WriteLDIdx : SchedWrite; // Load from a register index (maybe scaled).
def WriteSTIdx : SchedWrite; // Store to a register index (maybe scaled).
def ReadAdrBase : SchedRead; // Read the base resister of a reg-offset LD/ST.
// ScaledIdxPred is true if a WriteLDIdx operand will be
// scaled. Subtargets can use this to dynamically select resources and
// latency for WriteLDIdx and ReadAdrBase.
def ScaledIdxPred : SchedPredicate<[{TII->isScaledAddr(MI)}]>;
// Serialized two-level address load.
// EXAMPLE: LOADGot
def WriteLDAdr : WriteSequence<[WriteAdr, WriteLD]>;
// Serialized two-level address lookup.
// EXAMPLE: MOVaddr...
def WriteAdrAdr : WriteSequence<[WriteAdr, WriteAdr]>;
// The second register of a load-pair.
// LDP,LDPSW,LDNP,LDXP,LDAXP
def WriteLDHi : SchedWrite;
// Store-exclusive is a store followed by a dependent load.
def WriteSTX : WriteSequence<[WriteST, WriteLD]>;
def WriteSys : SchedWrite; // Long, variable latency system ops.
def WriteBarrier : SchedWrite; // Memory barrier.
def WriteHint : SchedWrite; // Hint instruction.
def WriteF : SchedWrite; // General floating-point ops.
def WriteFCmp : SchedWrite; // Floating-point compare.
def WriteFCvt : SchedWrite; // Float conversion.
def WriteFCopy : SchedWrite; // Float-int register copy.
def WriteFImm : SchedWrite; // Floating-point immediate.
def WriteFMul : SchedWrite; // Floating-point multiply.
def WriteFDiv : SchedWrite; // Floating-point division.
def WriteV : SchedWrite; // Vector ops.
def WriteVLD : SchedWrite; // Vector loads.
def WriteVST : SchedWrite; // Vector stores.
// Read the unwritten lanes of the VLD's destination registers.
def ReadVLD : SchedRead;
// Sequential vector load and shuffle.
def WriteVLDShuffle : WriteSequence<[WriteVLD, WriteV]>;
def WriteVLDPairShuffle : WriteSequence<[WriteVLD, WriteV, WriteV]>;
// Store a shuffled vector.
def WriteVSTShuffle : WriteSequence<[WriteV, WriteVST]>;
def WriteVSTPairShuffle : WriteSequence<[WriteV, WriteV, WriteVST]>;