llvm/lib/Target/SystemZ
Matt Arsenault a2b05bc24d CodeGen: Introduce a class for registers
Avoids using a plain unsigned for registers throughoug codegen.
Doesn't attempt to change every register use, just something a little
more than the set needed to build after changing the return type of
MachineOperand::getReg().

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@364191 91177308-0d34-0410-b5e6-96231b3b80d8
2019-06-24 15:50:29 +00:00
..
AsmParser Revert CMake: Make most target symbols hidden by default 2019-06-11 03:21:13 +00:00
Disassembler Revert CMake: Make most target symbols hidden by default 2019-06-11 03:21:13 +00:00
MCTargetDesc Revert CMake: Make most target symbols hidden by default 2019-06-11 03:21:13 +00:00
TargetInfo Revert CMake: Make most target symbols hidden by default 2019-06-11 03:21:13 +00:00
CMakeLists.txt [SystemZ] Fix CMakeLists.txt for alphabetical order (NFC). 2019-06-08 06:42:02 +00:00
LLVMBuild.txt [SystemZ] Move InstPrinter files to MCTargetDesc. NFC 2019-05-11 03:36:16 +00:00
README.txt
SystemZ.h [SystemZ, RegAlloc] Favor 3-address instructions during instruction selection. 2019-06-08 06:19:15 +00:00
SystemZ.td
SystemZAsmPrinter.cpp [SystemZ] Support vector load/store alignment hints 2019-06-19 14:20:00 +00:00
SystemZAsmPrinter.h [AsmPrinter] refactor to remove remove AsmVariant. NFC 2019-04-10 16:38:43 +00:00
SystemZCallingConv.cpp
SystemZCallingConv.h
SystemZCallingConv.td
SystemZConstantPoolValue.cpp
SystemZConstantPoolValue.h
SystemZElimCompare.cpp CodeGen: Introduce a class for registers 2019-06-24 15:50:29 +00:00
SystemZExpandPseudo.cpp
SystemZFeatures.td
SystemZFrameLowering.cpp
SystemZFrameLowering.h
SystemZHazardRecognizer.cpp
SystemZHazardRecognizer.h
SystemZInstrBuilder.h
SystemZInstrDFP.td [SystemZ] Model floating-point control register 2019-05-13 09:47:26 +00:00
SystemZInstrFormats.td [SystemZ] Support vector load/store alignment hints 2019-06-19 14:20:00 +00:00
SystemZInstrFP.td Allow target to handle STRICT floating-point nodes 2019-06-05 22:33:10 +00:00
SystemZInstrHFP.td
SystemZInstrInfo.cpp CodeGen: Introduce a class for registers 2019-06-24 15:50:29 +00:00
SystemZInstrInfo.h [SystemZ, RegAlloc] Favor 3-address instructions during instruction selection. 2019-06-08 06:19:15 +00:00
SystemZInstrInfo.td [SystemZ, RegAlloc] Favor 3-address instructions during instruction selection. 2019-06-08 06:19:15 +00:00
SystemZInstrSystem.td
SystemZInstrVector.td [SystemZ] Support vector load/store alignment hints 2019-06-19 14:20:00 +00:00
SystemZISelDAGToDAG.cpp [SystemZ] Bugfix in isFusableLoadOpStorePattern() 2019-04-04 12:12:35 +00:00
SystemZISelLowering.cpp CodeGen: Introduce a class for registers 2019-06-24 15:50:29 +00:00
SystemZISelLowering.h [TargetLowering] Add MachineMemOperand::Flags to allowsMemoryAccess tests (PR42123) 2019-06-12 17:14:03 +00:00
SystemZLDCleanup.cpp
SystemZLongBranch.cpp
SystemZMachineFunctionInfo.cpp
SystemZMachineFunctionInfo.h
SystemZMachineScheduler.cpp
SystemZMachineScheduler.h
SystemZMCInstLower.cpp
SystemZMCInstLower.h
SystemZOperands.td [SystemZ] Improve codegen for certain SADDO-immediate cases 2019-04-03 15:09:19 +00:00
SystemZOperators.td Allow target to handle STRICT floating-point nodes 2019-06-05 22:33:10 +00:00
SystemZPatterns.td
SystemZPostRewrite.cpp [SystemZ, RegAlloc] Favor 3-address instructions during instruction selection. 2019-06-08 06:19:15 +00:00
SystemZProcessors.td
SystemZRegisterInfo.cpp CodeGen: Introduce a class for registers 2019-06-24 15:50:29 +00:00
SystemZRegisterInfo.h CodeGen: Introduce a class for registers 2019-06-24 15:50:29 +00:00
SystemZRegisterInfo.td [SystemZ] Model floating-point control register 2019-05-13 09:47:26 +00:00
SystemZSchedule.td
SystemZScheduleZ13.td [SystemZ] Support vector load/store alignment hints 2019-06-19 14:20:00 +00:00
SystemZScheduleZ14.td [SystemZ] Support vector load/store alignment hints 2019-06-19 14:20:00 +00:00
SystemZScheduleZ196.td
SystemZScheduleZEC12.td
SystemZSelectionDAGInfo.cpp [SystemZ] Do not return INT_MIN from strcmp/memcmp 2019-02-06 15:10:13 +00:00
SystemZSelectionDAGInfo.h
SystemZShortenInst.cpp [SystemZ, RegAlloc] Favor 3-address instructions during instruction selection. 2019-06-08 06:19:15 +00:00
SystemZSubtarget.cpp
SystemZSubtarget.h
SystemZTargetMachine.cpp Revert CMake: Make most target symbols hidden by default 2019-06-11 03:21:13 +00:00
SystemZTargetMachine.h
SystemZTargetTransformInfo.cpp
SystemZTargetTransformInfo.h
SystemZTDC.cpp [opaque pointer types] Pass function types to CallInst creation. 2019-02-01 20:43:25 +00:00

//===---------------------------------------------------------------------===//
// Random notes about and ideas for the SystemZ backend.
//===---------------------------------------------------------------------===//

The initial backend is deliberately restricted to z10.  We should add support
for later architectures at some point.

--

If an inline asm ties an i32 "r" result to an i64 input, the input
will be treated as an i32, leaving the upper bits uninitialised.
For example:

define void @f4(i32 *%dst) {
  %val = call i32 asm "blah $0", "=r,0" (i64 103)
  store i32 %val, i32 *%dst
  ret void
}

from CodeGen/SystemZ/asm-09.ll will use LHI rather than LGHI.
to load 103.  This seems to be a general target-independent problem.

--

The tuning of the choice between LOAD ADDRESS (LA) and addition in
SystemZISelDAGToDAG.cpp is suspect.  It should be tweaked based on
performance measurements.

--

There is no scheduling support.

--

We don't use the BRANCH ON INDEX instructions.

--

We only use MVC, XC and CLC for constant-length block operations.
We could extend them to variable-length operations too,
using EXECUTE RELATIVE LONG.

MVCIN, MVCLE and CLCLE may be worthwhile too.

--

We don't use CUSE or the TRANSLATE family of instructions for string
operations.  The TRANSLATE ones are probably more difficult to exploit.

--

We don't take full advantage of builtins like fabsl because the calling
conventions require f128s to be returned by invisible reference.

--

ADD LOGICAL WITH SIGNED IMMEDIATE could be useful when we need to
produce a carry.  SUBTRACT LOGICAL IMMEDIATE could be useful when we
need to produce a borrow.  (Note that there are no memory forms of
ADD LOGICAL WITH CARRY and SUBTRACT LOGICAL WITH BORROW, so the high
part of 128-bit memory operations would probably need to be done
via a register.)

--

We don't use ICM, STCM, or CLM.

--

We don't use ADD (LOGICAL) HIGH, SUBTRACT (LOGICAL) HIGH,
or COMPARE (LOGICAL) HIGH yet.

--

DAGCombiner doesn't yet fold truncations of extended loads.  Functions like:

    unsigned long f (unsigned long x, unsigned short *y)
    {
      return (x << 32) | *y;
    }

therefore end up as:

        sllg    %r2, %r2, 32
        llgh    %r0, 0(%r3)
        lr      %r2, %r0
        br      %r14

but truncating the load would give:

        sllg    %r2, %r2, 32
        lh      %r2, 0(%r3)
        br      %r14

--

Functions like:

define i64 @f1(i64 %a) {
  %and = and i64 %a, 1
  ret i64 %and
}

ought to be implemented as:

        lhi     %r0, 1
        ngr     %r2, %r0
        br      %r14

but two-address optimizations reverse the order of the AND and force:

        lhi     %r0, 1
        ngr     %r0, %r2
        lgr     %r2, %r0
        br      %r14

CodeGen/SystemZ/and-04.ll has several examples of this.

--

Out-of-range displacements are usually handled by loading the full
address into a register.  In many cases it would be better to create
an anchor point instead.  E.g. for:

define void @f4a(i128 *%aptr, i64 %base) {
  %addr = add i64 %base, 524288
  %bptr = inttoptr i64 %addr to i128 *
  %a = load volatile i128 *%aptr
  %b = load i128 *%bptr
  %add = add i128 %a, %b
  store i128 %add, i128 *%aptr
  ret void
}

(from CodeGen/SystemZ/int-add-08.ll) we load %base+524288 and %base+524296
into separate registers, rather than using %base+524288 as a base for both.

--

Dynamic stack allocations round the size to 8 bytes and then allocate
that rounded amount.  It would be simpler to subtract the unrounded
size from the copy of the stack pointer and then align the result.
See CodeGen/SystemZ/alloca-01.ll for an example.

--

If needed, we can support 16-byte atomics using LPQ, STPQ and CSDG.

--

We might want to model all access registers and use them to spill
32-bit values.

--

We might want to use the 'overflow' condition of eg. AR to support
llvm.sadd.with.overflow.i32 and related instructions - the generated code
for signed overflow check is currently quite bad.  This would improve
the results of using -ftrapv.