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6035518e3b
shorter/easier and have the DAG use that to do the same lookup. This can be used in the future for TargetMachine based caching lookups from the MachineFunction easily. Update the MIPS subtarget switching machinery to update this pointer at the same time it runs. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@214838 91177308-0d34-0410-b5e6-96231b3b80d8
433 lines
16 KiB
C++
433 lines
16 KiB
C++
//===-- llvm/CodeGen/VirtRegMap.cpp - Virtual Register Map ----------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the VirtRegMap class.
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//
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// It also contains implementations of the Spiller interface, which, given a
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// virtual register map and a machine function, eliminates all virtual
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// references by replacing them with physical register references - adding spill
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// code as necessary.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/CodeGen/VirtRegMap.h"
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#include "LiveDebugVariables.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/ADT/SparseSet.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/CodeGen/LiveIntervalAnalysis.h"
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#include "llvm/CodeGen/LiveStackAnalysis.h"
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#include "llvm/CodeGen/MachineFrameInfo.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineInstrBuilder.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/CodeGen/Passes.h"
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#include "llvm/IR/Function.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/Compiler.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/Target/TargetInstrInfo.h"
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/Target/TargetRegisterInfo.h"
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#include "llvm/Target/TargetSubtargetInfo.h"
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#include <algorithm>
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using namespace llvm;
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#define DEBUG_TYPE "regalloc"
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STATISTIC(NumSpillSlots, "Number of spill slots allocated");
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STATISTIC(NumIdCopies, "Number of identity moves eliminated after rewriting");
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//===----------------------------------------------------------------------===//
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// VirtRegMap implementation
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//===----------------------------------------------------------------------===//
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char VirtRegMap::ID = 0;
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INITIALIZE_PASS(VirtRegMap, "virtregmap", "Virtual Register Map", false, false)
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bool VirtRegMap::runOnMachineFunction(MachineFunction &mf) {
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MRI = &mf.getRegInfo();
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TII = mf.getSubtarget().getInstrInfo();
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TRI = mf.getSubtarget().getRegisterInfo();
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MF = &mf;
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Virt2PhysMap.clear();
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Virt2StackSlotMap.clear();
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Virt2SplitMap.clear();
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grow();
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return false;
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}
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void VirtRegMap::grow() {
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unsigned NumRegs = MF->getRegInfo().getNumVirtRegs();
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Virt2PhysMap.resize(NumRegs);
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Virt2StackSlotMap.resize(NumRegs);
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Virt2SplitMap.resize(NumRegs);
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}
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unsigned VirtRegMap::createSpillSlot(const TargetRegisterClass *RC) {
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int SS = MF->getFrameInfo()->CreateSpillStackObject(RC->getSize(),
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RC->getAlignment());
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++NumSpillSlots;
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return SS;
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}
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bool VirtRegMap::hasPreferredPhys(unsigned VirtReg) {
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unsigned Hint = MRI->getSimpleHint(VirtReg);
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if (!Hint)
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return 0;
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if (TargetRegisterInfo::isVirtualRegister(Hint))
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Hint = getPhys(Hint);
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return getPhys(VirtReg) == Hint;
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}
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bool VirtRegMap::hasKnownPreference(unsigned VirtReg) {
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std::pair<unsigned, unsigned> Hint = MRI->getRegAllocationHint(VirtReg);
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if (TargetRegisterInfo::isPhysicalRegister(Hint.second))
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return true;
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if (TargetRegisterInfo::isVirtualRegister(Hint.second))
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return hasPhys(Hint.second);
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return false;
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}
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int VirtRegMap::assignVirt2StackSlot(unsigned virtReg) {
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assert(TargetRegisterInfo::isVirtualRegister(virtReg));
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assert(Virt2StackSlotMap[virtReg] == NO_STACK_SLOT &&
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"attempt to assign stack slot to already spilled register");
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const TargetRegisterClass* RC = MF->getRegInfo().getRegClass(virtReg);
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return Virt2StackSlotMap[virtReg] = createSpillSlot(RC);
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}
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void VirtRegMap::assignVirt2StackSlot(unsigned virtReg, int SS) {
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assert(TargetRegisterInfo::isVirtualRegister(virtReg));
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assert(Virt2StackSlotMap[virtReg] == NO_STACK_SLOT &&
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"attempt to assign stack slot to already spilled register");
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assert((SS >= 0 ||
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(SS >= MF->getFrameInfo()->getObjectIndexBegin())) &&
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"illegal fixed frame index");
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Virt2StackSlotMap[virtReg] = SS;
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}
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void VirtRegMap::print(raw_ostream &OS, const Module*) const {
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OS << "********** REGISTER MAP **********\n";
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for (unsigned i = 0, e = MRI->getNumVirtRegs(); i != e; ++i) {
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unsigned Reg = TargetRegisterInfo::index2VirtReg(i);
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if (Virt2PhysMap[Reg] != (unsigned)VirtRegMap::NO_PHYS_REG) {
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OS << '[' << PrintReg(Reg, TRI) << " -> "
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<< PrintReg(Virt2PhysMap[Reg], TRI) << "] "
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<< MRI->getRegClass(Reg)->getName() << "\n";
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}
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}
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for (unsigned i = 0, e = MRI->getNumVirtRegs(); i != e; ++i) {
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unsigned Reg = TargetRegisterInfo::index2VirtReg(i);
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if (Virt2StackSlotMap[Reg] != VirtRegMap::NO_STACK_SLOT) {
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OS << '[' << PrintReg(Reg, TRI) << " -> fi#" << Virt2StackSlotMap[Reg]
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<< "] " << MRI->getRegClass(Reg)->getName() << "\n";
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}
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}
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OS << '\n';
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}
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#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
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void VirtRegMap::dump() const {
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print(dbgs());
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}
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#endif
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//===----------------------------------------------------------------------===//
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// VirtRegRewriter
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//===----------------------------------------------------------------------===//
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//
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// The VirtRegRewriter is the last of the register allocator passes.
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// It rewrites virtual registers to physical registers as specified in the
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// VirtRegMap analysis. It also updates live-in information on basic blocks
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// according to LiveIntervals.
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//
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namespace {
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class VirtRegRewriter : public MachineFunctionPass {
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MachineFunction *MF;
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const TargetMachine *TM;
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const TargetRegisterInfo *TRI;
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const TargetInstrInfo *TII;
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MachineRegisterInfo *MRI;
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SlotIndexes *Indexes;
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LiveIntervals *LIS;
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VirtRegMap *VRM;
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SparseSet<unsigned> PhysRegs;
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void rewrite();
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void addMBBLiveIns();
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public:
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static char ID;
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VirtRegRewriter() : MachineFunctionPass(ID) {}
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void getAnalysisUsage(AnalysisUsage &AU) const override;
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bool runOnMachineFunction(MachineFunction&) override;
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};
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} // end anonymous namespace
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char &llvm::VirtRegRewriterID = VirtRegRewriter::ID;
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INITIALIZE_PASS_BEGIN(VirtRegRewriter, "virtregrewriter",
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"Virtual Register Rewriter", false, false)
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INITIALIZE_PASS_DEPENDENCY(SlotIndexes)
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INITIALIZE_PASS_DEPENDENCY(LiveIntervals)
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INITIALIZE_PASS_DEPENDENCY(LiveDebugVariables)
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INITIALIZE_PASS_DEPENDENCY(LiveStacks)
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INITIALIZE_PASS_DEPENDENCY(VirtRegMap)
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INITIALIZE_PASS_END(VirtRegRewriter, "virtregrewriter",
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"Virtual Register Rewriter", false, false)
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char VirtRegRewriter::ID = 0;
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void VirtRegRewriter::getAnalysisUsage(AnalysisUsage &AU) const {
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AU.setPreservesCFG();
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AU.addRequired<LiveIntervals>();
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AU.addRequired<SlotIndexes>();
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AU.addPreserved<SlotIndexes>();
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AU.addRequired<LiveDebugVariables>();
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AU.addRequired<LiveStacks>();
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AU.addPreserved<LiveStacks>();
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AU.addRequired<VirtRegMap>();
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MachineFunctionPass::getAnalysisUsage(AU);
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}
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bool VirtRegRewriter::runOnMachineFunction(MachineFunction &fn) {
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MF = &fn;
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TM = &MF->getTarget();
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TRI = TM->getSubtargetImpl()->getRegisterInfo();
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TII = TM->getSubtargetImpl()->getInstrInfo();
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MRI = &MF->getRegInfo();
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Indexes = &getAnalysis<SlotIndexes>();
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LIS = &getAnalysis<LiveIntervals>();
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VRM = &getAnalysis<VirtRegMap>();
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DEBUG(dbgs() << "********** REWRITE VIRTUAL REGISTERS **********\n"
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<< "********** Function: "
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<< MF->getName() << '\n');
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DEBUG(VRM->dump());
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// Add kill flags while we still have virtual registers.
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LIS->addKillFlags(VRM);
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// Live-in lists on basic blocks are required for physregs.
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addMBBLiveIns();
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// Rewrite virtual registers.
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rewrite();
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// Write out new DBG_VALUE instructions.
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getAnalysis<LiveDebugVariables>().emitDebugValues(VRM);
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// All machine operands and other references to virtual registers have been
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// replaced. Remove the virtual registers and release all the transient data.
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VRM->clearAllVirt();
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MRI->clearVirtRegs();
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return true;
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}
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// Compute MBB live-in lists from virtual register live ranges and their
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// assignments.
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void VirtRegRewriter::addMBBLiveIns() {
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SmallVector<MachineBasicBlock*, 16> LiveIn;
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for (unsigned Idx = 0, IdxE = MRI->getNumVirtRegs(); Idx != IdxE; ++Idx) {
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unsigned VirtReg = TargetRegisterInfo::index2VirtReg(Idx);
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if (MRI->reg_nodbg_empty(VirtReg))
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continue;
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LiveInterval &LI = LIS->getInterval(VirtReg);
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if (LI.empty() || LIS->intervalIsInOneMBB(LI))
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continue;
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// This is a virtual register that is live across basic blocks. Its
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// assigned PhysReg must be marked as live-in to those blocks.
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unsigned PhysReg = VRM->getPhys(VirtReg);
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assert(PhysReg != VirtRegMap::NO_PHYS_REG && "Unmapped virtual register.");
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// Scan the segments of LI.
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for (LiveInterval::const_iterator I = LI.begin(), E = LI.end(); I != E;
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++I) {
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if (!Indexes->findLiveInMBBs(I->start, I->end, LiveIn))
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continue;
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for (unsigned i = 0, e = LiveIn.size(); i != e; ++i)
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if (!LiveIn[i]->isLiveIn(PhysReg))
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LiveIn[i]->addLiveIn(PhysReg);
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LiveIn.clear();
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}
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}
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}
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void VirtRegRewriter::rewrite() {
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SmallVector<unsigned, 8> SuperDeads;
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SmallVector<unsigned, 8> SuperDefs;
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SmallVector<unsigned, 8> SuperKills;
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SmallPtrSet<const MachineInstr *, 4> NoReturnInsts;
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// Here we have a SparseSet to hold which PhysRegs are actually encountered
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// in the MF we are about to iterate over so that later when we call
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// setPhysRegUsed, we are only doing it for physRegs that were actually found
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// in the program and not for all of the possible physRegs for the given
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// target architecture. If the target has a lot of physRegs, then for a small
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// program there will be a significant compile time reduction here.
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PhysRegs.clear();
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PhysRegs.setUniverse(TRI->getNumRegs());
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// The function with uwtable should guarantee that the stack unwinder
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// can unwind the stack to the previous frame. Thus, we can't apply the
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// noreturn optimization if the caller function has uwtable attribute.
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bool HasUWTable = MF->getFunction()->hasFnAttribute(Attribute::UWTable);
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for (MachineFunction::iterator MBBI = MF->begin(), MBBE = MF->end();
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MBBI != MBBE; ++MBBI) {
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DEBUG(MBBI->print(dbgs(), Indexes));
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bool IsExitBB = MBBI->succ_empty();
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for (MachineBasicBlock::instr_iterator
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MII = MBBI->instr_begin(), MIE = MBBI->instr_end(); MII != MIE;) {
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MachineInstr *MI = MII;
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++MII;
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// Check if this instruction is a call to a noreturn function. If this
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// is a call to noreturn function and we don't need the stack unwinding
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// functionality (i.e. this function does not have uwtable attribute and
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// the callee function has the nounwind attribute), then we can ignore
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// the definitions set by this instruction.
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if (!HasUWTable && IsExitBB && MI->isCall()) {
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for (MachineInstr::mop_iterator MOI = MI->operands_begin(),
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MOE = MI->operands_end(); MOI != MOE; ++MOI) {
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MachineOperand &MO = *MOI;
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if (!MO.isGlobal())
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continue;
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const Function *Func = dyn_cast<Function>(MO.getGlobal());
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if (!Func || !Func->hasFnAttribute(Attribute::NoReturn) ||
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// We need to keep correct unwind information
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// even if the function will not return, since the
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// runtime may need it.
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!Func->hasFnAttribute(Attribute::NoUnwind))
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continue;
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NoReturnInsts.insert(MI);
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break;
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}
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}
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for (MachineInstr::mop_iterator MOI = MI->operands_begin(),
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MOE = MI->operands_end(); MOI != MOE; ++MOI) {
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MachineOperand &MO = *MOI;
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// Make sure MRI knows about registers clobbered by regmasks.
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if (MO.isRegMask())
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MRI->addPhysRegsUsedFromRegMask(MO.getRegMask());
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// If we encounter a VirtReg or PhysReg then get at the PhysReg and add
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// it to the physreg bitset. Later we use only the PhysRegs that were
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// actually encountered in the MF to populate the MRI's used physregs.
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if (MO.isReg() && MO.getReg())
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PhysRegs.insert(
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TargetRegisterInfo::isVirtualRegister(MO.getReg()) ?
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VRM->getPhys(MO.getReg()) :
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MO.getReg());
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if (!MO.isReg() || !TargetRegisterInfo::isVirtualRegister(MO.getReg()))
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continue;
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unsigned VirtReg = MO.getReg();
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unsigned PhysReg = VRM->getPhys(VirtReg);
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assert(PhysReg != VirtRegMap::NO_PHYS_REG &&
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"Instruction uses unmapped VirtReg");
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assert(!MRI->isReserved(PhysReg) && "Reserved register assignment");
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// Preserve semantics of sub-register operands.
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if (MO.getSubReg()) {
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// A virtual register kill refers to the whole register, so we may
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// have to add <imp-use,kill> operands for the super-register. A
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// partial redef always kills and redefines the super-register.
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if (MO.readsReg() && (MO.isDef() || MO.isKill()))
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SuperKills.push_back(PhysReg);
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if (MO.isDef()) {
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// The <def,undef> flag only makes sense for sub-register defs, and
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// we are substituting a full physreg. An <imp-use,kill> operand
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// from the SuperKills list will represent the partial read of the
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// super-register.
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MO.setIsUndef(false);
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// Also add implicit defs for the super-register.
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if (MO.isDead())
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SuperDeads.push_back(PhysReg);
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else
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SuperDefs.push_back(PhysReg);
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}
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// PhysReg operands cannot have subregister indexes.
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PhysReg = TRI->getSubReg(PhysReg, MO.getSubReg());
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assert(PhysReg && "Invalid SubReg for physical register");
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MO.setSubReg(0);
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}
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// Rewrite. Note we could have used MachineOperand::substPhysReg(), but
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// we need the inlining here.
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MO.setReg(PhysReg);
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}
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// Add any missing super-register kills after rewriting the whole
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// instruction.
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while (!SuperKills.empty())
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MI->addRegisterKilled(SuperKills.pop_back_val(), TRI, true);
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while (!SuperDeads.empty())
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MI->addRegisterDead(SuperDeads.pop_back_val(), TRI, true);
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while (!SuperDefs.empty())
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MI->addRegisterDefined(SuperDefs.pop_back_val(), TRI);
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DEBUG(dbgs() << "> " << *MI);
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// Finally, remove any identity copies.
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if (MI->isIdentityCopy()) {
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++NumIdCopies;
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if (MI->getNumOperands() == 2) {
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DEBUG(dbgs() << "Deleting identity copy.\n");
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if (Indexes)
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Indexes->removeMachineInstrFromMaps(MI);
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// It's safe to erase MI because MII has already been incremented.
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MI->eraseFromParent();
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} else {
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// Transform identity copy to a KILL to deal with subregisters.
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MI->setDesc(TII->get(TargetOpcode::KILL));
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DEBUG(dbgs() << "Identity copy: " << *MI);
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}
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}
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}
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}
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// Tell MRI about physical registers in use.
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if (NoReturnInsts.empty()) {
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for (SparseSet<unsigned>::iterator
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RegI = PhysRegs.begin(), E = PhysRegs.end(); RegI != E; ++RegI)
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if (!MRI->reg_nodbg_empty(*RegI))
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MRI->setPhysRegUsed(*RegI);
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} else {
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for (SparseSet<unsigned>::iterator
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I = PhysRegs.begin(), E = PhysRegs.end(); I != E; ++I) {
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unsigned Reg = *I;
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if (MRI->reg_nodbg_empty(Reg))
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continue;
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// Check if this register has a use that will impact the rest of the
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// code. Uses in debug and noreturn instructions do not impact the
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// generated code.
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for (MachineInstr &It : MRI->reg_nodbg_instructions(Reg)) {
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if (!NoReturnInsts.count(&It)) {
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MRI->setPhysRegUsed(Reg);
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break;
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}
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}
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}
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}
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}
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