llvm/lib/Target/R600/SIShrinkInstructions.cpp
Eric Christopher 6035518e3b Have MachineFunction cache a pointer to the subtarget to make lookups
shorter/easier and have the DAG use that to do the same lookup. This
can be used in the future for TargetMachine based caching lookups from
the MachineFunction easily.

Update the MIPS subtarget switching machinery to update this pointer
at the same time it runs.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@214838 91177308-0d34-0410-b5e6-96231b3b80d8
2014-08-05 02:39:49 +00:00

262 lines
8.5 KiB
C++

//===-- SIShrinkInstructions.cpp - Shrink Instructions --------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
/// The pass tries to use the 32-bit encoding for instructions when possible.
//===----------------------------------------------------------------------===//
//
#include "AMDGPU.h"
#include "AMDGPUSubtarget.h"
#include "SIInstrInfo.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/IR/Constants.h"
#include "llvm/IR/LLVMContext.h"
#include "llvm/IR/Function.h"
#include "llvm/Support/Debug.h"
#include "llvm/Target/TargetMachine.h"
#define DEBUG_TYPE "si-shrink-instructions"
STATISTIC(NumInstructionsShrunk,
"Number of 64-bit instruction reduced to 32-bit.");
STATISTIC(NumLiteralConstantsFolded,
"Number of literal constants folded into 32-bit instructions.");
namespace llvm {
void initializeSIShrinkInstructionsPass(PassRegistry&);
}
using namespace llvm;
namespace {
class SIShrinkInstructions : public MachineFunctionPass {
public:
static char ID;
public:
SIShrinkInstructions() : MachineFunctionPass(ID) {
}
virtual bool runOnMachineFunction(MachineFunction &MF) override;
virtual const char *getPassName() const override {
return "SI Shrink Instructions";
}
virtual void getAnalysisUsage(AnalysisUsage &AU) const override {
AU.setPreservesCFG();
MachineFunctionPass::getAnalysisUsage(AU);
}
};
} // End anonymous namespace.
INITIALIZE_PASS_BEGIN(SIShrinkInstructions, DEBUG_TYPE,
"SI Lower il Copies", false, false)
INITIALIZE_PASS_END(SIShrinkInstructions, DEBUG_TYPE,
"SI Lower il Copies", false, false)
char SIShrinkInstructions::ID = 0;
FunctionPass *llvm::createSIShrinkInstructionsPass() {
return new SIShrinkInstructions();
}
static bool isVGPR(const MachineOperand *MO, const SIRegisterInfo &TRI,
const MachineRegisterInfo &MRI) {
if (!MO->isReg())
return false;
if (TargetRegisterInfo::isVirtualRegister(MO->getReg()))
return TRI.hasVGPRs(MRI.getRegClass(MO->getReg()));
return TRI.hasVGPRs(TRI.getPhysRegClass(MO->getReg()));
}
static bool canShrink(MachineInstr &MI, const SIInstrInfo *TII,
const SIRegisterInfo &TRI,
const MachineRegisterInfo &MRI) {
const MachineOperand *Src2 = TII->getNamedOperand(MI, AMDGPU::OpName::src2);
// Can't shrink instruction with three operands.
if (Src2)
return false;
const MachineOperand *Src1 = TII->getNamedOperand(MI, AMDGPU::OpName::src1);
const MachineOperand *Src1Mod =
TII->getNamedOperand(MI, AMDGPU::OpName::src1_modifiers);
if (Src1 && (!isVGPR(Src1, TRI, MRI) || (Src1Mod && Src1Mod->getImm() != 0)))
return false;
// We don't need to check src0, all input types are legal, so just make
// sure src0 isn't using any modifiers.
const MachineOperand *Src0Mod =
TII->getNamedOperand(MI, AMDGPU::OpName::src0_modifiers);
if (Src0Mod && Src0Mod->getImm() != 0)
return false;
// Check output modifiers
const MachineOperand *Omod = TII->getNamedOperand(MI, AMDGPU::OpName::omod);
if (Omod && Omod->getImm() != 0)
return false;
const MachineOperand *Clamp = TII->getNamedOperand(MI, AMDGPU::OpName::clamp);
return !Clamp || Clamp->getImm() == 0;
}
/// \brief This function checks \p MI for operands defined by a move immediate
/// instruction and then folds the literal constant into the instruction if it
/// can. This function assumes that \p MI is a VOP1, VOP2, or VOPC instruction
/// and will only fold literal constants if we are still in SSA.
static void foldImmediates(MachineInstr &MI, const SIInstrInfo *TII,
MachineRegisterInfo &MRI, bool TryToCommute = true) {
if (!MRI.isSSA())
return;
assert(TII->isVOP1(MI.getOpcode()) || TII->isVOP2(MI.getOpcode()) ||
TII->isVOPC(MI.getOpcode()));
const SIRegisterInfo &TRI = TII->getRegisterInfo();
MachineOperand *Src0 = TII->getNamedOperand(MI, AMDGPU::OpName::src0);
// Only one literal constant is allowed per instruction, so if src0 is a
// literal constant then we can't do any folding.
if (Src0->isImm() && TII->isLiteralConstant(*Src0))
return;
// Literal constants and SGPRs can only be used in Src0, so if Src0 is an
// SGPR, we cannot commute the instruction, so we can't fold any literal
// constants.
if (Src0->isReg() && !isVGPR(Src0, TRI, MRI))
return;
// Try to fold Src0
if (Src0->isReg()) {
unsigned Reg = Src0->getReg();
MachineInstr *Def = MRI.getUniqueVRegDef(Reg);
if (Def && Def->isMoveImmediate()) {
MachineOperand &MovSrc = Def->getOperand(1);
bool ConstantFolded = false;
if (MovSrc.isImm() && isUInt<32>(MovSrc.getImm())) {
Src0->ChangeToImmediate(MovSrc.getImm());
ConstantFolded = true;
} else if (MovSrc.isFPImm()) {
const APFloat &APF = MovSrc.getFPImm()->getValueAPF();
if (&APF.getSemantics() == &APFloat::IEEEsingle) {
MRI.removeRegOperandFromUseList(Src0);
Src0->ChangeToImmediate(APF.bitcastToAPInt().getZExtValue());
ConstantFolded = true;
}
}
if (ConstantFolded) {
if (MRI.use_empty(Reg))
Def->eraseFromParent();
++NumLiteralConstantsFolded;
return;
}
}
}
// We have failed to fold src0, so commute the instruction and try again.
if (TryToCommute && MI.isCommutable() && TII->commuteInstruction(&MI))
foldImmediates(MI, TII, MRI, false);
}
bool SIShrinkInstructions::runOnMachineFunction(MachineFunction &MF) {
MachineRegisterInfo &MRI = MF.getRegInfo();
const SIInstrInfo *TII =
static_cast<const SIInstrInfo *>(MF.getSubtarget().getInstrInfo());
const SIRegisterInfo &TRI = TII->getRegisterInfo();
std::vector<unsigned> I1Defs;
for (MachineFunction::iterator BI = MF.begin(), BE = MF.end();
BI != BE; ++BI) {
MachineBasicBlock &MBB = *BI;
MachineBasicBlock::iterator I, Next;
for (I = MBB.begin(); I != MBB.end(); I = Next) {
Next = std::next(I);
MachineInstr &MI = *I;
if (!TII->hasVALU32BitEncoding(MI.getOpcode()))
continue;
if (!canShrink(MI, TII, TRI, MRI)) {
// Try commtuing the instruction and see if that enables us to shrink
// it.
if (!MI.isCommutable() || !TII->commuteInstruction(&MI) ||
!canShrink(MI, TII, TRI, MRI))
continue;
}
int Op32 = AMDGPU::getVOPe32(MI.getOpcode());
// Op32 could be -1 here if we started with an instruction that had a
// a 32-bit encoding and then commuted it to an instruction that did not.
if (Op32 == -1)
continue;
if (TII->isVOPC(Op32)) {
unsigned DstReg = MI.getOperand(0).getReg();
if (TargetRegisterInfo::isVirtualRegister(DstReg)) {
// VOPC instructions can only write to the VCC register. We can't
// force them to use VCC here, because the register allocator
// has trouble with sequences like this, which cause the allocator
// to run out of registes if vreg0 and vreg1 belong to the VCCReg
// register class:
// vreg0 = VOPC;
// vreg1 = VOPC;
// S_AND_B64 vreg0, vreg1
//
// So, instead of forcing the instruction to write to VCC, we provide a
// hint to the register allocator to use VCC and then we
// we will run this pass again after RA and shrink it if it outpus to
// VCC.
MRI.setRegAllocationHint(MI.getOperand(0).getReg(), 0, AMDGPU::VCC);
continue;
}
if (DstReg != AMDGPU::VCC)
continue;
}
// We can shrink this instruction
DEBUG(dbgs() << "Shrinking "; MI.dump(); dbgs() << '\n';);
MachineInstrBuilder Inst32 =
BuildMI(MBB, I, MI.getDebugLoc(), TII->get(Op32));
// dst
Inst32.addOperand(MI.getOperand(0));
Inst32.addOperand(*TII->getNamedOperand(MI, AMDGPU::OpName::src0));
const MachineOperand *Src1 =
TII->getNamedOperand(MI, AMDGPU::OpName::src1);
if (Src1)
Inst32.addOperand(*Src1);
++NumInstructionsShrunk;
MI.eraseFromParent();
foldImmediates(*Inst32, TII, MRI);
DEBUG(dbgs() << "e32 MI = " << *Inst32 << '\n');
}
}
return false;
}