llvm/lib/Support/Process.cpp
Reid Kleckner 7e4b0fae2e Add cmake option to disable minidumps, default it to off
Since crash dumping landed in r268519, May 2016, I have not once seen
anyone use an uploaded minidump to debug a compiler crash. Therefore,
I'm turning this off by default. The dumps clutter up user and buildbot
temp directories. Each file is only about 56KB, but it adds up.

In the context of clang, the extra line about the minidump confuses
users, when what we really want from them is the pre-processed source
code.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@340185 91177308-0d34-0410-b5e6-96231b3b80d8
2018-08-20 16:49:54 +00:00

100 lines
2.9 KiB
C++

//===-- Process.cpp - Implement OS Process Concept --------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the operating system Process concept.
//
//===----------------------------------------------------------------------===//
#include "llvm/Support/Process.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/StringExtras.h"
#include "llvm/Config/llvm-config.h"
#include "llvm/Config/config.h"
#include "llvm/Support/FileSystem.h"
#include "llvm/Support/Path.h"
#include "llvm/Support/Program.h"
using namespace llvm;
using namespace sys;
//===----------------------------------------------------------------------===//
//=== WARNING: Implementation here must contain only TRULY operating system
//=== independent code.
//===----------------------------------------------------------------------===//
Optional<std::string> Process::FindInEnvPath(StringRef EnvName,
StringRef FileName) {
return FindInEnvPath(EnvName, FileName, {});
}
Optional<std::string> Process::FindInEnvPath(StringRef EnvName,
StringRef FileName,
ArrayRef<std::string> IgnoreList) {
assert(!path::is_absolute(FileName));
Optional<std::string> FoundPath;
Optional<std::string> OptPath = Process::GetEnv(EnvName);
if (!OptPath.hasValue())
return FoundPath;
const char EnvPathSeparatorStr[] = {EnvPathSeparator, '\0'};
SmallVector<StringRef, 8> Dirs;
SplitString(OptPath.getValue(), Dirs, EnvPathSeparatorStr);
for (StringRef Dir : Dirs) {
if (Dir.empty())
continue;
if (any_of(IgnoreList, [&](StringRef S) { return fs::equivalent(S, Dir); }))
continue;
SmallString<128> FilePath(Dir);
path::append(FilePath, FileName);
if (fs::exists(Twine(FilePath))) {
FoundPath = FilePath.str();
break;
}
}
return FoundPath;
}
#define COLOR(FGBG, CODE, BOLD) "\033[0;" BOLD FGBG CODE "m"
#define ALLCOLORS(FGBG,BOLD) {\
COLOR(FGBG, "0", BOLD),\
COLOR(FGBG, "1", BOLD),\
COLOR(FGBG, "2", BOLD),\
COLOR(FGBG, "3", BOLD),\
COLOR(FGBG, "4", BOLD),\
COLOR(FGBG, "5", BOLD),\
COLOR(FGBG, "6", BOLD),\
COLOR(FGBG, "7", BOLD)\
}
static const char colorcodes[2][2][8][10] = {
{ ALLCOLORS("3",""), ALLCOLORS("3","1;") },
{ ALLCOLORS("4",""), ALLCOLORS("4","1;") }
};
// This is set to true when Process::PreventCoreFiles() is called.
static bool coreFilesPrevented = false;
bool Process::AreCoreFilesPrevented() {
return !LLVM_ENABLE_CRASH_DUMPS;
}
// Include the platform-specific parts of this class.
#ifdef LLVM_ON_UNIX
#include "Unix/Process.inc"
#endif
#ifdef _WIN32
#include "Windows/Process.inc"
#endif