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d04a8d4b33
Sooooo many of these had incorrect or strange main module includes. I have manually inspected all of these, and fixed the main module include to be the nearest plausible thing I could find. If you own or care about any of these source files, I encourage you to take some time and check that these edits were sensible. I can't have broken anything (I strictly added headers, and reordered them, never removed), but they may not be the headers you'd really like to identify as containing the API being implemented. Many forward declarations and missing includes were added to a header files to allow them to parse cleanly when included first. The main module rule does in fact have its merits. =] git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@169131 91177308-0d34-0410-b5e6-96231b3b80d8
82 lines
2.8 KiB
C++
82 lines
2.8 KiB
C++
//===- MachineLoopInfo.cpp - Natural Loop Calculator ----------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the MachineLoopInfo class that is used to identify natural
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// loops and determine the loop depth of various nodes of the CFG. Note that
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// the loops identified may actually be several natural loops that share the
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// same header node... not just a single natural loop.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/CodeGen/MachineLoopInfo.h"
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#include "llvm/Analysis/LoopInfoImpl.h"
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#include "llvm/CodeGen/MachineDominators.h"
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#include "llvm/CodeGen/Passes.h"
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#include "llvm/Support/Debug.h"
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using namespace llvm;
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// Explicitly instantiate methods in LoopInfoImpl.h for MI-level Loops.
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template class llvm::LoopBase<MachineBasicBlock, MachineLoop>;
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template class llvm::LoopInfoBase<MachineBasicBlock, MachineLoop>;
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char MachineLoopInfo::ID = 0;
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INITIALIZE_PASS_BEGIN(MachineLoopInfo, "machine-loops",
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"Machine Natural Loop Construction", true, true)
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INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree)
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INITIALIZE_PASS_END(MachineLoopInfo, "machine-loops",
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"Machine Natural Loop Construction", true, true)
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char &llvm::MachineLoopInfoID = MachineLoopInfo::ID;
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bool MachineLoopInfo::runOnMachineFunction(MachineFunction &) {
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releaseMemory();
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LI.Analyze(getAnalysis<MachineDominatorTree>().getBase());
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return false;
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}
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void MachineLoopInfo::getAnalysisUsage(AnalysisUsage &AU) const {
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AU.setPreservesAll();
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AU.addRequired<MachineDominatorTree>();
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MachineFunctionPass::getAnalysisUsage(AU);
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}
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MachineBasicBlock *MachineLoop::getTopBlock() {
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MachineBasicBlock *TopMBB = getHeader();
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MachineFunction::iterator Begin = TopMBB->getParent()->begin();
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if (TopMBB != Begin) {
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MachineBasicBlock *PriorMBB = prior(MachineFunction::iterator(TopMBB));
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while (contains(PriorMBB)) {
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TopMBB = PriorMBB;
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if (TopMBB == Begin) break;
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PriorMBB = prior(MachineFunction::iterator(TopMBB));
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}
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}
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return TopMBB;
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}
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MachineBasicBlock *MachineLoop::getBottomBlock() {
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MachineBasicBlock *BotMBB = getHeader();
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MachineFunction::iterator End = BotMBB->getParent()->end();
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if (BotMBB != prior(End)) {
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MachineBasicBlock *NextMBB = llvm::next(MachineFunction::iterator(BotMBB));
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while (contains(NextMBB)) {
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BotMBB = NextMBB;
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if (BotMBB == llvm::next(MachineFunction::iterator(BotMBB))) break;
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NextMBB = llvm::next(MachineFunction::iterator(BotMBB));
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}
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}
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return BotMBB;
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}
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#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
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void MachineLoop::dump() const {
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print(dbgs());
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}
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#endif
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