llvm/test/CodeGen/ARM/vld4.ll
Bob Wilson b0abb4dc42 Use vAny type to get rid of Neon intrinsics that differed only in whether
the overloaded vector types allowed floating-point or integer vector elements.
Most of these operations actually depend on the element type, so bitcasting
was not an option.

If you include the vpadd intrinsics that I updated earlier, this gets rid
of 20 intrinsics.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@78646 91177308-0d34-0410-b5e6-96231b3b80d8
2009-08-11 05:39:44 +00:00

52 lines
2.1 KiB
LLVM

; RUN: llvm-as < %s | llc -march=arm -mattr=+neon | FileCheck %s
%struct.__builtin_neon_v8qi4 = type { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> }
%struct.__builtin_neon_v4hi4 = type { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }
%struct.__builtin_neon_v2si4 = type { <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32> }
%struct.__builtin_neon_v2sf4 = type { <2 x float>, <2 x float>, <2 x float>, <2 x float> }
define <8 x i8> @vld4i8(i8* %A) nounwind {
;CHECK: vld4i8:
;CHECK: vld4.8
%tmp1 = call %struct.__builtin_neon_v8qi4 @llvm.arm.neon.vld4.v8i8(i8* %A)
%tmp2 = extractvalue %struct.__builtin_neon_v8qi4 %tmp1, 0
%tmp3 = extractvalue %struct.__builtin_neon_v8qi4 %tmp1, 2
%tmp4 = add <8 x i8> %tmp2, %tmp3
ret <8 x i8> %tmp4
}
define <4 x i16> @vld4i16(i16* %A) nounwind {
;CHECK: vld4i16:
;CHECK: vld4.16
%tmp1 = call %struct.__builtin_neon_v4hi4 @llvm.arm.neon.vld4.v4i16(i16* %A)
%tmp2 = extractvalue %struct.__builtin_neon_v4hi4 %tmp1, 0
%tmp3 = extractvalue %struct.__builtin_neon_v4hi4 %tmp1, 2
%tmp4 = add <4 x i16> %tmp2, %tmp3
ret <4 x i16> %tmp4
}
define <2 x i32> @vld4i32(i32* %A) nounwind {
;CHECK: vld4i32:
;CHECK: vld4.32
%tmp1 = call %struct.__builtin_neon_v2si4 @llvm.arm.neon.vld4.v2i32(i32* %A)
%tmp2 = extractvalue %struct.__builtin_neon_v2si4 %tmp1, 0
%tmp3 = extractvalue %struct.__builtin_neon_v2si4 %tmp1, 2
%tmp4 = add <2 x i32> %tmp2, %tmp3
ret <2 x i32> %tmp4
}
define <2 x float> @vld4f(float* %A) nounwind {
;CHECK: vld4f:
;CHECK: vld4.32
%tmp1 = call %struct.__builtin_neon_v2sf4 @llvm.arm.neon.vld4.v2f32(float* %A)
%tmp2 = extractvalue %struct.__builtin_neon_v2sf4 %tmp1, 0
%tmp3 = extractvalue %struct.__builtin_neon_v2sf4 %tmp1, 2
%tmp4 = add <2 x float> %tmp2, %tmp3
ret <2 x float> %tmp4
}
declare %struct.__builtin_neon_v8qi4 @llvm.arm.neon.vld4.v8i8(i8*) nounwind readonly
declare %struct.__builtin_neon_v4hi4 @llvm.arm.neon.vld4.v4i16(i8*) nounwind readonly
declare %struct.__builtin_neon_v2si4 @llvm.arm.neon.vld4.v2i32(i8*) nounwind readonly
declare %struct.__builtin_neon_v2sf4 @llvm.arm.neon.vld4.v2f32(i8*) nounwind readonly