llvm/test/Transforms/InstCombine/2007-05-04-Crash.ll
Dan Gohman f2f6ce65b7 Change tests from "opt %s" to "opt < %s" so that opt doesn't see the
input filename so that opt doesn't print the input filename in the
output so that grep lines in the tests don't unintentionally match
strings in the input filename.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@81537 91177308-0d34-0410-b5e6-96231b3b80d8
2009-09-11 18:01:28 +00:00

31 lines
2.0 KiB
LLVM

; RUN: opt < %s -instcombine -disable-output
; PR1384
target datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v64:64:64-v128:128:128-a0:0:64"
target triple = "i686-apple-darwin8"
%struct.CFRuntimeBase = type { i32, [4 x i8] }
%struct.CGColor = type opaque
%struct.CGColorSpace = type { %struct.CFRuntimeBase, i8, i8, i8, i32, i32, i32, %struct.CGColor*, float*, %struct.CGMD5Signature, %struct.CGMD5Signature*, [0 x %struct.CGColorSpaceDescriptor] }
%struct.CGColorSpaceCalibratedRGBData = type { [3 x float], [3 x float], [3 x float], [9 x float] }
%struct.CGColorSpaceDescriptor = type { %struct.CGColorSpaceCalibratedRGBData }
%struct.CGColorSpaceLabData = type { [3 x float], [3 x float], [4 x float] }
%struct.CGMD5Signature = type { [16 x i8], i8 }
declare fastcc %struct.CGColorSpace* @CGColorSpaceCreate(i32, i32)
declare void @llvm.memcpy.i32(i8*, i8*, i32, i32)
define %struct.CGColorSpace* @CGColorSpaceCreateLab(float* %whitePoint, float* %blackPoint, float* %range) {
entry:
%tmp17 = call fastcc %struct.CGColorSpace* @CGColorSpaceCreate( i32 5, i32 3 ) ; <%struct.CGColorSpace*> [#uses=2]
%tmp28 = getelementptr %struct.CGColorSpace* %tmp17, i32 0, i32 11 ; <[0 x %struct.CGColorSpaceDescriptor]*> [#uses=1]
%tmp29 = getelementptr [0 x %struct.CGColorSpaceDescriptor]* %tmp28, i32 0, i32 0 ; <%struct.CGColorSpaceDescriptor*> [#uses=1]
%tmp30 = getelementptr %struct.CGColorSpaceDescriptor* %tmp29, i32 0, i32 0 ; <%struct.CGColorSpaceCalibratedRGBData*> [#uses=1]
%tmp3031 = bitcast %struct.CGColorSpaceCalibratedRGBData* %tmp30 to %struct.CGColorSpaceLabData* ; <%struct.CGColorSpaceLabData*> [#uses=1]
%tmp45 = getelementptr %struct.CGColorSpaceLabData* %tmp3031, i32 0, i32 2 ; <[4 x float]*> [#uses=1]
%tmp46 = getelementptr [4 x float]* %tmp45, i32 0, i32 0 ; <float*> [#uses=1]
%tmp4648 = bitcast float* %tmp46 to i8* ; <i8*> [#uses=1]
call void @llvm.memcpy.i32( i8* %tmp4648, i8* null, i32 16, i32 4 )
ret %struct.CGColorSpace* %tmp17
}