llvm/test/Transforms/ScalarRepl/inline-vector.ll
Cameron Zwarich 9827b78b51 Do some simple copy propagation through integer loads and stores when promoting
vector types. This helps a lot with inlined functions when using the ARM soft
float ABI. Fixes <rdar://problem/9184212>.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@128453 91177308-0d34-0410-b5e6-96231b3b80d8
2011-03-29 05:19:52 +00:00

54 lines
2.3 KiB
LLVM

; RUN: opt < %s -scalarrepl -S | FileCheck %s
; RUN: opt < %s -scalarrepl-ssa -S | FileCheck %s
target datalayout = "e-p:32:32:32-i1:8:32-i8:8:32-i16:16:32-i32:32:32-i64:32:32-f32:32:32-f64:32:32-v64:64:64-v128:128:128-a0:0:32-n32"
target triple = "thumbv7-apple-darwin10.0.0"
%struct.Vector4 = type { float, float, float, float }
@f.vector = internal constant %struct.Vector4 { float 1.000000e+00, float 2.000000e+00, float 3.000000e+00, float 4.000000e+00 }, align 16
; CHECK: define void @f
; CHECK-NOT: alloca
; CHECK: phi <4 x float>
define void @f() nounwind ssp {
entry:
%i = alloca i32, align 4
%vector = alloca %struct.Vector4, align 16
%agg.tmp = alloca %struct.Vector4, align 16
%tmp = bitcast %struct.Vector4* %vector to i8*
call void @llvm.memcpy.p0i8.p0i8.i32(i8* %tmp, i8* bitcast (%struct.Vector4* @f.vector to i8*), i32 16, i32 16, i1 false)
br label %for.cond
for.cond: ; preds = %for.body, %entry
%storemerge = phi i32 [ 0, %entry ], [ %inc, %for.body ]
store i32 %storemerge, i32* %i, align 4
%cmp = icmp slt i32 %storemerge, 1000000
br i1 %cmp, label %for.body, label %for.end
for.body: ; preds = %for.cond
%tmp2 = bitcast %struct.Vector4* %agg.tmp to i8*
%tmp3 = bitcast %struct.Vector4* %vector to i8*
call void @llvm.memcpy.p0i8.p0i8.i32(i8* %tmp2, i8* %tmp3, i32 16, i32 16, i1 false)
%0 = bitcast %struct.Vector4* %agg.tmp to [2 x i64]*
%1 = load [2 x i64]* %0, align 16
%tmp2.i = extractvalue [2 x i64] %1, 0
%tmp3.i = zext i64 %tmp2.i to i128
%tmp10.i = bitcast i128 %tmp3.i to <4 x float>
%sub.i.i = fsub <4 x float> <float -0.000000e+00, float -0.000000e+00, float -0.000000e+00, float -0.000000e+00>, %tmp10.i
%2 = bitcast %struct.Vector4* %vector to <4 x float>*
store <4 x float> %sub.i.i, <4 x float>* %2, align 16
%tmp4 = load i32* %i, align 4
%inc = add nsw i32 %tmp4, 1
br label %for.cond
for.end: ; preds = %for.cond
%x = getelementptr inbounds %struct.Vector4* %vector, i32 0, i32 0
%tmp5 = load float* %x, align 16
%conv = fpext float %tmp5 to double
%call = call i32 (...)* @printf(double %conv) nounwind
ret void
}
declare void @llvm.memcpy.p0i8.p0i8.i32(i8* nocapture, i8* nocapture, i32, i32, i1) nounwind
declare i32 @printf(...)