llvm/lib/AsmParser/ParserInternals.h
Reid Spencer b78b908d4a Implement signedness caching for values, value lists, constants and
constant lists. This is just an internal change to the parser in
preparation for some backwards compatibility code that is to follow.
This will allow things like "uint 4000000000" to retain the unsignedness
of the integer constant as the value moves through the parser. In the
future, all integer types will be signless but parsing "uint" and friends
will be retained for backwards compatibility.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@31964 91177308-0d34-0410-b5e6-96231b3b80d8
2006-11-28 07:28:14 +00:00

257 lines
8.3 KiB
C++

//===-- ParserInternals.h - Definitions internal to the parser --*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This header file defines the various variables that are shared among the
// different components of the parser...
//
//===----------------------------------------------------------------------===//
#ifndef PARSER_INTERNALS_H
#define PARSER_INTERNALS_H
#include "llvm/Constants.h"
#include "llvm/DerivedTypes.h"
#include "llvm/Function.h"
#include "llvm/Instructions.h"
#include "llvm/Assembly/Parser.h"
#include "llvm/ADT/StringExtras.h"
// Global variables exported from the lexer...
extern int llvmAsmlineno; /// FIXME: Not threading friendly
extern llvm::ParseError* TheParseError; /// FIXME: Not threading friendly
extern std::string &llvmAsmTextin;
// functions exported from the lexer
void set_scan_file(FILE * F);
void set_scan_string (const char * str);
// Globals exported by the parser...
extern char* llvmAsmtext;
extern int llvmAsmleng;
namespace llvm {
// Globals exported by the parser...
extern std::string CurFilename; /// FIXME: Not threading friendly
class Module;
Module *RunVMAsmParser(const std::string &Filename, FILE *F);
// Parse a string directly
Module *RunVMAsmParser(const char * AsmString, Module * M);
// UnEscapeLexed - Run through the specified buffer and change \xx codes to the
// appropriate character. If AllowNull is set to false, a \00 value will cause
// an error.
//
// If AllowNull is set to true, the return value of the function points to the
// last character of the string in memory.
//
char *UnEscapeLexed(char *Buffer, bool AllowNull = false);
// ThrowException - Wrapper around the ParseException class that automatically
// fills in file line number and column number and options info.
//
// This also helps me because I keep typing 'throw new ParseException' instead
// of just 'throw ParseException'... sigh...
//
extern void GenerateError(const std::string &message, int LineNo = -1);
/// InlineAsmDescriptor - This is a simple class that holds info about inline
/// asm blocks, for use by ValID.
struct InlineAsmDescriptor {
std::string AsmString, Constraints;
bool HasSideEffects;
InlineAsmDescriptor(const std::string &as, const std::string &c, bool HSE)
: AsmString(as), Constraints(c), HasSideEffects(HSE) {}
};
// ValID - Represents a reference of a definition of some sort. This may either
// be a numeric reference or a symbolic (%var) reference. This is just a
// discriminated union.
//
// Note that I can't implement this class in a straight forward manner with
// constructors and stuff because it goes in a union.
//
struct ValID {
enum {
NumberVal, NameVal, ConstSIntVal, ConstUIntVal, ConstFPVal, ConstNullVal,
ConstUndefVal, ConstZeroVal, ConstantVal, InlineAsmVal
} Type;
union {
int Num; // If it's a numeric reference
char *Name; // If it's a named reference. Memory must be free'd.
int64_t ConstPool64; // Constant pool reference. This is the value
uint64_t UConstPool64;// Unsigned constant pool reference.
double ConstPoolFP; // Floating point constant pool reference
Constant *ConstantValue; // Fully resolved constant for ConstantVal case.
InlineAsmDescriptor *IAD;
};
static ValID create(int Num) {
ValID D; D.Type = NumberVal; D.Num = Num; return D;
}
static ValID create(char *Name) {
ValID D; D.Type = NameVal; D.Name = Name; return D;
}
static ValID create(int64_t Val) {
ValID D; D.Type = ConstSIntVal; D.ConstPool64 = Val; return D;
}
static ValID create(uint64_t Val) {
ValID D; D.Type = ConstUIntVal; D.UConstPool64 = Val; return D;
}
static ValID create(double Val) {
ValID D; D.Type = ConstFPVal; D.ConstPoolFP = Val; return D;
}
static ValID createNull() {
ValID D; D.Type = ConstNullVal; return D;
}
static ValID createUndef() {
ValID D; D.Type = ConstUndefVal; return D;
}
static ValID createZeroInit() {
ValID D; D.Type = ConstZeroVal; return D;
}
static ValID create(Constant *Val) {
ValID D; D.Type = ConstantVal; D.ConstantValue = Val; return D;
}
static ValID createInlineAsm(const std::string &AsmString,
const std::string &Constraints,
bool HasSideEffects) {
ValID D;
D.Type = InlineAsmVal;
D.IAD = new InlineAsmDescriptor(AsmString, Constraints, HasSideEffects);
return D;
}
inline void destroy() const {
if (Type == NameVal)
free(Name); // Free this strdup'd memory.
else if (Type == InlineAsmVal)
delete IAD;
}
inline ValID copy() const {
if (Type != NameVal) return *this;
ValID Result = *this;
Result.Name = strdup(Name);
return Result;
}
inline std::string getName() const {
switch (Type) {
case NumberVal : return std::string("#") + itostr(Num);
case NameVal : return Name;
case ConstFPVal : return ftostr(ConstPoolFP);
case ConstNullVal : return "null";
case ConstUndefVal : return "undef";
case ConstZeroVal : return "zeroinitializer";
case ConstUIntVal :
case ConstSIntVal : return std::string("%") + itostr(ConstPool64);
case ConstantVal:
if (ConstantValue == ConstantBool::getTrue()) return "true";
if (ConstantValue == ConstantBool::getFalse()) return "false";
return "<constant expression>";
default:
assert(0 && "Unknown value!");
abort();
return "";
}
}
bool operator<(const ValID &V) const {
if (Type != V.Type) return Type < V.Type;
switch (Type) {
case NumberVal: return Num < V.Num;
case NameVal: return strcmp(Name, V.Name) < 0;
case ConstSIntVal: return ConstPool64 < V.ConstPool64;
case ConstUIntVal: return UConstPool64 < V.UConstPool64;
case ConstFPVal: return ConstPoolFP < V.ConstPoolFP;
case ConstNullVal: return false;
case ConstUndefVal: return false;
case ConstZeroVal: return false;
case ConstantVal: return ConstantValue < V.ConstantValue;
default: assert(0 && "Unknown value type!"); return false;
}
}
};
} // End llvm namespace
// This structure is used to keep track of obsolete opcodes. The lexer will
// retain the ability to parse obsolete opcode mnemonics. In this case it will
// set "obsolete" to true and the opcode will be the replacement opcode. For
// example if "rem" is encountered then opcode will be set to "urem" and the
// "obsolete" flag will be true. If the opcode is not obsolete then "obsolete"
// will be false.
template <class Enum>
struct OpcodeInfo {
Enum opcode;
bool obsolete;
};
typedef OpcodeInfo<llvm::Instruction::BinaryOps> BinaryOpInfo;
typedef OpcodeInfo<llvm::Instruction::TermOps> TermOpInfo;
typedef OpcodeInfo<llvm::Instruction::MemoryOps> MemOpInfo;
typedef OpcodeInfo<llvm::Instruction::CastOps> CastOpInfo;
typedef OpcodeInfo<llvm::Instruction::OtherOps> OtherOpInfo;
/// This enumeration is used to indicate if a type is signed, signless or
/// unsigned. It is used for backwards compatibility with assembly code that
/// pre-dates the signless types conversion.
enum Signedness {
isSigned,
isUnsigned,
isSignless
};
/// This type is used to keep track of the signedness of the obsolete
/// integer types. Instead of creating an llvm::Type directly, the Lexer will
/// create instances of TypeInfo which retains the signedness indication so
/// it can be used by the parser for upgrade decisions.
/// For example if "uint" is encountered then the "first" field will be set
/// to "int32" and the "second" field will be set to "isUnsigned". If the
/// type is not obsolete then "second" will be set to "isSignless".
struct TypeInfo {
llvm::PATypeHolder* type;
Signedness signedness;
};
/// This type is used to keep track of the signedness of values. Instead
/// of creating llvm::Value directly, the parser will create ValueInfo which
/// associates a Value* with a Signedness indication.
struct ValueInfo {
llvm::Value* val;
Signedness signedness;
};
/// This type is used to keep track of the signedness of constants.
struct ConstInfo {
llvm::Constant *cnst;
Signedness signedness;
};
#endif