llvm/lib/CodeGen/MachineLICM.cpp
Dan Gohman c475c3608a Simplify the MachineLICM pass by having it only traverse outer
loops, hoisting instructions all the way out in one step rather
than hoisting them one nest level at a time. Also, make a few
other code simplifications. This speeds up MachineLICM
by several fold.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@62283 91177308-0d34-0410-b5e6-96231b3b80d8
2009-01-15 22:01:38 +00:00

281 lines
10 KiB
C++

//===-- MachineLICM.cpp - Machine Loop Invariant Code Motion Pass ---------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This pass performs loop invariant code motion on machine instructions. We
// attempt to remove as much code from the body of a loop as possible.
//
// This pass does not attempt to throttle itself to limit register pressure.
// The register allocation phases are expected to perform rematerialization
// to recover when register pressure is high.
//
// This pass is not intended to be a replacement or a complete alternative
// for the LLVM-IR-level LICM pass. It is only designed to hoist simple
// constructs that are not exposed before lowering and instruction selection.
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "machine-licm"
#include "llvm/CodeGen/Passes.h"
#include "llvm/CodeGen/MachineDominators.h"
#include "llvm/CodeGen/MachineLoopInfo.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/Debug.h"
using namespace llvm;
STATISTIC(NumHoisted, "Number of machine instructions hoisted out of loops");
namespace {
class VISIBILITY_HIDDEN MachineLICM : public MachineFunctionPass {
const TargetMachine *TM;
const TargetInstrInfo *TII;
// Various analyses that we use...
MachineLoopInfo *LI; // Current MachineLoopInfo
MachineDominatorTree *DT; // Machine dominator tree for the cur loop
MachineRegisterInfo *RegInfo; // Machine register information
// State that is updated as we process loops
bool Changed; // True if a loop is changed.
MachineLoop *CurLoop; // The current loop we are working on.
MachineBasicBlock *CurPreheader; // The preheader for CurLoop.
public:
static char ID; // Pass identification, replacement for typeid
MachineLICM() : MachineFunctionPass(&ID) {}
virtual bool runOnMachineFunction(MachineFunction &MF);
const char *getPassName() const { return "Machine Instruction LICM"; }
// FIXME: Loop preheaders?
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesCFG();
AU.addRequired<MachineLoopInfo>();
AU.addRequired<MachineDominatorTree>();
AU.addPreserved<MachineLoopInfo>();
AU.addPreserved<MachineDominatorTree>();
MachineFunctionPass::getAnalysisUsage(AU);
}
private:
/// IsLoopInvariantInst - Returns true if the instruction is loop
/// invariant. I.e., all virtual register operands are defined outside of
/// the loop, physical registers aren't accessed (explicitly or implicitly),
/// and the instruction is hoistable.
///
bool IsLoopInvariantInst(MachineInstr &I);
/// HoistRegion - Walk the specified region of the CFG (defined by all
/// blocks dominated by the specified block, and that are in the current
/// loop) in depth first order w.r.t the DominatorTree. This allows us to
/// visit definitions before uses, allowing us to hoist a loop body in one
/// pass without iteration.
///
void HoistRegion(MachineDomTreeNode *N);
/// Hoist - When an instruction is found to only use loop invariant operands
/// that is safe to hoist, this instruction is called to do the dirty work.
///
void Hoist(MachineInstr &MI);
};
} // end anonymous namespace
char MachineLICM::ID = 0;
static RegisterPass<MachineLICM>
X("machinelicm", "Machine Loop Invariant Code Motion");
FunctionPass *llvm::createMachineLICMPass() { return new MachineLICM(); }
/// LoopIsOuterMostWithPreheader - Test if the given loop is the outer-most
/// loop that has a preheader.
static bool LoopIsOuterMostWithPreheader(MachineLoop *CurLoop) {
for (MachineLoop *L = CurLoop->getParentLoop(); L; L = L->getParentLoop())
if (L->getLoopPreheader())
return false;
return true;
}
/// Hoist expressions out of the specified loop. Note, alias info for inner loop
/// is not preserved so it is not a good idea to run LICM multiple times on one
/// loop.
///
bool MachineLICM::runOnMachineFunction(MachineFunction &MF) {
DOUT << "******** Machine LICM ********\n";
Changed = false;
TM = &MF.getTarget();
TII = TM->getInstrInfo();
RegInfo = &MF.getRegInfo();
// Get our Loop information...
LI = &getAnalysis<MachineLoopInfo>();
DT = &getAnalysis<MachineDominatorTree>();
for (MachineLoopInfo::iterator
I = LI->begin(), E = LI->end(); I != E; ++I) {
CurLoop = *I;
// Only visit outer-most preheader-sporting loops.
if (!LoopIsOuterMostWithPreheader(CurLoop))
continue;
// Determine the block to which to hoist instructions. If we can't find a
// suitable loop preheader, we can't do any hoisting.
//
// FIXME: We are only hoisting if the basic block coming into this loop
// has only one successor. This isn't the case in general because we haven't
// broken critical edges or added preheaders.
CurPreheader = CurLoop->getLoopPreheader();
if (!CurPreheader)
continue;
HoistRegion(DT->getNode(CurLoop->getHeader()));
}
return Changed;
}
/// HoistRegion - Walk the specified region of the CFG (defined by all blocks
/// dominated by the specified block, and that are in the current loop) in depth
/// first order w.r.t the DominatorTree. This allows us to visit definitions
/// before uses, allowing us to hoist a loop body in one pass without iteration.
///
void MachineLICM::HoistRegion(MachineDomTreeNode *N) {
assert(N != 0 && "Null dominator tree node?");
MachineBasicBlock *BB = N->getBlock();
// If this subregion is not in the top level loop at all, exit.
if (!CurLoop->contains(BB)) return;
for (MachineBasicBlock::iterator
I = BB->begin(), E = BB->end(); I != E; ) {
MachineInstr &MI = *I++;
// Try hoisting the instruction out of the loop. We can only do this if
// all of the operands of the instruction are loop invariant and if it is
// safe to hoist the instruction.
Hoist(MI);
}
const std::vector<MachineDomTreeNode*> &Children = N->getChildren();
for (unsigned I = 0, E = Children.size(); I != E; ++I)
HoistRegion(Children[I]);
}
/// IsLoopInvariantInst - Returns true if the instruction is loop
/// invariant. I.e., all virtual register operands are defined outside of the
/// loop, physical registers aren't accessed explicitly, and there are no side
/// effects that aren't captured by the operands or other flags.
///
bool MachineLICM::IsLoopInvariantInst(MachineInstr &I) {
const TargetInstrDesc &TID = I.getDesc();
// Ignore stuff that we obviously can't hoist.
if (TID.mayStore() || TID.isCall() || TID.isTerminator() ||
TID.hasUnmodeledSideEffects())
return false;
if (TID.mayLoad()) {
// Okay, this instruction does a load. As a refinement, we allow the target
// to decide whether the loaded value is actually a constant. If so, we can
// actually use it as a load.
if (!TII->isInvariantLoad(&I))
// FIXME: we should be able to sink loads with no other side effects if
// there is nothing that can change memory from here until the end of
// block. This is a trivial form of alias analysis.
return false;
}
DEBUG({
DOUT << "--- Checking if we can hoist " << I;
if (I.getDesc().getImplicitUses()) {
DOUT << " * Instruction has implicit uses:\n";
const TargetRegisterInfo *TRI = TM->getRegisterInfo();
for (const unsigned *ImpUses = I.getDesc().getImplicitUses();
*ImpUses; ++ImpUses)
DOUT << " -> " << TRI->getName(*ImpUses) << "\n";
}
if (I.getDesc().getImplicitDefs()) {
DOUT << " * Instruction has implicit defines:\n";
const TargetRegisterInfo *TRI = TM->getRegisterInfo();
for (const unsigned *ImpDefs = I.getDesc().getImplicitDefs();
*ImpDefs; ++ImpDefs)
DOUT << " -> " << TRI->getName(*ImpDefs) << "\n";
}
});
if (I.getDesc().getImplicitDefs() || I.getDesc().getImplicitUses()) {
DOUT << "Cannot hoist with implicit defines or uses\n";
return false;
}
// The instruction is loop invariant if all of its operands are.
for (unsigned i = 0, e = I.getNumOperands(); i != e; ++i) {
const MachineOperand &MO = I.getOperand(i);
if (!MO.isReg())
continue;
unsigned Reg = MO.getReg();
if (Reg == 0) continue;
// Don't hoist an instruction that uses or defines a physical register.
if (TargetRegisterInfo::isPhysicalRegister(Reg))
return false;
if (!MO.isUse())
continue;
assert(RegInfo->getVRegDef(Reg) &&
"Machine instr not mapped for this vreg?!");
// If the loop contains the definition of an operand, then the instruction
// isn't loop invariant.
if (CurLoop->contains(RegInfo->getVRegDef(Reg)->getParent()))
return false;
}
// If we got this far, the instruction is loop invariant!
return true;
}
/// Hoist - When an instruction is found to use only loop invariant operands
/// that are safe to hoist, this instruction is called to do the dirty work.
///
void MachineLICM::Hoist(MachineInstr &MI) {
if (!IsLoopInvariantInst(MI)) return;
// Now move the instructions to the predecessor, inserting it before any
// terminator instructions.
DEBUG({
DOUT << "Hoisting " << MI;
if (CurPreheader->getBasicBlock())
DOUT << " to MachineBasicBlock "
<< CurPreheader->getBasicBlock()->getName();
if (MI.getParent()->getBasicBlock())
DOUT << " from MachineBasicBlock "
<< MI.getParent()->getBasicBlock()->getName();
DOUT << "\n";
});
CurPreheader->splice(CurPreheader->getFirstTerminator(), MI.getParent(), &MI);
++NumHoisted;
Changed = true;
}