llvm/lib/Target/R600/SIMachineFunctionInfo.h
Benjamin Kramer 00e08fcaa0 Canonicalize header guards into a common format.
Add header guards to files that were missing guards. Remove #endif comments
as they don't seem common in LLVM (we can easily add them back if we decide
they're useful)

Changes made by clang-tidy with minor tweaks.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@215558 91177308-0d34-0410-b5e6-96231b3b80d8
2014-08-13 16:26:38 +00:00

69 lines
2.1 KiB
C++

//===- SIMachineFunctionInfo.h - SIMachineFunctionInfo interface -*- C++ -*-==//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
/// \file
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_LIB_TARGET_R600_SIMACHINEFUNCTIONINFO_H
#define LLVM_LIB_TARGET_R600_SIMACHINEFUNCTIONINFO_H
#include "AMDGPUMachineFunction.h"
#include <map>
namespace llvm {
class MachineRegisterInfo;
/// This class keeps track of the SPI_SP_INPUT_ADDR config register, which
/// tells the hardware which interpolation parameters to load.
class SIMachineFunctionInfo : public AMDGPUMachineFunction {
void anchor() override;
public:
struct SpilledReg {
unsigned VGPR;
int Lane;
SpilledReg(unsigned R, int L) : VGPR (R), Lane (L) { }
SpilledReg() : VGPR(0), Lane(-1) { }
bool hasLane() { return Lane != -1;}
};
struct RegSpillTracker {
private:
unsigned CurrentLane;
std::map<unsigned, SpilledReg> SpilledRegisters;
public:
unsigned LaneVGPR;
RegSpillTracker() : CurrentLane(0), SpilledRegisters(), LaneVGPR(0) { }
/// \p NumRegs The number of consecutive registers what need to be spilled.
/// This function will ensure that all registers are stored in
/// the same VGPR.
/// \returns The lane to be used for storing the first register.
unsigned reserveLanes(MachineRegisterInfo &MRI, MachineFunction *MF,
unsigned NumRegs = 1);
void addSpilledReg(unsigned FrameIndex, unsigned Reg, int Lane = -1);
const SpilledReg& getSpilledReg(unsigned FrameIndex);
bool programSpillsRegisters() { return !SpilledRegisters.empty(); }
};
// SIMachineFunctionInfo definition
SIMachineFunctionInfo(const MachineFunction &MF);
unsigned PSInputAddr;
struct RegSpillTracker SpillTracker;
unsigned NumUserSGPRs;
};
} // End namespace llvm
#endif