llvm/win32
Jeff Cohen 7897b728d3 Improve dependency management for lib/system/win32/* files. Instead of copying the
files from win32/* to platform/*, create one line files in platform that include the
corresponding file in win32.  This makes life much more enjoyable!

The cruel irony is that NTFS has hard links just like Unix, but there's no way to
get to them from the DOS prompt!


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@19033 91177308-0d34-0410-b5e6-96231b3b80d8
2004-12-18 08:01:43 +00:00
..
Analysis Don't forget about release configuration... 2004-12-18 07:05:59 +00:00
CodeGen Don't forget about release configuration... 2004-12-18 07:05:59 +00:00
Configure Update the win32 project files, contributed by Morton Ofstad! 2004-12-04 19:14:38 +00:00
ExecutionEngine Don't forget about release configuration... 2004-12-18 07:05:59 +00:00
Fibonacci Don't forget about release configuration... 2004-12-18 07:05:59 +00:00
Support Don't forget about release configuration... 2004-12-18 07:05:59 +00:00
System Improve dependency management for lib/system/win32/* files. Instead of copying the 2004-12-18 08:01:43 +00:00
TableGen Don't forget about release configuration... 2004-12-18 07:05:59 +00:00
Target Don't forget about release configuration... 2004-12-18 07:05:59 +00:00
Transforms Don't forget about release configuration... 2004-12-18 07:05:59 +00:00
VMCore Don't forget about release configuration... 2004-12-18 07:05:59 +00:00
x86 Don't forget about release configuration... 2004-12-18 07:05:59 +00:00
llvm.sln Top level files for building natively on win32 2004-11-03 16:14:40 +00:00
README.txt Top level files for building natively on win32 2004-11-03 16:14:40 +00:00
unistd.h Top level files for building natively on win32 2004-11-03 16:14:40 +00:00

Directory structure
===================
Although I have made every effort not to use absolute paths, I have only tested building
with my own directory structure and it looks like this:

c:\project\llvm                  ; Main project directory
c:\project\llvm\win32            ; win32 project
c:\project\llvm\win32\tools      ; flex, bison and sed live here
c:\project\llvm\win32\share      ; flex, bison and sed support files

Requirements
============

You need flex, sed and bison - I'm using the GnuWin32 versions of these tools which can be obtained from

http://gnuwin32.sourceforge.net/

Limitations
============

At the moment only the core LLVM libraries and the tablegen executable are built. If anyone has time to
port the rest of the LLVM tools it would be great...

Other notes
===========

When linking with your own application it is of the utmost importance that you use the same runtime
libraries in compiling LLVM as in your own project. Otherwise you will get a lot of errors. To change this,
just mark all the projects except the Config project (since it doesn't use the C compiler) in the
solution explorer, select properties - then go to the C/C++ options and the Code Generation sub option page.
In the Runtime Library (6th from the top) select the appropriate version. Then change the active
configuration to Release (in the top left corner of the properties window) and select the appropriate
runtime library for the release version.

When linking with your applications, you need to force a symbol reference to bring in the x86 backend.
Open the properties for your main project and select the Linker options - under the Input options there
is a Force Symbol References field where you need to enter _X86TargetMachineModule. If anyone has a better
suggestion for how to trick the linker into always pulling in these objects, I'd be grateful...

Contact Information
===================

please contact me at this address if you have any questions:

morten@hue.no


-- Morten Ofstad 2.11.2004