llvm/lib/Target/Sparc/LeonPasses.cpp
Chandler Carruth 6b547686c5 Update the file headers across all of the LLVM projects in the monorepo
to reflect the new license.

We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.

Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@351636 91177308-0d34-0410-b5e6-96231b3b80d8
2019-01-19 08:50:56 +00:00

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//===------ LeonPasses.cpp - Define passes specific to LEON ---------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
//
//===----------------------------------------------------------------------===//
#include "LeonPasses.h"
#include "llvm/CodeGen/ISDOpcodes.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/IR/DiagnosticInfo.h"
#include "llvm/IR/LLVMContext.h"
#include "llvm/Support/raw_ostream.h"
using namespace llvm;
LEONMachineFunctionPass::LEONMachineFunctionPass(char &ID)
: MachineFunctionPass(ID) {}
//*****************************************************************************
//**** InsertNOPLoad pass
//*****************************************************************************
// This pass fixes the incorrectly working Load instructions that exists for
// some earlier versions of the LEON processor line. NOP instructions must
// be inserted after the load instruction to ensure that the Load instruction
// behaves as expected for these processors.
//
// This pass inserts a NOP after any LD or LDF instruction.
//
char InsertNOPLoad::ID = 0;
InsertNOPLoad::InsertNOPLoad() : LEONMachineFunctionPass(ID) {}
bool InsertNOPLoad::runOnMachineFunction(MachineFunction &MF) {
Subtarget = &MF.getSubtarget<SparcSubtarget>();
const TargetInstrInfo &TII = *Subtarget->getInstrInfo();
DebugLoc DL = DebugLoc();
bool Modified = false;
for (auto MFI = MF.begin(), E = MF.end(); MFI != E; ++MFI) {
MachineBasicBlock &MBB = *MFI;
for (auto MBBI = MBB.begin(), E = MBB.end(); MBBI != E; ++MBBI) {
MachineInstr &MI = *MBBI;
unsigned Opcode = MI.getOpcode();
if (Opcode >= SP::LDDArr && Opcode <= SP::LDrr) {
MachineBasicBlock::iterator NMBBI = std::next(MBBI);
BuildMI(MBB, NMBBI, DL, TII.get(SP::NOP));
Modified = true;
}
}
}
return Modified;
}
//*****************************************************************************
//**** DetectRoundChange pass
//*****************************************************************************
// To prevent any explicit change of the default rounding mode, this pass
// detects any call of the fesetround function.
// A warning is generated to ensure the user knows this has happened.
//
// Detects an erratum in UT699 LEON 3 processor
char DetectRoundChange::ID = 0;
DetectRoundChange::DetectRoundChange() : LEONMachineFunctionPass(ID) {}
bool DetectRoundChange::runOnMachineFunction(MachineFunction &MF) {
Subtarget = &MF.getSubtarget<SparcSubtarget>();
bool Modified = false;
for (auto MFI = MF.begin(), E = MF.end(); MFI != E; ++MFI) {
MachineBasicBlock &MBB = *MFI;
for (auto MBBI = MBB.begin(), E = MBB.end(); MBBI != E; ++MBBI) {
MachineInstr &MI = *MBBI;
unsigned Opcode = MI.getOpcode();
if (Opcode == SP::CALL && MI.getNumOperands() > 0) {
MachineOperand &MO = MI.getOperand(0);
if (MO.isGlobal()) {
StringRef FuncName = MO.getGlobal()->getName();
if (FuncName.compare_lower("fesetround") == 0) {
errs() << "Error: You are using the detectroundchange "
"option to detect rounding changes that will "
"cause LEON errata. The only way to fix this "
"is to remove the call to fesetround from "
"the source code.\n";
}
}
}
}
}
return Modified;
}
//*****************************************************************************
//**** FixAllFDIVSQRT pass
//*****************************************************************************
// This pass fixes the incorrectly working FDIVx and FSQRTx instructions that
// exist for some earlier versions of the LEON processor line. Five NOP
// instructions need to be inserted after these instructions to ensure the
// correct result is placed in the destination registers before they are used.
//
// This pass implements two fixes:
// 1) fixing the FSQRTS and FSQRTD instructions.
// 2) fixing the FDIVS and FDIVD instructions.
//
// FSQRTS and FDIVS are converted to FDIVD and FSQRTD respectively earlier in
// the pipeline when this option is enabled, so this pass needs only to deal
// with the changes that still need implementing for the "double" versions
// of these instructions.
//
char FixAllFDIVSQRT::ID = 0;
FixAllFDIVSQRT::FixAllFDIVSQRT() : LEONMachineFunctionPass(ID) {}
bool FixAllFDIVSQRT::runOnMachineFunction(MachineFunction &MF) {
Subtarget = &MF.getSubtarget<SparcSubtarget>();
const TargetInstrInfo &TII = *Subtarget->getInstrInfo();
DebugLoc DL = DebugLoc();
bool Modified = false;
for (auto MFI = MF.begin(), E = MF.end(); MFI != E; ++MFI) {
MachineBasicBlock &MBB = *MFI;
for (auto MBBI = MBB.begin(), E = MBB.end(); MBBI != E; ++MBBI) {
MachineInstr &MI = *MBBI;
unsigned Opcode = MI.getOpcode();
// Note: FDIVS and FSQRTS cannot be generated when this erratum fix is
// switched on so we don't need to check for them here. They will
// already have been converted to FSQRTD or FDIVD earlier in the
// pipeline.
if (Opcode == SP::FSQRTD || Opcode == SP::FDIVD) {
for (int InsertedCount = 0; InsertedCount < 5; InsertedCount++)
BuildMI(MBB, MBBI, DL, TII.get(SP::NOP));
MachineBasicBlock::iterator NMBBI = std::next(MBBI);
for (int InsertedCount = 0; InsertedCount < 28; InsertedCount++)
BuildMI(MBB, NMBBI, DL, TII.get(SP::NOP));
Modified = true;
}
}
}
return Modified;
}