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cc714e2142
The personality routine currently lives in the LandingPadInst. This isn't desirable because: - All LandingPadInsts in the same function must have the same personality routine. This means that each LandingPadInst beyond the first has an operand which produces no additional information. - There is ongoing work to introduce EH IR constructs other than LandingPadInst. Moving the personality routine off of any one particular Instruction and onto the parent function seems a lot better than have N different places a personality function can sneak onto an exceptional function. Differential Revision: http://reviews.llvm.org/D10429 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@239940 91177308-0d34-0410-b5e6-96231b3b80d8
25 lines
517 B
LLVM
25 lines
517 B
LLVM
; RUN: llc < %s -mtriple=x86_64-pc-linux | FileCheck %s
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; Test that we don't crashe if the .Lfunc_end0 name is taken.
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declare void @g()
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define void @f() personality i8* bitcast (void ()* @g to i8*) {
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bb0:
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call void asm ".Lfunc_end0:", ""()
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; CHECK: #APP
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; CHECK-NEXT: .Lfunc_end0:
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; CHECK-NEXT: #NO_APP
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invoke void @g() to label %bb2 unwind label %bb1
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bb1:
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landingpad { i8*, i32 }
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catch i8* null
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call void @g()
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ret void
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bb2:
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ret void
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; CHECK: [[END:.Lfunc_end.*]]:
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; CHECK: .long [[END]]-
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}
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