llvm/lib/CodeGen/MachineLoopInfo.cpp
Chris Lattner 7896c9f436 improve portability to avoid conflicting with std::next in c++'0x.
Patch by Howard Hinnant!


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@90365 91177308-0d34-0410-b5e6-96231b3b80d8
2009-12-03 00:50:42 +00:00

74 lines
2.5 KiB
C++

//===- MachineLoopInfo.cpp - Natural Loop Calculator ----------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the MachineLoopInfo class that is used to identify natural
// loops and determine the loop depth of various nodes of the CFG. Note that
// the loops identified may actually be several natural loops that share the
// same header node... not just a single natural loop.
//
//===----------------------------------------------------------------------===//
#include "llvm/CodeGen/MachineLoopInfo.h"
#include "llvm/CodeGen/MachineDominators.h"
#include "llvm/CodeGen/Passes.h"
using namespace llvm;
#define MLB class LoopBase<MachineBasicBlock, MachineLoop>
TEMPLATE_INSTANTIATION(MLB);
#undef MLB
#define MLIB class LoopInfoBase<MachineBasicBlock, MachineLoop>
TEMPLATE_INSTANTIATION(MLIB);
#undef MLIB
char MachineLoopInfo::ID = 0;
static RegisterPass<MachineLoopInfo>
X("machine-loops", "Machine Natural Loop Construction", true);
const PassInfo *const llvm::MachineLoopInfoID = &X;
bool MachineLoopInfo::runOnMachineFunction(MachineFunction &) {
releaseMemory();
LI.Calculate(getAnalysis<MachineDominatorTree>().getBase()); // Update
return false;
}
void MachineLoopInfo::getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesAll();
AU.addRequired<MachineDominatorTree>();
MachineFunctionPass::getAnalysisUsage(AU);
}
MachineBasicBlock *MachineLoop::getTopBlock() {
MachineBasicBlock *TopMBB = getHeader();
MachineFunction::iterator Begin = TopMBB->getParent()->begin();
if (TopMBB != Begin) {
MachineBasicBlock *PriorMBB = prior(MachineFunction::iterator(TopMBB));
while (contains(PriorMBB)) {
TopMBB = PriorMBB;
if (TopMBB == Begin) break;
PriorMBB = prior(MachineFunction::iterator(TopMBB));
}
}
return TopMBB;
}
MachineBasicBlock *MachineLoop::getBottomBlock() {
MachineBasicBlock *BotMBB = getHeader();
MachineFunction::iterator End = BotMBB->getParent()->end();
if (BotMBB != prior(End)) {
MachineBasicBlock *NextMBB = llvm::next(MachineFunction::iterator(BotMBB));
while (contains(NextMBB)) {
BotMBB = NextMBB;
if (BotMBB == llvm::next(MachineFunction::iterator(BotMBB))) break;
NextMBB = llvm::next(MachineFunction::iterator(BotMBB));
}
}
return BotMBB;
}