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28c3cff825
the section or the visibility from one global value to another: copyAttributesFrom. This is particularly useful for duplicating functions: previously this was done by explicitly copying each attribute in turn at each place where a new function was created out of an old one, with the result that obscure attributes were regularly forgotten (like the collector or the section). Hopefully now everything is uniform and nothing is forgotten. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@51567 91177308-0d34-0410-b5e6-96231b3b80d8
380 lines
12 KiB
C++
380 lines
12 KiB
C++
//===-- Function.cpp - Implement the Global object classes ----------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the Function class for the VMCore library.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Module.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/IntrinsicInst.h"
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#include "llvm/CodeGen/ValueTypes.h"
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#include "llvm/Support/LeakDetector.h"
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#include "llvm/Support/StringPool.h"
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#include "SymbolTableListTraitsImpl.h"
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#include "llvm/ADT/BitVector.h"
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/StringExtras.h"
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using namespace llvm;
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BasicBlock *ilist_traits<BasicBlock>::createSentinel() {
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BasicBlock *Ret = BasicBlock::Create();
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// This should not be garbage monitored.
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LeakDetector::removeGarbageObject(Ret);
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return Ret;
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}
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iplist<BasicBlock> &ilist_traits<BasicBlock>::getList(Function *F) {
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return F->getBasicBlockList();
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}
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Argument *ilist_traits<Argument>::createSentinel() {
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Argument *Ret = new Argument(Type::Int32Ty);
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// This should not be garbage monitored.
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LeakDetector::removeGarbageObject(Ret);
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return Ret;
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}
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iplist<Argument> &ilist_traits<Argument>::getList(Function *F) {
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return F->getArgumentList();
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}
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// Explicit instantiations of SymbolTableListTraits since some of the methods
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// are not in the public header file...
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template class SymbolTableListTraits<Argument, Function>;
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template class SymbolTableListTraits<BasicBlock, Function>;
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//===----------------------------------------------------------------------===//
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// Argument Implementation
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//===----------------------------------------------------------------------===//
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Argument::Argument(const Type *Ty, const std::string &Name, Function *Par)
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: Value(Ty, Value::ArgumentVal) {
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Parent = 0;
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// Make sure that we get added to a function
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LeakDetector::addGarbageObject(this);
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if (Par)
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Par->getArgumentList().push_back(this);
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setName(Name);
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}
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void Argument::setParent(Function *parent) {
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if (getParent())
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LeakDetector::addGarbageObject(this);
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Parent = parent;
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if (getParent())
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LeakDetector::removeGarbageObject(this);
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}
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/// getArgNo - Return the index of this formal argument in its containing
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/// function. For example in "void foo(int a, float b)" a is 0 and b is 1.
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unsigned Argument::getArgNo() const {
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const Function *F = getParent();
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assert(F && "Argument is not in a function");
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Function::const_arg_iterator AI = F->arg_begin();
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unsigned ArgIdx = 0;
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for (; &*AI != this; ++AI)
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++ArgIdx;
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return ArgIdx;
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}
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/// hasByValAttr - Return true if this argument has the byval attribute on it
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/// in its containing function.
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bool Argument::hasByValAttr() const {
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if (!isa<PointerType>(getType())) return false;
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return getParent()->paramHasAttr(getArgNo()+1, ParamAttr::ByVal);
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}
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/// hasNoAliasAttr - Return true if this argument has the noalias attribute on
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/// it in its containing function.
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bool Argument::hasNoAliasAttr() const {
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if (!isa<PointerType>(getType())) return false;
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return getParent()->paramHasAttr(getArgNo()+1, ParamAttr::NoAlias);
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}
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/// hasSRetAttr - Return true if this argument has the sret attribute on
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/// it in its containing function.
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bool Argument::hasStructRetAttr() const {
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if (!isa<PointerType>(getType())) return false;
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if (this != getParent()->arg_begin())
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return false; // StructRet param must be first param
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return getParent()->paramHasAttr(1, ParamAttr::StructRet);
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}
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/// addAttr - Add a ParamAttr to an argument
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void Argument::addAttr(ParameterAttributes attr) {
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getParent()->setParamAttrs(
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getParent()->getParamAttrs().addAttr(getArgNo() + 1, attr));
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}
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/// removeAttr - Remove a ParamAttr from an argument
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void Argument::removeAttr(ParameterAttributes attr) {
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getParent()->setParamAttrs(
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getParent()->getParamAttrs().removeAttr(getArgNo() + 1, attr));
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}
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//===----------------------------------------------------------------------===//
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// Helper Methods in Function
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//===----------------------------------------------------------------------===//
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const FunctionType *Function::getFunctionType() const {
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return cast<FunctionType>(getType()->getElementType());
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}
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bool Function::isVarArg() const {
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return getFunctionType()->isVarArg();
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}
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const Type *Function::getReturnType() const {
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return getFunctionType()->getReturnType();
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}
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void Function::removeFromParent() {
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getParent()->getFunctionList().remove(this);
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}
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void Function::eraseFromParent() {
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getParent()->getFunctionList().erase(this);
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}
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//===----------------------------------------------------------------------===//
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// Function Implementation
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//===----------------------------------------------------------------------===//
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Function::Function(const FunctionType *Ty, LinkageTypes Linkage,
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const std::string &name, Module *ParentModule)
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: GlobalValue(PointerType::getUnqual(Ty),
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Value::FunctionVal, 0, 0, Linkage, name) {
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SymTab = new ValueSymbolTable();
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assert((getReturnType()->isFirstClassType() ||getReturnType() == Type::VoidTy
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|| isa<StructType>(getReturnType()))
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&& "LLVM functions cannot return aggregate values!");
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// If the function has arguments, mark them as lazily built.
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if (Ty->getNumParams())
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SubclassData = 1; // Set the "has lazy arguments" bit.
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// Make sure that we get added to a function
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LeakDetector::addGarbageObject(this);
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if (ParentModule)
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ParentModule->getFunctionList().push_back(this);
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// Ensure intrinsics have the right parameter attributes.
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if (unsigned IID = getIntrinsicID(true))
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setParamAttrs(Intrinsic::getParamAttrs(Intrinsic::ID(IID)));
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}
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Function::~Function() {
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dropAllReferences(); // After this it is safe to delete instructions.
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// Delete all of the method arguments and unlink from symbol table...
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ArgumentList.clear();
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delete SymTab;
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// Remove the function from the on-the-side collector table.
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clearCollector();
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}
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void Function::BuildLazyArguments() const {
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// Create the arguments vector, all arguments start out unnamed.
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const FunctionType *FT = getFunctionType();
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for (unsigned i = 0, e = FT->getNumParams(); i != e; ++i) {
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assert(FT->getParamType(i) != Type::VoidTy &&
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"Cannot have void typed arguments!");
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ArgumentList.push_back(new Argument(FT->getParamType(i)));
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}
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// Clear the lazy arguments bit.
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const_cast<Function*>(this)->SubclassData &= ~1;
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}
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size_t Function::arg_size() const {
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return getFunctionType()->getNumParams();
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}
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bool Function::arg_empty() const {
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return getFunctionType()->getNumParams() == 0;
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}
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void Function::setParent(Module *parent) {
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if (getParent())
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LeakDetector::addGarbageObject(this);
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Parent = parent;
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if (getParent())
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LeakDetector::removeGarbageObject(this);
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}
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// dropAllReferences() - This function causes all the subinstructions to "let
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// go" of all references that they are maintaining. This allows one to
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// 'delete' a whole class at a time, even though there may be circular
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// references... first all references are dropped, and all use counts go to
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// zero. Then everything is deleted for real. Note that no operations are
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// valid on an object that has "dropped all references", except operator
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// delete.
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//
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void Function::dropAllReferences() {
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for (iterator I = begin(), E = end(); I != E; ++I)
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I->dropAllReferences();
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BasicBlocks.clear(); // Delete all basic blocks...
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}
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void Function::setDoesNotThrow(bool doesNotThrow) {
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PAListPtr PAL = getParamAttrs();
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if (doesNotThrow)
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PAL = PAL.addAttr(0, ParamAttr::NoUnwind);
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else
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PAL = PAL.removeAttr(0, ParamAttr::NoUnwind);
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setParamAttrs(PAL);
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}
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void Function::addParamAttr(unsigned i, ParameterAttributes attr) {
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PAListPtr PAL = getParamAttrs();
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PAL = PAL.addAttr(i, attr);
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setParamAttrs(PAL);
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}
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// Maintain the collector name for each function in an on-the-side table. This
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// saves allocating an additional word in Function for programs which do not use
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// GC (i.e., most programs) at the cost of increased overhead for clients which
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// do use GC.
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static DenseMap<const Function*,PooledStringPtr> *CollectorNames;
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static StringPool *CollectorNamePool;
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bool Function::hasCollector() const {
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return CollectorNames && CollectorNames->count(this);
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}
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const char *Function::getCollector() const {
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assert(hasCollector() && "Function has no collector");
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return *(*CollectorNames)[this];
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}
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void Function::setCollector(const char *Str) {
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if (!CollectorNamePool)
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CollectorNamePool = new StringPool();
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if (!CollectorNames)
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CollectorNames = new DenseMap<const Function*,PooledStringPtr>();
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(*CollectorNames)[this] = CollectorNamePool->intern(Str);
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}
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void Function::clearCollector() {
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if (CollectorNames) {
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CollectorNames->erase(this);
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if (CollectorNames->empty()) {
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delete CollectorNames;
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CollectorNames = 0;
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if (CollectorNamePool->empty()) {
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delete CollectorNamePool;
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CollectorNamePool = 0;
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}
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}
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}
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}
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/// copyAttributesFrom - copy all additional attributes (those not needed to
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/// create a Function) from the Function Src to this one.
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void Function::copyAttributesFrom(const GlobalValue *Src) {
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assert(isa<Function>(Src) && "Expected a Function!");
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GlobalValue::copyAttributesFrom(Src);
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const Function *SrcF = cast<Function>(Src);
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setCallingConv(SrcF->getCallingConv());
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setParamAttrs(SrcF->getParamAttrs());
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if (SrcF->hasCollector())
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setCollector(SrcF->getCollector());
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}
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/// getIntrinsicID - This method returns the ID number of the specified
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/// function, or Intrinsic::not_intrinsic if the function is not an
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/// intrinsic, or if the pointer is null. This value is always defined to be
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/// zero to allow easy checking for whether a function is intrinsic or not. The
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/// particular intrinsic functions which correspond to this value are defined in
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/// llvm/Intrinsics.h.
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///
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unsigned Function::getIntrinsicID(bool noAssert) const {
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const ValueName *ValName = this->getValueName();
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if (!ValName)
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return 0;
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unsigned Len = ValName->getKeyLength();
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const char *Name = ValName->getKeyData();
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if (Len < 5 || Name[4] != '.' || Name[0] != 'l' || Name[1] != 'l'
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|| Name[2] != 'v' || Name[3] != 'm')
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return 0; // All intrinsics start with 'llvm.'
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assert((Len != 5 || noAssert) && "'llvm.' is an invalid intrinsic name!");
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#define GET_FUNCTION_RECOGNIZER
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#include "llvm/Intrinsics.gen"
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#undef GET_FUNCTION_RECOGNIZER
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assert(noAssert && "Invalid LLVM intrinsic name");
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return 0;
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}
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std::string Intrinsic::getName(ID id, const Type **Tys, unsigned numTys) {
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assert(id < num_intrinsics && "Invalid intrinsic ID!");
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const char * const Table[] = {
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"not_intrinsic",
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#define GET_INTRINSIC_NAME_TABLE
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#include "llvm/Intrinsics.gen"
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#undef GET_INTRINSIC_NAME_TABLE
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};
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if (numTys == 0)
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return Table[id];
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std::string Result(Table[id]);
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for (unsigned i = 0; i < numTys; ++i)
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if (Tys[i])
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Result += "." + MVT::getValueTypeString(MVT::getValueType(Tys[i]));
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return Result;
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}
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const FunctionType *Intrinsic::getType(ID id, const Type **Tys,
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unsigned numTys) {
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const Type *ResultTy = NULL;
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std::vector<const Type*> ArgTys;
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bool IsVarArg = false;
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#define GET_INTRINSIC_GENERATOR
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#include "llvm/Intrinsics.gen"
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#undef GET_INTRINSIC_GENERATOR
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return FunctionType::get(ResultTy, ArgTys, IsVarArg);
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}
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PAListPtr Intrinsic::getParamAttrs(ID id) {
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ParameterAttributes Attr = ParamAttr::None;
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#define GET_INTRINSIC_ATTRIBUTES
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#include "llvm/Intrinsics.gen"
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#undef GET_INTRINSIC_ATTRIBUTES
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// Intrinsics cannot throw exceptions.
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Attr |= ParamAttr::NoUnwind;
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ParamAttrsWithIndex PAWI = ParamAttrsWithIndex::get(0, Attr);
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return PAListPtr::get(&PAWI, 1);
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}
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Function *Intrinsic::getDeclaration(Module *M, ID id, const Type **Tys,
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unsigned numTys) {
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// There can never be multiple globals with the same name of different types,
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// because intrinsics must be a specific type.
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return
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cast<Function>(M->getOrInsertFunction(getName(id, Tys, numTys),
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getType(id, Tys, numTys)));
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}
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// vim: sw=2 ai
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