llvm/lib/Transforms/Hello/Hello.cpp
Dan Gohman 844731a7f1 Clean up the use of static and anonymous namespaces. This turned up
several things that were neither in an anonymous namespace nor static
but not intended to be global.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@51017 91177308-0d34-0410-b5e6-96231b3b80d8
2008-05-13 00:00:25 +00:00

68 lines
2.0 KiB
C++

//===- Hello.cpp - Example code from "Writing an LLVM Pass" ---------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements two versions of the LLVM "Hello World" pass described
// in docs/WritingAnLLVMPass.html
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "hello"
#include "llvm/Pass.h"
#include "llvm/Function.h"
#include "llvm/ADT/StringExtras.h"
#include "llvm/Support/Streams.h"
#include "llvm/ADT/Statistic.h"
using namespace llvm;
STATISTIC(HelloCounter, "Counts number of functions greeted");
namespace {
// Hello - The first implementation, without getAnalysisUsage.
struct Hello : public FunctionPass {
static char ID; // Pass identification, replacement for typeid
Hello() : FunctionPass((intptr_t)&ID) {}
virtual bool runOnFunction(Function &F) {
HelloCounter++;
std::string fname = F.getName();
EscapeString(fname);
cerr << "Hello: " << fname << "\n";
return false;
}
};
}
char Hello::ID = 0;
static RegisterPass<Hello> X("hello", "Hello World Pass");
namespace {
// Hello2 - The second implementation with getAnalysisUsage implemented.
struct Hello2 : public FunctionPass {
static char ID; // Pass identification, replacement for typeid
Hello2() : FunctionPass((intptr_t)&ID) {}
virtual bool runOnFunction(Function &F) {
HelloCounter++;
std::string fname = F.getName();
EscapeString(fname);
cerr << "Hello: " << fname << "\n";
return false;
}
// We don't modify the program, so we preserve all analyses
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesAll();
};
};
}
char Hello2::ID = 0;
static RegisterPass<Hello2>
Y("hello2", "Hello World Pass (with getAnalysisUsage implemented)");