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e3e43d9d57
I did this a long time ago with a janky python script, but now clang-format has built-in support for this. I fed clang-format every line with a #include and let it re-sort things according to the precise LLVM rules for include ordering baked into clang-format these days. I've reverted a number of files where the results of sorting includes isn't healthy. Either places where we have legacy code relying on particular include ordering (where possible, I'll fix these separately) or where we have particular formatting around #include lines that I didn't want to disturb in this patch. This patch is *entirely* mechanical. If you get merge conflicts or anything, just ignore the changes in this patch and run clang-format over your #include lines in the files. Sorry for any noise here, but it is important to keep these things stable. I was seeing an increasing number of patches with irrelevant re-ordering of #include lines because clang-format was used. This patch at least isolates that churn, makes it easy to skip when resolving conflicts, and gets us to a clean baseline (again). git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@304787 91177308-0d34-0410-b5e6-96231b3b80d8
75 lines
2.8 KiB
C++
75 lines
2.8 KiB
C++
//===-- ResetMachineFunctionPass.cpp - Reset Machine Function ----*- C++ -*-==//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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/// \file
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/// This file implements a pass that will conditionally reset a machine
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/// function as if it was just created. This is used to provide a fallback
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/// mechanism when GlobalISel fails, thus the condition for the reset to
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/// happen is that the MachineFunction has the FailedISel property.
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//===----------------------------------------------------------------------===//
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#include "llvm/ADT/Statistic.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/Passes.h"
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#include "llvm/IR/DiagnosticInfo.h"
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#include "llvm/Support/Debug.h"
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using namespace llvm;
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#define DEBUG_TYPE "reset-machine-function"
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STATISTIC(NumFunctionsReset, "Number of functions reset");
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namespace {
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class ResetMachineFunction : public MachineFunctionPass {
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/// Tells whether or not this pass should emit a fallback
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/// diagnostic when it resets a function.
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bool EmitFallbackDiag;
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/// Whether we should abort immediately instead of resetting the function.
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bool AbortOnFailedISel;
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public:
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static char ID; // Pass identification, replacement for typeid
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ResetMachineFunction(bool EmitFallbackDiag = false,
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bool AbortOnFailedISel = false)
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: MachineFunctionPass(ID), EmitFallbackDiag(EmitFallbackDiag),
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AbortOnFailedISel(AbortOnFailedISel) {}
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StringRef getPassName() const override { return "ResetMachineFunction"; }
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bool runOnMachineFunction(MachineFunction &MF) override {
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if (MF.getProperties().hasProperty(
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MachineFunctionProperties::Property::FailedISel)) {
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if (AbortOnFailedISel)
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report_fatal_error("Instruction selection failed");
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DEBUG(dbgs() << "Reseting: " << MF.getName() << '\n');
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++NumFunctionsReset;
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MF.reset();
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if (EmitFallbackDiag) {
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const Function &F = *MF.getFunction();
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DiagnosticInfoISelFallback DiagFallback(F);
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F.getContext().diagnose(DiagFallback);
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}
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return true;
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}
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return false;
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}
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};
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} // end anonymous namespace
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char ResetMachineFunction::ID = 0;
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INITIALIZE_PASS(ResetMachineFunction, DEBUG_TYPE,
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"reset machine function if ISel failed", false, false)
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MachineFunctionPass *
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llvm::createResetMachineFunctionPass(bool EmitFallbackDiag = false,
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bool AbortOnFailedISel = false) {
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return new ResetMachineFunction(EmitFallbackDiag, AbortOnFailedISel);
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}
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