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9c1e56a84d
This removes an attribute (and more importantly, a relocation) from skeleton type units and removes some unnecessary file names from the debug_line section that remains in the .o (and linked executable) file. There's still a few places we could shave off some more space here: * use compilation dir of the underlying compilation unit (since all the type units share that compilation dir - though this would be more complicated in LTO cases where they don't (keep a map of compilation dir->line table header?)) * Remove some of the unnecessary header fields from the line table since they're not needed in this situation (about 12 bytes per table). git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@204099 91177308-0d34-0410-b5e6-96231b3b80d8 |
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Analysis | ||
AsmParser | ||
Bitcode | ||
CodeGen | ||
DebugInfo | ||
ExecutionEngine | ||
IR | ||
IRReader | ||
LineEditor | ||
Linker | ||
LTO | ||
MC | ||
Object | ||
Option | ||
Support | ||
TableGen | ||
Target | ||
Transforms | ||
CMakeLists.txt | ||
LLVMBuild.txt | ||
Makefile |