llvm/test/CodeGen/X86/mult-alt-generic-i686.ll
David Blaikie 5a70dd1d82 [opaque pointer type] Add textual IR support for explicit type parameter to gep operator
Similar to gep (r230786) and load (r230794) changes.

Similar migration script can be used to update test cases, which
successfully migrated all of LLVM and Polly, but about 4 test cases
needed manually changes in Clang.

(this script will read the contents of stdin and massage it into stdout
- wrap it in the 'apply.sh' script shown in previous commits + xargs to
apply it over a large set of test cases)

import fileinput
import sys
import re

rep = re.compile(r"(getelementptr(?:\s+inbounds)?\s*\()((<\d*\s+x\s+)?([^@]*?)(|\s*addrspace\(\d+\))\s*\*(?(3)>)\s*)(?=$|%|@|null|undef|blockaddress|getelementptr|addrspacecast|bitcast|inttoptr|zeroinitializer|<|\[\[[a-zA-Z]|\{\{)", re.MULTILINE | re.DOTALL)

def conv(match):
  line = match.group(1)
  line += match.group(4)
  line += ", "
  line += match.group(2)
  return line

line = sys.stdin.read()
off = 0
for match in re.finditer(rep, line):
  sys.stdout.write(line[off:match.start()])
  sys.stdout.write(conv(match))
  off = match.end()
sys.stdout.write(line[off:])

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@232184 91177308-0d34-0410-b5e6-96231b3b80d8
2015-03-13 18:20:45 +00:00

322 lines
10 KiB
LLVM

; RUN: llc < %s -march=x86 -no-integrated-as
; ModuleID = 'mult-alt-generic.c'
target datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v64:64:64-v128:128:128-a0:0:64-f80:32:32-n8:16:32"
target triple = "i686"
@mout0 = common global i32 0, align 4
@min1 = common global i32 0, align 4
@marray = common global [2 x i32] zeroinitializer, align 4
define void @single_m() nounwind {
entry:
call void asm "foo $1,$0", "=*m,*m,~{dirflag},~{fpsr},~{flags}"(i32* @mout0, i32* @min1) nounwind
ret void
}
define void @single_o() nounwind {
entry:
%out0 = alloca i32, align 4
%index = alloca i32, align 4
store i32 0, i32* %out0, align 4
store i32 1, i32* %index, align 4
ret void
}
define void @single_V() nounwind {
entry:
ret void
}
define void @single_lt() nounwind {
entry:
%out0 = alloca i32, align 4
%in1 = alloca i32, align 4
store i32 0, i32* %out0, align 4
store i32 1, i32* %in1, align 4
%tmp = load i32, i32* %in1, align 4
%0 = call i32 asm "foo $1,$0", "=r,<r,~{dirflag},~{fpsr},~{flags}"(i32 %tmp) nounwind
store i32 %0, i32* %out0, align 4
%tmp1 = load i32, i32* %in1, align 4
%1 = call i32 asm "foo $1,$0", "=r,r<,~{dirflag},~{fpsr},~{flags}"(i32 %tmp1) nounwind
store i32 %1, i32* %out0, align 4
ret void
}
define void @single_gt() nounwind {
entry:
%out0 = alloca i32, align 4
%in1 = alloca i32, align 4
store i32 0, i32* %out0, align 4
store i32 1, i32* %in1, align 4
%tmp = load i32, i32* %in1, align 4
%0 = call i32 asm "foo $1,$0", "=r,>r,~{dirflag},~{fpsr},~{flags}"(i32 %tmp) nounwind
store i32 %0, i32* %out0, align 4
%tmp1 = load i32, i32* %in1, align 4
%1 = call i32 asm "foo $1,$0", "=r,r>,~{dirflag},~{fpsr},~{flags}"(i32 %tmp1) nounwind
store i32 %1, i32* %out0, align 4
ret void
}
define void @single_r() nounwind {
entry:
%out0 = alloca i32, align 4
%in1 = alloca i32, align 4
store i32 0, i32* %out0, align 4
store i32 1, i32* %in1, align 4
%tmp = load i32, i32* %in1, align 4
%0 = call i32 asm "foo $1,$0", "=r,r,~{dirflag},~{fpsr},~{flags}"(i32 %tmp) nounwind
store i32 %0, i32* %out0, align 4
ret void
}
define void @single_i() nounwind {
entry:
%out0 = alloca i32, align 4
store i32 0, i32* %out0, align 4
%0 = call i32 asm "foo $1,$0", "=r,i,~{dirflag},~{fpsr},~{flags}"(i32 1) nounwind
store i32 %0, i32* %out0, align 4
ret void
}
define void @single_n() nounwind {
entry:
%out0 = alloca i32, align 4
store i32 0, i32* %out0, align 4
%0 = call i32 asm "foo $1,$0", "=r,n,~{dirflag},~{fpsr},~{flags}"(i32 1) nounwind
store i32 %0, i32* %out0, align 4
ret void
}
define void @single_E() nounwind {
entry:
%out0 = alloca double, align 8
store double 0.000000e+000, double* %out0, align 8
; No lowering support.
; %0 = call double asm "foo $1,$0", "=r,E,~{dirflag},~{fpsr},~{flags}"(double 1.000000e+001) nounwind
; store double %0, double* %out0, align 8
ret void
}
define void @single_F() nounwind {
entry:
%out0 = alloca double, align 8
store double 0.000000e+000, double* %out0, align 8
; No lowering support.
; %0 = call double asm "foo $1,$0", "=r,F,~{dirflag},~{fpsr},~{flags}"(double 1.000000e+000) nounwind
; store double %0, double* %out0, align 8
ret void
}
define void @single_s() nounwind {
entry:
%out0 = alloca i32, align 4
store i32 0, i32* %out0, align 4
ret void
}
define void @single_g() nounwind {
entry:
%out0 = alloca i32, align 4
%in1 = alloca i32, align 4
store i32 0, i32* %out0, align 4
store i32 1, i32* %in1, align 4
%tmp = load i32, i32* %in1, align 4
%0 = call i32 asm "foo $1,$0", "=r,imr,~{dirflag},~{fpsr},~{flags}"(i32 %tmp) nounwind
store i32 %0, i32* %out0, align 4
%tmp1 = load i32, i32* @min1, align 4
%1 = call i32 asm "foo $1,$0", "=r,imr,~{dirflag},~{fpsr},~{flags}"(i32 %tmp1) nounwind
store i32 %1, i32* %out0, align 4
%2 = call i32 asm "foo $1,$0", "=r,imr,~{dirflag},~{fpsr},~{flags}"(i32 1) nounwind
store i32 %2, i32* %out0, align 4
ret void
}
define void @single_X() nounwind {
entry:
%out0 = alloca i32, align 4
%in1 = alloca i32, align 4
store i32 0, i32* %out0, align 4
store i32 1, i32* %in1, align 4
%tmp = load i32, i32* %in1, align 4
%0 = call i32 asm "foo $1,$0", "=r,X,~{dirflag},~{fpsr},~{flags}"(i32 %tmp) nounwind
store i32 %0, i32* %out0, align 4
%tmp1 = load i32, i32* @min1, align 4
%1 = call i32 asm "foo $1,$0", "=r,X,~{dirflag},~{fpsr},~{flags}"(i32 %tmp1) nounwind
store i32 %1, i32* %out0, align 4
%2 = call i32 asm "foo $1,$0", "=r,X,~{dirflag},~{fpsr},~{flags}"(i32 1) nounwind
store i32 %2, i32* %out0, align 4
%3 = call i32 asm "foo $1,$0", "=r,X,~{dirflag},~{fpsr},~{flags}"(i32* getelementptr inbounds ([2 x i32], [2 x i32]* @marray, i32 0, i32 0)) nounwind
store i32 %3, i32* %out0, align 4
%4 = call i32 asm "foo $1,$0", "=r,X,~{dirflag},~{fpsr},~{flags}"(double 1.000000e+001) nounwind
store i32 %4, i32* %out0, align 4
%5 = call i32 asm "foo $1,$0", "=r,X,~{dirflag},~{fpsr},~{flags}"(double 1.000000e+000) nounwind
store i32 %5, i32* %out0, align 4
ret void
}
define void @single_p() nounwind {
entry:
%out0 = alloca i32, align 4
store i32 0, i32* %out0, align 4
%0 = call i32 asm "foo $1,$0", "=r,im,~{dirflag},~{fpsr},~{flags}"(i32* getelementptr inbounds ([2 x i32], [2 x i32]* @marray, i32 0, i32 0)) nounwind
store i32 %0, i32* %out0, align 4
ret void
}
define void @multi_m() nounwind {
entry:
%tmp = load i32, i32* @min1, align 4
call void asm "foo $1,$0", "=*m|r,m|r,~{dirflag},~{fpsr},~{flags}"(i32* @mout0, i32 %tmp) nounwind
ret void
}
define void @multi_o() nounwind {
entry:
%out0 = alloca i32, align 4
%index = alloca i32, align 4
store i32 0, i32* %out0, align 4
store i32 1, i32* %index, align 4
ret void
}
define void @multi_V() nounwind {
entry:
ret void
}
define void @multi_lt() nounwind {
entry:
%out0 = alloca i32, align 4
%in1 = alloca i32, align 4
store i32 0, i32* %out0, align 4
store i32 1, i32* %in1, align 4
%tmp = load i32, i32* %in1, align 4
%0 = call i32 asm "foo $1,$0", "=r|r,r|<r,~{dirflag},~{fpsr},~{flags}"(i32 %tmp) nounwind
store i32 %0, i32* %out0, align 4
%tmp1 = load i32, i32* %in1, align 4
%1 = call i32 asm "foo $1,$0", "=r|r,r|r<,~{dirflag},~{fpsr},~{flags}"(i32 %tmp1) nounwind
store i32 %1, i32* %out0, align 4
ret void
}
define void @multi_gt() nounwind {
entry:
%out0 = alloca i32, align 4
%in1 = alloca i32, align 4
store i32 0, i32* %out0, align 4
store i32 1, i32* %in1, align 4
%tmp = load i32, i32* %in1, align 4
%0 = call i32 asm "foo $1,$0", "=r|r,r|>r,~{dirflag},~{fpsr},~{flags}"(i32 %tmp) nounwind
store i32 %0, i32* %out0, align 4
%tmp1 = load i32, i32* %in1, align 4
%1 = call i32 asm "foo $1,$0", "=r|r,r|r>,~{dirflag},~{fpsr},~{flags}"(i32 %tmp1) nounwind
store i32 %1, i32* %out0, align 4
ret void
}
define void @multi_r() nounwind {
entry:
%out0 = alloca i32, align 4
%in1 = alloca i32, align 4
store i32 0, i32* %out0, align 4
store i32 1, i32* %in1, align 4
%tmp = load i32, i32* %in1, align 4
%0 = call i32 asm "foo $1,$0", "=r|r,r|m,~{dirflag},~{fpsr},~{flags}"(i32 %tmp) nounwind
store i32 %0, i32* %out0, align 4
ret void
}
define void @multi_i() nounwind {
entry:
%out0 = alloca i32, align 4
store i32 0, i32* %out0, align 4
%0 = call i32 asm "foo $1,$0", "=r|r,r|i,~{dirflag},~{fpsr},~{flags}"(i32 1) nounwind
store i32 %0, i32* %out0, align 4
ret void
}
define void @multi_n() nounwind {
entry:
%out0 = alloca i32, align 4
store i32 0, i32* %out0, align 4
%0 = call i32 asm "foo $1,$0", "=r|r,r|n,~{dirflag},~{fpsr},~{flags}"(i32 1) nounwind
store i32 %0, i32* %out0, align 4
ret void
}
define void @multi_E() nounwind {
entry:
%out0 = alloca double, align 8
store double 0.000000e+000, double* %out0, align 8
; No lowering support.
; %0 = call double asm "foo $1,$0", "=r|r,r|E,~{dirflag},~{fpsr},~{flags}"(double 1.000000e+001) nounwind
; store double %0, double* %out0, align 8
ret void
}
define void @multi_F() nounwind {
entry:
%out0 = alloca double, align 8
store double 0.000000e+000, double* %out0, align 8
; No lowering support.
; %0 = call double asm "foo $1,$0", "=r|r,r|F,~{dirflag},~{fpsr},~{flags}"(double 1.000000e+000) nounwind
; store double %0, double* %out0, align 8
ret void
}
define void @multi_s() nounwind {
entry:
%out0 = alloca i32, align 4
store i32 0, i32* %out0, align 4
ret void
}
define void @multi_g() nounwind {
entry:
%out0 = alloca i32, align 4
%in1 = alloca i32, align 4
store i32 0, i32* %out0, align 4
store i32 1, i32* %in1, align 4
%tmp = load i32, i32* %in1, align 4
%0 = call i32 asm "foo $1,$0", "=r|r,r|imr,~{dirflag},~{fpsr},~{flags}"(i32 %tmp) nounwind
store i32 %0, i32* %out0, align 4
%tmp1 = load i32, i32* @min1, align 4
%1 = call i32 asm "foo $1,$0", "=r|r,r|imr,~{dirflag},~{fpsr},~{flags}"(i32 %tmp1) nounwind
store i32 %1, i32* %out0, align 4
%2 = call i32 asm "foo $1,$0", "=r|r,r|imr,~{dirflag},~{fpsr},~{flags}"(i32 1) nounwind
store i32 %2, i32* %out0, align 4
ret void
}
define void @multi_X() nounwind {
entry:
%out0 = alloca i32, align 4
%in1 = alloca i32, align 4
store i32 0, i32* %out0, align 4
store i32 1, i32* %in1, align 4
%tmp = load i32, i32* %in1, align 4
%0 = call i32 asm "foo $1,$0", "=r|r,r|X,~{dirflag},~{fpsr},~{flags}"(i32 %tmp) nounwind
store i32 %0, i32* %out0, align 4
%tmp1 = load i32, i32* @min1, align 4
%1 = call i32 asm "foo $1,$0", "=r|r,r|X,~{dirflag},~{fpsr},~{flags}"(i32 %tmp1) nounwind
store i32 %1, i32* %out0, align 4
%2 = call i32 asm "foo $1,$0", "=r|r,r|X,~{dirflag},~{fpsr},~{flags}"(i32 1) nounwind
store i32 %2, i32* %out0, align 4
%3 = call i32 asm "foo $1,$0", "=r|r,r|X,~{dirflag},~{fpsr},~{flags}"(i32* getelementptr inbounds ([2 x i32], [2 x i32]* @marray, i32 0, i32 0)) nounwind
store i32 %3, i32* %out0, align 4
%4 = call i32 asm "foo $1,$0", "=r|r,r|X,~{dirflag},~{fpsr},~{flags}"(double 1.000000e+001) nounwind
store i32 %4, i32* %out0, align 4
%5 = call i32 asm "foo $1,$0", "=r|r,r|X,~{dirflag},~{fpsr},~{flags}"(double 1.000000e+000) nounwind
store i32 %5, i32* %out0, align 4
ret void
}
define void @multi_p() nounwind {
entry:
%out0 = alloca i32, align 4
store i32 0, i32* %out0, align 4
%0 = call i32 asm "foo $1,$0", "=r|r,r|im,~{dirflag},~{fpsr},~{flags}"(i32* getelementptr inbounds ([2 x i32], [2 x i32]* @marray, i32 0, i32 0)) nounwind
store i32 %0, i32* %out0, align 4
ret void
}