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type erased interface and a single analysis pass rather than an extremely complex analysis group. The end result is that the TTI analysis can contain a type erased implementation that supports the polymorphic TTI interface. We can build one from a target-specific implementation or from a dummy one in the IR. I've also factored all of the code into "mix-in"-able base classes, including CRTP base classes to facilitate calling back up to the most specialized form when delegating horizontally across the surface. These aren't as clean as I would like and I'm planning to work on cleaning some of this up, but I wanted to start by putting into the right form. There are a number of reasons for this change, and this particular design. The first and foremost reason is that an analysis group is complete overkill, and the chaining delegation strategy was so opaque, confusing, and high overhead that TTI was suffering greatly for it. Several of the TTI functions had failed to be implemented in all places because of the chaining-based delegation making there be no checking of this. A few other functions were implemented with incorrect delegation. The message to me was very clear working on this -- the delegation and analysis group structure was too confusing to be useful here. The other reason of course is that this is *much* more natural fit for the new pass manager. This will lay the ground work for a type-erased per-function info object that can look up the correct subtarget and even cache it. Yet another benefit is that this will significantly simplify the interaction of the pass managers and the TargetMachine. See the future work below. The downside of this change is that it is very, very verbose. I'm going to work to improve that, but it is somewhat an implementation necessity in C++ to do type erasure. =/ I discussed this design really extensively with Eric and Hal prior to going down this path, and afterward showed them the result. No one was really thrilled with it, but there doesn't seem to be a substantially better alternative. Using a base class and virtual method dispatch would make the code much shorter, but as discussed in the update to the programmer's manual and elsewhere, a polymorphic interface feels like the more principled approach even if this is perhaps the least compelling example of it. ;] Ultimately, there is still a lot more to be done here, but this was the huge chunk that I couldn't really split things out of because this was the interface change to TTI. I've tried to minimize all the other parts of this. The follow up work should include at least: 1) Improving the TargetMachine interface by having it directly return a TTI object. Because we have a non-pass object with value semantics and an internal type erasure mechanism, we can narrow the interface of the TargetMachine to *just* do what we need: build and return a TTI object that we can then insert into the pass pipeline. 2) Make the TTI object be fully specialized for a particular function. This will include splitting off a minimal form of it which is sufficient for the inliner and the old pass manager. 3) Add a new pass manager analysis which produces TTI objects from the target machine for each function. This may actually be done as part of #2 in order to use the new analysis to implement #2. 4) Work on narrowing the API between TTI and the targets so that it is easier to understand and less verbose to type erase. 5) Work on narrowing the API between TTI and its clients so that it is easier to understand and less verbose to forward. 6) Try to improve the CRTP-based delegation. I feel like this code is just a bit messy and exacerbating the complexity of implementing the TTI in each target. Many thanks to Eric and Hal for their help here. I ended up blocked on this somewhat more abruptly than I expected, and so I appreciate getting it sorted out very quickly. Differential Revision: http://reviews.llvm.org/D7293 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@227669 91177308-0d34-0410-b5e6-96231b3b80d8
243 lines
8.0 KiB
C++
243 lines
8.0 KiB
C++
//===-- X86TargetMachine.cpp - Define TargetMachine for the X86 -----------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the X86 specific subclass of TargetMachine.
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//
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//===----------------------------------------------------------------------===//
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#include "X86TargetMachine.h"
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#include "X86.h"
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#include "X86TargetObjectFile.h"
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#include "llvm/CodeGen/Passes.h"
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#include "llvm/IR/Function.h"
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#include "llvm/PassManager.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/FormattedStream.h"
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#include "llvm/Support/TargetRegistry.h"
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#include "llvm/Target/TargetOptions.h"
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using namespace llvm;
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extern "C" void LLVMInitializeX86Target() {
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// Register the target.
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RegisterTargetMachine<X86TargetMachine> X(TheX86_32Target);
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RegisterTargetMachine<X86TargetMachine> Y(TheX86_64Target);
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}
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static std::unique_ptr<TargetLoweringObjectFile> createTLOF(const Triple &TT) {
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if (TT.isOSBinFormatMachO()) {
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if (TT.getArch() == Triple::x86_64)
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return make_unique<X86_64MachoTargetObjectFile>();
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return make_unique<TargetLoweringObjectFileMachO>();
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}
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if (TT.isOSLinux())
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return make_unique<X86LinuxTargetObjectFile>();
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if (TT.isOSBinFormatELF())
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return make_unique<TargetLoweringObjectFileELF>();
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if (TT.isKnownWindowsMSVCEnvironment())
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return make_unique<X86WindowsTargetObjectFile>();
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if (TT.isOSBinFormatCOFF())
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return make_unique<TargetLoweringObjectFileCOFF>();
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llvm_unreachable("unknown subtarget type");
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}
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static std::string computeDataLayout(const Triple &TT) {
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// X86 is little endian
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std::string Ret = "e";
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Ret += DataLayout::getManglingComponent(TT);
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// X86 and x32 have 32 bit pointers.
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if ((TT.isArch64Bit() &&
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(TT.getEnvironment() == Triple::GNUX32 || TT.isOSNaCl())) ||
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!TT.isArch64Bit())
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Ret += "-p:32:32";
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// Some ABIs align 64 bit integers and doubles to 64 bits, others to 32.
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if (TT.isArch64Bit() || TT.isOSWindows() || TT.isOSNaCl())
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Ret += "-i64:64";
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else
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Ret += "-f64:32:64";
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// Some ABIs align long double to 128 bits, others to 32.
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if (TT.isOSNaCl())
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; // No f80
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else if (TT.isArch64Bit() || TT.isOSDarwin())
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Ret += "-f80:128";
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else
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Ret += "-f80:32";
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// The registers can hold 8, 16, 32 or, in x86-64, 64 bits.
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if (TT.isArch64Bit())
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Ret += "-n8:16:32:64";
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else
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Ret += "-n8:16:32";
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// The stack is aligned to 32 bits on some ABIs and 128 bits on others.
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if (!TT.isArch64Bit() && TT.isOSWindows())
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Ret += "-S32";
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else
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Ret += "-S128";
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return Ret;
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}
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/// X86TargetMachine ctor - Create an X86 target.
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///
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X86TargetMachine::X86TargetMachine(const Target &T, StringRef TT, StringRef CPU,
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StringRef FS, const TargetOptions &Options,
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Reloc::Model RM, CodeModel::Model CM,
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CodeGenOpt::Level OL)
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: LLVMTargetMachine(T, TT, CPU, FS, Options, RM, CM, OL),
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TLOF(createTLOF(Triple(getTargetTriple()))),
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DL(computeDataLayout(Triple(TT))),
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Subtarget(TT, CPU, FS, *this, Options.StackAlignmentOverride) {
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// default to hard float ABI
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if (Options.FloatABIType == FloatABI::Default)
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this->Options.FloatABIType = FloatABI::Hard;
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// Windows stack unwinder gets confused when execution flow "falls through"
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// after a call to 'noreturn' function.
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// To prevent that, we emit a trap for 'unreachable' IR instructions.
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// (which on X86, happens to be the 'ud2' instruction)
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if (Subtarget.isTargetWin64())
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this->Options.TrapUnreachable = true;
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initAsmInfo();
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}
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X86TargetMachine::~X86TargetMachine() {}
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const X86Subtarget *
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X86TargetMachine::getSubtargetImpl(const Function &F) const {
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AttributeSet FnAttrs = F.getAttributes();
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Attribute CPUAttr =
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FnAttrs.getAttribute(AttributeSet::FunctionIndex, "target-cpu");
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Attribute FSAttr =
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FnAttrs.getAttribute(AttributeSet::FunctionIndex, "target-features");
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std::string CPU = !CPUAttr.hasAttribute(Attribute::None)
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? CPUAttr.getValueAsString().str()
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: TargetCPU;
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std::string FS = !FSAttr.hasAttribute(Attribute::None)
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? FSAttr.getValueAsString().str()
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: TargetFS;
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// FIXME: This is related to the code below to reset the target options,
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// we need to know whether or not the soft float flag is set on the
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// function before we can generate a subtarget. We also need to use
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// it as a key for the subtarget since that can be the only difference
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// between two functions.
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Attribute SFAttr =
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FnAttrs.getAttribute(AttributeSet::FunctionIndex, "use-soft-float");
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bool SoftFloat = !SFAttr.hasAttribute(Attribute::None)
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? SFAttr.getValueAsString() == "true"
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: Options.UseSoftFloat;
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auto &I = SubtargetMap[CPU + FS + (SoftFloat ? "use-soft-float=true"
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: "use-soft-float=false")];
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if (!I) {
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// This needs to be done before we create a new subtarget since any
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// creation will depend on the TM and the code generation flags on the
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// function that reside in TargetOptions.
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resetTargetOptions(F);
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I = llvm::make_unique<X86Subtarget>(TargetTriple, CPU, FS, *this,
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Options.StackAlignmentOverride);
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}
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return I.get();
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}
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//===----------------------------------------------------------------------===//
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// Command line options for x86
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//===----------------------------------------------------------------------===//
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static cl::opt<bool>
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UseVZeroUpper("x86-use-vzeroupper", cl::Hidden,
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cl::desc("Minimize AVX to SSE transition penalty"),
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cl::init(true));
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//===----------------------------------------------------------------------===//
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// X86 Analysis Pass Setup
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//===----------------------------------------------------------------------===//
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void X86TargetMachine::addAnalysisPasses(PassManagerBase &PM) {
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PM.add(createX86TargetTransformInfoPass(this));
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}
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//===----------------------------------------------------------------------===//
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// Pass Pipeline Configuration
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//===----------------------------------------------------------------------===//
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namespace {
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/// X86 Code Generator Pass Configuration Options.
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class X86PassConfig : public TargetPassConfig {
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public:
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X86PassConfig(X86TargetMachine *TM, PassManagerBase &PM)
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: TargetPassConfig(TM, PM) {}
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X86TargetMachine &getX86TargetMachine() const {
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return getTM<X86TargetMachine>();
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}
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const X86Subtarget &getX86Subtarget() const {
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return *getX86TargetMachine().getSubtargetImpl();
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}
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void addIRPasses() override;
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bool addInstSelector() override;
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bool addILPOpts() override;
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void addPostRegAlloc() override;
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void addPreEmitPass() override;
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};
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} // namespace
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TargetPassConfig *X86TargetMachine::createPassConfig(PassManagerBase &PM) {
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return new X86PassConfig(this, PM);
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}
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void X86PassConfig::addIRPasses() {
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addPass(createAtomicExpandPass(&getX86TargetMachine()));
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TargetPassConfig::addIRPasses();
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}
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bool X86PassConfig::addInstSelector() {
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// Install an instruction selector.
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addPass(createX86ISelDag(getX86TargetMachine(), getOptLevel()));
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// For ELF, cleanup any local-dynamic TLS accesses.
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if (getX86Subtarget().isTargetELF() && getOptLevel() != CodeGenOpt::None)
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addPass(createCleanupLocalDynamicTLSPass());
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addPass(createX86GlobalBaseRegPass());
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return false;
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}
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bool X86PassConfig::addILPOpts() {
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addPass(&EarlyIfConverterID);
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return true;
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}
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void X86PassConfig::addPostRegAlloc() {
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addPass(createX86FloatingPointStackifierPass());
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}
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void X86PassConfig::addPreEmitPass() {
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if (getOptLevel() != CodeGenOpt::None && getX86Subtarget().hasSSE2())
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addPass(createExecutionDependencyFixPass(&X86::VR128RegClass));
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if (UseVZeroUpper)
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addPass(createX86IssueVZeroUpperPass());
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if (getOptLevel() != CodeGenOpt::None) {
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addPass(createX86PadShortFunctions());
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addPass(createX86FixupLEAs());
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}
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}
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