llvm/lib/Target/X86/X86Relocations.h
Benjamin Kramer 00e08fcaa0 Canonicalize header guards into a common format.
Add header guards to files that were missing guards. Remove #endif comments
as they don't seem common in LLVM (we can easily add them back if we decide
they're useful)

Changes made by clang-tidy with minor tweaks.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@215558 91177308-0d34-0410-b5e6-96231b3b80d8
2014-08-13 16:26:38 +00:00

53 lines
2.0 KiB
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//===-- X86Relocations.h - X86 Code Relocations -----------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the X86 target-specific relocation types.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_LIB_TARGET_X86_X86RELOCATIONS_H
#define LLVM_LIB_TARGET_X86_X86RELOCATIONS_H
#include "llvm/CodeGen/MachineRelocation.h"
namespace llvm {
namespace X86 {
/// RelocationType - An enum for the x86 relocation codes. Note that
/// the terminology here doesn't follow x86 convention - word means
/// 32-bit and dword means 64-bit. The relocations will be treated
/// by JIT or ObjectCode emitters, this is transparent to the x86 code
/// emitter but JIT and ObjectCode will treat them differently
enum RelocationType {
/// reloc_pcrel_word - PC relative relocation, add the relocated value to
/// the value already in memory, after we adjust it for where the PC is.
reloc_pcrel_word = 0,
/// reloc_picrel_word - PIC base relative relocation, add the relocated
/// value to the value already in memory, after we adjust it for where the
/// PIC base is.
reloc_picrel_word = 1,
/// reloc_absolute_word - absolute relocation, just add the relocated
/// value to the value already in memory.
reloc_absolute_word = 2,
/// reloc_absolute_word_sext - absolute relocation, just add the relocated
/// value to the value already in memory. In object files, it represents a
/// value which must be sign-extended when resolving the relocation.
reloc_absolute_word_sext = 3,
/// reloc_absolute_dword - absolute relocation, just add the relocated
/// value to the value already in memory.
reloc_absolute_dword = 4
};
}
}
#endif