llvm/lib/CodeGen/ELFWriter.cpp
Chris Lattner aa507db59e add code to emit the .text section to the section header.
Add a *VERY INITIAL* machine code emitter class.  This is enough to take
this C function:
int foo(int X) { return X +1; }

and make objdump produce the following:

$ objdump -d t-llvm.o

t-llvm.o:     file format elf32-i386

Disassembly of section .text:

00000000 <.text>:
   0:   b8 01 00 00 00          mov    $0x1,%eax
   5:   03 44 24 04             add    0x4(%esp,1),%eax
   9:   c3                      ret


Anything using branches or refering to the constant pool or requiring
relocations will not work yet.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@22375 91177308-0d34-0410-b5e6-96231b3b80d8
2005-07-11 05:17:18 +00:00

454 lines
16 KiB
C++

//===-- ELFWriter.cpp - Target-independent ELF Writer code ----------------===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the target-independent ELF writer. This file writes out
// the ELF file in the following order:
//
// #1. ELF Header
// #2. '.text' section
// #3. '.data' section
// #4. '.bss' section (conceptual position in file)
// ...
// #X. '.shstrtab' section
// #Y. Section Table
//
// The entries in the section table are laid out as:
// #0. Null entry [required]
// #1. ".text" entry - the program code
// #2. ".data" entry - global variables with initializers. [ if needed ]
// #3. ".bss" entry - global variables without initializers. [ if needed ]
// ...
// #N. ".shstrtab" entry - String table for the section names.
//
// NOTE: This code should eventually be extended to support 64-bit ELF (this
// won't be hard), but we haven't done so yet!
//
//===----------------------------------------------------------------------===//
#include "llvm/CodeGen/ELFWriter.h"
#include "llvm/Module.h"
#include "llvm/CodeGen/MachineCodeEmitter.h"
#include "llvm/CodeGen/MachineConstantPool.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Support/Mangler.h"
using namespace llvm;
namespace llvm {
class ELFCodeEmitter : public MachineCodeEmitter {
ELFWriter &EW;
std::vector<unsigned char> &OutputBuffer;
size_t FnStart;
public:
ELFCodeEmitter(ELFWriter &ew) : EW(ew), OutputBuffer(EW.OutputBuffer) {}
void startFunction(MachineFunction &F) {
// Align the output buffer to the appropriate alignment.
unsigned Align = 16; // FIXME: GENERICIZE!!
ELFWriter::ELFSection &TextSection = EW.SectionList.back();
// Upgrade the section alignment if required.
if (TextSection.Align < Align) TextSection.Align = Align;
// Add padding zeros to the end of the buffer to make sure that the
// function will start on the correct byte alignment within the section.
size_t SectionOff = OutputBuffer.size()-TextSection.Offset;
if (SectionOff & (Align-1)) {
// Add padding to get alignment to the correct place.
size_t Pad = Align-(SectionOff & (Align-1));
OutputBuffer.resize(OutputBuffer.size()+Pad);
}
FnStart = OutputBuffer.size();
}
void finishFunction(MachineFunction &F) {}
void emitConstantPool(MachineConstantPool *MCP) {
if (MCP->isEmpty()) return;
assert(0 && "unimp");
}
virtual void emitByte(unsigned char B) {
OutputBuffer.push_back(B);
}
virtual void emitWordAt(unsigned W, unsigned *Ptr) {
assert(0 && "ni");
}
virtual void emitWord(unsigned W) {
assert(0 && "ni");
}
virtual uint64_t getCurrentPCValue() {
return OutputBuffer.size();
}
virtual uint64_t getCurrentPCOffset() {
return OutputBuffer.size()-FnStart;
}
void addRelocation(const MachineRelocation &MR) {
assert(0 && "relo not handled yet!");
}
virtual uint64_t getConstantPoolEntryAddress(unsigned Index) {
assert(0 && "CP not implementated yet!");
}
/// JIT SPECIFIC FUNCTIONS
void startFunctionStub(unsigned StubSize) {
assert(0 && "JIT specific function called!");
abort();
}
void *finishFunctionStub(const Function *F) {
assert(0 && "JIT specific function called!");
abort();
return 0;
}
};
}
ELFWriter::ELFWriter(std::ostream &o, TargetMachine &tm) : O(o), TM(tm) {
e_machine = 0; // e_machine defaults to 'No Machine'
e_flags = 0; // e_flags defaults to 0, no flags.
is64Bit = TM.getTargetData().getPointerSizeInBits() == 64;
isLittleEndian = TM.getTargetData().isLittleEndian();
// Create the machine code emitter object for this target.
MCE = new ELFCodeEmitter(*this);
}
ELFWriter::~ELFWriter() {
delete MCE;
}
// doInitialization - Emit the file header and all of the global variables for
// the module to the ELF file.
bool ELFWriter::doInitialization(Module &M) {
Mang = new Mangler(M);
outbyte(0x7F); // EI_MAG0
outbyte('E'); // EI_MAG1
outbyte('L'); // EI_MAG2
outbyte('F'); // EI_MAG3
outbyte(is64Bit ? 2 : 1); // EI_CLASS
outbyte(isLittleEndian ? 1 : 2); // EI_DATA
outbyte(1); // EI_VERSION
for (unsigned i = OutputBuffer.size(); i != 16; ++i)
outbyte(0); // EI_PAD up to 16 bytes.
// This should change for shared objects.
outhalf(1); // e_type = ET_REL
outhalf(e_machine); // e_machine = whatever the target wants
outword(1); // e_version = 1
outaddr(0); // e_entry = 0 -> no entry point in .o file
outaddr(0); // e_phoff = 0 -> no program header for .o
ELFHeader_e_shoff_Offset = OutputBuffer.size();
outaddr(0); // e_shoff
outword(e_flags); // e_flags = whatever the target wants
assert(!is64Bit && "These sizes need to be adjusted for 64-bit!");
outhalf(52); // e_ehsize = ELF header size
outhalf(0); // e_phentsize = prog header entry size
outhalf(0); // e_phnum = # prog header entries = 0
outhalf(40); // e_shentsize = sect header entry size
ELFHeader_e_shnum_Offset = OutputBuffer.size();
outhalf(0); // e_shnum = # of section header ents
ELFHeader_e_shstrndx_Offset = OutputBuffer.size();
outhalf(0); // e_shstrndx = Section # of '.shstrtab'
// Add the null section.
SectionList.push_back(ELFSection());
// Start up the symbol table. The first entry in the symtab is the null
// entry.
SymbolTable.push_back(ELFSym(0));
SectionList.push_back(ELFSection(".text", OutputBuffer.size()));
return false;
}
void ELFWriter::EmitGlobal(GlobalVariable *GV, ELFSection &DataSection,
ELFSection &BSSSection) {
// If this is an external global, emit it now. TODO: Note that it would be
// better to ignore the symbol here and only add it to the symbol table if
// referenced.
if (!GV->hasInitializer()) {
ELFSym ExternalSym(GV);
ExternalSym.SetBind(ELFSym::STB_GLOBAL);
ExternalSym.SetType(ELFSym::STT_NOTYPE);
ExternalSym.SectionIdx = ELFSection::SHN_UNDEF;
SymbolTable.push_back(ExternalSym);
return;
}
const Type *GVType = (const Type*)GV->getType();
unsigned Align = TM.getTargetData().getTypeAlignment(GVType);
unsigned Size = TM.getTargetData().getTypeSize(GVType);
// If this global has a zero initializer, it is part of the .bss or common
// section.
if (GV->getInitializer()->isNullValue()) {
// If this global is part of the common block, add it now. Variables are
// part of the common block if they are zero initialized and allowed to be
// merged with other symbols.
if (GV->hasLinkOnceLinkage() || GV->hasWeakLinkage()) {
ELFSym CommonSym(GV);
// Value for common symbols is the alignment required.
CommonSym.Value = Align;
CommonSym.Size = Size;
CommonSym.SetBind(ELFSym::STB_GLOBAL);
CommonSym.SetType(ELFSym::STT_OBJECT);
// TODO SOMEDAY: add ELF visibility.
CommonSym.SectionIdx = ELFSection::SHN_COMMON;
SymbolTable.push_back(CommonSym);
return;
}
// Otherwise, this symbol is part of the .bss section. Emit it now.
// Handle alignment. Ensure section is aligned at least as much as required
// by this symbol.
BSSSection.Align = std::max(BSSSection.Align, Align);
// Within the section, emit enough virtual padding to get us to an alignment
// boundary.
if (Align)
BSSSection.Size = (BSSSection.Size + Align - 1) & ~(Align-1);
ELFSym BSSSym(GV);
BSSSym.Value = BSSSection.Size;
BSSSym.Size = Size;
BSSSym.SetType(ELFSym::STT_OBJECT);
switch (GV->getLinkage()) {
default: // weak/linkonce handled above
assert(0 && "Unexpected linkage type!");
case GlobalValue::AppendingLinkage: // FIXME: This should be improved!
case GlobalValue::ExternalLinkage:
BSSSym.SetBind(ELFSym::STB_GLOBAL);
break;
case GlobalValue::InternalLinkage:
BSSSym.SetBind(ELFSym::STB_LOCAL);
break;
}
// Set the idx of the .bss section
BSSSym.SectionIdx = &BSSSection-&SectionList[0];
SymbolTable.push_back(BSSSym);
// Reserve space in the .bss section for this symbol.
BSSSection.Size += Size;
return;
}
// FIXME: handle .rodata
//assert(!GV->isConstant() && "unimp");
// FIXME: handle .data
//assert(0 && "unimp");
}
bool ELFWriter::runOnMachineFunction(MachineFunction &MF) {
// Nothing to do here, this is all done through the MCE object above.
return false;
}
/// doFinalization - Now that the module has been completely processed, emit
/// the ELF file to 'O'.
bool ELFWriter::doFinalization(Module &M) {
// Okay, the .text section has now been finalized. If it contains nothing, do
// not emit it.
uint64_t TextSize = OutputBuffer.size() - SectionList.back().Offset;
if (TextSize == 0) {
SectionList.pop_back();
} else {
ELFSection &Text = SectionList.back();
Text.Size = TextSize;
Text.Type = ELFSection::SHT_PROGBITS;
Text.Flags = ELFSection::SHF_EXECINSTR | ELFSection::SHF_ALLOC;
}
// Okay, the ELF header and .text sections have been completed, build the
// .data, .bss, and "common" sections next.
SectionList.push_back(ELFSection(".data", OutputBuffer.size()));
SectionList.push_back(ELFSection(".bss"));
ELFSection &DataSection = *(SectionList.end()-2);
ELFSection &BSSSection = SectionList.back();
for (Module::global_iterator I = M.global_begin(), E = M.global_end();
I != E; ++I)
EmitGlobal(I, DataSection, BSSSection);
// Finish up the data section.
DataSection.Type = ELFSection::SHT_PROGBITS;
DataSection.Flags = ELFSection::SHF_WRITE | ELFSection::SHF_ALLOC;
// The BSS Section logically starts at the end of the Data Section (adjusted
// to the required alignment of the BSSSection).
BSSSection.Offset = DataSection.Offset+DataSection.Size;
BSSSection.Type = ELFSection::SHT_NOBITS;
BSSSection.Flags = ELFSection::SHF_WRITE | ELFSection::SHF_ALLOC;
if (BSSSection.Align)
BSSSection.Offset = (BSSSection.Offset+BSSSection.Align-1) &
~(BSSSection.Align-1);
// Emit the symbol table now, if non-empty.
EmitSymbolTable();
// FIXME: Emit the relocations now.
// Emit the string table for the sections in the ELF file we have.
EmitSectionTableStringTable();
// Emit the .o file section table.
EmitSectionTable();
// Emit the .o file to the specified stream.
O.write((char*)&OutputBuffer[0], OutputBuffer.size());
// Free the output buffer.
std::vector<unsigned char>().swap(OutputBuffer);
// Release the name mangler object.
delete Mang; Mang = 0;
return false;
}
/// EmitSymbolTable - If the current symbol table is non-empty, emit the string
/// table for it and then the symbol table itself.
void ELFWriter::EmitSymbolTable() {
if (SymbolTable.size() == 1) return; // Only the null entry.
// FIXME: compact all local symbols to the start of the symtab.
unsigned FirstNonLocalSymbol = 1;
SectionList.push_back(ELFSection(".strtab", OutputBuffer.size()));
ELFSection &StrTab = SectionList.back();
StrTab.Type = ELFSection::SHT_STRTAB;
StrTab.Align = 1;
// Set the zero'th symbol to a null byte, as required.
outbyte(0);
SymbolTable[0].NameIdx = 0;
unsigned Index = 1;
for (unsigned i = 1, e = SymbolTable.size(); i != e; ++i) {
// Use the name mangler to uniquify the LLVM symbol.
std::string Name = Mang->getValueName(SymbolTable[i].GV);
if (Name.empty()) {
SymbolTable[i].NameIdx = 0;
} else {
SymbolTable[i].NameIdx = Index;
// Add the name to the output buffer, including the null terminator.
OutputBuffer.insert(OutputBuffer.end(), Name.begin(), Name.end());
// Add a null terminator.
OutputBuffer.push_back(0);
// Keep track of the number of bytes emitted to this section.
Index += Name.size()+1;
}
}
StrTab.Size = OutputBuffer.size()-StrTab.Offset;
// Now that we have emitted the string table and know the offset into the
// string table of each symbol, emit the symbol table itself.
assert(!is64Bit && "Should this be 8 byte aligned for 64-bit?"
" (check .Align below also)");
align(4);
SectionList.push_back(ELFSection(".symtab", OutputBuffer.size()));
ELFSection &SymTab = SectionList.back();
SymTab.Type = ELFSection::SHT_SYMTAB;
SymTab.Align = 4; // FIXME: check for ELF64
SymTab.Link = SectionList.size()-2; // Section Index of .strtab.
SymTab.Info = FirstNonLocalSymbol; // First non-STB_LOCAL symbol.
SymTab.EntSize = 16; // Size of each symtab entry. FIXME: wrong for ELF64
assert(!is64Bit && "check this!");
for (unsigned i = 0, e = SymbolTable.size(); i != e; ++i) {
ELFSym &Sym = SymbolTable[i];
outword(Sym.NameIdx);
outaddr(Sym.Value);
outword(Sym.Size);
outbyte(Sym.Info);
outbyte(Sym.Other);
outhalf(Sym.SectionIdx);
}
SymTab.Size = OutputBuffer.size()-SymTab.Offset;
}
/// EmitSectionTableStringTable - This method adds and emits a section for the
/// ELF Section Table string table: the string table that holds all of the
/// section names.
void ELFWriter::EmitSectionTableStringTable() {
// First step: add the section for the string table to the list of sections:
SectionList.push_back(ELFSection(".shstrtab", OutputBuffer.size()));
SectionList.back().Type = ELFSection::SHT_STRTAB;
// Now that we know which section number is the .shstrtab section, update the
// e_shstrndx entry in the ELF header.
fixhalf(SectionList.size()-1, ELFHeader_e_shstrndx_Offset);
// Set the NameIdx of each section in the string table and emit the bytes for
// the string table.
unsigned Index = 0;
for (unsigned i = 0, e = SectionList.size(); i != e; ++i) {
// Set the index into the table. Note if we have lots of entries with
// common suffixes, we could memoize them here if we cared.
SectionList[i].NameIdx = Index;
// Add the name to the output buffer, including the null terminator.
OutputBuffer.insert(OutputBuffer.end(), SectionList[i].Name.begin(),
SectionList[i].Name.end());
// Add a null terminator.
OutputBuffer.push_back(0);
// Keep track of the number of bytes emitted to this section.
Index += SectionList[i].Name.size()+1;
}
// Set the size of .shstrtab now that we know what it is.
SectionList.back().Size = Index;
}
/// EmitSectionTable - Now that we have emitted the entire contents of the file
/// (all of the sections), emit the section table which informs the reader where
/// the boundaries are.
void ELFWriter::EmitSectionTable() {
// Now that all of the sections have been emitted, set the e_shnum entry in
// the ELF header.
fixhalf(SectionList.size(), ELFHeader_e_shnum_Offset);
// Now that we know the offset in the file of the section table (which we emit
// next), update the e_shoff address in the ELF header.
fixaddr(OutputBuffer.size(), ELFHeader_e_shoff_Offset);
// Emit all of the section table entries.
for (unsigned i = 0, e = SectionList.size(); i != e; ++i) {
const ELFSection &S = SectionList[i];
outword(S.NameIdx); // sh_name - Symbol table name idx
outword(S.Type); // sh_type - Section contents & semantics
outword(S.Flags); // sh_flags - Section flags.
outaddr(S.Addr); // sh_addr - The mem address this section appears in.
outaddr(S.Offset); // sh_offset - The offset from the start of the file.
outword(S.Size); // sh_size - The section size.
outword(S.Link); // sh_link - Section header table index link.
outword(S.Info); // sh_info - Auxillary information.
outword(S.Align); // sh_addralign - Alignment of section.
outword(S.EntSize); // sh_entsize - Size of each entry in the section.
}
// Release the memory allocated for the section list.
std::vector<ELFSection>().swap(SectionList);
}